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Player Features and Ideas Discussion

 
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Repackaging Blueprints

Author
Dangeresque Too
Pistols for Pandas
#1 - 2014-12-15 18:08:03 UTC
One thing that I've been thinking about, moreso lately now that I have a dozen Bowhead BPOs, is why in the world can't we repackage a BPO that hasn't been researched? It isn't changed in any way, its not like there are runs missing or anything, it is the same exact thing as one fresh from an NPC seed.

Is it that way to prevent people from buying a BPO from an NPC, building one or two runs, and then relisting it on the market as an easier more effective method than posting it to contracts for a mere 2 weeks at a time, being unable to edit the price until the contract period is over, hoping that someone randomly searches the contracts for it and your contract happens to be at the top of the list at the time?

Being able to repackage an unresearched blueprint would be amazingly helpful for all industry pilots and I just don't understand why its not a thing already.

*that and implants, CCP refunded me some implants I had already replaced due to a loss, except they are unpackaged and I can't sell them and I had already replaced them :(
Old Man Parmala
Doomheim
#2 - 2014-12-15 18:19:03 UTC
I'd imagine it has to do with how BPOs were coded also the market's an odd place to put BPOs since you wouldn't be able to see the research done into them.

Someone withmore time could explain further into why this might not be a great Idea...
Matcha Mosburger
Matsuko Holding
#3 - 2014-12-15 18:51:12 UTC
I think he is specifically referring to non-research BPOs.

I.e. the equivalent of repackaging a ship without rigs & a researched BPO is like a ship with rigs.


IF we are limiting the request to only "repackaging" non research BPOs, I think the man has a decent idea.
Dangeresque Too
Pistols for Pandas
#4 - 2014-12-16 01:23:38 UTC
Dangeresque Too wrote:
why in the world can't we repackage a BPO that hasn't been researched?...

...Being able to repackage an unresearched blueprint would be amazingly helpful
Yeah, I just might have been referring to unresearched BPOs, but I can't quite tell by reading that...

And since you in practically every case have to go to the regular market to buy the original BPO from an NPC seed, it would be a great little time and effort saver, another one of those amazing simple little things that makes extra and unnecessary work go away.
Dangeresque Too
Pistols for Pandas
#5 - 2015-01-14 15:05:59 UTC
So this Features & Ideas forum, seeing how most threads die off or are derailed inside a day or couple of posts, how exactly are the good ideas like this being seen by devs? Or are they even being seen by devs? One would think if as a dev you were looking through this forum and found a thread that present a good idea and you were going to pass it along, it would take what, 10 seconds, to leave a note saying you saw it and are going to pass it along?

I mean I am thankful that this thread didn't get derailed (outside of the first responder who apparently couldn't read), but outside of it remaining on topic there is no way to know if it was a successful thread or not. I guess there weren't a billion people that +1'd it, but does that mean it is such a terrible idea?

You can repackage used ships and used modules, why not used yet unresearched blueprints? Or perhaps make it so that repacking a blueprint removes any research?

On that note it would also be nice to be able to repackage implants, as I had some refunded recently but had already replaced them and now I can't sell them. Apparently refunded implants are unpackaged, which is kinda silly especially given the lack of options to repackage them.
Major Trant
Brutor Tribe
Minmatar Republic
#6 - 2015-01-14 15:17:09 UTC
+1

Undamaged Crystal are another. Even if you have never fired them, the moment you load them they cannot be unloaded and repackaged, hence never stacked or sold on the market, only contracts after that.
Foxicity
The Scope
Gallente Federation
#7 - 2015-01-14 15:23:54 UTC
Dangeresque Too wrote:
how exactly are the good ideas like this being seen by devs?


1. Is thread locked? Pass/fail
2. Does the title make you want to read the thread? Pass/fail
3. Look at number of likes and number of posts. Good ratio? Pass/fail
4. Open thread. Does OP have more likes than the first person to say "no"? Pass/fail

In a short time we've eliminated more than 95% of threads on this forum.

Blink
Dangeresque Too
Pistols for Pandas
#8 - 2015-01-14 15:34:44 UTC
Foxicity wrote:
Dangeresque Too wrote:
how exactly are the good ideas like this being seen by devs?


1. Is thread locked? Pass/fail
2. Does the title make you want to read the thread? Pass/fail
3. Look at number of likes and number of posts. Good ratio? Pass/fail
4. Open thread. Does OP have more likes than the first person to say "no"? Pass/fail

In a short time we've eliminated more than 95% of threads on this forum.

Blink
More specifically you've answered how you would qualify it, not how devs handle it.

1) Thread would be locked if it was derailed by trolls and not managed by moderators, regardless of if it was a good idea... and there are trolls aplenty in these forums and not enough moderators to keep them in line.
2) Each person's interest are their own, so if say Bob is interested by a industrial subject and Fred just only cares about PvP, does that make it a bad idea because Fred doesn't want to read it?
3) Number of likes/posts? So if I was a forum troll my chances would be higher for a dev to read my idea?
4) Again, what does number of likes have anything to do with this? Esp when you have endless threads of "like and get liked", kinda takes meaning away from itself.

So in that short time you've eliminated 95% of the threads that got trolled by people would didn't care to begin with and weren't moderated to stay on topic.
Dangeresque Too
Pistols for Pandas
#9 - 2015-01-14 15:36:11 UTC
Major Trant wrote:
+1

Undamaged Crystal are another. Even if you have never fired them, the moment you load them they cannot be unloaded and repackaged, hence never stacked or sold on the market, only contracts after that.
Forgot about crystals, yeah, that is a real pain. I also wonder if that is why you can't unload a Laser Battery on a POS and recover the crystal? Found that out the hard way after fitting a couple batteries with navy crystals :(
Dangeresque Too
Pistols for Pandas
#10 - 2015-01-15 15:42:17 UTC
I guess a case in point for why this is needed, look at the Bowhead BPO contract/market listings:

There are now twice as many unresearched BPO's listed in the contracts as there are listed on the regular market. This clutters up the researched contract listing as there are also twice as many unresearched blueprints up in contracts as there are researched ones.

Please please please let us repackage unmodified blueprints and items because it makes sense and adds to the easy of use like CCP has been trying to work towards.
Alundil
Rolled Out
#11 - 2015-01-15 16:09:26 UTC
I think allowing repackage of un-researched BPOs would be a welcome QOL addition for industrialists and marketeers.
Extending that same thing to undamaged crystals would also be nice.

I'm right behind you

Alvatore DiMarco
Capricious Endeavours Ltd
#12 - 2015-01-15 16:50:49 UTC
Dangeresque Too wrote:
So this Features & Ideas forum, seeing how most threads die off or are derailed inside a day or couple of posts, how exactly are the good ideas like this being seen by devs?


The devs don't crawl the forums; the ISD does that. They read all our threads and all our posts, moderating what needs to be moderated, posting like regular users from time to time and - the part you're looking for - forwarding threads to the appropriate devs when they see something that looks promising or absolutely and especially needs dev attention.