These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE New Citizens Q&A

 
  • Topic is locked indefinitely.
 

A few questions about exploration and site hunting

Author
Alar Yazria
#1 - 2014-12-14 13:31:08 UTC
Hello everybody,

I know there are a few tutorials and guiders around but none of them sufficiently covered the questions I am about to ask. So:

1. Is the total number of sites you are going to find in a system readily available the moment you jump in? Is it possible for signals to never appear on your scanner window or more than the initial value to be found in the process?

2. Is there a pattern on where a certain type of site will appear relating to security status? For example, in highsec I have never found data sites on systems with a status lower than 0.7.
0.5 and 0.6 systems seem to be full of wormholes and combat sites on the other hand. Is this the case or is it compeletely random?

3. Speaking from your experience, is there a point when your total scan strenght and signal deviation will be overkill? I currently use an Astero with a Scan Pinpointing Array and a Scan Rangefinding Array on the mids. Will there be a point when I'll have sufficient skills to get rid of those modules and fit something else in their place without a significant loss on scanning efficiency? I don't have the numbers available but I can check my fit if it's necessary.
J'Poll
School of Applied Knowledge
Caldari State
#2 - 2014-12-14 13:58:02 UTC
Alar Yazria wrote:
Hello everybody,

I know there are a few tutorials and guiders around but none of them sufficiently covered the questions I am about to ask. So:

1. Is the total number of sites you are going to find in a system readily available the moment you jump in? Is it possible for signals to never appear on your scanner window or more than the initial value to be found in the process?

2. Is there a pattern on where a certain type of site will appear relating to security status? For example, in highsec I have never found data sites on systems with a status lower than 0.7.
0.5 and 0.6 systems seem to be full of wormholes and combat sites on the other hand. Is this the case or is it compeletely random?

3. Speaking from your experience, is there a point when your total scan strenght and signal deviation will be overkill? I currently use an Astero with a Scan Pinpointing Array and a Scan Rangefinding Array on the mids. Will there be a point when I'll have sufficient skills to get rid of those modules and fit something else in their place without a significant loss on scanning efficiency? I don't have the numbers available but I can check my fit if it's necessary.


1. No, there is no fixed or max numer. Exploration sites (signatures and anomalies) are distributed randomly. So one day you can have 10 sites in a system, the next day 0 and the day after 4. The only "exception" is SOV null-sec which can upgrade their system to have a certain amount of sites in their system.

Yes. It is possible for sites to appear after you did the initial scan. This means that site got completed somewhere else and now has respawned in your system. Probability on that is near nill though with the amount of systems in EVE.

2. There is a system to what sites can spawn where. The lower the "true-sec" the better the sites will be.

A -1.0 system will have certain sites that won't spawn in a -0.1 which will still have sites that won't spawn in a 0.8.

P.s. True-sec is the actual sec status of a system. The game only shows 1 decimal, but there are actually 2 decimals. Use dotlan to see the true-sec of a system.

3. Well, that is somethign personal. How fast do you want to be able to scan a system / site down. If you are happy, you can scale down on modules till you found the balance you want.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Orlacc
#3 - 2014-12-14 17:57:07 UTC
You can never have too much skill in scanning or hacking.

"Measure Twice, Cut Once."

Mo Skor
Westworld Tours and Security
#4 - 2014-12-14 21:48:34 UTC
I think J'Poll possibly misread the 1st question. I would like to hear an answer to that one.
Cara Forelli
State War Academy
Caldari State
#5 - 2014-12-14 21:52:31 UTC
Alar Yazria wrote:
1. Is the total number of sites you are going to find in a system readily available the moment you jump in? Is it possible for signals to never appear on your scanner window or more than the initial value to be found in the process?

All sites show on the scanner at 0%. However, new signatures can spawn at any time which can increase the number you find.

Want to talk? Join my channel in game: House Forelli

Titan's Lament

Davey Talvanen
Kingsparrow Wormhole Division
Birds of Prey.
#6 - 2014-12-14 22:05:40 UTC
Alar Yazria wrote:
Hello everybody,

I know there are a few tutorials and guiders around but none of them sufficiently covered the questions I am about to ask. So:

1. Is the total number of sites you are going to find in a system readily available the moment you jump in? Is it possible for signals to never appear on your scanner window or more than the initial value to be found in the process?

2. Is there a pattern on where a certain type of site will appear relating to security status? For example, in highsec I have never found data sites on systems with a status lower than 0.7.
0.5 and 0.6 systems seem to be full of wormholes and combat sites on the other hand. Is this the case or is it compeletely random?

3. Speaking from your experience, is there a point when your total scan strenght and signal deviation will be overkill? I currently use an Astero with a Scan Pinpointing Array and a Scan Rangefinding Array on the mids. Will there be a point when I'll have sufficient skills to get rid of those modules and fit something else in their place without a significant loss on scanning efficiency? I don't have the numbers available but I can check my fit if it's necessary.


Use dual scan Rangefinding arrays. And you can never have too much scan strength unless you can 1 shot sites.

Also where do you explore 0.0 or low
Tipa Riot
Federal Navy Academy
Gallente Federation
#7 - 2014-12-14 22:41:08 UTC
Sometimes I see strange things ... same site (type) spanning directly after you completed one at almost the same place, or empty constellations and then 4-6 sites of the same type in one neighbor system, like they are evading and hiding ;).

Too bad you don't know which systems are upgraded for profession sites as an outsider ...

I'm my own NPC alt.

Thomas Builder
Center for Advanced Studies
Gallente Federation
#8 - 2014-12-14 23:01:35 UTC
Alar Yazria wrote:
2. Is there a pattern on where a certain type of site will appear relating to security status? For example, in highsec I have never found data sites on systems with a status lower than 0.7.
0.5 and 0.6 systems seem to be full of wormholes and combat sites on the other hand. Is this the case or is it compeletely random?
It's random but players are not.

As sites get more lucrative the lower the sec-status, there are more players hunting for 0.5 and 0.6 sites, completing them quickly and thus making them disappear, leaving only wormholes and combat sites to be found.
Orlacc
#9 - 2014-12-15 00:33:18 UTC
And as rumors of Null/WH riches spread I have been "meeting" a lot of new players there who probably should not have been.

"Measure Twice, Cut Once."

Alar Yazria
#10 - 2014-12-15 09:29:50 UTC
Thanks for all the answers.

Davey Talvanen wrote:

Use dual scan Rangefinding arrays. And you can never have too much scan strength unless you can 1 shot sites.

Also where do you explore 0.0 or low

I'll try dual rangefinding.

At the moment I'm running highsec untill I have the skills to be a little more surviivable and able to fit a cloaking device.

Tipa Riot wrote:

Too bad you don't know which systems are upgraded for profession sites as an outsider ...

What do you mean by that?

J'Poll
School of Applied Knowledge
Caldari State
#11 - 2014-12-15 10:37:16 UTC
Alar Yazria wrote:
Thanks for all the answers.

Davey Talvanen wrote:

Use dual scan Rangefinding arrays. And you can never have too much scan strength unless you can 1 shot sites.

Also where do you explore 0.0 or low

I'll try dual rangefinding.

At the moment I'm running highsec untill I have the skills to be a little more surviivable and able to fit a cloaking device.

Tipa Riot wrote:

Too bad you don't know which systems are upgraded for profession sites as an outsider ...

What do you mean by that?




She means that in SOV null you can upgrade a system to always have an 'x' amount of anomalies. As a non owner of the IHub there is no way to tell which upgrades are installed in a system though.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Alar Yazria
#12 - 2014-12-15 11:12:21 UTC
J'Poll wrote:

She means that in SOV null you can upgrade a system to always have an 'x' amount of anomalies. As a non owner of the IHub there is no way to tell which upgrades are installed in a system though.

Oh okay, that clears it up. I think I have some way to go before I can get involved in this, so at the moment I'll just roam around scanning stuff on my own.
Ellen Madullier
Savage Moon Society
#13 - 2014-12-15 14:25:30 UTC
I've caught in the corner of my eye a site either spawning or despairing while I was probing. Could be anything, like a new wormhole opening up.

My record for relic/data sites I've seen in one system was 14 and that was in Essence lowsec.

SUPER MODLEL ELLEN MADULLIER - BELLE EXPLORATEUR de NEW EDEN

Davey Talvanen
Kingsparrow Wormhole Division
Birds of Prey.
#14 - 2014-12-15 14:47:29 UTC
Alar Yazria wrote:
Thanks for all the answers.

Davey Talvanen wrote:

Use dual scan Rangefinding arrays. And you can never have too much scan strength unless you can 1 shot sites.

Also where do you explore 0.0 or low

I'll try dual rangefinding.

At the moment I'm running highsec untill I have the skills to be a little more surviivable and able to fit a cloaking device.



As soon as you can use cloak then go into null with a heron, even then null is pretty deserted and the major threat is bubbles but your ship is covered by 1 site. Check out jonny pews high sec guide for the fit
Alar Yazria
#15 - 2014-12-16 20:10:02 UTC  |  Edited by: Alar Yazria
J'Poll wrote:

She means that in SOV null you can upgrade a system to always have an 'x' amount of anomalies.

...Which can function as a perfect noobsplorer trap, right?

I managed to get myself killed a couple of times in low/null today. But its experience gained at the cost of a cheap frigate and some lousy implants. Funny thing is that I went into lowsec in my Astero the day before and got out without a scratch.