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Player Features and Ideas Discussion

 
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Power Projection tweaking by Gravity

Author
Fatoria Hemah
Amarrian Reformists
#1 - 2014-12-14 11:09:16 UTC
As I let my thoughts run wild something came up my mind:
There has been the Accident of Goral, when a titan came too close in orbit of said planet and did affect tides etc to cause massive problems on said world ( https://wiki.eveonline.com/en/wiki/The_Titans_%28Chronicle%29 )
So how can it be that many Super Caps be on the same grid, which quite surely is often way less then mentioned orbit, and dont affect each other?
How about the more Super Caps are on grid the more energy of those Super Caps has to be rerooted to the engine system as to compensate the gravimetrical pull from those large masses? This would mean less energy for other systems so could be a malus on weapon recharge times, cap recharge,...?!
FireFrenzy
Cynosural Samurai
#2 - 2014-12-14 11:45:14 UTC
This sounds admirable, stop the superblob!

Until you realise what you say is "fit to counter act this as most as you can and blob ALL THE SUPERS on their one or two and then gank them because while our supers are 10% effective after this blob and theirs are only 5% nominal effectiveness... And besides 10%*howevermany we have on hand=dead opfor...
Tappits
Sniggerdly
Pandemic Legion
#3 - 2014-12-14 12:00:42 UTC  |  Edited by: Tappits
Fatoria Hemah wrote:
As I let my thoughts run wild something came up my mind:
There has been the Accident of Goral, when a titan came too close in orbit of said planet and did affect tides etc to cause massive problems on said world ( https://wiki.eveonline.com/en/wiki/The_Titans_%28Chronicle%29 )
So how can it be that many Super Caps be on the same grid, which quite surely is often way less then mentioned orbit, and dont affect each other?
How about the more Super Caps are on grid the more energy of those Super Caps has to be rerooted to the engine system as to compensate the gravimetrical pull from those large masses? This would mean less energy for other systems so could be a malus on weapon recharge times, cap recharge,...?!


A titan has the mass of 2 Dreads.
A dread has the mass of 14 BS's

So if you come in a 50 man BS blob you should also have an effect and do the same thing.

Nerf blobs buff solo pvp

If titans create there own gravity i should be able to park 20 of them out side a pos and the gravity we create should drag you out.
Lugh Crow-Slave
#4 - 2014-12-14 13:55:54 UTC  |  Edited by: Lugh Crow-Slave
but my blob would affect your blob so i would still bring a bigger blob just to mess with your blob...


besides that if you are going to use lore for this then remember our warp drives keep us from the affects of gravity its why we can just sit above planets/moons/stars without orbiting
Fatoria Hemah
Amarrian Reformists
#5 - 2014-12-14 16:14:48 UTC
Quote:
besides that if you are going to use lore for this then remember our warp drives keep us from the affects of gravity its why we can just sit above planets/moons/stars without orbiting


I'd guess that Titan from Goral did also have a warp-drive and still it affected the gravity



Quote:
but my blob would affect your blob so i would still bring a bigger blob just to mess with your blob...


Agreed. maybe if one would give that a timer like jump fatigue that builds up by ongoing gravimetrical effects it would be worse the longer you are in big blobs, so if you build up blop before engaging someone you would start off with a bigger grav effect then if you did bring in smaller fleets. would at least cause more coordination needed for bigger fleets



Quote:
A titan has the mass of 2 Dreads.
A dread has the mass of 14 BS's

So if you come in a 50 man BS blob you should also have an effect and do the same thing.


Well, partly correct. Physics says that if you are inside a sphere-shaped mass every mass on a sphere farther away from Center then you negates itself with the mass on the oposing side of the Center from said sphere. ( not native english Speaker but i think you get the point) So one could argue there might be less effect from many small ships then from a few big ships as the mass is more evenly distributed



Quote:
If titans create there own gravity i should be able to park 20 of them out side a pos and the gravity we create should drag you out.


I guess 'Forcefield' is the magical word here. So there is no such thing on a ship, what is indeed 'shields'



Quote:
Until you realise what you say is "fit to counter act this as most as you can and blob ALL THE SUPERS on their one or two and then gank them because while our supers are 10% effective after this blob and theirs are only 5% nominal effectiveness... And besides 10%*howevermany we have on hand=dead opfor...


sry if I dont get that correct, as said no native english Speaker here, but the effect does affect own fleet as well as other fleet(s), so you still won't happen to get more effective with smaller fleets then with large fleets, it would be more like an effect on gankpotential of big fleets as their dmg Output would get reduced and if the effect would mainly effect weapons this would mean less insta-pop-blobs and as it may enlong large battles it may motivate smaller-scaled battles which in turn could put less favor on big entities in battles
Humang
Sudden Buggery
Sending Thots And Players
#6 - 2014-12-15 06:36:33 UTC
I was thinking of something like this previously, never got around to putting it into words though.

Regardless I really like the idea of that the amount of mass concentrated at a location will have an correlation to how effective ships can be relative to how close they are to said mass.

IE. less effective Remote Repair or Damage Output

It would be a nightmare to balance, but it would be interesting to discuss what effect it would have on fleet warfare.

AFK cloaking thread Summary - Provided by Paikis Good Post Etiquette - Provided by CCP Grayscale

Zan Shiro
Doomheim
#7 - 2014-12-15 07:23:00 UTC
Tappits wrote:
If titans create there own gravity i should be able to park 20 of them out side a pos and the gravity we create should drag you out.



this would not be a pos bowling exploit even.....interesting.