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Movin' On Up ( to barges, that is )

Author
Catain Tsuruomo
Perkone
Caldari State
#21 - 2014-12-12 02:01:34 UTC
Paranoid Loyd wrote:
I would suggest looking into gas mining as well. The prices have recently gone up considerably and it is quite profitable right now.

Must be, since the level I skill is 20 million +

~ Seems I'm a diagnostic: someone who doesn't know whether there are two gods. ~

Paranoid Loyd
#22 - 2014-12-12 02:58:22 UTC
True, but it is well worth it...

https://www.fuzzwork.co.uk/ore/gas.html

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#23 - 2014-12-12 07:24:55 UTC
Catain Tsuruomo wrote:
Paranoid Loyd wrote:
[quote=Evei Shard]...you have more than enough time to align and warp out if you are paying attention. The only exception may be is if you are mining very close to a gate or station.


I've actually gotten into the habit of aligning while I am mining. Saves that turn time.

Please keep in mind that to be "aligned" you have to be moving at 75% of your max speed towards the warp destination. Passive alignment does not exist. If you are not moving it does not matter what direction your ship is facing, it will take the same amount of time to align in any direction.

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Menkary Hardluck
Federal Navy Academy
Gallente Federation
#24 - 2014-12-12 11:40:17 UTC
Some previous posts about gas mining are good, but it is only truly profitable in a worm whole and those are incredibly dangerous.

I repeat my earlier warning that mining ore in a Retriever is a really bad idea. Look at other posters' comments about it. You have to be absolutely paranoid or some ganker pops your barge. Lose that Paranoia and go with the tanked out Procurer I posted middle of the first page.
J'Poll
School of Applied Knowledge
Caldari State
#25 - 2014-12-12 12:14:07 UTC
BeBopAReBop RhubarbPie wrote:
Catain Tsuruomo wrote:
Paranoid Loyd wrote:
[quote=Evei Shard]...you have more than enough time to align and warp out if you are paying attention. The only exception may be is if you are mining very close to a gate or station.


I've actually gotten into the habit of aligning while I am mining. Saves that turn time.

Please keep in mind that to be "aligned" you have to be moving at 75% of your max speed towards the warp destination. Passive alignment does not exist. If you are not moving it does not matter what direction your ship is facing, it will take the same amount of time to align in any direction.


This.



I'm still amazed how many people are stupid enough that think that direction your pretty ship is pointing matters.

EVE works with velocity not speed.

Velocity is a vector physical quantity. At 0 velocity you have NO vector and no matter which direction you are going, it will increase at the same pace. The whole turning if your ship is just aesthetics, hence why if you warp fast enough (tripple web a freighter for instance) you can warp "backwards" cause the aesthetics part of EVE couldn't keep up with the real mechanics (aka the vectors that make you go in a direction with a certain speed.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Black Pedro
Mine.
#26 - 2014-12-12 12:44:59 UTC
J'Poll wrote:

This.

I'm still amazed how many people are stupid enough that think that direction your pretty ship is pointing matters.

EVE works with velocity not speed.

Velocity is a vector physical quantity. At 0 velocity you have NO vector and no matter which direction you are going, it will increase at the same pace. The whole turning if your ship is just aesthetics, hence why if you warp fast enough (tripple web a freighter for instance) you can warp "backwards" cause the aesthetics part of EVE couldn't keep up with the real mechanics (aka the vectors that make you go in a direction with a certain speed.

While this is true Catain, paranoid miners do mine aligned, especially in null and lowsec. The trick is to mine aligned to a celestial or safe spot while moving at 75% of your maximum velocity. Then if a hostile pops on grid, you can insta-warp to safety.

Of course this means trawling along the asteroid belt, in straight line towards your warp point, switching asteroids often as you move along so it is a more active way to mine. As you can imagine, this is one case where the range of your mining lasers actually does matter, so increasing that is useful. As well, the Higgs Anchor rigs have recently been added to the game which slows down your maximum velocity thus increasing the time you spend in range of a asteroid which is also useful for this type of mining.

This style of mining is probably not worth the effort in highsec though as there is little chance of a cloaky gank ship surprising you in a belt. Your Dscan is a much better tool to see the more usual incoming Catalysts so if you keep an eye on that and local you will likely to be able to get into warp before they land and warp scramble you even if you are at rest.

Still, moving in a belt is always a good idea as it makes the accurate warp-in of the gank ship more difficult. Orbit an asteroid or something if at all possible to make yourself a little safer. Personally, I take it as a challenge to land my gank ship on a target while they are moving (so don't think that alone makes you safe), but I will admit sometimes I have misjudged and been too far away for my very short-range blasters to hit so I have aborted the gank and the target escaped.
Catain Tsuruomo
Perkone
Caldari State
#27 - 2014-12-12 12:47:05 UTC  |  Edited by: Catain Tsuruomo
J'Poll wrote:
...I'm still amazed how many people are stupid enough that think that direction your pretty ship is pointing matters.
I'm still amazed how many forum posters infer that people who are new to games are stupid.

Thanks for info BeBop, and great tips all, I appreciate them.

~ Seems I'm a diagnostic: someone who doesn't know whether there are two gods. ~

J'Poll
School of Applied Knowledge
Caldari State
#28 - 2014-12-12 12:53:39 UTC
Catain Tsuruomo wrote:
J'Poll wrote:
...I'm still amazed how many people are stupid enough that think that direction your pretty ship is pointing matters.
I'm still amazed how many forum posters infer that people who are new to games are stupid.

Thanks for info BeBop, and great tips all, I appreciate them.


I wasn't talking about new players in particular.

You will be amazed how many older players still think it matters too.What?

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Shiloh Templeton
Cheyenne HET Co
#29 - 2014-12-12 14:33:14 UTC
Start with a Procurer. It's cheaper to buy and fit and much more worry free. After you get more experience and isk, also buy a Retriever for when you feel like it's very safe to mine.
Paranoid Loyd
#30 - 2014-12-12 14:38:40 UTC  |  Edited by: Paranoid Loyd
Menkary Hardluck wrote:
Some previous posts about gas mining are good, but it is only truly profitable in a worm whole and those are incredibly dangerous.

I repeat my earlier warning that mining ore in a Retriever is a really bad idea. Look at other posters' comments about it. You have to be absolutely paranoid or some ganker pops your barge. Lose that Paranoia and go with the tanked out Procurer I posted middle of the first page.
What is such a big deal about losing a Venture? Even the cost of a Retriever is minuscule in the grand scope of things. The game is about fun, not doing everthing you can to not get blown up (unless for some reason avoiding interacting with everyone in an mmo is your idea of fun). If you get past your initial fear of losing ships, the game will be a lot more fun. Getting blown up is a learning experience that you can learn something new from every time it happens, everytime you learn something new you get better at the game.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Jurico Elemenohpe
Flipsid3 Tactics
#31 - 2014-12-12 16:08:22 UTC
J'Poll wrote:
BeBopAReBop RhubarbPie wrote:
Catain Tsuruomo wrote:
Paranoid Loyd wrote:
[quote=Evei Shard]...you have more than enough time to align and warp out if you are paying attention. The only exception may be is if you are mining very close to a gate or station.


I've actually gotten into the habit of aligning while I am mining. Saves that turn time.

Please keep in mind that to be "aligned" you have to be moving at 75% of your max speed towards the warp destination. Passive alignment does not exist. If you are not moving it does not matter what direction your ship is facing, it will take the same amount of time to align in any direction.


This.



I'm still amazed how many people are stupid enough that think that direction your pretty ship is pointing matters.

EVE works with velocity not speed.

Velocity is a vector physical quantity. At 0 velocity you have NO vector and no matter which direction you are going, it will increase at the same pace. The whole turning if your ship is just aesthetics, hence why if you warp fast enough (tripple web a freighter for instance) you can warp "backwards" cause the aesthetics part of EVE couldn't keep up with the real mechanics (aka the vectors that make you go in a direction with a certain speed.
It does matter. You need to be pointed within 5* of the target warp to, although in most cases you're going to be in that range before you're at 75%
J'Poll
School of Applied Knowledge
Caldari State
#32 - 2014-12-12 17:08:17 UTC
Jurico Elemenohpe wrote:
J'Poll wrote:

EVE works with velocity not speed.

Velocity is a vector physical quantity. At 0 velocity you have NO vector and no matter which direction you are going, it will increase at the same pace. The whole turning if your ship is just aesthetics, hence why if you warp fast enough (tripple web a freighter for instance) you can warp "backwards" cause the aesthetics part of EVE couldn't keep up with the real mechanics (aka the vectors that make you go in a direction with a certain speed.
It does matter. You need to be pointed within 5* of the target warp to, although in most cases you're going to be in that range before you're at 75%


See, another person that is stupid to not know the difference.


The "vector" has to be within 5 degree of your destination, not the visual front of your ship...

They are 2 totally different things.


Our "spaceships" are nothing but a dot to the server. To this dot, a velocity emerges that clasifies which direction your ship is traveling to. The length of the vector is the speed you are achieving.

So if the direction of the vector is within 5 degree of your destination and the speed is 75% of your max, you warp. Period.

But as we won't pay CCP to see some dots and vectors fly around in space, they gave these dots a nice visually pleasing surface.
But this surface has nothing to do with the whole warp mechanic.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Ralph King-Griffin
New Eden Tech Support
#33 - 2014-12-12 17:51:45 UTC
Catain Tsuruomo wrote:
J'Poll wrote:
...I'm still amazed how many people are stupid enough that think that direction your pretty ship is pointing matters.
I'm still amazed how many forum posters infer that people who are new to games are stupid.

Thanks for info BeBop, and great tips all, I appreciate them.

hers another friendly one,
try not to upset the NCQ&A regulars (not saying you have but something to bear in mindBlink),
while we might be a little condescending at times we are still here doing our best to be patient and help out when we can.
Also note we are just other players taking our own free time to check these threads and ensure even the most stupidly inane questions get answered correctly to the best of our ability for no other reason than we care about the health of the game.

Jpoll in particular is one of the long-standing posters here (longer than iv been around) and far more often than not is correct (if grumpy Lol).
[/brown nosing]
BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#34 - 2014-12-12 20:14:04 UTC  |  Edited by: BeBopAReBop RhubarbPie
Catain Tsuruomo wrote:
J'Poll wrote:
...I'm still amazed how many people are stupid enough that think that direction your pretty ship is pointing matters.
I'm still amazed how many forum posters infer that people who are new to games are stupid.

Thanks for info BeBop, and great tips all, I appreciate them.

J'Poll us just frustrated because that's something we have to explain to vetrans quite often. I once had a conversation with a 6 year old player who still did not know that.

Founder of Violet Squadron, a small gang NPSI community! Mail me for more information.

BeBopAReBop RhubarbPie's Space Mediation Service!

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