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Looking for a good Solo PvP Gallente ship

Author
Chessur
Full Broadside
Deepwater Hooligans
#21 - 2014-12-10 11:43:04 UTC  |  Edited by: Chessur
First you say:

Justin Zaine wrote:
In the context of HS warfare, I'd argue that the Ishkur is unparalleled as far as non-pirate ships go.


Then I give arguments to refute this rather baseless claim. However you seem to disregard my entire argument, and instead things get heated.


You go further and say

Justin Zaine wrote:
Well lets be honest, how many HS residents that find themselves in the middle of a war dec are PVP capable.

If you read your statement closely, you can gather the following.
1. People who live in high sec are not PvP capable
2. You currently live and fight in High sec
Ergo: You are not PvP capable.

To further test this theory, I checked up on your kill boards. Then everything became clear to me. You are new, too new in the PvP game. Too new to be so angry. Your lifetime kills are a fraction of my monthly kills. You have 0 solo kills against another PvP target. Yet here you are spouting off all of this nonsense.

Justin Zaine wrote:
More puke on to paper arguments, and ranting about punching above weight class, friends, maxed linked, pirate implanted, drugged up AF's killing PvE bears...


I respond to all of these obtuse arguments with a comment I had made earlier

Chessur wrote:
Now if the argument is (I hunt retards in high sec so AF's work just fine for me) then so be it. However if that is the argument that is taken, my last piece of advice would be this: Why settle for mediocrity, when you can kill so much more efficiently using other tools?


But at this point, its pretty clear you did not comprehend a single word of my previous post.


Quote:
I think there are various notable HS entities that would back me up on this.


And lastly, who is going to back you up? Nightmare X? Marmite? It would be amusing.


To wrap this up as succinctly as possible, you should just PM me your rage. Because this foaming at the mouth talk about ishkurs is really off topic from the OPs original question... which is about Solo gallente PvP ships.
Uppsy Daisy
State War Academy
Caldari State
#22 - 2014-12-10 12:15:23 UTC
Quote:
Stuff from Chessur


That's better. I knew you would deliver.
Justin Zaine
#23 - 2014-12-10 13:06:54 UTC
Alright Chessur. +1 you win, and all that other stuff you so desperately want to hear.

I maintain that the Ishkur is a great ship for the content I pursue and other groups that pursue similar content as me use the Ishkur as a baseline of training for their new members. I may not get a lot of purely solo kills against extremely capable pilots, but I am frequently the one to get initial tackle and I can tell you from those experiences alone that the ship has great staying power. Better pilots than myself have flown the Ishkur successfully and have proven its worth.

If you really think i'm angry i'd suggest that maybe you're a little bit sensitive.


...


Can I interest you in a permit?

He will win who knows when to fight and when not to fight.

He will win who, prepared himself, waits to take the enemy unprepared.

Tusker Crazinski
Native Freshfood
Minmatar Republic
#24 - 2014-12-10 13:59:33 UTC
all of them.

but seriously, the thorax is probably the best all around T1 crusier. it's fast, it hits hard with rails or blasters, has a 50m^3 bay and you have a lot a viable fits to work with

with shield tank and rails it makes an excellent kitting boat. Unforgiving but very effective.

with blasters it'll out damage any T1 cruiser and most HACs and can catch them too.

Delta122
Dreddit
Test Alliance Please Ignore
#25 - 2014-12-10 14:37:34 UTC
Wow, that escalated quickly... lol

Well this is what I did, I fitted an ishkur, a thorax and a vexor.

I took the Vexor out for a spin last night and got in a fight with a Hawk... Needless to say the hawk did not do so well against my duel plated/dual webbed vexor...

Later I tested each newly fitted ship with my corp mates, and the vexor actually performed the best overall against anything from Frigate, AFs, Interceptors, cruisers and Battlecruisers. The thorax was right up there with the vexor, but had a bit trouble wit hthe BCs due to the lack of tank on it (could be the fit, I am still experimenting). The Ishkur was good against other AFs and T1 frigates, and ended up handling itself very well against Cruisers, and surprisingly able to hold its own against T1 BCs, how ever, the damage on it was not up where I wanted for a quick gank (in other words it would die if caught by a experienced pilot). I ended up enjoying the Vexor a bit more than the rest due to its ability to get in close knock the speed off anything, and the ability of its drone bay to be versatile against most targets I would engage.

Thanks for all the input guys! keep them coming if you have anymore!
Torothin
Crimson Dawn Enterprises
#26 - 2014-12-10 16:26:46 UTC  |  Edited by: Torothin
Train up for a Gila. The ship is incredible and can take on almost anything. It's basically a Cynabal on steroids that uses drones.

Cheaper things:

triple rep myrm is great

VNI is also really good

Taranis is nice too.


Lots of good choices but I would go with the Gila.
Delta122
Dreddit
Test Alliance Please Ignore
#27 - 2014-12-10 18:20:47 UTC
Torothin wrote:
Train up for a Gila. The ship is incredible and can take on almost anything. It's basically a Cynabal on steroids that uses drones.

Cheaper things:

triple rep myrm is great

VNI is also really good

Taranis is nice too.


Lots of good choices but I would go with the Gila.


I can already fly the Gila. and I have a myrm and Brutix both multi rep, but i'm more or less looking for cruisers and smaller to fly around in Low Sec alone/small gang.
Demerius Xenocratus
The Scope
Gallente Federation
#28 - 2014-12-10 18:29:48 UTC
Vexor with full drone skills is a demon, you can fit hull bonused blasters in the highs or neuts/nos and it can buffer or active tank nicely. You still probably gonna get blobbed though; anyone who engages a drone cruiser in a scram kiting or brawler AF deserves their fate, especially when buffer vexors have been known to fit dual webs and a high rack of neuts and vampires.
Demerius Xenocratus
The Scope
Gallente Federation
#29 - 2014-12-10 18:41:04 UTC
Chessur wrote:
You can kill ships under TD. I have been 3x TD from a crucifier before- and still killed ships in his gang. Just comes down to flying technique. If i see tracking Script, i need to adjust my flying. I have some fraps of this, however i dont have it uploaded to youtube currently.

Any turret based ship can be crippled from TDs. The comets are not immune here. In the comets case, if you are td while brawling- you will die as there is no way to escape. The slicer or kiting comet on the other hand can always disengage if the TDs become too crippling.

In my experience that 1/2 TDs off an unbonused hull generally leave that ship so gimped in fitting, that by kiting i can still dispatch them with ease. It would be even better however if you were flying a tristan- then you can just laugh int he face of all ewar when your drones continue to fire on :)


I have killed a hookbill while under TD because he tried to chase me down and brought his transversal to zero but I was pursued by a TD condor in another instance and I had to OH mwd and warp out because even with him directly behind me at 20k scorch would not hit. The nice thing about the comet is that even if you are td'ed 3 light drones can be enough to drive off a paper tanked kiter and the comet is probably going to have a better tank aswell. I still love the slicer i probably just need to roam in places where people are less likely to undock dual TD hookbills immediately.

But yea, I have been unable to hit targets with scorch while td'd with zero transversal. Though it just occurred to me that he might have had a range script loaded. Isn't there also an advanced weapon disruption skill that gives a nice buff to TD effectiveness?
Ralph King-Griffin
New Eden Tech Support
#30 - 2014-12-10 19:01:54 UTC  |  Edited by: Ralph King-Griffin
Chessur wrote:

Any properly fitted misison BS is going to thrash a single ishkur. My reasons are as follows:

1. Ishkur that is fully armor tanked up, is looking at a sub 2K/S MWD speed. That is pathetic. The ever popular missioning machariel is going to kite you, endlessly. So will any tempest hull, and phoon hull.

2. A small neut will do nothing to BS cap levels. If you had 10 of them, sure- I can see something happening. Even then however, heavy cap boosters are the best defense against neuting. Most proper fit BS will have them. The argument for a single neut being the clutch factor for choosing an AF is a weak argument.

3. 300 DPS does not break a proper XLASB + 1 Invuln tank on a shield BS, its going to do even less when you consider armor tnaks. No singular AF is going to be breaking a proper BS. Frigate DPS barring full gank enyos are of little consequence.

4. Because the ishkur is limited to only 3 mid slots, you don't have the luxury to run a dual prop. Because of this, and the ishkurs very low base speed- actually using your frig sig tank to mitigate damage, is much more difficult / unlikely.

Now I am sure that people have solo'd BS's in AFs. I have no doubt in my mind that KM's exist. However I am basing my argument on both players being competent. And in a competent world, the AF is bringing nothing to the table, a competent BS pilot will **** on you. Now if the argument is (I hunt retards in high sec so AF's work just fine for me) then so be it. However if that is the argument that is taken, my last piece of advice would be this: Why settle for mediocrity, when you can kill so much more efficiently using other tools?


ill have to respectfully disagree with you here,
yeah you have valid points and the ship In a lot of circumstances is less than adiquate
but fighting big stuff is the thing the iskur is best at.

1) doesn't matter how fast they are if you start the engagement on top of them , which is almost always the case.
2) immediately no but over time it will.
3)no but you can only carry so many capboosters
4) with halos boost and drugs you will have a smaller Sig than a light drone, that combined with the t2 resist means the only thing you are in any real danger from are drones, which an ishkur with warrior 2s will eat.
These things are a nightmare for anything cruiser sized and up that you can catch and note that I specifically said "bigger stuff"

No one is saying it's the pinnacle of PvP but it's far from useless, even a competent pilot will struggle if you get a warp in on him, but moreover it's fun to fly Blink

Interesting thread though, iv enjoyed the read
Torothin
Crimson Dawn Enterprises
#31 - 2014-12-10 19:50:55 UTC  |  Edited by: Torothin
Delta122 wrote:
Torothin wrote:
Train up for a Gila. The ship is incredible and can take on almost anything. It's basically a Cynabal on steroids that uses drones.

Cheaper things:

triple rep myrm is great

VNI is also really good

Taranis is nice too.


Lots of good choices but I would go with the Gila.


I can already fly the Gila. and I have a myrm and Brutix both multi rep, but i'm more or less looking for cruisers and smaller to fly around in Low Sec alone/small gang.



So unless you plan to tank gate guns. A Gila would be the perfect choice for solo / small scale PvP and here is why:

1. Good DPS.

2. Reasonable buffer leading to more surivviablity.

3. Can carry an assortment of drones including lights and ecmto fend off light tackle and/or get out fo sticky situations.

4. Can equip 4 RLM launchers which it gets a bonus to kin and therm damage.

5. DPS is not strictly drone reliant.

6. High moblity. This means that you can usually make it back to gate and/or kite opponents with skill.

7. Can fit a mid cap injecttior, 2 LSE II"s, an invuln, and a WD II and MWD leading to a well rounded ship that cannot be neuted out easily.

It's a win win with the Gila. The only down side is the cost. The next ship in line would be the Ishtar, The Ishtar is also a very solid choice and it's extremely versatile. As for frigs to solo with. Look into the Worm. It's basically a smaller Gila. That can own any other inty/factionf rig/frigate/AF in the game with relative ease.

Bottom line: You get what you pay for.
Torothin
Crimson Dawn Enterprises
#32 - 2014-12-10 20:48:44 UTC
Demerius Xenocratus wrote:
The Federation Navy Comet is probably the best frigate in the game.

It's fast, tough, hard hitting and it has ridiculous versatility. You can mwd kite, scram kite, or blaster brawl with equal effectiveness And your enemy has to guess which one until he lands on grid. Oh and it also can field 2 flights of 3 light drones which is an additional 40-60 dps and a decent deterrent to liters. I don't fly the comet much because the slicer is such a sexy looking ship, but in terms of sheer PvP utility the comet is a demon.



Good luck taking that against a Worm.
Demerius Xenocratus
The Scope
Gallente Federation
#33 - 2014-12-10 21:50:54 UTC
Torothin wrote:
Demerius Xenocratus wrote:
The Federation Navy Comet is probably the best frigate in the game.

It's fast, tough, hard hitting and it has ridiculous versatility. You can mwd kite, scram kite, or blaster brawl with equal effectiveness And your enemy has to guess which one until he lands on grid. Oh and it also can field 2 flights of 3 light drones which is an additional 40-60 dps and a decent deterrent to liters. I don't fly the comet much because the slicer is such a sexy looking ship, but in terms of sheer PvP utility the comet is a demon.



Good luck taking that against a Worm.


I was really comparing the comet to t1/navy frigs and AF's. Obviously the worm kills anything smaller than a cruiser besides a linked Garmur that laughs at drones.
Fenris Orion
Strata Victoria
Of Essence
#34 - 2014-12-10 22:03:50 UTC  |  Edited by: Fenris Orion
So, you like drones and you want to kill things quickly with the Vexor? Have I got a story for you...

A little while back, a pirate Cynabal decided to crash my neighborhood and popped a couple frigates and a cruiser. I reshipped into a nasty surprise for the guy, and a corpmate offered to provide bait in a Vexor he was tinkering with. It was shield tanked with blasters for maxdps.

When the Cyna took the bait, I initiated warp, and to my astonishment my Vexor bro crushed it before I could even get on grid. If you want maximum bang for your buck from a drone boat, here's my vote:
https://o.smium.org/loadout/17337

I think I'm gonna try a few of these myself....Twisted

Or, the next step up is a VNI that I have tinkered with to great effect:
https://o.smium.org/loadout/11320

Much, much faster and deadlier. Exchange the invuln for a scram if you're solo.
Justin Zaine
#35 - 2014-12-11 00:56:03 UTC  |  Edited by: Justin Zaine
Quote:
1) doesn't matter how fast they are if you start the engagement on top of them , which is almost always the case.
2) immediately no but over time it will.
3)no but you can only carry so many capboosters
4) with halos boost and drugs you will have a smaller Sig than a light drone, that combined with the t2 resist means the only thing you are in any real danger from are drones, which an ishkur with warrior 2s will eat.
These things are a nightmare for anything cruiser sized and up that you can catch and note that I specifically said "bigger stuff"

No one is saying it's the pinnacle of PvP but it's far from useless, even a competent pilot will struggle if you get a warp in on him


This. I am but a humble HS noob farmer but for what it's worth, this has been my experience with the ship as well.

He will win who knows when to fight and when not to fight.

He will win who, prepared himself, waits to take the enemy unprepared.

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#36 - 2014-12-11 04:16:53 UTC  |  Edited by: Tsukino Stareine
dual rep thorax, make sure you're using exile.

[Thorax, dualrep]
Medium Ancillary Armor Repairer, Nanite Repair Paste
Medium Armor Repairer II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Damage Control II

Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I
Medium Electrochemical Capacitor Booster I, Navy Cap Booster 800
Experimental 10MN Microwarpdrive I

Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M

Medium Anti-Explosive Pump I
Medium Nanobot Accelerator I
Medium Auxiliary Nano Pump I

Acolyte II x5
Dato Koppla
Neuronix
#37 - 2014-12-11 05:03:54 UTC
Tsukino Stareine wrote:
dual rep thorax, make sure you're using exile.

[Thorax, dualrep]
Medium Ancillary Armor Repairer, Nanite Repair Paste
Medium Armor Repairer II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Damage Control II

Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I
Medium Electrochemical Capacitor Booster I, Navy Cap Booster 800
Experimental 10MN Microwarpdrive I

Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M

Medium Anti-Explosive Pump I
Medium Nanobot Accelerator I
Medium Auxiliary Nano Pump I

Acolyte II x5


Meh, dual rep Vexor is superior to dual rep Thorax IMO.
Jevexus
Negative Transversal
#38 - 2014-12-11 07:35:56 UTC
I personally like the Rail Enyo. Ive solo'd a drake in one easily and have had much success with it in small gang warfare. Check out the fit below. Basically, you orbit outside of scram range and speed tank what you can and rep what you cant. Booster to keep everything going. Its a quick and agile ship with good DPS. I usually ran with CN Antimatter loaded with Javelin and a couple of the longer range ammo just in case. Of course, its got some weaknesses but it was definitely a fun ship to fly.

[Enyo, Railgun]
Magnetic Field Stabilizer II
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Small Armor Repairer II

Faint Warp Disruptor I
Small Capacitor Booster II, Navy Cap Booster 400
Limited 1MN Microwarpdrive I

150mm Railgun II, Caldari Navy Antimatter Charge S
150mm Railgun II, Caldari Navy Antimatter Charge S
Small Unstable Power Fluctuator I /OFFLINE
150mm Railgun II, Caldari Navy Antimatter Charge S
150mm Railgun II, Caldari Navy Antimatter Charge S

Small Ancillary Current Router I
Small Polycarbon Engine Housing I


Note: Reason why the neut is offline is because I had implants that could allow me to fit it. Without the neut, that fit is fine without implants.

The Deimos is a good Solo ship as well if you ever want to move up to a bigger ship. A pilot in that big solo video that was posted a few weeks back was flying one. Also the Taranis is a mean ship if you can handle it. I knew a guy that had many solo kills in them, but he challenged almost everything and died quite a bit too. If you want to stick with frigs and dont mind to spend a little extra, the Daredevil is so much fun to fly and is downright deadly.

I know you said you perfer blasters and drones, so the Ishkur is probably the way to go for you, just thought I would share this as well. Good luck and fly dangerously.
Fu Qjoo
Pangalactic Frontline Supply Agency
#39 - 2014-12-11 07:45:46 UTC
Ione Hunt wrote:
Chessur wrote:
Shield rail rax is strong. Shield blaster rax is also a good choice.

Exeq Navy issue is also a really nice rail or blaster platform.

I would ignore AF's (the suck) and instead check out the tristan if you are interested in frigate pvp


What on earth can a Tristan do that a ton of AFs can't do much better?

Iskhur has a better tank, better damage, better sig radius (aka harder to track) and doesn't lose a large chunk of damage if people kill off a bunch of drones. It's more expensive, but to say AFs suck and then to recommend a Tristan is a bit silly.


A Tristan beats an Ishkur any time in the "Getting a fight" category.
Doctor Knuckles
Sebiestor Tribe
Minmatar Republic
#40 - 2014-12-11 11:14:16 UTC
Demerius Xenocratus wrote:
Torothin wrote:
Demerius Xenocratus wrote:
The Federation Navy Comet is probably the best frigate in the game.

It's fast, tough, hard hitting and it has ridiculous versatility. You can mwd kite, scram kite, or blaster brawl with equal effectiveness And your enemy has to guess which one until he lands on grid. Oh and it also can field 2 flights of 3 light drones which is an additional 40-60 dps and a decent deterrent to liters. I don't fly the comet much because the slicer is such a sexy looking ship, but in terms of sheer PvP utility the comet is a demon.



Good luck taking that against a Worm.


I was really comparing the comet to t1/navy frigs and AF's. Obviously the worm kills anything smaller than a cruiser besides a linked Garmur that laughs at drones.



beating a worm (or forcing him off field at least )in a comet is possible, so is in many other frigs, with the proper fit and excellent piloting
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