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Player Features and Ideas Discussion

 
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Scale e-war by sensor strength

Author
Drew Li
Space Exploitation Inc
#1 - 2014-12-04 06:48:59 UTC
This would be a significant change to how ewar currently works. It would make some mods far more useful without making stuff too overpowered. I'm using rough numbers to make things easy.

Ship A (20 strength) tracking disrupts Ship B (15 strength) so min(1.0, 20/15) means the disruptor would hit at full strength.

Ship A (20 strength) tracking disrupts Ship B (60 strength) so min(1.0, 20/60) means the disruptor would hit at 1/3 strength.

ECM and ECCM could then be used to modify the strengths of the target/host ships. So using ECM against a carrier wouldn't jam him out, it would lower his strength, likely increasing the effectiveness of other ewar against him. A stock ship of any class would be 100% effective against itself or anything smaller and weaker against larger ships. This would also remove most ewar immunity from triage, dreads, supers and titans. A high base/bonused strength would make them largely immune to most ewar, although it could still be effective if you did a lot of min/max'ing. ECCM paired up with a SD/TD would be more effective against large targets and ECM could push the effect even further. ECM bonused ships paired with certain ewar ships would be highly effective. Recons would also be more effective as they tend to have higher base sensor strengths. A fair amount of balancing to the strengths/scaling may be needed to make the system work well.

You could remove the cap to make ewar more effective, but that effect might be a bit extreme or make large ships overpowered against smaller ones without some scaling. Damps should also affect drone control range and maybe even make tracking disruptors affect the drones. Drones are largely OP because they're effectively ewar immune. Fighters and bombers could still be ewar immune as they're more of an independent ship than drones.
Anhenka
Native Freshfood
Minmatar Republic
#2 - 2014-12-04 07:03:37 UTC  |  Edited by: Anhenka
Right, cause it's not like a single bonused TD or damp is not already cripplingly powerful, let's make it so that each ewar increases the power of all other ewars applied to the target as well? Oh yeah, and remove ewar immunity from the ships that have it? And make it so that the only possible tool in the game that's even remotely useful when being hit by ewar (drones) get's bent over as well?

There is a reason at at various stages of EVE, the I win button as been to bring more damps, or more falcons than the other guy. You often didn't bring Falcons to use on the enemy dps or utility ships, you brought them to Falcon other Falcons so your ships could fight in peace. Or let's take the CFC fleet concept that uses hundreds of bonused damp Celestises. That locks everyone on the other side down to a tiny fraction of their normal lock range. They don't call it FuckYouFleet cause it's meant to cause an enjoyable experience.

Ewar is a force multiplier, and a powerful one at that. But each use of Ewar becoming more powerful on an individual basis the more of it that's being used would just result in utter stupidity as each side attempted to bring more Ewar to lock down everyone.

It's like a gun where for every other gun you have firing at a target, the bullets fired by each guns get bigger, until you have handguns firing volkswagon sized shells. It just doesn't work as a game design.


TLDR: No.
Drew Li
Space Exploitation Inc
#3 - 2014-12-04 14:18:11 UTC
That math AT BEST results in ewar maintaining the current effectiveness. The only difference would be the currently immune platforms. All of which have rather high sensor strength and could be minimally affected by ewar. The drone change just makes them equal to every other platform while still maintaining their own unique advantages.
Frostys Virpio
State War Academy
Caldari State
#4 - 2014-12-04 14:34:10 UTC
Drew Li wrote:
That math AT BEST results in ewar maintaining the current effectiveness. The only difference would be the currently immune platforms. All of which have rather high sensor strength and could be minimally affected by ewar. The drone change just makes them equal to every other platform while still maintaining their own unique advantages.


Are ECM affected by the strength reduction when targeting a ship with higher sensor strength?
Drew Li
Space Exploitation Inc
#5 - 2014-12-05 00:45:08 UTC
Frostys Virpio wrote:
Drew Li wrote:
That math AT BEST results in ewar maintaining the current effectiveness. The only difference would be the currently immune platforms. All of which have rather high sensor strength and could be minimally affected by ewar. The drone change just makes them equal to every other platform while still maintaining their own unique advantages.


Are ECM affected by the strength reduction when targeting a ship with higher sensor strength?


ECM would be a whole different mechanic, likely percentage based on reduction instead of a chance to remove all lockable targets. So 3 ECM's from a falcon could push a ship to single digit sensor strength.