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Why does death cloning back to your school give you 1 year cool down?

Author
Aben Sokoln
Concordiat
#1 - 2014-11-28 22:20:27 UTC
I just had a newbro do this to go pick up more skills, just to find him stuck in highsec. I get it, death cloning across nullsec to rapidly deploy forces on two different ends of the universe makes no sense, but this has nothing to do with it. All this does is harm new players who join nullsec alliances. They are forced to get jump clone skills and have their character trapped for a day just so they can inject some new skills (which in the first month you need to many times).

There shouldn't be a penalty for podding back to just your school. The station you previously set as home remotely should remain available. There would be no way of abusing this to project power, which is why all this nonsense was introduced. If a null block wants to use this to mass move a bunch of players, good luck, because now they are all scattered on the 4 corners of highsec.

I thought that is how it worked before I sent that newbro on is trip, and I don't see why this shouldn't be the case. This way new players are not penalized for joining alliances that require them to set their clone remotely because its in nullsec where newbros cant fly there because of gatecamps.
Tollen Gallen
Glory of Reprisal Enterprise
#2 - 2014-11-28 22:24:18 UTC  |  Edited by: Tollen Gallen
1st


Quote:
new players who join nullsec alliances


.......



I like Jelly.

Zimmy Zeta - I f*cking love martinis. the original ones, with gin, not that vodka martini crap. Your old Friends can use me for 7 days, free!!!

voetius
Grundrisse
#3 - 2014-11-28 22:25:46 UTC
Aben Sokoln
Concordiat
#4 - 2014-11-28 22:28:57 UTC
voetius wrote:

I thought it said that 30 day newbros can do an unlimited amount, but in fact it says once per corp, so the only work around is to kick him from the corp and reinvite him.
Abrazzar
Vardaugas Family
#5 - 2014-11-28 22:30:04 UTC
And one universal truth rings true in EVE: Don't kill yourself unless you are absolutely sure you know what you are doing.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#6 - 2014-11-28 22:32:06 UTC  |  Edited by: Scipio Artelius
The new process was explained well enough before it was introduced.

If he's less than 30 days old and you have an office or HQ where he needs to get back to, then have him drop Corp and rejoin.
Kaaeliaa
Tyrannos Sunset
#7 - 2014-11-28 22:33:01 UTC
OR you could do the much more logical thing and move the skillbooks to the character instead of the character to the skillbooks. This doesn't hurt anyone except people that are too stupid to know what the word logistics means.

"Do not lift the veil. Do not show the door. Do not split the dream."

Aben Sokoln
Concordiat
#8 - 2014-11-28 22:33:18 UTC
I'm not whining, I detailed how it can be easily improved on and made much less bad for new players.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#9 - 2014-11-28 22:38:47 UTC  |  Edited by: Scipio Artelius
Aben Sokoln wrote:
I'm not whining, I detailed how it can be easily improved on and made much less bad for new players.

It's only bad for new players when their experienced corpmates don't know what they are talking about.

If you have a features suggestion, then take it to the right forum.

It's an easy enough mistake to make when things change, but that's when reading is better than assuming.
Aben Sokoln
Concordiat
#10 - 2014-11-28 22:42:26 UTC
I get it, I made a mistake you don't have to keep making your snarky replies of how bad I am and how I need to read every devblog. But I'm trying to explain how this situation shouldn't exist. Why is it harder to get skills now, considering getting skill books affects new players the most.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#11 - 2014-11-28 22:49:36 UTC  |  Edited by: Scipio Artelius
This is GD, not F&I.

The comments are the way they are, not because of the topic, but because of the location.

If you want a general discussion about the mechanics, then the general consensus around that seems to be that this occurred because of assumption, poor advice and lack of logistics around supporting new players in your area.

If you post this in F&I, then the discussion will be different.

Going forward, it's probably worth having a heap of starter type skillbooks bought in with a jump freighter or however you manage your logistics, so that you can sell/hand out directly and not have to worry about this again.
Kaaeliaa
Tyrannos Sunset
#12 - 2014-11-28 22:53:03 UTC
Aben Sokoln wrote:
I get it, I made a mistake you don't have to keep making your snarky replies of how bad I am and how I need to read every devblog. But I'm trying to explain how this situation shouldn't exist. Why is it harder to get skills now, considering getting skill books affects new players the most.


You're complaining about something that was changed specifically BECAUSE it was too easy for people to use death cloning for travel.

Use a damn transport/freighter like everyone else does to move stuff from high to null. It's really not a difficult concept.

Your "idea" isn't an idea, it's you missing the point of a change and asking CCP to reverse it.

"Do not lift the veil. Do not show the door. Do not split the dream."

Aben Sokoln
Concordiat
#13 - 2014-11-28 22:59:46 UTC
Kaaeliaa wrote:
Aben Sokoln wrote:
I get it, I made a mistake you don't have to keep making your snarky replies of how bad I am and how I need to read every devblog. But I'm trying to explain how this situation shouldn't exist. Why is it harder to get skills now, considering getting skill books affects new players the most.


You're complaining about something that was changed specifically BECAUSE it was too easy for people to use death cloning for travel.

Use a damn transport/freighter like everyone else does to move stuff from high to null. It's really not a difficult concept.

Your "idea" isn't an idea, it's you missing the point of a change and asking CCP to reverse it.

How is going to a highsec starter system helping people project power?
Sarah McKnobbo
Sebiestor Tribe
Minmatar Republic
#14 - 2014-11-29 00:19:20 UTC  |  Edited by: Sarah McKnobbo
Aben Sokoln wrote:
Kaaeliaa wrote:
Aben Sokoln wrote:
I get it, I made a mistake you don't have to keep making your snarky replies of how bad I am and how I need to read every devblog. But I'm trying to explain how this situation shouldn't exist. Why is it harder to get skills now, considering getting skill books affects new players the most.


You're complaining about something that was changed specifically BECAUSE it was too easy for people to use death cloning for travel.

Use a damn transport/freighter like everyone else does to move stuff from high to null. It's really not a difficult concept.

Your "idea" isn't an idea, it's you missing the point of a change and asking CCP to reverse it.

How is going to a highsec starter system helping people project power?


Because the freighter/hauler you use to go to the starter system could just as easily go to anywhere other than said starter system....

Also, how come your alliance can't supply skillbooks?
Doc Fury
Furious Enterprises
#15 - 2014-11-29 00:28:37 UTC
Sarah McKnobbo wrote:
Aben Sokoln wrote:
Kaaeliaa wrote:
Aben Sokoln wrote:
I get it, I made a mistake you don't have to keep making your snarky replies of how bad I am and how I need to read every devblog. But I'm trying to explain how this situation shouldn't exist. Why is it harder to get skills now, considering getting skill books affects new players the most.


You're complaining about something that was changed specifically BECAUSE it was too easy for people to use death cloning for travel.

Use a damn transport/freighter like everyone else does to move stuff from high to null. It's really not a difficult concept.

Your "idea" isn't an idea, it's you missing the point of a change and asking CCP to reverse it.

How is going to a highsec starter system helping people project power?


Because the freighter/hauler you use to go to the starter system could just as easily go to anywhere other than said starter system....

Also, how come your alliance can't supply skillbooks?


Given the OP's corp name it's probably some Bushido crappola.

There's a million angry citizens looking down their tubes..at me.

Crumplecorn
Eve Cluster Explorations
#16 - 2014-11-29 00:38:52 UTC
Aben Sokoln wrote:
I just had a newbro do this to go pick up more skills, just to find him stuck in highsec.
If only we had some kind of vehicles that could carry us across space.

Witty Image - Stream

Not Liking this post hurts my RL feelings and will be considered harassment

Ssoraszh Tzarszh
Mellivora Nulla Irrumabo
#17 - 2014-11-29 01:32:42 UTC
Crumplecorn wrote:
Aben Sokoln wrote:
I just had a newbro do this to go pick up more skills, just to find him stuck in highsec.
If only we had some kind of vehicles that could carry us across space.


No not the space ships! UghShocked
Steppa Musana
Doomheim
#18 - 2014-11-29 01:50:14 UTC  |  Edited by: Steppa Musana
Oh look, someone asked a question after making a mistake! Quick, time to get on the bandwagon and lament him with personal insults. Our lives suck but I bet this will make us feel better!!!
Toxic GD posters, you should all be ashamed of yourselves.

OP take your idea to F&I, it's not a bad one, unlimited death clone jumping between HQ and birth system seems reasonable at least for newer players without having to use corp flip mechanics


Crumplecorn wrote:
Aben Sokoln wrote:
I just had a newbro do this to go pick up more skills, just to find him stuck in highsec.
If only we had some kind of vehicles that could carry us across space.

Crimplecorn's NPE: Having newbros get stuck in bubble camps and podded back to their home system.
Nevyn Auscent
Broke Sauce
#19 - 2014-11-29 02:04:53 UTC
Steppa Musana wrote:

Crimplecorn's NPE: Having newbros get stuck in bubble camps and podded back to their home system.

If the 'new guy' needed skillbooks AFTER moving to Null, then firstly either they moved him out there without setting him up or he's not a new guy.
Considering you start with a Frigate skill and access to gunnery skills and the support skills within 24 hours.
Meaning by the time he needs more skill books he can be perfectly set up for both Cov Ops & Interceptors. Meaning he won't be getting stuck in bubble camps & podded.
And of course, being in a Null corp they can provide him an escort to help him along.
Or just get him the damn books.

There are many solutions to this, rather than simply changing the game simply so Null Corps can be lazy and get everything handed to them on a platter.
Phoenix Jones
Small-Arms Fire
#20 - 2014-11-29 02:19:45 UTC
Posting in an epic thread.

Yaay!!!!

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