These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

250mm Railguns. Ishtars. Heavy Missiles

First post
Author
Viribus
Wilderness
IIIIIIIIIIIIIIIIIIIIIIIII
#21 - 2014-11-27 22:20:32 UTC  |  Edited by: Viribus
you'd think with all this insistence by CCP and EVE-O pubs that HMLs are "just fine, look at the damage projection!!" that you'd actually see them being used ever

but you don't, because they're garbage

Warde Guildencrantz wrote:
rails are not broken, if they are OP it would be by a very small margin. Their lack of damage choice and tracking is their weakness.


weakness in tracking is directly mitigated by their increased range. Being able to reduce rad/s with extreme range or by using tracking scripts where arty or beams would need optimal to achieve the same range pretty much negates the "disadvantage" of bad tracking. Damage selectability isn't nearly that big of deal, since every other weapon system is more-or-less subject to similar restrictions (beams obviously, Tremor is kin/exp, most long range missile ships are only bonused for kinetic damage, etc.) and everyone plugs their resist holes anyway

Quote:
heavies suck indeed, but only in comparison to how OP they were before, they still have obscene projection and reasonable damage.


wanna have your mind=blown??

here goes:

heavy missiles were never very OP.

The big clue is that they were only widely used on two hulls: tengus and drakes (funny how this "OP" weapon system never manifested in the popularity of Cerbs, or Caracals, or Nighthawks). Anyway, Tengus because they're an intrinsically powerful hull, and are currently flexing that power with the oh-so-balanced 250mm railguns, and Drakes mostly because they're mindless and very newbie friendly. Low-SP corps could get all their guys in drakes in a few weeks and have a halfway-decent fleet, while their line members could happily rat in their purger-rigged drakes to fund PVP.

Outside of that, blob drakes were a one-trick counter to the AHACs of the day, and even then didn't work very well. Furthermore they got completely slaughtered by battleships, namely Hellcats, were easily countered by firewalls (just like Tengus), and were even more vulnerable to bombing than BS are, having nearly the same sig but about 2/3rds the EHP.

In small gangs, drakes were either used as point-and-click low DPS ships for newbies to fly, or as decent kiting ships that could fit a tank, two webs, and a point. For the former, they were terrible and worse than most other BCs, and for kiting they were made completely obsolete by the introduction of tier3 BCs.

The ultimate irony is that by the time CCP got around to nerfing HMLs and especially Drakes the metagame had already moved onto bigger and better things, yet out-of-the-loop scrublords on EVE-O are still bleating on about how supposedly broken they were.

But hey you're a step ahead of CCP; at least you recognize HMLs suck.
Liam Inkuras
Furnace
IIIIIIIIIIIIIIIIIIIIIIIII
#22 - 2014-11-27 22:23:52 UTC
"I may have over buffed Medium Rails a little" - CCP Rise, May 2nd 2014

I wear my goggles at night.

Any spelling/grammatical errors come complimentary with my typing on a phone

Viribus
Wilderness
IIIIIIIIIIIIIIIIIIIIIIIII
#23 - 2014-11-27 22:33:41 UTC
anyway while we're living in a fantasy world where CCP actually takes an interest in the balance of their game, i've compiled an abridged list of things that are a complete joke in PVP for the highly-competent balance wizards of Crowd Control Productions to consider:


  • Medium autocannons
  • Hurricanes
  • Drakes
  • Harbingers
  • Prophecies
  • Brutixes
  • Heavy missiles
  • Cruise missiles
  • Torpedoes
  • Pretty much every tech 1 battleship, but especially the Raven and Whyphoon (named because why would you fly one??)
  • Target spectrum breakers (i forgot these existed for the better part of a year)
  • Pilgrims
  • Every sansha ship
  • Cynabals
  • Dragoons
  • Coraxes
  • Exequror NIs
  • Nighthawks


while we're at it, whatever genius thought it was a good idea to give bubble immunity to interceptors needs his brain examined, maybe even replaced
Capqu
Half Empty
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#24 - 2014-11-27 22:48:56 UTC
Capqu wrote:

Application:
http://puu.sh/d7Wl7/e7a79f690c.png
Target used was an Ishtar burning at 45 degrees..


I wanna draw more attention to this.

Unbonused medium rails with absolute worst case damage ammo [Iron], outdpsing heavy missiles significantly across the range of engagement. The railgun can be loaded with much higher dps ammo with equivalent or better tracking at any range the heavies can hit for an even more ridiculous looking graph, not to mention that rails damage application can be augmented by modules where heavy missile cannot. Railgun damage applies instantly, missile damage is delayed. Railgun damage cannot be destroyed, missiles can be smartbombed.

How is that considered balanced?
Capqu
Half Empty
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#25 - 2014-11-27 22:51:42 UTC
I also like that even though a couple of [wrong] people are disagreeing about HMs being underpowered or railguns being overpowered not a single person has disagreed with how rediculous Ishtars are
Gorski Car
#26 - 2014-11-27 22:58:06 UTC
oy vey my friend you forgot medium autocannons

Collect this post

Anhenka
Native Freshfood
Minmatar Republic
#27 - 2014-11-27 22:59:22 UTC  |  Edited by: Anhenka
Capqu wrote:
I also like that even though a couple of [wrong] people are disagreeing about HMs being underpowered or railguns being overpowered not a single person has disagreed with how rediculous Ishtars are


That's because we are so damn tired of people whining about it, we don't feel a need to get into an argument about it for the one thousandth time.

Was Ishtar highly OP before the drone assist, nerfs, the sentry drone changes, and the reduction of the hull bonus? Sure.

Is it still OP? I personally think not, that it's mainly people too damn lazy to fly the right ships in a way that can counter them instead of flying their favorite ship and then whining that since an Ishtar is a hard counter to the ships that they like, it needs to be nerfed.

Remember vagabonds back 3-4 years ago? People whining about them constantly! "Whine whine vagabonds running through my gatecamps, outrunning my fleets, killing my ceptors which are the only thing that can catch them, vagabonds online, whine whine whine!

When the solution was always to fly something besides only ever Drakes or Hurricane. I mean christ on a crutch, it's the same thing now. People don't want to fly the ships that kill ishtars fairly easily, so they whine that they must be OP and in need of nerfs.
Capqu
Half Empty
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#28 - 2014-11-27 23:02:52 UTC
Anhenka wrote:
Capqu wrote:
I also like that even though a couple of [wrong] people are disagreeing about HMs being underpowered or railguns being overpowered not a single person has disagreed with how rediculous Ishtars are


That's because we are so damn tired of people whining about it, we don't feel a need to get into an argument about it for the one thousandth time.

Was Ishtar highly OP before the drone assist, nerfs, the sentry drone changes, and the reduction of the hull bonus? Sure.

Is it still OP? I personally think not, that it's mainly people too damn lazy to fly the right ships in a way that can counter them instead of flying their favorite ship and then whining that since an Ishtar is a hard counter to the ships that they like, it needs to be nerfed.

Remember vagabonds back 3-4 years ago? People whining about them constantly! "Whine whine vagabonds running through my gatecamps, outrunning my fleets, killing my ceptors, nothing else can catch them, whine whine whine!

When the solution was always to fly something besides only ever Drakes or Hurricane. I mean christ on a crutch, it's the same thing now. People don't want to fly the ships that kill ishtars fairly easily, so they whine that they must be OP and in need of nerfs.


Yeah you're right, I think Ishtars are overpowered because I only fly my favourite ships [Ishtars]...

You can't trick me CCP Rise, I know that's you on an alt.
Capqu
Half Empty
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#29 - 2014-11-27 23:04:23 UTC
Gorski Car wrote:
oy vey my friend you forgot medium autocannons


People have PTSD from when Cynabals/Hurricanes were good and will never admit that medium autocannons are trash now. It's a lost cause Gorksi, there is no point in trying - she's gone. If you really loved her, let her go.
Daichi Yamato
Jabbersnarks and Wonderglass
#30 - 2014-11-27 23:05:09 UTC
Capqu wrote:
Daichi Yamato wrote:
Capqu wrote:

Rails on a Tengu comfortably hit to 130km, Heavy missiles on the same ship will only hit to 88km and do significantly less applied damage at that range than the rails. That is without tracking or range mods for the rails, which the Heavies cannot even have. Not to mention the inherent disadvantage of delayed and destroyable [smartbombing] damage.


Careful what you're saying here

unbonused medium rails dont project anywhere near as much damage at as much range as unbonused heavies do.

nerf tengu?


What? Thats just a straight up lie so okay.
Unbonused ship used (Typhoon).

Range:
http://puu.sh/d7Wji/99ea7590a3.png

Application:
http://puu.sh/d7Wl7/e7a79f690c.png
Target used was an Ishtar burning at 45 degrees.
This is WITHOUT any tracking mods for the railguns [which the missiles cannot have], and they are already better at every range over 15km.

Again, don't forget that missiles deal delayed, destroyable damage.


im not getting that...

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Anhenka
Native Freshfood
Minmatar Republic
#31 - 2014-11-27 23:05:26 UTC
Capqu wrote:

You can't trick me CCP Rise, I know that's you on an alt.


God I wish :) That means I would be currently employed and have decent job security.

But then I'd also be living in Iceland with winter coming in..... tough choice.
Capqu
Half Empty
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#32 - 2014-11-27 23:06:36 UTC
Daichi Yamato wrote:
Capqu wrote:
Daichi Yamato wrote:
Capqu wrote:

Rails on a Tengu comfortably hit to 130km, Heavy missiles on the same ship will only hit to 88km and do significantly less applied damage at that range than the rails. That is without tracking or range mods for the rails, which the Heavies cannot even have. Not to mention the inherent disadvantage of delayed and destroyable [smartbombing] damage.


Careful what you're saying here

unbonused medium rails dont project anywhere near as much damage at as much range as unbonused heavies do.

nerf tengu?


What? Thats just a straight up lie so okay.
Unbonused ship used (Typhoon).

Range:
http://puu.sh/d7Wji/99ea7590a3.png

Application:
http://puu.sh/d7Wl7/e7a79f690c.png
Target used was an Ishtar burning at 45 degrees.
This is WITHOUT any tracking mods for the railguns [which the missiles cannot have], and they are already better at every range over 15km.

Again, don't forget that missiles deal delayed, destroyable damage.


im not getting that...


update your eft you may be missing the 500% damage bonus fozzie fell down the stairs and tripped over his keyboard and accidentally added a few patches back
JEFFRAIDER
THIGH GUYS
#33 - 2014-11-27 23:08:01 UTC
Hear hear, tho you'd have better results if your tone didn't sound like you were in the middle of a rectal prolapse surgery.
xXWeedGoku666Xx
Perkone
Caldari State
#34 - 2014-11-27 23:09:01 UTC
Anhenka wrote:
Capqu wrote:
I also like that even though a couple of [wrong] people are disagreeing about HMs being underpowered or railguns being overpowered not a single person has disagreed with how rediculous Ishtars are



I personally think not, that it's mainly people too damn lazy to fly the right ships in a way that can counter them instead of flying their favorite ship and then whining that since an Ishtar is a hard counter to the ships that they like, it needs to be nerfed



The only thing that counters Ishtars are Ishtars. true facts.
Capqu
Half Empty
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#35 - 2014-11-27 23:11:10 UTC
JEFFRAIDER wrote:
Hear hear, tho you'd have better results if your tone didn't sound like you were in the middle of a rectal prolapse surgery.


eveo changes a man
Harvey James
The Sengoku Legacy
#36 - 2014-11-27 23:13:33 UTC
Viribus wrote:
anyway while we're living in a fantasy world where CCP actually takes an interest in the balance of their game, i've compiled an abridged list of things that are a complete joke in PVP for the highly-competent balance wizards of Crowd Control Productions to consider:


  • Medium autocannons
  • Hurricanes
  • Drakes
  • Harbingers
  • Prophecies
  • Brutixes
  • Heavy missiles
  • Cruise missiles
  • Torpedoes
  • Pretty much every tech 1 battleship, but especially the Raven and Whyphoon (named because why would you fly one??)
  • Target spectrum breakers (i forgot these existed for the better part of a year)
  • Pilgrims
  • Every sansha ship
  • Cynabals
  • Dragoons
  • Coraxes
  • Exequror NIs
  • Nighthawks


while we're at it, whatever genius thought it was a good idea to give bubble immunity to interceptors needs his brain examined, maybe even replaced


corax's, highthawks,dragoons and prophecies whats up with them? .. the rest i get

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Andy Koraka
State War Academy
Caldari State
#37 - 2014-11-27 23:35:55 UTC
250mm Rails are actually in a good spot, they have a very solid niche but if you rely on them too heavy (like BNI) your enemy will fill the resist hole and come out with some stupid EHP against kin/therm.

The other weapon systems just need to be improved to the point that outperforming rails in their intended niches validates the lost range. The gap isn't huge (except for HMLs which are trash), but it needs a lot more than a 2% range change to Scorch.

Ishtars though are so hideously broken it's dumb, compared to any other HAC they have an overwhelming advantage in both damage and application. In the Ishtar you combine both selectable damage like Projectiles, 250mm Railgun range/tracking, and do twice the damage of comparable rail boats like the Eagle once they start switching to range ammo.
elitatwo
Zansha Expansion
#38 - 2014-11-27 23:40:08 UTC
afkalt wrote:
Capqu wrote:
Lugh Crow-Slave wrote:
afkalt wrote:
Warde Guildencrantz wrote:
rails are not broken, if they are OP it would be by a very small margin. Their lack of damage choice and tracking is their weakness.

heavies suck indeed, but only in comparison to how OP they were before, they still have obscene projection and reasonable damage.


Neither of these statements are true.

Medium rails hit too hard and heavy missiles are a complete joke.

I mean, I do more DPS fitting rails on hulls bonused for other weapons for gods sakes.



Heavies do apply damage exceedingly well you just need to team it up with a bonused painter


I don't think you understand what applying damage exceedingly well means if you think it means you require help from another ship bonused specifically to help you.


TIL painters do nothing for guns.....

Medium rails SMOKE HML at sub 50km ranges. Anything passed that and travel time kills you. I've posted graphs of this before.


...cough...cough...COUGH...

If I say now that my missile thread from four weeks ago does make sense now, would it sound really bad if I drop an "I told you so" in?

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Harvey James
The Sengoku Legacy
#39 - 2014-11-27 23:42:16 UTC
cruisers doing more dps than combat bc's is a little broke

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Viribus
Wilderness
IIIIIIIIIIIIIIIIIIIIIIIII
#40 - 2014-11-27 23:52:04 UTC  |  Edited by: Viribus
Harvey James wrote:
corax's, highthawks,dragoons and prophecies whats up with them? .. the rest i get


corax is an inferior talwar, there's really no reason for it to be in the game

nighthawk has a bizzare slot layout, horrible fitting, and uses missiles without having a rapid light bonus

dragoons are just terrible, literally nobody thinks they're good

prophecy's a worse myrmidon, it's just a big slow garbageheap of a ship that does worse damage than most cruisers