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Mass-test feedback - December 15

First post
Author
CCP Habakuk
C C P
C C P Alliance
#1 - 2011-12-15 19:56:24 UTC
Hi! If you participated in the mass-test on the 15th December, please reply in this thread to give your feedback, based on following template:

Machine Info and Settings

  • OS version:
  • CPU:
  • GPU:
  • RAM:
  • How many clients were you running at the same time?
  • Graphic setting of the client (low / medium / high):

User Experience

  • Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out:
  • Average FPS - Zoomed in:
  • On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome)
  • Did you experience any disconnects or crashes?
  • Describe your experience, make comments, suggestions, etc.:

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

Immortal DeathKnight
Bring Da Fire
#2 - 2011-12-15 21:16:22 UTC  |  Edited by: Immortal DeathKnight
OS version: win 7 32b ultimate
CPU: t4200
GPU: 9600 m gs 512mb
RAM: 3gb
How many clients were you running at the same time?1
Graphic setting of the client (low / medium / high): low


User Experience


Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 30-40?
Average FPS - Zoomed in: 10-20 i noticed definitely improvement since the last 2-3 tests
On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 8
Did you experience any disconnects or crashes? no
Describe your experience, make comments, suggestions, etc.:
this test was r***d, i got shoot even 5 minutes after the stop shooting call
i lost 2 ships too, either disable every one weapons on your side when no fighting, or it is no point to come anymore just to loose time and my nerve due to some r****d ppl
either you guys fix this or i won't come anymore
shield regen was ok.
Ralf Mortimere
The Thirteen Provinces
#3 - 2011-12-15 21:16:27 UTC  |  Edited by: Ralf Mortimere
Machine Info and Settings

  • OS version: Win 7 Home Extended x64 SP1
  • CPU: Intel U4100 1.3 GHz
  • GPU: Intel Mobility Series 4
  • RAM: 3 GB
  • How many clients were you running at the same time? One
  • Graphic setting of the client (low / medium / high): 1366x768 settings low

User Experience

  • Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 2-3
  • Average FPS - Zoomed in: <1
  • On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 3
  • Did you experience any disconnects or crashes? no
  • Describe your experience, make comments, suggestions, etc.: yay, we killed an Erebus!
Ivan St
Doomheim
#4 - 2011-12-15 21:17:11 UTC
Machine info + settings

OS version: Windows 7 professional 64 bit
CPU: AMD 6x 3,2GHZ
GPU: msi gtx560ti OC
RAM: 8GB
one client on all low settings

user experience

FPS at the gatecamp at poitrot- zoomed in 10 fps, zoomed out 15-20 fps

Cant compare to TQ since I dont take part in any fleet operations
disconnects/crashes? none
suggestions? keep going and add the V3 Textures 2 the rest of the ships too =)
Jacob Straven
Deep Core Mining Inc.
Caldari State
#5 - 2011-12-15 21:18:45 UTC
Machine Info and Settings

  • OS version: Win Vista sp2
  • CPU: Intel Core 2 duo T6600
  • GPU: ATI HD 4570
  • RAM: 4gb
  • How many clients were you running at the same time? 1
  • Graphic setting of the client (low / medium / high): high

User Experience

  • Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 30
  • Average FPS - Zoomed in:12
  • On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome)5
  • Did you experience any disconnects or crashes? yes once
  • Describe your experience, make comments, suggestions, etc.: Nice job getting the time dilation down, didn't need to be used much.

Chowdercannon
Imperial Academy
Amarr Empire
#6 - 2011-12-15 21:21:55 UTC
Machine Info and Settings

OS version: Vista 64 Ultimate
CPU: Core2Duo E8400 @ 3.0GHz
GPU: EVGA GTX 460 1GB
RAM: 4GB DDR2 800
How many clients were you running at the same time? One.
Graphic setting of the client (low / medium / high): High.

User Experience

Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 11
Average FPS - Zoomed in: 6
On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 5
Did you experience any disconnects or crashes? No.
Describe your experience, make comments, suggestions, etc.: Got to siege my dread and shoot ****. Got shot by retards repeatedly after cease fire was given. It was a mass test.
GazBoi08
x13
Pandemic Horde
#7 - 2011-12-15 21:23:24 UTC
Machine Info and Settings


OS version: windows xp service pack 3
CPU: intel core 2cpu 6300 @ 1.86ghz
GPU: ATI radeon HD 5800 series
RAM: 4gb
How many clients were you running at the same time? just 1
Graphic setting of the client (low / medium / high): medium


User Experience


Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: forgot to check :P
Average FPS - Zoomed in:
On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 3
Did you experience any disconnects or crashes? had to restart because grid wouldnt load (submitted in game bug report)
Describe your experience, make comments, suggestions, etc.: all good besides from grid failing to load at the gate fight
notna1ng
Bailout Fund
#8 - 2011-12-15 21:23:55 UTC
Windows 7 Ultimate 64-bit (SP1)
AMD Phenom II X4 @ 3.3GHz
nVidia GeForce GTX 460
4GB Corsair DDR3-1333MHz

1 Client
No Effects, No Brackets.
Medium AA, Medium Shader, Medium Texture, Low Shadow Quality, Everything else High

Average FPS at Poitot Gate:
Zoomed Out: ~14-15
Zoomed In: ~6-12

No disconnects, no crashes.

Damage was being incurred, but not reported by the UI. Docking and undocking (and jumping) I would take seemingly random damage (or the damage previously incurred would show up).
Maya d'Argento
Caldari Provisions
Caldari State
#9 - 2011-12-15 21:23:58 UTC
Machine Info and Settings

  • OS version: Windows 7 64 Bit SP1
  • CPU: Intel Core i5-2500K @ 3,3 GHz
  • GPU: NVidia GTX 560 TI SC
  • RAM: 8 GB
  • How many clients were you running at the same time? 1
  • Graphic setting of the client (low / medium / high): High

User Experience

  • Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 34 FPS
  • Average FPS - Zoomed in: 5 - 7 FPS
  • On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 5
  • Did you experience any disconnects or crashes? Yes, once
  • Describe your experience, make comments, suggestions, etc.: I often was offgrid, although I was directly in the battle. Sometimes it popped up again, and then vanished. But apart from that, nice job. :)

Zoe Hendershot
Trashyard Inc.
#10 - 2011-12-15 21:24:42 UTC
Machine Info and Settings

  • OS version: Windows XP Home Edition Version 2002 SP3
  • CPU: AMD Atlon 64 3200+ 2GHz
  • GPU: NVIDIA GeForce GT430
  • RAM: 1GB
  • One Client
  • Graphic setting of the client (low / medium / high): low

User Experience

  • Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 0...30, 5 avg
  • Average FPS - Zoomed in: 0...30, avg 8
  • On a scale of 1-10, how would you compare FPS and performance between this test and TQ? 5
  • Did you experience any disconnects or crashes? No
  • Describe your experience, make comments, suggestions, etc.: After lowering the graphics settings It was playable
Karl McBride Enderas
Deep Core Mining Inc.
Caldari State
#11 - 2011-12-15 21:30:35 UTC
OS version: Vista 32bit SP2
CPU: Intel Core Duo T6500
GPU: ATI Mobility Radeon HD 4500
RAM: 3gb
How many clients were you running at the same time?1
Graphic setting of the client (low / medium / high): low


User Experience


Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 5-10
Average FPS - Zoomed in: 10-20 much better than last weeks test
On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 5
Did you experience any disconnects or crashes? none whatsoever :) big improvement over last week
Describe your experience, make comments, suggestions, etc.:
This test was much more stable for me, though I got a targeting glitch, a legion I agressed remained locked even half an hour later. Docking/undocking wouldnt remove it, and the weapon group/ungroup button wouldn't work from time to time. The fps made flight possible, and had no big freezes or crashing.

Altogether a big improvement over last time Smile
Ze Infidel
Caldari Provisions
Caldari State
#12 - 2011-12-15 21:33:07 UTC
Machine Info and Settings

OS version: Windows 7 64-bit
CPU: AMD Phenom II X4 955 @ 3.21GHz
GPU: ATI HD 5770 1GB
RAM: 4 GB 1600MHz @ 7-7-7-24
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): High

User Experience

Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 30
Average FPS - Zoomed in: 12
On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) : 8
Did you experience any disconnects or crashes?: No
Describe your experience, make comments, suggestions, etc.: Far quicker to jump through gates and no lag during the gate fight or fighting the NPC's.
Flyonyr Drekavac
Deep Core Mining Inc.
Caldari State
#13 - 2011-12-15 21:39:06 UTC
OS version: Windows 7 Ultimate 64bits
CPU:Intel(R) core(TM) i7-2600 CPU @ 3,40GHz(8CPUs)
GPU:NVidia GForce GTX570
RAM: 8gb
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): high

User Experience

Average FPS during fight at the gate in Poitot, ((with brackets disabled)) - Zoomed out: 30-40 fps
Average FPS - Zoomed in: 20-40fps
On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome): 5
Did you experience any disconnects or crashes? No
Describe your experience, make comments, suggestions, etc.:
Only the players that didn't listen, and kill you when they're not allowed, otherwise Np
Drosstein Fitch
The Scope
Gallente Federation
#14 - 2011-12-15 21:43:18 UTC
Machine Info and Settings

OS version: WinXP SP3
CPU: Intel Core Duo T5600
GPU: nVidia GeForce Go 7300
RAM: 2Mb
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): Low

User Experience

Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 11
Average FPS - Zoomed in: 2.9
On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 6
Did you experience any disconnects or crashes? No
Describe your experience, make comments, suggestions, etc.: Incurred shield damage on undocking and gate jumping, no damage notifications in the log. Shield regen. working as should.
echo1001
Colonial Industries
#15 - 2011-12-15 21:46:57 UTC  |  Edited by: echo1001
Machine Info and Settings

  • OS version: win 7 x64
  • CPU: AMD Athlon II x4 @ 3 ghz
  • GPU: nVidia GTX 470
  • RAM: 8 GB DDR 3
  • How many clients were you running at the same time? 1
  • Graphic setting of the client (low / medium / high): high (with effects disabled)

User Experience

  • Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 14-17
  • Average FPS - Zoomed in: 7
  • On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 4
  • Did you experience any disconnects or crashes? No
  • Describe your experience, make comments, suggestions, etc.: This was a lot more stable than a mass test I participated in in November. Overview was usable, lag was still there but not as bad. Time dialation didn't work at first but was noticble when active.
CommanderZokky
KarmaFleet
Goonswarm Federation
#16 - 2011-12-15 21:48:01 UTC
Machine Info and Settings


OS version: Windows Xp SP3 32bits
CPU: Intel Pentium 4 650 w/ Hyperthreading, 3.4 ghz (that old thing still can run skyrim and crysis!)
GPU: radeon HD 4670
RAM: 4GB DDR2
How many clients were you running at the same time? One
Graphic setting of the client (low / medium / high): medium-high


User Experience


Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 6-7
Average FPS - Zoomed in: 4-5
On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) Can't really say, the biggest fights I've done were a lot smaller
Did you experience any disconnects or crashes? Yes, one crash (when we primaried the Erebus)
Describe your experience, make comments, suggestions, etc.:
Intergalactic Wanda
CONTAGION OUTBREAK
#17 - 2011-12-15 21:50:19 UTC
Machine Info and Settings

OS version: Windows 7 64 bit
CPU: Intel Core 2 Duo 2.26/2.27 mhz
GPU: ATI Mobility Radeon HD 4650
RAM: 4gb
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): very low

User Experience

Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: around 25-30
Average FPS - Zoomed in: 5-7
On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 2 - better than last mass test, but frame rate for my junky laptop is still too low
Did you experience any disconnects or crashes? no
Describe your experience, make comments, suggestions, etc.: Fun overall, but my shields didnt seem to be working. framerate was better than a slideshow this time, maybe because i turned my settings down before i got into combat.

Someone mentioned last time the idea of having one button to check that puts you into a low-end graphics mode for large engagements. that sounds good to me because normally i like to have high graphics settings and switching quickly is a pain.
Katsuro401
The Katana Fleet
#18 - 2011-12-15 21:52:18 UTC
Machine Info and Settings

OS version: Windows 7 64-bit
CPU: Intel Core 2 Duo E8500 3.16/3.17 Ghz
GPU:9800 GTX+ 256 MB
RAM: 4 MB
How many clients were you running at the same time? Just One
Graphic setting of the client (low / medium / high): High

User Experience

Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 35-40

Average FPS - Zoomed in: 15-20

On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome)4

Did you experience any disconnects or crashes? I disconnected once during the gate battle and crashed another time.

Describe your experience, make comments, suggestions, etc.: Performance took a hit during the gate battle, there was a weird bug with UI(I've sent a bug report on this). I was targetted and fired upon but the damage seemed to ignore my shields and only apply to armor and hull. There didn't seem to be any specific method to trigger it, it just happened.
Das Avion
We All Float Eventually
#19 - 2011-12-15 21:53:45 UTC
Machine Info and Settings

OS version:
---Windows 7 Enterprise SP1 x64
CPU:
---Intel Core i7 920
GPU:
---Radeon 6970
RAM:
---12GB DDR3-1866 @7-8-8-18
How many clients were you running at the same time?
---One.
Graphic setting of the client (low / medium / high):
---High/maximal

User Experience

Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out:
---30 or so.
Average FPS - Zoomed in:
---approximately 15
On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome):
---Around 7.
Did you experience any disconnects or crashes?
---None.
Describe your experience, make comments, suggestions, etc.:
--- There was far less lag during the fleet engagement than I expected; mostly framerate, not server lag. One thing I noticed, a lot (lot) of people were ignoring the ceasefire call, perhaps a server notice (like the ones for server shut down) could be used to get people's attention more rapidly in future engagements.
Nemiron
Katsu Corporation
#20 - 2011-12-15 22:06:38 UTC
]Machine Info and Settings

  • Vista Home Premium 32bit
  • CPU: AMD 7750 Dual-Core 2,7 GHz
  • GPU: ATI Radeon HD 4500
  • RAM: 4GB
  • Were you running more than one EVE client? How many? 1
  • Graphic setting of the client (low / medium / high): default

User Experience

  • Average FPS during fight:
  • Brackets disabled: zoomed out: 25 - Zoomed in: 15
  • On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) -
  • Did you experience any disconnects, complete freezes or crashes? No crashes, no disconnects.
  • [*] Describe your experience, make comments, suggestions, etc.: No problems during the fight. Responsive UI/mods. Shield damage did not show. (I did get the "low shield warning"-sound, though) Armor and Hull damage showed correctly.
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