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Player Features and Ideas Discussion

 
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ISK SINKS WE NEED - Post your ideas here.

First post
Author
Anthar Thebess
#1 - 2014-11-21 13:07:46 UTC  |  Edited by: Anthar Thebess
This game really needs good isk sink.
Currently economy is slowly falling because prices are growing and growing.

Reasons for current situations are many :
- ships where boosted , more dps = faster and more efficient ratting
- smart bombing ratting fleets are all around renter space became quite common
- ships are dying ( each lost ship don't remove isk from game, just create it from the air )
- etc

Some drastic measures needs to be put in place.
This also have to be done without harming any current system - like LP Stores, or missions.
Please post your ideas here , maybe some Dev will look at this and put some of your ideas into actions


EDIT:

Please stop linking this thread to raising PLEX prices.
Plex is not created by players or obtained by any PVE activity.
If all people start to earn 50% less isk , and PLEX price will drop by 50% ,
there will be any real change for plex price.

There is no possibility that any ISK sink will reduce VALUE , again VALUE of the PLEX.
Price might drop, as there will be less isk, but it will be still MORE EXPENSIVE when you include your reduced
income.
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Anthar Thebess
#2 - 2014-11-21 13:08:12 UTC
Some of my ideas to start.

1. SOV SYSTEM.
Sov bills should be increased at least 3 times. This was not touched since 2008 , and since then isk lost its value few times.

2. RATS, RATS
When you kill them , something bad happens.
Yes cutting bounty will hurt wallet of many players.
In return i suggest that rats will drop more stuff you can use or reprocess.
Will this hurt miners ?
In some way, but it could also be some remedy for nullsec industry at the same time.

Eg. Bounty cut by 50%, and loot you can find in a wreck doubled.
Iris Bravemount
Golden Grinding Gears
#3 - 2014-11-21 13:36:07 UTC  |  Edited by: Iris Bravemount
1) Remove insurance

Lore reason: They're bankrupt, we've been scamming them for too long.

Actual reason: Player ship destruction shouldn't be an ISK faucet.

2) Double the ISK price of LP store items (and sec for tags)

Lore reason: They adjusted their prices for inflation. Consumer associations are protesting, but they have better lawyers.

Actual reason: We need moar ISK sinks.


3) Make NPC-owned gate travel cost some ISK.

Lore reason: The owners decided that the maintenance and operation costs should be paid for by the users.

Actual reason: We need moar ISK sinks and it would make Jita price dictation harder. Also rewards finding and using WH shortcuts. Sovspace would have no cost by default, but gates would increase sov bills and sovholders can set a usage price (up to a high but reasonable limit to prevent abuse).

Edit: maybe make it proportional to ship size, to avoid penalizing new players too much.

4) Make the broker fee of market order modification minimum a set amount of 2.5% of total items price +2.5% of individual item price.

Lore reason: Greedy brokers got greedier. Not much you can do.

Actual reason: We need moar ISK sinks and we don't like 0.01 isk wars.

"I will not hesitate when the test of Faith finds me, for only the strongest conviction will open the gates of paradise. My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity." - Paladin's Creed

Frostys Virpio
State War Academy
Caldari State
#4 - 2014-11-21 13:37:06 UTC
Higher transaction fee/taxes on the market.
afkalt
Republic Military School
Minmatar Republic
#5 - 2014-11-21 13:40:19 UTC
This feels like a whine about plex prices in disguise.
Anthar Thebess
#6 - 2014-11-21 13:53:08 UTC
afkalt wrote:
This feels like a whine about plex prices in disguise.

My alts don't like plex prices, but this is not about this.
But about flooding game with isk.

I can easily earn 1bil , but for a new player thats totally different.
High isk prices are hitting new players , not the "old guard"

As for other posts :
- Higher transaction taxes , ok but maybe for those that likes to play the 0.01 isk game.
Not 100 isk for changing the order but % of the price.

- double isk price of LP store items .
Yes this could be good, but, for example me and many other people have tons of LP store items.
This could just double the value of stuff we have. Yea!
Iris Bravemount
Golden Grinding Gears
#7 - 2014-11-21 14:26:05 UTC
afkalt wrote:
This feels like a whine about plex prices in disguise.


> Accuses people of disguised discourse
> Post with an anonymous alt

"I will not hesitate when the test of Faith finds me, for only the strongest conviction will open the gates of paradise. My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity." - Paladin's Creed

Iris Bravemount
Golden Grinding Gears
#8 - 2014-11-21 14:27:35 UTC
Anthar Thebess wrote:

- double isk price of LP store items .
Yes this could be good, but, for example me and many other people have tons of LP store items.
This could just double the value of stuff we have. Yea!


Not really, unless you hold on to them long enough for the market price to catch up, and this can be very long.

"I will not hesitate when the test of Faith finds me, for only the strongest conviction will open the gates of paradise. My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity." - Paladin's Creed

Kaarous Aldurald
Black Hydra Consortium.
#9 - 2014-11-21 14:35:54 UTC
Rather than try and create more isk sinks, why not go after one of the greatest instances of isk faucets?

Nerf, or completely remove insurance. It really is not justified in it's existence any longer.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Anthar Thebess
#10 - 2014-11-21 14:45:40 UTC  |  Edited by: Anthar Thebess
Kaarous Aldurald wrote:
Rather than try and create more isk sinks, why not go after one of the greatest instances of isk faucets?

Nerf, or completely remove insurance. It really is not justified in it's existence any longer.


Insurance is good sometimes.

More than once i got my self into position ... 2mil left on a walled.
My ship is dying , and im in a middle of the dictor bubble.
Heh , i will have isk to upgrade my pod.

On the other hand ... pod upgrades will be no more.
So lets keep insurance payout for accounts where total asset value < 3b.

Remember that insurance is paid when ship dies.
When you move out your smartbombing fleet and clear a heaven every 2 minutes ( including warp time ) this makes more damage to eve .
30 havens per hour , 35mil in bounty each ( not including stuff you can get from rats, and faction spawns )
Iris Bravemount
Golden Grinding Gears
#11 - 2014-11-21 14:49:29 UTC
Anthar Thebess wrote:
Remember that insurance is paid when ship dies.
When you move out your smartbombing fleet and clear a heaven every 2 minutes ( including warp time ) this makes more damage to eve .
30 havens per hour , 35mil in bounty each ( not including stuff you can get from rats, and faction spawns )


I have literally no clue what you're trying to say here.

"I will not hesitate when the test of Faith finds me, for only the strongest conviction will open the gates of paradise. My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity." - Paladin's Creed

Kaarous Aldurald
Black Hydra Consortium.
#12 - 2014-11-21 14:53:26 UTC
There will be no more clone upgrades soon.

That is the only remaining justification for the existence of insurance in this game.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Anthar Thebess
#13 - 2014-11-21 14:53:45 UTC  |  Edited by: Anthar Thebess
Iris Bravemount wrote:
Anthar Thebess wrote:
Remember that insurance is paid when ship dies.
When you move out your smartbombing fleet and clear a heaven every 2 minutes ( including warp time ) this makes more damage to eve .
30 havens per hour , 35mil in bounty each ( not including stuff you can get from rats, and faction spawns )


I have literally no clue what you're trying to say here.

That ship insurance is less damaging to eve than excessive isk flow from ratting.

Dead Battleship = 100mil payout = 3 cleared sanctums.
Tabyll Altol
Viziam
Amarr Empire
#14 - 2014-11-21 14:55:20 UTC
Do not remove Insurance, remove the basic which you get even if you don´t insure your ship.

Reduce the LP farming of the FW militias.

Reduce payment in highsec, spread the Lv4 Missions not so close make it one L4 Agent (2 Lv3´s, 4 Lv2´s) for each NPC-Corp.
Make the belts respawn a little dynamic, so that intensive miners have to move around.

Let the player destroy/control more Corpstations/stargates. Not only the poses.

Make bountyhunter worth it´s name.

Make FW fighting over a dynamic Area not a static place.

Remove Incursions of the highsec (it seems senceless that Concord is okay with sansha invading their systems)

Add more Faction/pirate ships.
Kaarous Aldurald
Black Hydra Consortium.
#15 - 2014-11-21 15:04:23 UTC
Anthar Thebess wrote:

That ship insurance is less damaging to eve than excessive isk flow from ratting.

Dead Battleship = 100mil payout = 3 cleared sanctums.


And one of them is actually playing the game, and the other is a 100% passive isk faucet.

Income flowing into the game is acceptable.

And like I said above, the only reason insurance is still justified any longer is clone costs, which are being removed. It has no justification for it's existence.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Anthar Thebess
#16 - 2014-11-21 15:06:22 UTC
LP FW farming is not the big issue.
I don't know much about FW, but i think they get mostly LP not the isk.
I think the same situation is in case of the incursions.
Base payouts are in LP?

If we relay want to help we need to limit the places where the isk is being generated and introduce places where this isk will be pulled from market.

For example currently some ship skins are being bought by ARUM ( i know that CCP will not change this, as this generate income ) but just for example.
If you could buy ship skin using ISK , then all this isk is removed from the system.

The same way applies to all kind of bills, especially sov bills.
Anthar Thebess
#17 - 2014-11-21 15:08:27 UTC
Kaarous Aldurald wrote:
Anthar Thebess wrote:

That ship insurance is less damaging to eve than excessive isk flow from ratting.

Dead Battleship = 100mil payout = 3 cleared sanctums.


And one of them is actually playing the game, and the other is a 100% passive isk faucet.

Income flowing into the game is acceptable.

And like I said above, the only reason insurance is still justified any longer is clone costs, which are being removed. It has no justification for it's existence.


I agree about removing ship insurance, but we have to put some protection on the new players.

Loosing a cruiser can be devastating hit for them, and we all know that they will mount EM hards, and use missiles and guns on their ships while trying to hit Gurista rats.
FT Diomedes
The Graduates
#18 - 2014-11-21 15:19:46 UTC
1. Get rid of insurance.
2. Do something to nerf smartbomb ratting. It could be as simple as having multiple spawn points in all anomalies.
3. Reduce all rat bounties and incursion payouts by some percentage.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Zimmer Jones
Aliastra
Gallente Federation
#19 - 2014-11-21 15:22:53 UTC
actuarial tables for insurance. if i tried to scam insurance as much as gankers, blobbers, botters/afk'ers etc do IRL, i'd have to be paying 10x as much or even be denied insurance.

parking fees for jita, sucked out of your wallet by the tick after undock delay.

spam fees in jita. you got something to say, pay for it, eve ain't 'murica.

gate tolls for congested systems, for que jumping reasons.

nullsec tollbooths, npc protection rackets, wartime tarrifs/surcharges so many that i'm too drunk to write up.

Use the force without consent and the court wont acquit you even if you are a card carryin', robe wearin' Jedi.

Debora Tsung
Perkone
Caldari State
#20 - 2014-11-21 15:26:30 UTC
Docking fee for all NPC stations, to be paid upon docking and every 15 minutes thereafter.

Once your wallet runs ou, you'll be expelled from the station ofc. Cool

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

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