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Anom Sounds upon Mouseover NEED to go

First post
Ragnar STS
Arcane Odyssey
Electus Matari
#1 - 2014-11-09 17:27:04 UTC
I have systematically worked my way through potential dillweeds on comms, failing speakers, failing audio chip onboard computer, cell phone emanations into the amplifier of speakers, and not found the problem until just now.

Anomaly sounds when the mouse passes over them in space. These sounds either need to go away completely, add a volume slider to the advanced sound panel, or -- the most obvious one that a person with a brain should have put into the design in the first place: Put a 2 second delay on it to differentiate between intentional mouse overs and unintentional mouse overs.

Grabbing a point in space and dragging to move the camera around should not induce craptastic 1/10 of a second sound clips of anomaly pirate buzz. Moving my mouse from the overview to my modules should not make sound. This is not a user interface enhancement. CCP please fix.
Vardaugas Family
#2 - 2014-11-09 17:29:36 UTC
But how else could I play music with them?
Ragnar STS
Arcane Odyssey
Electus Matari
#3 - 2014-11-09 17:32:59 UTC
That would be fixed by the braindead obvious solution of putting a 2 second delay on it to differentiate between intentional and transitory mouse overs.

Please don't troll. I know I'm not the only one irritated by this new noise.

I think there are other strange noises added to the ship itself, but this one is much easier to identify and correct.
ISD Ezwal
ISD Community Communications Liaisons
#4 - 2014-11-09 18:20:32 UTC
No matter what the topic of the thread, or how (in)valid your complaints are, calling CCP developers names is going to get your thread locked.

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ISD Ezwal Community Communication Liaisons (CCLs)