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Wormholes

 
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Author
Phoenix Jones
Small-Arms Fire
#81 - 2014-11-07 14:58:28 UTC
Aivo Dresden wrote:
*Waits for RvB to move in*
Blue in top station, Red in bottom. Let's roll fellas.


That probably won't happen. They'd run the risk of losing all their Poco's in highsec (that is pretty much how they pay for their losses and then some).

We are making some pretty big assumptions, which in most respects is warranted as we don't have much information. The questions that need to be answered.

1) How many wormholes are there theoretically could connect to this space
2) How large in AU is this space
3) How many space stations are in this space
4) What is the un-announced effect of this wormhole (there is one, they did not say)
5) Can people set medical clones here
6) Can people set Jump clones here
7) How large are the wormholes connecting to kspace (remember, kspace includes highsec, lowsec and nullsec).
8) Will freighters, the tug, the Orca, and the Rorqual (as they are capitals) be able to access this space.
9) Will the wormholes be collapsible, or will they regenerate (ala frig wormhole)
10) Will there be missions here (its a NPC station)
11) Will there be taxes here for selling stuff (new trade hub, why would we use this over jita)
12) Will there be docking fees.
13) What type of sleeper sites will be here (no capitals,can't escalate, no bounties, to Deployable pointless)
14) Will local be banned here (more than just no local, because if this turns into a major market hub, the jitabots will just spam the everliving daylights out of it, making no local pretty pointless).
15) How many of these new types of wormhole spaces will their be. Fozzie just spoke about this one, but mentioned that there will be others (possibly in the same release?)
16) How will grids work (this one is important as this space is enormous).
17) Can people buy an office here?

There's a bunch of questions, with no answers atm.

Yaay!!!!

calaretu
Honestly We didnt know
#82 - 2014-11-07 15:02:53 UTC
I would actually prefer if we were given no anwers but would have to discover it ourself. Like the original launch of wormholes
MooMooDachshundCow
University of Caille
Gallente Federation
#83 - 2014-11-07 15:06:58 UTC
Really interesting that they're going to have a special wormhole effect in that system. I heard from Fremen that it's going to be Isk doubling.

Yeah, well, it's just like my opinion, man.

Caleb Seremshur
Commando Guri
Guristas Pirates
#84 - 2014-11-07 15:15:43 UTC
Nash MacAllister wrote:
It will be interesting to see how this plays out. It isn't beyond the realm of possibility that some sort of mutual agreement is reached among wh entities on system "rules". Of course, as was said, it could also be a Thunderdome. We shall see how CCP proceeds as it seems they have put a lot of planning and thought into this...


They probably didn't put very much in at all actually - and that's the brilliant part.
Nash MacAllister
Air
The Initiative.
#85 - 2014-11-07 19:11:46 UTC
calaretu wrote:
I would actually prefer if we were given no anwers but would have to discover it ourself. Like the original launch of wormholes


This. It sure would be nice to have some actual mystery and plot rather than just a couple dozen people arguing about "facts" that are actually assumptions based on limited information at best....

Yes, if you have to ask yourself the question, just assume we are watching you...

Athanor Ruthoern
Sebiestor Tribe
Minmatar Republic
#86 - 2014-11-07 19:17:43 UTC
I really hope Thera has 2 suns it would be cool.
Mr De Right
Doomheim
#87 - 2014-11-07 19:21:20 UTC  |  Edited by: Mr De Right
I feel like when people find this system, they would just camp it to hell and leave cloaky scouts in it 24/7. That's why I propose this idea that I feel would make the wh seem a bit more special.

After an X amount of time of your ship being inside the wormhole, (24 hours maybe?) your pod/ship/whatever will automatically exit the wormhole in some way shape or fashion. Concord would warp to them (Cloaky or not) and proceed to destroy their ship they do some magic and transport your pod outside of the WH? Or maybe after an X amount of time they start experiencing side effects to their ship. This is just an idea, but I feel like after a while this wormhole would become normal and not that special anymore. If there was the factor that you could only be in that system for an X amount of time before something happens it would make the wormhole a bit more exciting.

Also lore wise, maybe this is EARTH? Thera=Earth!!!!!!!!!!!!!!!!
Phoenix Jones
Small-Arms Fire
#88 - 2014-11-07 19:47:14 UTC  |  Edited by: Phoenix Jones
Mr De Right wrote:
I feel like when people find this system, they would just camp it to hell and leave cloaky scouts in it 24/7. That's why I propose this idea that I feel would make the wh seem a bit more special.

After an X amount of time of your ship being inside the wormhole, (24 hours maybe?) your pod/ship/whatever will automatically exit the wormhole in some way shape or fashion. Concord would warp to them (Cloaky or not) and proceed to destroy their ship they do some magic and transport your pod outside of the WH? Or maybe after an X amount of time they start experiencing side effects to their ship. This is just an idea, but I feel like after a while this wormhole would become normal and not that special anymore. If there was the factor that you could only be in that system for an X amount of time before something happens it would make the wormhole a bit more exciting.

Also lore wise, maybe this is EARTH? Thera=Earth!!!!!!!!!!!!!!!!


Assuming there will be 6+ wormholes, camping this will be pretty difficult. There is no local to know you are there, and no way to keep a count on whose watching you. Camps work in kspace because their is a known route for people to travel for getting from a to b. Wormhole don't normally setup gate camps in wspace because the route is variable, prone to being scouted, and unproductive.

It's rare to see a gatecamp in wormholes space whose sole purpose is to camp the gate (it's usually done for hole control during an eviction, or to gank a ship. Perma camps without blops backup, and with the possible distance from backup.. Honestly I don't know.

There are potential issues with deployable bubbles never dying and filling up dscan. Boosters being everywhere boosting a giant system, market traders spamming local destroying the "immersion" of wormhole space. Tidi from fleets of a hundred all undocking at once, endless combat probes being deployed everywhere to cover everything just to "grief" (wormhole space version of an afk camper, or in this case, group camper). There are the station games, jump cloning, Etc.

There are some questionable potential issues with the space that won't be known or delved into until it's on sisi.

Yaay!!!!

unimatrix0030
University of Caille
Gallente Federation
#89 - 2014-11-07 19:58:39 UTC
If the system is realy large backup doesn't need to be blackops.
If there are 192 au warps then it is like deepsafes.

No local in null sec would fix everything!

Phoenix Jones
Small-Arms Fire
#90 - 2014-11-07 20:10:50 UTC
unimatrix0030 wrote:
If the system is realy large backup doesn't need to be blackops.
If there are 192 au warps then it is like deepsafes.


Largest systems 142 au radius, or 284 diameter. This system will be larger than 142 au. 200 to 300 is possible, maybe more.

So warping your gang from a station to target may take you a few minutes.

Yaay!!!!

Winthorp
#91 - 2014-11-07 20:15:18 UTC
Phoenix Jones wrote:
unimatrix0030 wrote:
If the system is realy large backup doesn't need to be blackops.
If there are 192 au warps then it is like deepsafes.


Largest systems 142 au radius, or 284 diameter. This system will be larger than 142 au. 200 to 300 is possible, maybe more.

So warping your gang from a station to target may take you a few minutes.


I thought i heard 1000au?
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#92 - 2014-11-07 21:13:08 UTC  |  Edited by: epicurus ataraxia
Winthorp wrote:
Phoenix Jones wrote:
unimatrix0030 wrote:
If the system is realy large backup doesn't need to be blackops.
If there are 192 au warps then it is like deepsafes.


Largest systems 142 au radius, or 284 diameter. This system will be larger than 142 au. 200 to 300 is possible, maybe more.

So warping your gang from a station to target may take you a few minutes.


I thought i heard 1000au?


I saw that mentioned, but i think that was an "internet" number plucked out of someones wormhole at random.ShockedLol

As Fozzie referred to the fifth space, could we be talking hundreds of systems wide? Maybe as big as nullsec? But no jump bridges and no need for gates, (system volume not gaps between systems ) how will we get around? Using landmarks as warp destinations? Who knows, well Fozzie does and he is keeping it secret Blink

There is one EvE. Many people. Many lifestyles. WE are EvE

Necharo Rackham
The Red Circle Inc.
Ministry of Inappropriate Footwork
#93 - 2014-11-07 22:12:37 UTC
Winthorp wrote:
[quote=Necharo Rackham]
Also if it does become a system full of conflict then obviously the basic war items would be in demand locally and not just from the random spawn in WHs.


Sure - but becoming another third rate trade hub doesn't actually bring it much activity (think Stacmon or Oursulaert)
Jack Miton
School of Applied Knowledge
Caldari State
#94 - 2014-11-07 22:40:19 UTC
Athanor Ruthoern wrote:
I really hope Thera has 2 suns it would be cool.

they did mention it has a unique sun so that's a possibility.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Rahmiro
Dark Venture Corporation
Kitchen Sinkhole
#95 - 2014-11-08 00:30:07 UTC  |  Edited by: Rahmiro
Athanor Ruthoern wrote:
I really hope Thera has 2 suns it would be cool.



Two suns, son!

I call my man "son" cause he shines like one

I never seen these people in my life. I don't recognize them Your Honor

Agatir Solenth
Imperial Academy
Amarr Empire
#96 - 2014-11-08 02:50:42 UTC  |  Edited by: Agatir Solenth
Why do I see this "large" system having locations that gates will be anchored/built and then jump to adjacent space, which will happen to be large spaces that gates will be built and connect to more spaces...
Trinkets friend
Sudden Buggery
Sending Thots And Players
#97 - 2014-11-08 05:32:35 UTC
I'm going to AFK cloak the hell out of this system!!!

Actually, I reckon this is a fob off to HK, because it's basically tailor made (except for the no caps bit) for their M.O. of living in a wormhole and terrorising bears in capitals in nullsec 23.75/7. It is basically a wormhole made for that playstyle, except you don't have to pay to fuel the station and no one can nick all your stuff.

Therefore, if and when we connect to Thera, we will just sit in our POS's in our wormhole in amusingly named ships, and POS spin until the yawnfest goes away.

I do like the idea of RVB moving in. Why not? This beats that naff - absolutely naff - idea of a thunderdome deployable. Like, serioussly, when I read that part of the CSM Minutes I had a mega catatonic eyeroll so epic it flung me from my seat. This is a more elegant solution.

The only problem with RVB moving in is they might have to fight other people, who they won't know are there. And who might bring something better than an Atron.

As for the Q.Q over the stations being camped? Lel. Did anyone camp BRAVE in Sendaya or wherever they have washed up now? Yeah? Good. Go to Thera. It'll be like that, except with Bhaalgorns and stupid.
Utari Onzo
Escalated.
OnlyFleets.
#98 - 2014-11-08 09:27:50 UTC
"Yo dawg! I heard you like EvE! So I put every kind of system in EvE, into a system in EvE, so you can station spin, while you POS spin!"

"Face the enemy as a solid wall For faith is your armor And through it, the enemy will find no breach Wrap your arms around the enemy For faith is your fire And with it, burn away his evil"

Jack Miton
School of Applied Knowledge
Caldari State
#99 - 2014-11-08 09:33:35 UTC
Utari Onzo wrote:
"Yo dawg! I heard you like EvE! So I put every kind of system in EvE, into a system in EvE, so you can station spin, while you POS spin!"

actually you cant pos spin there

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Utari Onzo
Escalated.
OnlyFleets.
#100 - 2014-11-08 10:04:14 UTC
Jack Miton wrote:
Utari Onzo wrote:
"Yo dawg! I heard you like EvE! So I put every kind of system in EvE, into a system in EvE, so you can station spin, while you POS spin!"

actually you cant pos spin there


That hurt more when I read it then the fact it doesn't have w-space statics. What will I do without my POS spins?

"Face the enemy as a solid wall For faith is your armor And through it, the enemy will find no breach Wrap your arms around the enemy For faith is your fire And with it, burn away his evil"