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Dev Blog - A new look for EVE’s UI – feedback needed!

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ONE-MAN WOLF-PACK
STACKED DECK
#61 - 2014-11-07 15:57:34 UTC
the chat tabs - any thoughts on making them side-tabs like say on the market? it doesnt really scale well as a "Tab on top" UI element
CCP Arrow
C C P
C C P Alliance
#62 - 2014-11-07 16:00:00 UTC
Suicide Smith wrote:
Haven't had a chance to look at it yet (it takes hours to update on my net).. But..

Will there be an option/scheme to have a less.. in your face.. colour theme? Like I'm currently using the black on black default theme, I like it. It's easy on the eyes, it's subtle. While I like the changes I can see in the blog, the example used is a bright colour, and the other sample schemes look about the same, I'd like to be able to manually, or have a preset, with a much more toned down highlight/window colour.


I took the screenshots using the Color Theme 'Blue' but there are more themes like 'Black' which I also like very much myself ;-)

CCP Arrow   |   Director of User Experience   |   EVE Online   |   @CCP_Arrow

CCP Arrow
C C P
C C P Alliance
#63 - 2014-11-07 16:01:11 UTC
Charlie Firpol wrote:
There still needs to be a black colour interface!

Esc-key for closing windows would be awesome, too.

And...dont let the NES-button be the only one with a colour on the neocom, that will just make people grabbing their tinfoil hats and rage.


Yes, 'Black' Color Theme will still be there.

The icons are actively being worked on and we simply had not updated them all so the original NES icon was still being used when I took the screenshot :-)

CCP Arrow   |   Director of User Experience   |   EVE Online   |   @CCP_Arrow

Degalo
Imperial Academy
Amarr Empire
#64 - 2014-11-07 16:01:47 UTC  |  Edited by: Degalo
It seems chat windows are bugged.

Example: Local, Alliance, Corp chats.

Local is the active tab, corp and alliance are blinking.

Clicking on either corp or alliance will cause both to stop blinking.

Mousing over a chat tab will cause it to stop blinking.

http://i.imgur.com/qA7snEF.gif
Hicksimus
Torgue
#65 - 2014-11-07 16:02:06 UTC
It's cute how as the look of Microsoft Office changes EvE follows suit.

Pokes aside this is going to be sweeeet.

Recruitment Officer: What type of a pilot are you? Me: I've been described as a Ray Charles with Parkinsons and a drinking problem.

leich
Nocturnal Romance
Cynosural Field Theory.
#66 - 2014-11-07 16:05:25 UTC
The look of the new UI is awful it looks really dated!
VonKolroth
Anarchist's Anonymous
#67 - 2014-11-07 16:06:10 UTC
I like it, I'd like it even more if I could move the neocom to the top or the bottom of the screen. Or if it tucked away like the new notification panel.

Sent from my Gallente Erabus Titan on -FA- SRP

Makoto Priano
Kirkinen-Arataka Transhuman Zenith Consulting Ltd.
Arataka Research Consortium
#68 - 2014-11-07 16:06:55 UTC
Looks shiny! Definitely will be interested to see it in the next release.

This is currently on target for Rhea, yeah?

That said, you wanted additional factional requests: I'd recommend ORE, Sisters of EVE, Mordu's Legion, and Society of Conscious Thought. Additionally, you probably wouldn't do badly with 'Pirate' sets -- Angel, Guristas, Serpentis, Sansha, and Blood Raider.

That lists the whole range of factions your average player would be keen on, I think?

Itsukame-Zainou Hyperspatial Inquiries: exploring the edge of the known, advancing the state of the art. Would you like to know more?

Maiden Haste
Imperial Academy
Amarr Empire
#69 - 2014-11-07 16:08:10 UTC
Cool.
Kizlene
Abysmal Gentlemen
#70 - 2014-11-07 16:08:37 UTC
So I just ahd a look at it and I have some small things.

Problems:

  1. The small number on the Guests tab on station is only party visible
  2. If you have a tab selected in the first Armarr color preset you can't read the font
  3. In the settings window, if you hover over the buttons you get some weird background change
  4. Probably not ready: The character cutsomization icon is missing


Otherwise I really like the new design!
Adrie Atticus
Caldari Provisions
Caldari State
#71 - 2014-11-07 16:08:49 UTC
CCP Optimal wrote:
Peter Powers wrote:
looks good in general, i just hope the transparent backgrounds can be.. turned less transparent by a button?
i do that in the current ui by switching between that pinned and not pinned mode, as when i want to read something transparency makes it often a lot harder..


We are planning to introduce a transparency slider under the settings menu to achieve exactly that.


Can you please make sure that the transparency slider goes from 0 PERCENT to 100 PERCENT, not from "Slightly unreadable to mostly unreadable"?

Thanks.
Dirk Morbho
Native Freshfood
Minmatar Republic
#72 - 2014-11-07 16:08:53 UTC
Fjuk* Yeah that new NeoCom looks sexy! I like those Icons.

Cool

Just don't make it eat up a lotta cpu/gpu... PLEASE!



* I totally just made up this word.
Katrina Bekers
A Blessed Bean
Pandemic Horde
#73 - 2014-11-07 16:09:14 UTC
Can you make it more... *pssshhh*?

<< THE RABBLE BRIGADE >>

CCP Claymore
C C P
C C P Alliance
#74 - 2014-11-07 16:09:39 UTC
VonKolroth wrote:
I like it, I'd like it even more if I could move the neocom to the top or the bottom of the screen. Or if it tucked away like the new notification panel.


You can make it autohide P

Quality Assurance Analyst Team Psycho Sisters

CCP Claymore
C C P
C C P Alliance
#75 - 2014-11-07 16:12:02 UTC
Kizlene wrote:
So I just ahd a look at it and I have some small things.

Problems:

  1. The small number on the Guests tab on station is only party visible
  2. If you have a tab selected in the first Armarr color preset you can't read the font
  3. In the settings window, if you hover over the buttons you get some weird background change
  4. Probably not ready: The character cutsomization icon is missing


Otherwise I really like the new design!


Can you elaborate on point number 3? Do you mean the intentional glow on hover, or on the background of the window?

The rest of the issues we are aware of.

Quality Assurance Analyst Team Psycho Sisters

Querns
Science and Trade Institute
Caldari State
#76 - 2014-11-07 16:13:11 UTC
This is a bit of a hail mary, but I figure there's no harm in asking:

A lot of the icons that are used in eve are released in the Image Export Collection (https://developers.eveonline.com/resource/image-export-collection). However, they are very small and in bitmap formats. It would be very cool if these icons released in vector format (something like SVG.) I don't actually know if these icons are designed in a vector format internally, but I'm guessing that they probably are, given their visual minimalism and use of straight lines and simple arcs / curves. If so, I'd really like to be able to use these icons in third party applications to provide an echo to the official, in-game interface, and having them available in a vector graphics format would be amazing.

I'm primarily interested in vector graphics formats for the icons used to represent industrial activities (manufacturing, materials research, time research, copying, and invention,) but having more would be cool, too.

This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.

CCP Claymore
C C P
C C P Alliance
#77 - 2014-11-07 16:13:46 UTC
Dirk Morbho wrote:
Fjuk* Yeah that new NeoCom looks sexy! I like those Icons.

Cool

Just don't make it eat up a lotta cpu/gpu... PLEASE!



* I totally just made up this word.


We will be performance testing along the way to make sure even our min spec users get the best experience they can.

Quality Assurance Analyst Team Psycho Sisters

Grave Digger Eriker
Doomheim
#78 - 2014-11-07 16:14:31 UTC
If possible for additional colour schemes you should add ones for jovian, mordus, sansha etc and some striking ones for future factions :) like a stiking blues, greens and reds.

Or add in any that could be used for long term ideas that you lot have. They can be rename later so a not to give out any details of new races.
Kizlene
Abysmal Gentlemen
#79 - 2014-11-07 16:14:32 UTC  |  Edited by: Kizlene
CCP Claymore wrote:
Kizlene wrote:
So I just ahd a look at it and I have some small things.

Problems:

  1. The small number on the Guests tab on station is only party visible
  2. If you have a tab selected in the first Armarr color preset you can't read the font
  3. In the settings window, if you hover over the buttons you get some weird background change
  4. Probably not ready: The character cutsomization icon is missing


Otherwise I really like the new design!


Can you elaborate on point number 3? Do you mean the intentional glow on hover, or on the background of the window?

The rest of the issues we are aware of.




If you hover over it you have some weird shadow in the background that feels off. (Image)
Primary This Rifter
Mutual Fund of the Something
#80 - 2014-11-07 16:14:39 UTC
CCP Nullarbor wrote:
Antoine Jordan wrote:
From the screenshot and gif, I love most of the changes, but abhor the blur. I would much prefer only transparency modification, with no blurring whatsoever. It's distracting, and takes away from the crispness that I've come to think of as a hallmark of EVE graphics.


The blur can be disabled with a graphics setting.

A separate graphics setting, please. Tying it to post-processing is awful.