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POS fuels

First post
Author
Ozmodan
Pator Tech School
Minmatar Republic
#1 - 2014-11-05 16:03:15 UTC
Never had much interaction with fueling POS's before, but after reading up on it all I have to say is what were you thinking? Right, thinking was not any part of the process....

Having different fuels for different racial POSs is a bit out there, but having to mine a particular ice for a particular fuel goes way past the incredulous.

CCP seems go to way out of their way to introduce complexity into this game which I usually don't mind, but seriously, fuel is fuel and ice is ice. Perhaps you need to assign a team to look at some of the incredulous aspects of this game and address them.
Mr Epeen
It's All About Me
#2 - 2014-11-05 16:07:06 UTC
It's much simpler now than it used to be.

A few years ago, you'd have ragequit instead of just whining.

Mr Epeen Cool
Ama Scelesta
#3 - 2014-11-05 16:11:47 UTC
*Is angry about high cost of fuel for spaceship*

*Pours gasoline in the anti-matter reactor instead*

"It's probably all good. Fuel is fuel."


Anyway, if you are a person who gets upset about the work you need to do to get the finished product, you need to stop doing the work and just pay someone else to do it for you. The difference in fuel needs also create fluctuations and nuance in the market, that wouldn't exist if it was all the same. Now we have a situation where certain fuel types might be hard to get temporarily, which creates a more dynamic environment then the bland and featureless landscape that is your vision for the fuel market.
Nariya Kentaya
Ministry of War
Amarr Empire
#4 - 2014-11-05 16:12:30 UTC
Ozmodan wrote:
Never had much interaction with fueling POS's before, but after reading up on it all I have to say is what were you thinking? Right, thinking was not any part of the process....

Having different fuels for different racial POSs is a bit out there, but having to mine a particular ice for a particular fuel goes way past the incredulous.

CCP seems go to way out of their way to introduce complexity into this game which I usually don't mind, but seriously, fuel is fuel and ice is ice. Perhaps you need to assign a team to look at some of the incredulous aspects of this game and address them.

yes, ice is ice, what is stored within that ice as impurities however, is as varied as whether or not you find marble stone in a coal mine, or coal in a gypsum mine, or gypsum in a uranium mine

as for "fuel is fuel", yeah, go to the gas station down the street, look at the pumps, most pumps will have 3-4 different grades and kinds of fuel to put in your car, some stations even have an additional 2-3 specialty fuels available at dedicated pumps.

now, if "fuel is fuel", you can just go buy whatever is cheapest right? then go ahead and do that and scratch your head as to why your engine seized up and **** itself all over the highway.

and again, as for ice having different impurities to obtain during refine, they are in deposits separated by LIGHTYEARS, its safe to assume the geographicals differences of those regions provides different chemical deposits in the ice (since stellar dust/gas clouds / nebulas are all made of different gas combinations).

so yeah, quit whining, it makes sense. also quit whining, its incessant whining by people like you that CCP has decided "new player friendly" means "even a kid who can only WoW can play it as effectively as everyone".

be glad CCP gave you goddamn ice blocks and standardized fuel consumption rates so you dont have to "think too hard" about how much fuel to put in.
DaReaper
Net 7
Cannon.Fodder
#5 - 2014-11-05 16:22:01 UTC
You really have no idea what you are talking about.

Picking up fuel for a pos now is a piece of cake. You buy the correct fuel blocks and dump them in the pos.. done.

Now imagine this...

you have 30 pos' deployed over a region. 10 of them are crying (sending mails) when you look at the mail, its extremely difficult to see what is low on fuel. This is because the pos used to need 7 fuel items. That's right, 7. So you either have to look at the mails and do math to figure out what is slow, or fly to all your crying pos' and manually check. Then you had to go to a station and buy that missing item. Then run it back to all 10 pos' and hope you can shut it up.

Before PI fuel commodities were rare in null, you had to get them form empire..

yea running a pos was hell. its easier now, the system still sucks, but its no longer poke your eyes out with an ice pick suck.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Lucas Kell
Solitude Trading
S.N.O.T.
#6 - 2014-11-05 16:25:18 UTC
Mr Epeen wrote:
It's much simpler now than it used to be.

A few years ago, you'd have ragequit instead of just whining.

Mr Epeen Cool
This.

OP, all that stuff that you have to use to make fuel, you use to have to put all that into the tower, balancing it out so you didn't have too much of one and not enough of another with different amounts of each being taken. Now it's far simpler.

And the different fuels is there on purpose, so a more popular tower with better benefits may be more expensive to run because it's popular and thus fuel costs are high, and to spread out resource harvesting around the different regions rather that just being "ice is ice".

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

The Tomonator
Federal Navy Academy
Gallente Federation
#7 - 2014-11-05 16:26:37 UTC
DaReaper wrote:
You really have no idea what you are talking about.

Picking up fuel for a pos now is a piece of cake. You buy the correct fuel blocks and dump them in the pos.. done.

Now imagine this...

you have 30 pos' deployed over a region. 10 of them are crying (sending mails) when you look at the mail, its extremely difficult to see what is low on fuel. This is because the pos used to need 7 fuel items. That's right, 7. So you either have to look at the mails and do math to figure out what is slow, or fly to all your crying pos' and manually check. Then you had to go to a station and buy that missing item. Then run it back to all 10 pos' and hope you can shut it up.

Before PI fuel commodities were rare in null, you had to get them form empire..

yea running a pos was hell. its easier now, the system still sucks, but its no longer poke your eyes out with an ice pick suck.



(or you run 30 POS's efficiently and had a set routine which meant each POS would run for a set time and need a refill on a set date, predetermined by the schedule you create). hehe. :)

But yes, when supplies got interupted it did get a bit 2349ND402374678042D6N3048723682376253862387278635872376523!&£%^!"£*&!%^£*!"&£^%!"*&£^%!"£*^%!!!!!!!OopsOopsOopsEvilEvilEvilEvilShocked on occasion. lol
Soldarius
Dreddit
Test Alliance Please Ignore
#8 - 2014-11-05 16:30:04 UTC
What these good folks say is true. You used to need 8 different things. We now have fuel block blueprints which enterprising industrialists use to make fuel blocks.

While it is true those blocks are made up of those 8 different items, 7 of them standard and 1 racial isotope, you as a POS refueler need only worry about x blocks every hour.

In addition, each POS used to use more or less fuel based on how much CPU was being used. It was mind-bogglingly complex and almost impossible to track without a super-computer and dozens of spreadsheets.

http://youtu.be/YVkUvmDQ3HY

The Tomonator
Federal Navy Academy
Gallente Federation
#9 - 2014-11-05 16:36:41 UTC
Soldarius wrote:
*stuff*
It was mind-bogglingly complex and almost impossible to track without a super-computer and dozens of spreadsheets.


Yeah, ... this. Most of my excel skills come from working this out for the network. lol. :)
War Kitten
Panda McLegion
#10 - 2014-11-05 17:52:43 UTC
Ozmodan wrote:
Never had much interaction with fueling POS's before, but after reading up on it all I have to say is what were you thinking? Right, thinking was not any part of the process....

Having different fuels for different racial POSs is a bit out there, but having to mine a particular ice for a particular fuel goes way past the incredulous.

CCP seems go to way out of their way to introduce complexity into this game which I usually don't mind, but seriously, fuel is fuel and ice is ice. Perhaps you need to assign a team to look at some of the incredulous aspects of this game and address them.


Yeah CCP! Fuel is Fuel! Thanatosssisis and Archons and NIdhoggurs should all use the same fuel too!

And get rid of this nasty EM, Thermal, Kinetic, Explosive stuff.... damage is damage.

And why do we have so many types of guns? Long range, short range, eleventeen flavors of each, and 3 races? Guns are guns!

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Tau Cabalander
Retirement Retreat
Working Stiffs
#11 - 2014-11-05 18:06:04 UTC  |  Edited by: Tau Cabalander
Ozmodan wrote:
Having different fuels for different racial POSs is a bit out there, but having to mine a particular ice for a particular fuel goes way past the incredulous.

Unless you live in nulsec, why are you mining ice for fuel?

Even then, mine whatever the local ice is, AND SELL IT, then BUY THE ICE YOU NEED.

Or do something else to earn more ISK and buy the ice you need... or even the pre-built fuel-blocks.
ISD Decoy
ISD Community Communications Liaisons
ISD Alliance
#12 - 2014-11-05 18:08:28 UTC
Quote:
3. Ranting is prohibited.

A rant is a post that is often filled with angry and counterproductive comments. A free exchange of ideas is essential to building a strong sense of community and is helpful in development of the game and community. Rants are disruptive, and incite flaming and trolling. Please post your thoughts in a concise and clear manner while avoiding going off on rambling tangents.

If various types of fuel is concerning, I would recommend you post on the Features & Ideas board with recommendations or improvements. Creating a thread on the General Discussion suggesting there was no thought put into the process is not constructive.

Thread locked.

ISD Decoy

Captain

Community Communication Liaisons (CCLs)

Interstellar Services Department