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Phoebe Issues

First post
Author
Siri Kr
KarmaFleet
Goonswarm Federation
#141 - 2014-11-04 19:19:22 UTC
As of a week ago I have two separate clean installations of EVE. One for low resolution client launches (when I'm trying to multibox), and one for fullscreen all-the-bells-and-whistles launches.

Neither installation, when using the launcher to enter the game, allows me to successfully connect to the NEX store. It reports as unavailable regardless of installation used.

The NEX store is unavailable regardless if I attempt to enter it from the character selection screen or after I've loaded into a character and am sitting in a station. NEX store is unavailable regardless of account.

I connect via Comcast from Chicago, Illinois, US.

An alliance member reported it as working for him, his location and service provider are unknown.

The store was available three days ago when I tried it using the new / fresh client installations.

Is anyone else experiencing NEX store unavailability since the Phoebe patch?


-Siri
probag Bear
Xiong Offices
#142 - 2014-11-04 19:26:43 UTC
CCP Greyscale wrote:

Following up on this, does anyone see a problem with just stripping reports as a required material for copying Construction Component Blueprints and Advanced Capital Construction Component Blueprints? (Note that this does NOT include Capital Construction Component Blueprints, which anyway don't require them.)

Obviously the requirements are too high right now, but when we started asking "why are they there at all?", we couldn't see a significant justification for them, and given that they're sold by NPCs for less than 30 ISK a unit, it doesn't seem like a significant impact on costs either way. This fix would roll out on Thursday unless there are major objections.


Why not just strip them from required materials altogether then, rather than just for components? Not that they're a serious problem in other places, especially if their volume has been reduced to 0.1m^3 like I hear. Just that there doesn't seem to be very much of a point to them.
Nam Dnilb
Universal Frog
#143 - 2014-11-04 19:30:27 UTC
Siri Kr wrote:
As of a week ago I have two separate clean installations of EVE. One for low resolution client launches (when I'm trying to multibox), and one for fullscreen all-the-bells-and-whistles launches.

Neither installation, when using the launcher to enter the game, allows me to successfully connect to the NEX store. It reports as unavailable regardless of installation used.

The NEX store is unavailable regardless if I attempt to enter it from the character selection screen or after I've loaded into a character and am sitting in a station. NEX store is unavailable regardless of account.

I connect via Comcast from Chicago, Illinois, US.

An alliance member reported it as working for him, his location and service provider are unknown.

The store was available three days ago when I tried it using the new / fresh client installations.

Is anyone else experiencing NEX store unavailability since the Phoebe patch?


-Siri


The store needs the security token from the launcher. Don't launch the client from the exefile.exe if you want to access the store.

They really should introduce settings profiles to the client launcher, for the reasons you described. Sadly it has fallen on deaf ears so far.
JimmieTwoTimes
Federal Navy Academy
Gallente Federation
#144 - 2014-11-04 19:43:45 UTC  |  Edited by: JimmieTwoTimes
SFM Hobb3s wrote:
Almethea wrote:
Shinya Shazih wrote:
Remove the Jump Fatigue from Jump Bridges. It's absolutely ridiculous and stops good fights.


that's the plan


If jump bridge fatigue is preventing you from getting to the 'good fites' I guess that would mean that you are part of something that currently has too much space.

The solution to this has been implemented in Phoebe, its now just up to the other players to help fix that for ya...by shrinking your foot print if you know what I mean.


That is the worst response in defense of a poor game mechanic that I have ever heard. Reduce your footprint....while a sound idea in the new patch, still not one that people should have to be making in the first place. Why should jump bridges be any different than star gates.

I have no problem with ending force projection, but so many convoluted rules and exceptions to each one are turning this game to crap. CCP doesn't even know which way is forward anymore...stuck in permanent reverse.
soomon
Duty. Joint Harvesting
Brave United
#145 - 2014-11-04 19:55:04 UTC
When you got many bookmarks in a bright area the overlay is almost unreadable :/

Screenshot
Soden Rah
Federal Navy Academy
Gallente Federation
#146 - 2014-11-04 20:02:56 UTC
CCP Punkturis wrote:


that's not a very nice thing to assume about my work Cry


Shocked

Aghhh... Um, no, I was assuming things about your workload, as in what was possible with the time available...

External factors and stuff....

Not, you know, the other thing....... Oops

Did I mention I think the multi-sell thing is awesome... Big smile

Bora Vyvorant
EVE University
Ivy League
#147 - 2014-11-04 20:21:04 UTC
CCP Greyscale wrote:
Following up on this, does anyone see a problem with just stripping reports as a required material for copying Construction Component Blueprints and Advanced Capital Construction Component Blueprints? (Note that this does NOT include Capital Construction Component Blueprints, which anyway don't require them.)

Obviously the requirements are too high right now, but when we started asking "why are they there at all?", we couldn't see a significant justification for them, and given that they're sold by NPCs for less than 30 ISK a unit, it doesn't seem like a significant impact on costs either way. This fix would roll out on Thursday unless there are major objections.

Any chance you can take a look at the requirement for Data Sheets in blueprint copies for small rigs at the same time? The way things are today, you need three of these things per run. As well as the cost and inconvenience of acquiring large numbers of these, given that a Data Sheet is 1m3, three of them are 60% the volume of the item you're going to produce.
Saulvin
Merkabah Industries
Invisible Exchequer
#148 - 2014-11-04 20:28:04 UTC
CCP Greyscale wrote:


Following up on this, does anyone see a problem with just stripping reports as a required material for copying Construction Component Blueprints and Advanced Capital Construction Component Blueprints? (Note that this does NOT include Capital Construction Component Blueprints, which anyway don't require them.)

Obviously the requirements are too high right now, but when we started asking "why are they there at all?", we couldn't see a significant justification for them, and given that they're sold by NPCs for less than 30 ISK a unit, it doesn't seem like a significant impact on costs either way. This fix would roll out on Thursday unless there are major objections.


May I recommend while you are on it, remove Data Sheets as required material from Rig BPO's or would you see them as making sense in that regard.

1x Small Hybrid Burst Aerator BPO 125k NPC price.
1x Max run copy consuming 300 Data Sheets 42.3k isk (141 npc price).

so after just 3 max run copies one wasted credits for another BPO.
Samsara Toldya
Academy of Contradictory Behaviour
#149 - 2014-11-04 20:51:20 UTC
probag Bear wrote:
especially if their volume has been reduced to 0.1m^3 like I hear.


Guess you are refering to my post... my bad... they are 1m³ each
Right now I do own 110,000 Reports, worth 17M ISK but I'll need a max-cargo fitted Orca or even a Freighter to move them.
So yes, those Reports will be annoying if needed in larger quantities.
Torx Sigma
Legendary Gentlemen's Club
Fraternity.
#150 - 2014-11-04 20:52:37 UTC
CCP developers... lol

CCP haha
Sir Constantin
#151 - 2014-11-04 20:58:47 UTC
Did they nerf scanning or it's a bug, when I hover over a cosmic anomaly it only shows me the distance.
Swiftstrike1
Swiftstrike Incorporated
#152 - 2014-11-04 21:25:39 UTC
The D-Scanner has no default hotkey assigned in Phoebe 1.0.

"Alt + D" should have been assigned to the D-Scanner instead of the probe scanner. The need to use d-scan is often urgent, but the need to use the probe scanner is not.

Casual Incursion runner & Faction Warfare grunt, ex-Wormholer, ex-Nullbear.

Mara Kell
Herrscher der Zeit
Pandemic Horde
#153 - 2014-11-04 21:25:43 UTC
CCP Punkturis wrote:


the box has been made bigger since it was mentioned in testing. You can keep making the box larger and it's not going to fix for even larger numbers. But I'll look into making it a bit bigger. I don't think we're selling many items for over billion ISK, or what?


A bit bigger? Are you kidding me?

On my client the field for amount of items has only 4 and a half digit! The field for the price only has 8 digits which is only sufficient for prices up to 999 thousand!!

Has there actually been any bug testing for this patch?
Crazy Zillef
Science and Trade Institute
Caldari State
#154 - 2014-11-04 21:31:20 UTC
This has happened 3 times now. In a cov ops cloaked at my safe in a wh. I warp to a wh I scanned down. Land on the wh at 0 and can't do anything (jump in, keep range, orbit, etc.) . Keep getting the message "you are in warp". I can however warp out away from the hole, so apparently I'm "not in warp".
Mara Kell
Herrscher der Zeit
Pandemic Horde
#155 - 2014-11-04 21:36:31 UTC  |  Edited by: Mara Kell
To visualize the problem with the new selling window i have made a screen because a picture tells more than 1000 words we say in germany.

http://oi58.tinypic.com/2qxw3s9.jpg

I was about to place 200 items in market today but i guess ill just put my business to a halt until this gets fixed...

Edit:
Beside the boxes being much to small, the numbers should be right-adjusted and not left.
Darcian Rahl
WD Spec
#156 - 2014-11-04 21:40:27 UTC
when trying to deploy my drones..... the selected items window on the right side of the screen does not display any of the quick buttons
afkalt
Republic Military School
Minmatar Republic
#157 - 2014-11-04 21:43:06 UTC
I dont know what it is, but my FPS has tanked (like halved) since this went live (60>>30)
Binary Broker
Downs and Ups
#158 - 2014-11-04 21:44:25 UTC
The new trade dialog needs some UI rework.
The price input field is just too narrow to sell / buy anything a bit more expensive stuff.
As you dont see all the numbers you have typed, you will be uncertain about the price.
Probably same issue with the quantity field but that's not so issue.
Please bring same kind of input fields that order dialog used to have before Phoebe.
Wide enough and numbers were formatted to human eyes!

Regards,

BB
CCP Punkturis
C C P
C C P Alliance
#159 - 2014-11-04 21:58:33 UTC
Mara Kell wrote:
CCP Punkturis wrote:


the box has been made bigger since it was mentioned in testing. You can keep making the box larger and it's not going to fix for even larger numbers. But I'll look into making it a bit bigger. I don't think we're selling many items for over billion ISK, or what?


A bit bigger? Are you kidding me?

On my client the field for amount of items has only 4 and a half digit! The field for the price only has 8 digits which is only sufficient for prices up to 999 thousand!!

Has there actually been any bug testing for this patch?


ok I made them more than a bit bigger. you'll see after the patch tomorrow.

the feature was on Singularity for everyone to test for almost a month

♥ EVE Brogrammer ♥ Team Five 0 ♥ @CCP_Punkturis

TheSmokingHertog
Julia's Interstellar Trade Emperium
#160 - 2014-11-04 22:01:31 UTC
afkalt wrote:
I dont know what it is, but my FPS has tanked (like halved) since this went live (60>>30)


My FPS did it exact opposite way. 30 > 60 on 2 live clients

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-