These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
123Next pageLast page
 

Isn't it time for CONCORD to re-draw their map?

Author
Ankh
Doomheim
#1 - 2011-12-14 11:45:39 UTC
TL:DR: CONCORD need to redraw their protectorate map, to better reflect player demographics in 2011, not 2003! Interested? read on...

Back in 2003, when everyone was a noob, the EVE map was open space for everyone. Empire space was where everyone started out, and if you wanted PvP or richer pickings for more risk, you ventured into null. Pretty much everyone travelled freely between the two, running the gank-gauntlet of choke points between the two. Everyone had to travel down the pipes to get in and out of null, and most people did!

The game has changed a lot since then. Alliances, jump-bridges, bubbles and blobbing... the list has been well documented on these forums. These have all changed the dynamic, we now have much less travel between hi-sec and null, with the player base split into stereotypes of nullers, w-holers, carebears etc.

What hasn't changed much in all that time is the sec status of systems, and the CONCORD presence in them. Some hi-sec systems have a large Concord presence, but have almost zero pod pilot's present. Other low-sec and null-sec systems have a high population, or have become busy, vital trade routes... yet with sero CONCORD presence.

So isn't it about time the officals at CONCORD redrew the map? Their precious resources should be deployed where they are needed to protect the people, not twiddling their thumbs or browsing the NeX catalogue in empty systems.

Before you all start trolling, just think about this for a minute. Vast tracks of hi-sec empire space would become either low-sec or even abandoned altogether, becoming null. In exchange, a modest number of null systems would gain a CONCORD presence... mostly trade routes, I'm guessing. Most importantly, the massive single bloc that is null would become much more accessible as the pipes are opened up through CONCORD protection... and there would be many smaller null-zones right in the middle of hi-sec space. The close proximity between null and high sec areas would dramatically increase interaction between the two, and the current cosy alliance map would have to be partially redefined.

CONCORD protected highways into null, lots of new 'rat runs' opening up, nullsec constellations in the heart of hi-sec... Sounds like a lot of fun for everyone! Cool

Veteran of the _Coalition of Free Stars Alliance **_and **The Big Blue.

**CALDARI MEN ARE BORING!    **Matari girls always give the best pew-pew.

Akirei Scytale
Okami Syndicate
#2 - 2011-12-14 11:50:31 UTC
lots of work, not so much reward.
Malcom Dax
Sebiestor Tribe
Minmatar Republic
#3 - 2011-12-14 11:55:25 UTC
Interesting idea. But many people would rage.

.

Shivus Tao
Brutor Tribe
Minmatar Republic
#4 - 2011-12-14 11:56:27 UTC
To this point, a reactive sov system would be great, and would give eve the feeling of actually being alive.

Imagine if large numbers of suicide ganks in a system would lead to concord blockades and temporary sec boosts in that system.

Imagine if mostly unused systems gradually decayed in sec status.

Imagine if nulsec truesec changed based on alliance industry, ratting, and ihub upgrades.

Ankh
Doomheim
#5 - 2011-12-14 11:57:14 UTC
Akirei Scytale wrote:
lots of work, not so much reward.


Is it really a lot of work for CCP? I was thinking a simple alogrythm, where sec status is derived from player generated statistics such as 'average number of pod-pilots in space during the last month', or something like that.

Yes, it would mean a lot of work for some players. But then that's part of the purpose, to stir things up a bit. I would imagine CONCORD would make announcements about the changes well in advance.

Veteran of the _Coalition of Free Stars Alliance **_and **The Big Blue.

**CALDARI MEN ARE BORING!    **Matari girls always give the best pew-pew.

Akirei Scytale
Okami Syndicate
#6 - 2011-12-14 11:57:25 UTC
I feel I should point out that a lot of those busy systems passing through lowsec are extremely intentional by design. Lowsec is supposed to be more profitable - lvl 5s, much better rats, faster and more direct trade routes, etc. The idea is that people actually *gasp* occasionally leave the little bubble that is highsec and experience EVE Online.
Shivus Tao
Brutor Tribe
Minmatar Republic
#7 - 2011-12-14 12:02:26 UTC
Akirei Scytale wrote:
I feel I should point out that a lot of those busy systems passing through lowsec are extremely intentional by design. Lowsec is supposed to be more profitable - lvl 5s, much better rats, faster and more direct trade routes, etc. The idea is that people actually *gasp* occasionally leave the little bubble that is highsec and experience EVE Online.


Except lowsec is the opposite of that. The rats are not "better enough" compared to level 4's to justify the risk of ganks. There are only a handful of systems dedicated for gud fites, even there it's a miracle when it's actually a good fight and not a bait and blob. Trade in the state of eve is a very small nice, and anyone that does trade runs through lowsec regularly likely does so in a blockade runner.
Akirei Scytale
Okami Syndicate
#8 - 2011-12-14 12:05:01 UTC  |  Edited by: Akirei Scytale
Shivus Tao wrote:


Except lowsec is the opposite of that. The rats are not "better enough" compared to level 4's to justify the risk of ganks. There are only a handful of systems dedicated for gud fites, even there it's a miracle when it's actually a good fight and not a bait and blob. Trade in the state of eve is a very small nice, and anyone that does trade runs through lowsec regularly likely does so in a blockade runner.


Trust me, the farther out you go, the more profitable it gets. Out in null it can get ridiculous, I can make what I did in a day of lvl 4s in maybe 15-20 minutes, and I know people who went from basically broke to flying a brand new carrier in just under 2 weeks. The risk of ganks is always tiny if you are actually aware of your surroundings and know how to react properly.
Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#9 - 2011-12-14 12:06:31 UTC
oh god Shocked

CEO of Lanate Industries

Citizen of Solitude

Major Templar
Infinite Point
Pandemic Horde
#10 - 2011-12-14 12:15:19 UTC
Your right, Concord should redraw their lines. But I propose the other way around. Lets just remove them completely and make all of EVE 0.0 space. Yarr. Twisted

Serious note though. No. Why? Because Null is supposed to be dragon land where anything goes. Not carebear land like Jita. Thanks. Ok. Buh bye.
Ankh
Doomheim
#11 - 2011-12-14 12:22:20 UTC
Major Templar wrote:
...Serious note though. No. Why? Because Null is supposed to be dragon land where anything goes. Not carebear land like Jita. Thanks. Ok. Buh bye.


Err, I think you missed the point. The new null would still be dragon land, exactly the same mechanics as now. Only it would be in different systems, and a lot of it will be where hi-sec is now. Big smile

Veteran of the _Coalition of Free Stars Alliance **_and **The Big Blue.

**CALDARI MEN ARE BORING!    **Matari girls always give the best pew-pew.

Zaine Maltis
Innsmouth Enterprises
#12 - 2011-12-14 12:23:00 UTC
Although I like the dynamic-ness of the idea, the bit that you are missing is that it isn't just Capsuleers in Eve space. There are plenty of normals out there living in these systems and would be protected by Concord? Just because players don't go there, doesn't mean that it's just empty in game world terms.
Akirei Scytale
Okami Syndicate
#13 - 2011-12-14 12:35:24 UTC
Ankh wrote:
Other low-sec and null-sec systems have a high population, or have become busy, vital trade routes... yet with sero CONCORD presence.


Pretty sure most of these hubs would not take kindly to CONCORD passing through, and they aren't covered for a reason.

Ankh wrote:

So isn't it about time the officals at CONCORD redrew the map? Their precious resources should be deployed where they are needed to protect the people, not twiddling their thumbs or browsing the NeX catalogue in empty systems.


Sounds like every police force, ever?

Ankh wrote:

Vast tracks of hi-sec empire space would become either low-sec or even abandoned altogether, becoming null. In exchange, a modest number of null systems would gain a CONCORD presence... mostly trade routes, I'm guessing.


This accomplishes nothing except outraging nearly every single group of players.

Ankh wrote:

The close proximity between null and high sec areas would dramatically increase interaction between the two, and the current cosy alliance map would have to be partially redefined.


They're already pretty damn close, and interaction between them is quite high, especially considering most alliances supply the majority of their hub markets with highsec goods. Alliance level production tends to be focused on fleet ships and modules.

Ankh wrote:

CONCORD protected highways into null, lots of new 'rat runs' opening up


the highways already exist. and riskless high value rat runs? doesn't that kind of defeat the whole point of risk versus reward? its only the core mechanic of EVE...
Rek Seven
University of Caille
Gallente Federation
#14 - 2011-12-14 12:38:04 UTC
This game has a map? I that the black screed with the colored dots and the giant text?
DelBoy Trades
Trotter Independent Traders.
Stealth Alliance
#15 - 2011-12-14 12:39:02 UTC
Alot of people will troll as it's unfashionable to agree with posts like this, but I could see this, if executed properly being a refreshing change.

Damn nature, you scary!

Bumblefck
Kerensky Initiatives
#16 - 2011-12-14 12:49:22 UTC
hullo Ankhamasenkpth


how are things in holland and how is the pirate bay party doing

Perfection is a dish best served like wasabi .

Bumble's Space Log

Sinitron
DEATHFUNK
#17 - 2011-12-14 13:08:32 UTC
So basically, Caldari space would become 100% high-sec and everywhere else would be even more dead than it is now.
Tallianna Avenkarde
Pyre of Gods
#18 - 2011-12-14 13:17:45 UTC
The four empires should be devided by low sec faction warfare grounds. Concord should not hold presence there, but the militias can fight for control, where say if ammarian FW guys control it, members of the amarr militia are treated as protected by ammarian 'concord' so their haulers would be safe, but minmitar haulers were completely without protection.

All trade routes should pass through at least 1 lowsec system, but there should be multiple routes, so savy traders can take longer quieter routes, but ballsy ones could take the shorter route, and run the pie gauntlet. This should better distribute the pies, and make more fun for everyone.

People unwilling to risk their freighter through lowsec, could stop one freighter just before the lowsec run, courier their gear through the lowsecs in cloakies, then continue on their merry way.

And a sudden plunge in the sullen swell. Ten fathoms deep on the road to hell.

Xtover
Cold Moon Destruction.
#19 - 2011-12-14 13:27:32 UTC  |  Edited by: Xtover
Shivus Tao wrote:
To this point, a reactive sov system would be great, and would give eve the feeling of actually being alive.

Imagine if large numbers of suicide ganks in a system would lead to concord blockades and temporary sec boosts in that system.

Imagine if mostly unused systems gradually decayed in sec status.

Imagine if nulsec truesec changed based on alliance industry, ratting, and ihub upgrades.




I've been pushing this for years. Sec status on the empire border systems should be dynamic.

Pirate missions should be opened in lowsec, and concord missions to oppose them. They help to raise and lower the sec status of a system but also factor in other things as well (population average, other NPC kills, FW)

The empires need a divide. They are no longer distinct.. everything might as well just be a blob of ~whatever~.

Ever travel from Amarr to Rens?

There are two ways to go. One is short but takes you through lowsec. The other is much longer but is completely hisec.


The Kaap highway needs to be removed.
Ciar Meara
PIE Inc.
Khimi Harar
#20 - 2011-12-14 13:30:38 UTC
A more eve(olving) universe would be nice, to be fair CCP has in the past changed system status and gatelinks so I assume its not totally off the table.

It would be hard to have such a big change as you propose though. I would hope that as the game evolves even more some regions like FW and low sec would get a mechanism that would enhance and/or destroy sec status over a long period of time based on all kinds of meterics/events/incursions/conquest/concord intervention.

- [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow]

123Next pageLast page