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Super capital ships (Wyvern, Nyx, Aeon, Hel, Revenant).

First post
Author
Metal Hunter
The Explorers Club
#1 - 2014-10-30 13:12:59 UTC  |  Edited by: Metal Hunter
Super capital ships (Wyvern, Nyx, Aeon, Hel, Revenant) very expensive ships. Before to buy, construct such ship it is very important to carry out test of this ship personally. A problem that on the test server there is no opportunity to receive or buy such ships. Very much I hope for your support and assistance.
Also isn't present on sale fractional and ded space of modules. These ships don't fitit modules in T2.
EFT can use such programs as. But no program will replace practice.
Allow to buy these ships and modules at stations on the test the server.
Thanks!
P.S.
Sorry, if wrote with mistakes - I used the translator.
CCP Goliath
C C P
C C P Alliance
#2 - 2014-10-30 13:59:27 UTC
Metal Hunter wrote:
Super capital ships (Wyvern, Nyx, Aeon, Hel, Revenant) very expensive ships. Before to buy, construct such ship it is very important to carry out test of this ship personally. A problem that on the test server there is no opportunity to receive or buy such ships. Very much I hope for your support and assistance.
Also isn't present on sale fractional and ded space of modules. These ships don't fitit modules in T2.
EFT can use such programs as. But no program will replace practice.
Allow to buy these ships and modules at stations on the test the server.
Thanks!
P.S.
Sorry, if wrote with mistakes - I used the translator.


The current stance on Supers is, build them yourselves. There are alliances set up to facilitate this, and also people willing to trade for them. Faction and Deadspace modules have been seeded in the past to overwhelmingly negative feedback, but we still put these modules on seed when testing them is needed (note: testing in this sense meaning testing features, not testing ship fits).

CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath

Metal Hunter
The Explorers Club
#3 - 2014-10-30 14:07:18 UTC
These ships too long are under construction. When the ship is ready to that moment the test server will be updated and everything will need to be begun with the beginning.
chaosjj
Doomheim
#4 - 2014-10-30 14:47:18 UTC  |  Edited by: chaosjj
Would it be possible to create a script for the test server that reduces all build times to 1 second or something?
Or a similar script you guys used with the titan skills, where you type something like say "construction" in a channel to complete all your current construction jobs.
CCP Goliath
C C P
C C P Alliance
#5 - 2014-10-30 15:36:39 UTC
Have given my opinion on this before, but will do so again. I'm interested in the notion of a Sisi only implant that allows for a reduction in build time, anchoring time, etc. It's not going to be anything drastic like 99% or 1 second or anything though.

CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath

Kiera Minaris
Federal Navy Academy
Gallente Federation
#6 - 2014-10-30 16:53:39 UTC  |  Edited by: Kiera Minaris
CCP Goliath wrote:
Have given my opinion on this before, but will do so again. I'm interested in the notion of a Sisi only implant that allows for a reduction in build time, anchoring time, etc. It's not going to be anything drastic like 99% or 1 second or anything though.


Let me just place these here for your ease :)

https://forums.eveonline.com/default.aspx?g=posts&m=5049372#post5049372
https://forums.eveonline.com/default.aspx?g=posts&m=5021186#post5021186
Soden Rah
Federal Navy Academy
Gallente Federation
#7 - 2014-10-30 17:14:40 UTC
The basic thing to realise is that while the test server is open for people to try things out on...

It's purpose is for CCP to test new features and bug fixes and to generate good data for that.

Not so that people can work out if they really want a Nyx or an Aeon.

The argument against everyone having easy access to supers [and faction kit] is to be found on the test system's station undock... A giant overlapping ball of titans cos nobody wants to fly anything else.
elitatwo
Zansha Expansion
#8 - 2014-10-30 18:07:30 UTC
Please define "too long".

They used to take somewhat about four weeks to build but if you have an Amarr outpost it takes two weeks.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Cadre Arareb
The Cadre Arareb Foundation
#9 - 2014-10-30 21:08:46 UTC
I was here when all 8 supers were seeded. It was utter chaos. The issue is that so many people are in the rush to get into the next titan or mothership. No other ships were tested on a regular basis. The Cons far outweigh the Pro's.


If anything is to be done, I would say the only fair deal between two sides is to say cut production time in half, but also to prevent mass production of them.

The supers will rise again!

Arronicus
State War Academy
Caldari State
#10 - 2014-10-31 02:51:47 UTC
elitatwo wrote:
Please define "too long".

They used to take somewhat about four weeks to build but if you have an Amarr outpost it takes two weeks.


Definition of too long: Trying to build a supercapital inside of an outpost.

Per the OP though, while no, it is absolutely not 'necessary' that you be able to test a ship before you actually get it, CCP owes nothing to you in this regard, the same with faction modules, CCP will help you out in that if you are building a capital, and the build time goes over testing mirrors, CCP is good about resuming the build job progress to where it should be, provided that you get screenshots of the build installed and in progress, and are patient/polite with them.
Titus Tallang
EVE University
Ivy League
#11 - 2014-11-01 09:29:46 UTC
All the construction components for supercaps are seeded, you just need to complete the final (cook it in a POS) step.

21 days iirc?

Director of Education - EVE University - http://wiki.eveuniversity.org/

Kagura Nikon
Native Freshfood
Minmatar Republic
#12 - 2014-11-01 17:16:22 UTC
Can save you timemr OP. They are BORING like hell and theyare powerful like hell. And there is not enough activity in test server so that you would get the FEEL of one at least ont he normal scenario they are used.

So you are not losing much.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Jenna Olgidar
Golden Goose Industies
#13 - 2014-11-04 14:33:08 UTC
I personally think that removing the sov required to build super/titan mechanic should be removed. though i know its not going anywhere.

So yeah like my post. -Olga

Syrias Bizniz
some random local shitlords
#14 - 2014-11-04 14:55:26 UTC