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LOVE IT/HATE IT/OPINION AFK.... AFK CLOAKING TO BE REMOVED!!!!!!!!!

First post
Author
Persifonne
The Scope
Gallente Federation
#1 - 2014-10-30 08:49:36 UTC
Session: Nullsec, Page 61

"CCP Fozzie - We have said in the past that we want there to be more interesting game play there. AFK
cloaking, however, is an entirely social form of power. To me, it is the equivalent of posting on the
forums until someone stops ratting. It has the same physical impact in many ways. ..."


CAREBEAR BUFF #238 of 2014

When they finally make this game like WoW... peeps just gonna go play WoW instead
Nalha Saldana
Aliastra
Gallente Federation
#2 - 2014-10-30 08:53:00 UTC
If you want to kill me come fight me, not sit and wait until you can kill me without consequences.
Persifonne
The Scope
Gallente Federation
#3 - 2014-10-30 08:55:17 UTC
Nalha Saldana wrote:
If you want to kill me come fight me, not sit and wait until you can kill me without consequences.


I would buuuut... youd just auto warp to safe/log til your BLOP support comes. You really think a nullbear rater miner wants to fight? Lul

NULLBEAR buuuuuffjob
Nalha Saldana
Aliastra
Gallente Federation
#4 - 2014-10-30 09:01:18 UTC
"An eye for an eye leaves the whole world blind"
The same goes for afk cloaking, when we all cloak in each others systems and everyone is ratting in highsec will you be happy?
Antihrist Pripravnik
Cultural Enrichment and Synergy of Diversity
Stain Neurodiverse Democracy
#5 - 2014-10-30 09:17:26 UTC
Well, it's a bit out of context since the further discussion went about covert cynos, which are only in one version of AFK cloaking. AFK cloaking per se doesn't look to be going anywhere in the near future. However, they have discussed (and only in a couple of sentences, so no real or serious feature discussion was involved) the potential hypothetical possibility of maybe taking a look at covert cynos and their use in combination of covert cloaks.
Natural420
State Protectorate
Caldari State
#6 - 2014-10-30 09:23:29 UTC
Persifonne wrote:
When they finally make this game like WoW... peeps just gonna go play WoW instead



This
baltec1
Bat Country
Pandemic Horde
#7 - 2014-10-30 09:30:47 UTC
He didnt say they are removing it.
Almethea
Trans Stellar Express
#8 - 2014-10-30 09:34:54 UTC
all form of AFK something should be quickly removed.

remember the static ice belt? people cant no more 'camp' a belt.

why not work on AFK cloaker asap? there's no reason to allow stay cloaked 23h/day and camp a system.

after i hope they will work on AFK station and AFK ratting.

there's so many thing to fix in eve.... and they fix forum ! GJ! but ok i like it !

CCP Fozzie : AFK cloaking, however, is an entirely social form of power

Robert Caldera
Caldera Trading and Investment
#9 - 2014-10-30 09:40:56 UTC  |  Edited by: Robert Caldera
what does that mean? should someone be able to outsit me in station or POS when I'm cloaked?
I demand autoeject from dock or pos ff after a certain time to prevent afk hiding.

inb4 come siege pos argument: you know its bull****.
baltec1
Bat Country
Pandemic Horde
#10 - 2014-10-30 09:56:42 UTC
Almethea wrote:
all form of AFK something should be quickly removed.

remember the static ice belt? people cant no more 'camp' a belt.

why not work on AFK cloaker asap? there's no reason to allow stay cloaked 23h/day and camp a system.

after i hope they will work on AFK station and AFK ratting.


AFK cloaker. Cant move, cant lock, cant shoot and theres nobody at the controls.

But apparently it can lock down systems for days at a time.
Schmata Bastanold
In Boobiez We Trust
#11 - 2014-10-30 10:02:09 UTC
Sorry but anybody who says being AFK is valid gameplay is an idiot. If you are AFK you are not playing so where's gameplay?

To be honest I'm sure there are means that could be implemented to check if you really are at your keyboard. Usually if you are actively stalking somebody or you gather intel or set trap or anything else that is done under safety of cloak you chat or click d-scan or fly at some direction or warp around or check possible targets info (for ship and/or pilot), etc. There's no need to introduce fuel for cloak or anything like that, that would just make genuine cloaked hunters life more hassle. "Simple" set of UI interaction checks would probably get rid of 99% of AFK "activities" including miners, links, cloakies, ratters you left unattended. Wanna have a longer break? Dock or log off or your ship will deactivate all modules and recall drones to drone bay.

Also AFK cloaking is not the same as AFK ratting or mining or autopiloted hauling. Those ships are exposed out in space and can be probed down, warped to, tackled and killed. You cannot do any of those things to AFK cloaky.

Invalid signature format

baltec1
Bat Country
Pandemic Horde
#12 - 2014-10-30 10:15:20 UTC
Schmata Bastanold wrote:
Sorry but anybody who says being AFK is valid gameplay is an idiot. If you are AFK you are not playing so where's gameplay?

To be honest I'm sure there are means that could be implemented to check if you really are at your keyboard. Usually if you are actively stalking somebody or you gather intel or set trap or anything else that is done under safety of cloak you chat or click d-scan or fly at some direction or warp around or check possible targets info (for ship and/or pilot), etc. There's no need to introduce fuel for cloak or anything like that, that would just make genuine cloaked hunters life more hassle. "Simple" set of UI interaction checks would probably get rid of 99% of AFK "activities" including miners, links, cloakies, ratters you left unattended. Wanna have a longer break? Dock or log off or your ship will deactivate all modules and recall drones to drone bay.

Also AFK cloaking is not the same as AFK ratting or mining or autopiloted hauling. Those ships are exposed out in space and can be probed down, warped to, tackled and killed. You cannot do any of those things to AFK cloaky.


Where exactly is the problem with an AFK cloaker? It literally cant do anything.
Persifonne
The Scope
Gallente Federation
#13 - 2014-10-30 10:19:38 UTC
baltec1 wrote:


Where exactly is the problem with an AFK cloaker? It literally cant do anything.


THE SINGLE WORST OFFENSE (even bannable) IN ALL OF NEW EDEN....

LIMIT BEARS ISK SCORE!

Nullbears cant rat in null..... major probs yo.
Nobax
New Eden Mining Organisation
The Craftsmen
#14 - 2014-10-30 10:20:55 UTC
Make all local like wormhole local...

Problem solved.
Schmata Bastanold
In Boobiez We Trust
#15 - 2014-10-30 10:28:17 UTC  |  Edited by: Schmata Bastanold
Funny thing is: cloakies have impact only in null or in very isolated lowsec systems. Nobody cares about cloaky in hisec.

I guess root of the "problem" is you don't know if he's AFK or not but you know his character is there because local shows him. And I generally don't like the idea of not playing a game being valid way of playing a game. You know, it's hard to play football while shopping or waiting at dentists waiting room.

Personally I don't have problems with cloakies AFK or not because in null I simply don't undock my ratting or mining ships and in lowsec I don't care about anything in local with me except of "can I gank it or not". But I have problem with calling anything done AFK a valid gameplay. And no, training and market don't count, those systems are designed for being AFK.

Invalid signature format

baltec1
Bat Country
Pandemic Horde
#16 - 2014-10-30 10:28:55 UTC
Nobax wrote:
Make all local like wormhole local...

Problem solved.


When CCP does occupational sov and changes the way isk is earned they will get lost in the local list anyway.
TigerXtrm
KarmaFleet
Goonswarm Federation
#17 - 2014-10-30 10:36:26 UTC
Game design 101. Everything needs a counter. The moment some tactic or mechanic can not be countered, you've broken something.

This has nothing to do with 'get a fleet together and protect yourselves' or 'if 1 cloaker can shut down your system you don't deserve to be there'. Both of those points hold truth in a game like EVE.

But the fact of the matter is that a cloaker can not be engaged until the cloaker himself decides to engage. In other words, a cloaked ship can not be countered in any way. That's bad game design at its core and does need to be fixed in some way.

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Kamahl Daikun
State War Academy
Caldari State
#18 - 2014-10-30 10:36:27 UTC
Schmata Bastanold wrote:
Sorry but anybody who says being AFK is valid gameplay is an idiot. If you are AFK you are not playing so where's gameplay?

To be honest I'm sure there are means that could be implemented to check if you really are at your keyboard. Usually if you are actively stalking somebody or you gather intel or set trap or anything else that is done under safety of cloak you chat or click d-scan or fly at some direction or warp around or check possible targets info (for ship and/or pilot), etc. There's no need to introduce fuel for cloak or anything like that, that would just make genuine cloaked hunters life more hassle. "Simple" set of UI interaction checks would probably get rid of 99% of AFK "activities" including miners, links, cloakies, ratters you left unattended. Wanna have a longer break? Dock or log off or your ship will deactivate all modules and recall drones to drone bay.

Also AFK cloaking is not the same as AFK ratting or mining or autopiloted hauling. Those ships are exposed out in space and can be probed down, warped to, tackled and killed. You cannot do any of those things to AFK cloaky.


Regarding AFK Cloaking, in a way, I can (partially) see the point of it. In another way, there's no real problem with it.

Giving your enemy the false impression of a presence is a tactic. So is spoofing your numbers or strategy. Also, afk cloaking doesn't really...affect anything. It's literally just +1 in Local. No one who's smart enough to fit a cloak is too dumb to hop belts looking for you. If you're ratting in null, you're either in a belt or anom. It's not that hard to find you. If a good amount of time passes and nothing happens, it's (mostly) safe to assume that person is actually AFK.
Then again, regardless, it's nullsec and you should be prepared anyway.

On the topic of AFK not being a valid form of gameplay, you're an idiot. Not everything needs to be mentally, physically, and sexually involved in this game. I'm sure mining needs some changes but I don't want a ******* hacking mini-game on every cycle. Much like I don't want to solve a puzzle to initiate warp drive. Not everything needs to be that involved.

tl;dr i dont see the problem stop being bad
Robert Caldera
Caldera Trading and Investment
#19 - 2014-10-30 10:39:21 UTC
Schmata Bastanold wrote:
Sorry but anybody who says being AFK is valid gameplay is an idiot. If you are AFK you are not playing so where's gameplay?


I say someone who doesnt understand how being afk is part of the gameplay is an idiot.
When I enter local all bears hide in station. Now I have 2 options, leaving system and going afk or semi-afk (reading forums). While I am watching TV or bang my gf the bears seeing me in local are forced either to come out ratting with me in local or stop playing (leaving system is too much for many as it involves using a gate), which possibly puts me into comfortable position of finding a bear in belt 2h later which I can pewpew I couldnt before thanks to local. You see how being afk is part of gameplay now?

local works fine both ways, for bears safety and for the attacker too (stalking, psychological warfare).
Jade Blackwind
#20 - 2014-10-30 10:40:44 UTC
AFK cloaking is not to be removed, contrary to the OP. However, in the past CCP did express the desire to do something with local as an intel tool. So, perhaps, one day we'll see the end of the "social power" of the AFK cloakers once and for all - but not the way the nullsec bot aspirants expect...




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