These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

My suggestions are the best in the world: - Create a universal PvP system ability

First post
Author
RAND0M MORPH
University of Caille
Gallente Federation
#81 - 2011-12-14 02:20:02 UTC
RubyPorto wrote:
RAND0M MORPH wrote:
Please dont post stuff that is already been answered. Read the thread before you post.


The post right above you, in fact.


Because you can keep your security status in lowsec when you pvp.

You're a noob dude, just go afk in Jita or post valid and coherent reasons.

Once again for the trillionth time:

Dont want it? Dont use it.
RubyPorto
RubysRhymes
#82 - 2011-12-14 02:23:41 UTC
RAND0M MORPH wrote:
RubyPorto wrote:
RAND0M MORPH wrote:
Please dont post stuff that is already been answered. Read the thread before you post.


The post right above you, in fact.


Because you can keep your security status in lowsec when you pvp.

You're a noob dude, just go afk in Jita or post valid and coherent reasons.

Once again for the trillionth time:

Dont want it? Dont use it.


Hunt Pirates or get aggroed first. Form Spider Wardecced Corps for many-sided PvP.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

RAND0M MORPH
University of Caille
Gallente Federation
#83 - 2011-12-14 02:30:31 UTC
RubyPorto wrote:
RAND0M MORPH wrote:
RubyPorto wrote:
RAND0M MORPH wrote:
Please dont post stuff that is already been answered. Read the thread before you post.


The post right above you, in fact.


Because you can keep your security status in lowsec when you pvp.

You're a noob dude, just go afk in Jita or post valid and coherent reasons.

Once again for the trillionth time:

Dont want it? Dont use it.


Hunt Pirates or get aggroed first. Form Spider Wardecced Corps for many-sided PvP.



Im not gonna be arguing with you since you cant come up with good arguments and all you're doing is "no you're wrong" basically.


The implementation of this feature wont affect you nor your station spinning.
You dont want it? Dont use it.

Theres no reason in denying it, except from a DEV point of view if applicable.
RubyPorto
RubysRhymes
#84 - 2011-12-14 02:35:36 UTC
RAND0M MORPH wrote:


Im not gonna be arguing with you since you cant come up with good arguments and all you're doing is "no you're wrong and here's the myriad reasons why" basically.


Fixed for you. Everyone but you and your Sock Puppet has come out against your idea. You have essentially copied and pasted your responses repeatedly without meaningfully addressing any of the arguments presented in said dissenting responses.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Katie Frost
Ministry of War
Amarr Empire
#85 - 2011-12-14 02:58:46 UTC
RAND0M MORPH wrote:
Dont want it? Dont use it.


I can understand where you are coming from and yes, you are correct - there has been no DEV replies to this topic regarding the resources required to implement this feature. However, you seem to be under the impression that if something suits your gameplay and will have little effect on others, that this should be implemented immediately. The above-quoted justification for your stance is simply inadequate and will not be taken seriously by other players, let alone the DEV team.

What you have to consider is the broader perspective of your idea and although it seems that it won't affect anybody but those bored hi-sec PvPers who want to have a piece of 0.0 in hi-sec, that will simply not be the case. If your idea had no effect on anything else, I wouldn't be posting here and neither would a range of other people who unfortunately disagree with you.

Putting in a hi-sec PvP feature that is tantamount to what is already there in 0.0 and low sec will affect the distribution of players in EvE and again in my opinion will further distance already deserted low-sec and 0.0 away from hi-sec that has ~80% of the player base sitting in it. This is not the way to go about a game in which such a vast amount of space is reserved to low-sec and 0.0.
RAND0M MORPH
University of Caille
Gallente Federation
#86 - 2011-12-14 06:12:00 UTC
Katie Frost wrote:
RAND0M MORPH wrote:
Dont want it? Dont use it.


I can understand where you are coming from and yes, you are correct - there has been no DEV replies to this topic regarding the resources required to implement this feature. However, you seem to be under the impression that if something suits your gameplay and will have little effect on others, that this should be implemented immediately. The above-quoted justification for your stance is simply inadequate and will not be taken seriously by other players, let alone the DEV team.

What you have to consider is the broader perspective of your idea and although it seems that it won't affect anybody but those bored hi-sec PvPers who want to have a piece of 0.0 in hi-sec, that will simply not be the case. If your idea had no effect on anything else, I wouldn't be posting here and neither would a range of other people who unfortunately disagree with you.

Putting in a hi-sec PvP feature that is tantamount to what is already there in 0.0 and low sec will affect the distribution of players in EvE and again in my opinion will further distance already deserted low-sec and 0.0 away from hi-sec that has ~80% of the player base sitting in it. This is not the way to go about a game in which such a vast amount of space is reserved to low-sec and 0.0.


Finally, for the first time someone in this thread came up with a valid reason that justifies his decision on saying no to this feature.

However that is one thing I that should be thought about, the real consequences.

From your point of view players would desert even more lowsec and 0.0, but from my point of view it is deserted cause players in highsec dont wanna "risk" going to 0.0, lowsec YET.
Everyone has the same excuse of: "Im still not ready"

That "risk" and "still not ready" is caused by the fear of the unknown, they dont know what pvp looks like, how is it out there. Before incursions a huge quantity of players didnt even know what a fleet with logistics looked like. Now people have much more sense of what a fleet can look like and how things work (movement, broadcasts, overview, etc etc )

In my opinion (and theres barely one time that Im wrong, Im in the 20% most intelligent people in us group, not kidding), this feature would give a much closer feeling to what pvp can look like out there.

Breaking that fear and lighting up that unknown will cause the players to feel comfortable enough to leave highsec and join a 0.0 corp for the real thing.

RubyPorto
RubysRhymes
#87 - 2011-12-14 06:59:47 UTC  |  Edited by: RubyPorto
Forum Eat POST Forum Monster HUNGRY! FORUM MONSTER LEAVE QUOTE ALONE INSTEAD


So, tl;don't want to type again:

IF this idea got people over the "I'm Not Readies," I'd think it would be some steps closer to becoming good. I don't think it will, the "I'm not readies" would probably just transfer to the tickbox.

Even if it did, I think it would infringe too much on other elements of Eve that already need a lot of love.

Finally, The types of fights you get probably wouldn't be the types you're expecting. Unless all of my corp joins this, I wouldn't join fleets of randoms to pew with. That's a recipe for death. Unless you want organized sides (in which case, there are other available options).


and a postscript

Telling someone you're smart neither makes them think you are smart nor does it endeer you to them. Typing skill has been shown in several studies to affect people perception of you.

and a post postscript

Seriously forums, it really looked like you posted this, so I went off to a different thread and lost my clipboard copy of the original version of this post.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Katie Frost
Ministry of War
Amarr Empire
#88 - 2011-12-14 22:05:46 UTC
RAND0M MORPH wrote:

From your point of view players would desert even more lowsec and 0.0, but from my point of view it is deserted cause players in highsec dont wanna "risk" going to 0.0, lowsec YET.
Everyone has the same excuse of: "Im still not ready"

That "risk" and "still not ready" is caused by the fear of the unknown, they dont know what pvp looks like, how is it out there. Before incursions a huge quantity of players didnt even know what a fleet with logistics looked like. Now people have much more sense of what a fleet can look like and how things work (movement, broadcasts, overview, etc etc )

Breaking that fear and lighting up that unknown will cause the players to feel comfortable enough to leave highsec and join a 0.0 corp for the real thing.


As I said, I can understand your point of view - I just don't think I can agree with it.

If people are "not ready" to break into low-sec or 0.0 - they can commence by joining the already established mechanics for them to access PvP in hi-sec: FW, RvB, wardecs. These three activities alone would bridge them to low-sec and 0.0 PvP much more effectively than your idea, as it would give them a taste of solo, small-fleet and blob PvP.

If we provide new players with too many options to PvP in hi-sec, they will simply become more entrenched. After all, why would you want to leave hi-sec, when everything that is found in low-sec and 0.0 can now be accessed in hi-sec with a much lower penalty. Low sec makes you lose sec-status, there are gate guns, pirates, lack of resources... 0.0 has bubbles that can kill your pod, large alliance fleets and no access to easy ship replacement.

More work needs to be put into low-sec and 0.0 to make these areas more attractive to new/existing players. I am afraid that adding content to hi-sec is not the best way to go about it - if in fact the purpose of your proposal was to bridge this gap.
iCaldari
QWERTY ASDFG
#89 - 2011-12-16 09:45:42 UTC
i wish
Obsidiana
Atrament Inc.
#90 - 2011-12-16 20:15:21 UTC
Mutual, perma, multi-corp wardecs would be the next best thing. Or the Red vs. Blue thing.
Spork Witch
The Scope
Gallente Federation
#91 - 2011-12-16 20:22:08 UTC
Down-vote.

We have corps, alliances, and wardecs. We have factional warfare for individuals, corps, and I think I read it got / is getting extended to alliances.

There is no point to this system.

Furthermore, if you want to be KOS to anyone, just start shooting people, you'll get there eventually.

Finally, there's also this awesome KOS location where anyone can kill anyone without penalty: it's called nullsec. It exists for a reason.
THXBYE
Elite War Squad
#92 - 2011-12-28 01:56:43 UTC
Spork Witch wrote:
Down-vote.

We have corps, alliances, and wardecs. We have factional warfare for individuals, corps, and I think I read it got / is getting extended to alliances.

There is no point to this system.

Furthermore, if you want to be KOS to anyone, just start shooting people, you'll get there eventually.

Finally, there's also this awesome KOS location where anyone can kill anyone without penalty: it's called nullsec. It exists for a reason.


This has nothing to do with corps wardecs, this is personal option.

Try to understand. If you never played wow, go play it for a bit and try this kind of system, then let me know.

People often dont have an idea of whats being suggested and comment retardedly, lol its hilarious.

Universal PvP System Mode: ..default.aspx?g=posts&t=38634 In Game Laws, Fines and Taxes: ..default.aspx?g=posts&t=36124 Stations and NPC Services Costs: ..default.aspx?g=posts&t=39038

Tenris Anis
Schattenengel Clan
#93 - 2011-12-28 03:11:01 UTC  |  Edited by: Tenris Anis
Alara IonStorm wrote:
I like it. Your attackable to anyone who has this option. Get to know people who do it, form up fleets from chat channels and such. Turn it on some days off the next and just go out a hunt with friends from time to time.

It would be fun.


You mean like faction warfare?

RAND0M MORPH wrote:

From your point of view players would desert even more lowsec and 0.0, but from my point of view it is deserted cause players in highsec dont wanna "risk" going to 0.0, lowsec YET.
Everyone has the same excuse of: "Im still not ready"

That "risk" and "still not ready" is caused by the fear of the unknown, they dont know what pvp looks like, how is it out there. Before incursions a huge quantity of players didnt even know what a fleet with logistics looked like. Now people have much more sense of what a fleet can look like and how things work (movement, broadcasts, overview, etc etc )

In my opinion (and theres barely one time that Im wrong, Im in the 20% most intelligent people in us group, not kidding), this feature would give a much closer feeling to what pvp can look like out there.

Breaking that fear and lighting up that unknown will cause the players to feel comfortable enough to leave highsec and join a 0.0 corp for the real thing.



If you want that risk free pvp, join red vs blue and learn some basics. Actually it can be even fun if you just join for the lolz.

Remove insurance.

Grey Azorria
Federation Industries
#94 - 2011-12-28 03:54:21 UTC
Alara IonStorm wrote:
I like it. Your attackable to anyone who has this option. Get to know people who do it, form up fleets from chat channels and such. Turn it on some days off the next and just go out a hunt with friends from time to time.

It would be fun.


It is fun...

...It is also called RvB which, contrary to popular belief, is not just n00bs in frigs Blink

Do not argue with an idiot. He will drag you down to his level and beat you with experience.

Sometimes when I post, I look at my sig and wish that I'd follow my own god damned advice.

THXBYE
Elite War Squad
#95 - 2011-12-28 09:00:53 UTC
Tenris Anis wrote:
Alara IonStorm wrote:
I like it. Your attackable to anyone who has this option. Get to know people who do it, form up fleets from chat channels and such. Turn it on some days off the next and just go out a hunt with friends from time to time.

It would be fun.


You mean like faction warfare?

RAND0M MORPH wrote:

From your point of view players would desert even more lowsec and 0.0, but from my point of view it is deserted cause players in highsec dont wanna "risk" going to 0.0, lowsec YET.
Everyone has the same excuse of: "Im still not ready"

That "risk" and "still not ready" is caused by the fear of the unknown, they dont know what pvp looks like, how is it out there. Before incursions a huge quantity of players didnt even know what a fleet with logistics looked like. Now people have much more sense of what a fleet can look like and how things work (movement, broadcasts, overview, etc etc )

In my opinion (and theres barely one time that Im wrong, Im in the 20% most intelligent people in us group, not kidding), this feature would give a much closer feeling to what pvp can look like out there.

Breaking that fear and lighting up that unknown will cause the players to feel comfortable enough to leave highsec and join a 0.0 corp for the real thing.



If you want that risk free pvp, join red vs blue and learn some basics. Actually it can be even fun if you just join for the lolz.


Both of you are retardeds.

You have no idea what you're talking about.

THIS HAS NOTHING TO DO WITH WARS BETWEEN 2 CORPS WHATSOEVER.

Got that part?

Now THIS HAS NOTHING TO DO WITH FACTION WARS.

Got that part too?

Id like to see you in amarr faction and coming to jita and stay outside the station chilling.

If you have no clue about what this is, or how it feels to do it, then dont post.
Just go spin your ship to the station as you always do.

Universal PvP System Mode: ..default.aspx?g=posts&t=38634 In Game Laws, Fines and Taxes: ..default.aspx?g=posts&t=36124 Stations and NPC Services Costs: ..default.aspx?g=posts&t=39038

RubyPorto
RubysRhymes
#96 - 2011-12-28 10:05:30 UTC
THXBYE wrote:

Id like to see you in amarr faction and coming to jita and stay outside the station chilling.

If you have no clue about what this is, or how it feels to do it, then dont post.
Just go spin your ship to the station as you always do.


And you know all about Faction Warfare mechanics. (ProTip: Amarr Empire and Caldari State are allies. You can go into that high security space with no fear of police intervention).


RvB are corps in name only. They (and FW) are the closest thing Eve will ever have to battlefields in WoW. And you have yet to come up with a convincing reason why we need WoW battlefields in Eve. If you want WoW battlefields, WoW is >>>>>> thataway.

Now your goal of helping people get over "notreadyitis" is a good one, you just have failed to convince anyone that your idea would accomplish that goal.

That you are continually abrasive, rude, and arrogant doesn't help your cause at all either.

You're trying to change things, You have the burden to prove it's a good idea.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Tippia
Sunshine and Lollipops
#97 - 2011-12-28 10:13:46 UTC  |  Edited by: Tippia
Already covered by a multitude of existing mechanics.
The people who are currently choosing not to make use of those options will just choose not to make use of this option as well.

Adds nothing — not needed.
THXBYE
Elite War Squad
#98 - 2011-12-28 12:26:05 UTC  |  Edited by: CCP Navigator
Tippia wrote:
Already covered by a multitude of existing mechanics.
The people who are currently choosing not to make use of those options will just choose not to make use of this option as well.

Adds nothing — not needed.


Where is that multitude that I cant see ??
Jet can?? Is that what you call pvp?? LOL .. gtfo

RvB? Already answered many times just look at post above.
Faction? Already answered as well, you cant fly anywhere you want with faction and then again its GROUPS of people against its others, I dont wanna be part of any group.


Then again, people that play/played wow knows what this is. And how it feels being a "Villain" and attack anyone anywhere, or being attacked no matter what level you are, (in eve no matter how many sp or ship you got).

Its a VERY exciting way of playing the game. Especially when youre done with the tuturial and reach 40mil sp.


EDIT: Forgot to paste the answer to ruby before copy/pasted this second one and now its gone, but basically it said all that it was said already about RvB:

RvB? I dont want to join any corp thank you. And I dont wanna know who is my enemy until I see him in local.
RvB was created ESPECIALLY because of the lack of pvp situations, why not just fix it with a decent game mechanic instead?

2 corps against each other, each corp has 20 members (imagine), with this option your enemies will be TWICE the ones you have in rvb, because everyone is a valid target.

Standings will have a place in highsec.
You will still have your corp and a **** ton of enemies or friends.


This universal PvP system is the ONLY way you can call real PvP in highsec, otherwise go to 0.0,
Which this would help people to have a notion of.

Universal PvP System Mode: ..default.aspx?g=posts&t=38634 In Game Laws, Fines and Taxes: ..default.aspx?g=posts&t=36124 Stations and NPC Services Costs: ..default.aspx?g=posts&t=39038

Tippia
Sunshine and Lollipops
#99 - 2011-12-28 13:21:26 UTC
THXBYE wrote:
Where is that multitude that I cant see ??
Already listed. Just because you don't want to use them doesn't mean they don't exist, and their existence (and people's unwillingness to use them) shows that your idea is not needed, nor will it do what you want it to do.
Quote:
This is a style of living and an option, its NOT a change, where the **** do you see any change by ADDING this? Dumbass
Where the hell did you see any mention of a change, ********? Learn to read you bloody idiot. You said it yourself: adding this changes nothing, therefore it is a moronic idea that does absolutely nothing. STFU and stop trolling you spaz.

See how that works? Keep the insults and straw men up, and your inability to discuss and defend your idea just shows even more. The fact remains: what you're asking for already exists.
Quote:
This universal PvP system is the ONLY way you can call real PvP in highsec, otherwise go to 0.0
Again, what you're asking for already exists and is already not used. No-one would use your option.

You've failed to explain how your suggestion will add anything of any value to anyone who's interested; you've failed to explained why your suggestion is needed; you've failed to explain what it fixes; you've failed to explain why existing solutions are insufficient; you've failed to explain what need it satisfies.

In essence: you're addressing a complete non-issue.
THXBYE
Elite War Squad
#100 - 2011-12-28 13:36:04 UTC  |  Edited by: THXBYE
Tippia wrote:
THXBYE wrote:
Where is that multitude that I cant see ??
Already listed. Just because you don't want to use them doesn't mean they don't exist, and their existence (and people's unwillingness to use them) shows that your idea is not needed, nor will it do what you want it to do..


Im not gonna argue with idiots that cant understand or answer along the same lines.

All the pvp mechanics already mentioned in this thread, I answered to them all explaining how it was totally different from this, you seem to not want to read them and simply just throw "No you're wrong" comments.

RvB - I dont wanna join any corp, also no teams or groups to belong to.
Faction Warfare - I wanna be free and a "villain" everyone against everyone, no teams. Also wanna ride free and go anywhere at anytime.
Can jet - If you think this is pvp gtfo and go play pokemon.


What this changes? Nothing, it wont affect those that do not want to participate.
What this adds? A LOT. In between:
- An extremely exciting play experience.
- A huge amount of real pvp opportunities
- A meaning to standings in highsec

Universal PvP System Mode: ..default.aspx?g=posts&t=38634 In Game Laws, Fines and Taxes: ..default.aspx?g=posts&t=36124 Stations and NPC Services Costs: ..default.aspx?g=posts&t=39038