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New and busted vs old hotness.

Author
WhyYouHeffToBeMad IsOnlyGame
#41 - 2014-10-21 13:50:59 UTC  |  Edited by: WhyYouHeffToBeMad IsOnlyGame
Solecist Project wrote:
they brought back engine trails.

current engine thrust trails are vastly inferior to the old ones due to the fact that they are cylindrical and remain fixed in relation to the ship. the old ones were somewhat more real and when you warp you'd clearly see the trails pointing out that your ship is warping in a slightly different angle than where your ship was going prior to entering warp.

Everything's a game if you make it one - Uriel Paradisi Anteovnuecci

CCP: Continously Crying Playerbase - Frostys Virpio

Ruskarn Andedare
Lion Investments
#42 - 2014-10-21 17:16:31 UTC
+1 to more immersive stuff - EVE needs more wierd and whacky, more WTF??? moments.

More fluff, less efficient austerity
Yolandar
CSR Strategic Reserves
Citizen's Star Republic
#43 - 2014-10-22 02:04:30 UTC
+1

I miss the old stuff, and I never even got to see it Sad
Thx for the pics OP! Big smile

I got into Eve cause I always loved looking up at stars and wondered what it be like to actually see them from space. Out in the country where I live you lose count at thousands. Can even see the webs of the galaxies, and the meteor showers during the lunar eclipse were stellar.

Maybe it could be a game setting, set graphics option to "freakin awesome" (instead of "pew-pew faster"). Can always it change back.


I do like the look of some of the planets and moons, big thanks to ccp for spending some time on those.
Erin Crawford
#44 - 2014-10-22 09:01:43 UTC
DeMichael Crimson wrote:
Obsidian Hawk wrote:
Hyperbole Nexuse - new and busted

Old Hotness - hyperbole nexes.



Lord Bastion New and busted

Old Hotness - Lord Bastion

So what ever happened to these unique environments? It's places like this that existed around eve that convinced a lot of people to go on an adventure. To find these places and see what was there. A lot of beauty that came with EvE has disappeared. She is capable of getting her beauty back, but why wont anyone help her I would rather ship spin at some of the old and busted places with the beautiful environments than in a plain and boring station.

/Free the Gallente Quafe station

I agree, those sites were awe-inspiring eye-candy which helped make Eve excellent. CCP probably removed them since most of them were mission based, mainly Cosmos.

I should have taken more screen shots while running them. Actually, I wish I had made some FRAPS videos while running those sites. They were mesmerizing, totally alive with ambiance.

My collection :

Guild Wars (1 of 4)

Lord Manel's Mansion

Lord Manel's Mansion - Different View

Asteroid Station

Another Asteroid Station

Recon (3 of 3) Toxic Cloud

Lord Bastion

The Hyperbole Nexus

Red Rock Outpost

Serpentis Science Lab

Spatial Rift To Aether Drone Queen

They even had some cool things show up unexpectedly, such as :

Black Monolith

Warning Sign

This Space For Rent (Quafe Sign)


DMC


Although the visuals seem a bit old they still look amazing!

Pity CCP has not only removed the more 'wondrous' elements of the universe, but it seems that they haven't even replaced it with something else or even added anything new at all - looks like the process has simply watered the environment down to make it blander... Maybe that's the intention - to make space seem more empty and cold..?

"Those who talk don’t know. Those who know don’t talk. "

Ruskarn Andedare
Lion Investments
#45 - 2014-10-22 12:10:57 UTC
WhyYouHeffToBeMad IsOnlyGame wrote:
Solecist Project wrote:
they brought back engine trails.

current engine thrust trails are vastly inferior to the old ones due to the fact that they are cylindrical and remain fixed in relation to the ship. the old ones were somewhat more real and when you warp you'd clearly see the trails pointing out that your ship is warping in a slightly different angle than where your ship was going prior to entering warp.


Actually they don't remain fixed - try making sharp turns in a fast ship
Reactoni Mishi
Hedion University
Amarr Empire
#46 - 2014-10-22 19:21:45 UTC  |  Edited by: Reactoni Mishi
One of the things I miss terribly from the beginning (2004) is a sense that there is a frontier available to explore.

We used to load up a couple of Iteron 5's with a cruiser escort and go 10 or 20 jumps into null- fill the industrials with ore. And then we'd drag ourselves back to high sec. Sometimes fighting our way... sometimes losing ships. But sometimes we came out rich.

There isn't really any outlet for true exploration into places that have little or no traffic. There's nothing unknown, interesting, or new. Everything is more or less populated and guarded by someone. Very few high sec areas are out of the way now. Low sec is useless for anything but pirate pew pew and pos operations. Null is owned, bottled, and completely controlled by large power blocks- who are not interested in small corps PVP or industrial related.

Everything is megasized. There's no room for the fast, agile, small corps outside of a few limited areas. W-Space is jacked. Spawned belts don't need to be scanned.

EVE didn't go easy-mode. It went mega-mode. It became absurd.

The sense of vastness is gone. All washed away by a stats hungry population chasing killboard stats, isk, or metagaming thrill.

Shrug.....
Herzog Wolfhammer
Sigma Special Tactics Group
#47 - 2014-10-22 19:57:55 UTC
Reactoni Mishi wrote:
One of the things I miss terribly from the beginning (2004) is a sense that there is a frontier available to explore.

We used to load up a couple of Iteron 5's with a cruiser escort and go 10 or 20 jumps into null- fill the industrials with ore. And then we'd drag ourselves back to high sec. Sometimes fighting our way... sometimes losing ships. But sometimes we came out rich.

There isn't really any outlet for true exploration into places that have little or no traffic. There's nothing unknown, interesting, or new. Everything is more or less populated and guarded by someone. Very few high sec areas are out of the way now. Low sec is useless for anything but pirate pew pew and pos operations. Null is owned, bottled, and completely controlled by large power blocks- who are not interested in small corps PVP or industrial related.

Everything is megasized. There's no room for the fast, agile, small corps outside of a few limited areas. W-Space is jacked. Spawned belts don't need to be scanned.

EVE didn't go easy-mode. It went mega-mode. It became absurd.

The sense of vastness is gone. All washed away by a stats hungry population chasing killboard stats, isk, or metagaming thrill.

Shrug.....




Go back to Eve Online.

Oh wait.

Bring back DEEEEP Space!

WhyYouHeffToBeMad IsOnlyGame
#48 - 2014-10-26 15:23:38 UTC  |  Edited by: WhyYouHeffToBeMad IsOnlyGame
think back to 2005...

back when Minmatar ships had REAL RUST.
the vagabond was a pirate undead zombie dragon and not a nice and shiny dragon.
back then people feared the very sight of a rupture because it looked like a ghost pirate ship.

turrets were bigger on a rifter back then.
back when the wolf had turret slots near the middle of the ship.

and ishtars were FUK'N HAPPY!

Everything's a game if you make it one - Uriel Paradisi Anteovnuecci

CCP: Continously Crying Playerbase - Frostys Virpio

Mixu Paatelainen
Eve Refinery
#49 - 2014-10-26 17:55:34 UTC
Reactoni Mishi wrote:
One of the things I miss terribly from the beginning (2004) is a sense that there is a frontier available to explore.

We used to load up a couple of Iteron 5's with a cruiser escort and go 10 or 20 jumps into null- fill the industrials with ore. And then we'd drag ourselves back to high sec. Sometimes fighting our way... sometimes losing ships. But sometimes we came out rich.

There isn't really any outlet for true exploration into places that have little or no traffic. There's nothing unknown, interesting, or new. Everything is more or less populated and guarded by someone. Very few high sec areas are out of the way now. Low sec is useless for anything but pirate pew pew and pos operations. Null is owned, bottled, and completely controlled by large power blocks- who are not interested in small corps PVP or industrial related.

Everything is megasized. There's no room for the fast, agile, small corps outside of a few limited areas. W-Space is jacked. Spawned belts don't need to be scanned.

EVE didn't go easy-mode. It went mega-mode. It became absurd.

The sense of vastness is gone. All washed away by a stats hungry population chasing killboard stats, isk, or metagaming thrill.

Shrug.....


Read this, felt sad :(
Obsidian Hawk
RONA Midgard Academy
#50 - 2014-10-27 02:51:40 UTC
I'm working on a long winded immersion proposal ranging from simple things that can be done in the art dept to more complex things.

it's going to be long road to bring immersion back but we can do it.

Why Can't I have a picture signature.

Also please support graphical immersion, bring back the art that brought people to EvE online originaly.

Herzog Wolfhammer
Sigma Special Tactics Group
#51 - 2014-10-28 17:25:40 UTC
Obsidian Hawk wrote:
I'm working on a long winded immersion proposal ranging from simple things that can be done in the art dept to more complex things.

it's going to be long road to bring immersion back but we can do it.




Seems like the only "immersion" we get now is bored nullsec cartel members "burning" highsec and ganking AFK haulers. And the only people outside of the ganker and gankee who know about it are the ones who read about it in the forums and do a few eye rolls.


There are times though when some players do something good for immersion. Some of those players who were involved in the Sansha live events back when they were live events are still out there doing things. Not as many as there used to be (like 2 or 3 now).


Bring back DEEEEP Space!

WhyYouHeffToBeMad IsOnlyGame
#52 - 2014-10-29 05:23:23 UTC
Mixu Paatelainen wrote:
Reactoni Mishi wrote:
One of the things I miss terribly from the beginning (2004) is a sense that there is a frontier available to explore.

We used to load up a couple of Iteron 5's with a cruiser escort and go 10 or 20 jumps into null- fill the industrials with ore. And then we'd drag ourselves back to high sec. Sometimes fighting our way... sometimes losing ships. But sometimes we came out rich.

There isn't really any outlet for true exploration into places that have little or no traffic. There's nothing unknown, interesting, or new. Everything is more or less populated and guarded by someone. Very few high sec areas are out of the way now. Low sec is useless for anything but pirate pew pew and pos operations. Null is owned, bottled, and completely controlled by large power blocks- who are not interested in small corps PVP or industrial related.

Everything is megasized. There's no room for the fast, agile, small corps outside of a few limited areas. W-Space is jacked. Spawned belts don't need to be scanned.

EVE didn't go easy-mode. It went mega-mode. It became absurd.

The sense of vastness is gone. All washed away by a stats hungry population chasing killboard stats, isk, or metagaming thrill.

Shrug.....


Read this, felt sad :(

so am I. this guy knows nothing about what he's talking about. why do people have to be so bad??

Everything's a game if you make it one - Uriel Paradisi Anteovnuecci

CCP: Continously Crying Playerbase - Frostys Virpio

WhyYouHeffToBeMad IsOnlyGame
#53 - 2014-11-16 13:04:24 UTC
I can't shake the feeling that the Incursus variants are a missed shot...(couldn't think of a better term)

Everything's a game if you make it one - Uriel Paradisi Anteovnuecci

CCP: Continously Crying Playerbase - Frostys Virpio

Mag's
Azn Empire
#54 - 2014-11-16 13:15:52 UTC
Speaking of old vs new. Do you recall the old Helios based on the Maulus hull. It was beautiful. Then they said because of tiers, they needed to change it to the Imicus hull and it became ugly as sin.

As tiers now mean nothing, please change it back to the Maulus hull. So I can fly one again.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Obsidian Hawk
RONA Midgard Academy
#55 - 2014-11-16 22:03:40 UTC
Mag's wrote:
Speaking of old vs new. Do you recall the old Helios based on the Maulus hull. It was beautiful. Then they said because of tiers, they needed to change it to the Imicus hull and it became ugly as sin.

As tiers now mean nothing, please change it back to the Maulus hull. So I can fly one again.



They should switch the keres and helios hulls. The Keres hull looks more like an exploration ship than the helios does now.

Why Can't I have a picture signature.

Also please support graphical immersion, bring back the art that brought people to EvE online originaly.

Yourmoney Mywallet
Doomheim
#56 - 2014-11-17 10:24:33 UTC  |  Edited by: Yourmoney Mywallet
Since I can only fly Gallente ships I occasionally find myself in a Helios.

I find myself with an icky feeling every time I step out of it and it's not because of the pod goo!X

Edit: grrr!
MidnightWyvern
Fukamichi Corporation
SAYR Galactic
#57 - 2014-11-17 13:46:50 UTC  |  Edited by: MidnightWyvern
Herzog Wolfhammer wrote:
Obsidian Hawk wrote:
The other major lroblem is the game is run by the 0.0 people. They dont care about anything in the game as long as it doesnt affect their ability to rat in supers. But their csm members keep getting voted in.

Brimg back immersion!




I would not put that entirely on the denizens of nullsec though.

The root of the problem is the obsession with ISK or stats (or both). Anything new to the game that is not directly and with laserbeam focus fueling the min/maxer tendency to improve ISK or stats is demonized and denigrated with the usual rage about the game catering to carebears, going the way of WoW, etc. Everything to these people is "muh stats".

And if their influence could be accounted for, I would not say they entirely win. Certainly the graphics of the game ship-wise have improved, though the "feel" of space suffered somewhat.

Ship trails for example was something a lot of players, even the "muh stats/ISK" crowd wanted, so it's not all one-sided.

Few people will cheer the removal of the Pleasure Hubs. I don't know what SJW (old school religionist or modern day misandrist) move caused that to happen.

Meanwhile, that old trailer of the capsuleer exiting his pod with the narrative saying something like "sometimes you have to do things yourself" (paraphrasing here) is gone, because the min/max crowd screamed about space Barbie. The depth of that and the potential is gone.

And finally, the chronicles, which added further depth to the game, are fewer and far between. The live events are now scheduled, planned and canned, and more about stats than backstory.

Yeah better times are behind us. These days I'm reading the works of Poe rather than playing. I was here for the science fiction (Poe actually and in great detail has a story describing a moon flight using a balloon that I could not put down) but I fear I may leave sooner than later in disappointment.

If all I wanted was a game, or a scoreboard, I would have played something else for 8 years.

This I actually agree with.

Part of the reason people always call this game Excel in Space these days is because that's kind of what it is.

The only problem is that enough of the community is consistently conveying to CCP that that is indeed what they want.

I mean, sometimes I feel like I'm the only person that went to go see EVE when I first got into the game. I'd seen screenshots, but I really wanted to see it with my own eyes. I even flew back out to a University station, bought Anchoring and a Secure Container, and then flew back to put one farther out than all the others I could see.

I don't agree that CCP is killing the game, but I do agree that the focus in recent years has been entirely on game mechanics and balance that seems to have come at the expense of what I guess I would call the "magic". I'm not surprised that that was a reaction to what happened in 2011, but I wish CCP would go back to doing some of the cool stuff they did before then.

Hell, I'm still hoping to see Walking-in-Stations someday, and imagine having that feature with a nice big window in the central hub of a station looking out onto some of the beautiful scenery like in the OP. Watching ships undock and warp off with that slick new warp effect.

Ship balance is all fine and good, but I want to feel like going on a long trip around New Eden again just to see the sights.

EDIT: I somehow missed the part about the Chronicles.

CCP has been saying that they don't want Chronicles anymore because they want the story to be present in the game rather than requiring you to go to their website to read about it. If you look at what they've said so far about Rhea, the discovery of Thera, the shattered wormholes, the Sleepers coming into New Eden, and all the other elements won't be explained in blogs or have Chronicles written about them.

Rather, you'll have to read the in-game news reports or go and experience them for yourself. I see that as a step forward, honestly, a way to make New Eden feel more real and alive.

Rattati Senpai noticed us! See you in the next FPS!

Alts: Saray Wyvern, Mobius Wyvern (Dust 514)

Bagrat Skalski
Koinuun Kotei
#58 - 2014-11-17 15:11:41 UTC  |  Edited by: Bagrat Skalski
MidnightWyvern wrote:

Rather, you'll have to read the in-game news reports or go and experience them for yourself. I see that as a step forward, honestly, a way to make New Eden feel more real and alive.


Like when you log in, sit on a couch in CQ and read recent news about the universe? Or you fly towards the gate, see a bliboard and watch a quafe commercial and after that, some breaking news flash? Without in game browser, everything what we would need is the CQ screen with info panel interactable, and those bliboards only for the news flash.

Living universe.
WhyYouHeffToBeMad IsOnlyGame
#59 - 2014-12-06 15:46:03 UTC
bumping for attention.

*meows*

Everything's a game if you make it one - Uriel Paradisi Anteovnuecci

CCP: Continously Crying Playerbase - Frostys Virpio

Iain Cariaba
#60 - 2014-12-06 18:29:07 UTC
Came in expecting comparison between Miley Cyrus and Scarlett Johansson...

...left disappointed...

...and mad, cause I agree that CCP is removing a lot of the beauty from the game.