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Nereus Pricing

First post
Author
Beness
Vojtech Fekete
#1 - 2014-10-20 00:12:01 UTC
Can anyone explain to me why nereus prices reflect input costs so poorly?
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#2 - 2014-10-20 17:41:30 UTC
In general, with ship costs:

If it's low: because the material costs changed a while back, and people built huge numbers of them. so they're making a profit, and competing with other people who did the same thing.

If it's high: Because barely anyone builds and buys them.

Woo! CSM XI!

Fuzzwork Enterprises

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Paranoid Loyd
#3 - 2014-10-20 19:34:44 UTC  |  Edited by: Paranoid Loyd
Many are injected into the game by way of the tutorials. Two per player that does all the tutorial agents. So there is an oversupply pretty much at all times.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Beness
Vojtech Fekete
#4 - 2014-10-21 00:12:37 UTC
Thanks Loyd. That makes heaps of sense. And me a bit sad.

May have to wander over to the market with a BPO for sale...
Paranoid Loyd
#5 - 2014-10-21 00:20:04 UTC
You will make plenty more mistakes going forward, don't let it get you down, you gained knowledge at a minimal loss. In the grand scope of things one could look at it as a win as the knowledge gained is more than it cost you.

Generally you want to stay away from ships, people manufacture them at a loss because it's "cool" or they don't understand the minerals they mine are not free. Also, stay away from ammo or anything else that drops from missions or is injected into the game via other means. Think outside the box, and research what you are doing before investing in it.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Beness
Vojtech Fekete
#6 - 2014-10-21 00:35:56 UTC
Ah, it's an ancient BPO - I used it a fair bit out in Querious more than a few years ago now, back when it spat out Iterons. I just couldn't figure out why the margins were so wonky for it now, especially when compared to other industrials, but also compared to other ships.

The new manufacturing interface is a whole lot faster at surfacing what's not worth manufacturing than the spreadsheets you used to need. Hopefully that'll eventually move some people out of the loss-based manufacturing.

At least missions rats aren't overflowing with Cap Boosters anymore.
Tij Lamor
Doomheim
#7 - 2014-10-21 18:51:03 UTC
A Nereus blueprint copy is required to invent the Viator Blockade Runner and a Nereus is required to manufacture. You may get more value out of that blueprint by manufacturing the Viator.