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Standard Booster POS Set Up

Author
ElSuerte Diego
Los Perros Hermanos
#1 - 2014-10-15 01:48:38 UTC
Do I have this right?


Biochemical Silo 1 with gas\
                                                   > Bio-reactor 1   > Hazardous Biochemical Silo 1 with pure booster
General Silo 1 with water     /                                                                           


The Drug lab works like an assembly array, right? So I have to manually switch the pure booster from the silo to the lab, add megacyte, and install the bpc and job order from the industry screen?

Does the extra output water return to the general silo?
ElSuerte Diego
Los Perros Hermanos
#2 - 2014-10-15 02:03:00 UTC
hmm, looks like I didn't pay for a CODE permit....
Tau Cabalander
Retirement Retreat
Working Stiffs
#3 - 2014-10-15 03:08:19 UTC
ElSuerte Diego wrote:
Do I have this right?


Biochemical Silo 1 with gas\
                                                   > Bio-reactor 1   > Hazardous Biochemical Silo 1 with pure booster
General Silo 1 with water     /                                                                           

See ATAP's Guide to Booster Production v1.2

ElSuerte Diego wrote:
The Drug lab works like an assembly array, right? So I have to manually switch the pure booster from the silo to the lab, add megacyte, and install the bpc and job order from the industry screen?

Yes.

ElSuerte Diego wrote:
Does the extra output water return to the general silo?

You need another silo for the waste water. Loops are not allowed.
ElSuerte Diego
Los Perros Hermanos
#4 - 2014-10-15 06:16:34 UTC
Thanks!
Soldarius
Dreddit
Test Alliance Please Ignore
#5 - 2014-10-15 16:06:07 UTC
/thread.

Extra advice: for the love of god press submit constantly. Especially if you're running 3 reactions on one Large POS. Getting it all set up and then having the interface revert every thing you just did without any feedback sucks balls.

It is possible to do improved boosters and all the input standard boosters on one large POS. But you have to link the standard booster reactor outputs directly to the improved reactor inputs. Make absolutely certain you don't run out of water/etc because you will lose all the output of the standard reactors from that point on.

http://youtu.be/YVkUvmDQ3HY

Doctor Evan Kane
Doomheim
#6 - 2014-10-18 06:48:21 UTC
Is booster creation still limited to .3 systems and below? I am a returning player and still finding out about new changes made. Thanks.
Gorr Shakor
Shakor Freight and Mining Service
#7 - 2014-10-18 18:46:46 UTC
Doctor Evan Kane wrote:
Is booster creation still limited to .3 systems and below? I am a returning player and still finding out about new changes made. Thanks.

Yes.
ElSuerte Diego
Los Perros Hermanos
#8 - 2014-10-19 09:59:18 UTC
Gorr Shakor wrote:
Doctor Evan Kane wrote:
Is booster creation still limited to .3 systems and below? I am a returning player and still finding out about new changes made. Thanks.

Yes.

I'm pretty sure they changed the code to allow everything from .4 on down.

Thanks Soldarius!
Gorr Shakor
Shakor Freight and Mining Service
#9 - 2014-10-19 11:15:15 UTC
ElSuerte Diego wrote:
Gorr Shakor wrote:
Doctor Evan Kane wrote:
Is booster creation still limited to .3 systems and below? I am a returning player and still finding out about new changes made. Thanks.

Yes.

I'm pretty sure they changed the code to allow everything from .4 on down.

Thanks Soldarius!


Indeed you are correct. I have missed that change and yes both biochemical reactors now have "Restricted to security level of at most 0.4" in their descriptions.

Thanks for pointing this out!
Myrrax
Apotheosis of Caledvwich
#10 - 2014-10-21 22:02:23 UTC  |  Edited by: Myrrax
You don't need a drug lab to make them either. You can build them in a station. Save yerself some isk.

You do need to do the reactions in the POS though. But just grab the resulting reaction and use the BPC's etc in the station.