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Player Features and Ideas Discussion

 
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Parallel rolling servers.

Author
Many Comets
Viziam
Amarr Empire
#1 - 2014-10-13 14:05:38 UTC
Here's a thought.

Have, a fresh starting server, once every 6 or 12 months. Once the time has run out, the server then merges into Tranquility.

All characters start with a SP boost, (times 2 or 3)
Also, a career path start pack,
PvP players start with core skillbooks for frigates and cruisers + weapon skills of their race
Indy people start with core skillbooks for mining frigates, production, trade etc.

Essentially fast track into the path you want.

Special rules can be put on this server. Restricted access to certain areas of space. (perhaps even set it up in Jove Space) So that when the assets are merged, there won't be a clash of POS's on the same moons, POCO's etc..

Certain restrictions would need to be put into place to avoid disrupting the TQ economy severely with the merge.

The purpose of this would be to get new players and old players straight into an even playing field, mostly for fun.

It's still a fresh idea, but what do all of you guys think?
Danika Princip
GoonWaffe
Goonswarm Federation
#2 - 2014-10-13 14:08:44 UTC
I think you are missing the entire point of a single shard universe.
Many Comets
Viziam
Amarr Empire
#3 - 2014-10-13 14:12:59 UTC
Danika Princip wrote:
I think you are missing the entire point of a single shard universe.


You mean the two shards.
Ama Scelesta
#4 - 2014-10-13 14:13:53 UTC
Danika Princip
GoonWaffe
Goonswarm Federation
#5 - 2014-10-13 14:15:23 UTC
Many Comets wrote:
Danika Princip wrote:
I think you are missing the entire point of a single shard universe.


You mean the two shards.



Are you referring to the test server, which exists to test things, or the Chinese server, which exists because of Chinese laws, neither of which have any interaction with the main server?

Neither of those are in any way related to an attempt to split the EVE universe up across multiple shards.
Jenn aSide
Worthless Carebears
The Initiative.
#6 - 2014-10-13 14:18:00 UTC
Danika Princip wrote:
Many Comets wrote:
Danika Princip wrote:
I think you are missing the entire point of a single shard universe.


You mean the two shards.



Are you referring to the test server, which exists to test things, or the Chinese server, which exists because of Chinese laws, neither of which have any interaction with the main server?

Neither of those are in any way related to an attempt to split the EVE universe up across multiple shards.


+1
Many Comets
Viziam
Amarr Empire
#7 - 2014-10-13 14:20:21 UTC
Danika Princip wrote:
Many Comets wrote:
Danika Princip wrote:
I think you are missing the entire point of a single shard universe.


You mean the two shards.



Are you referring to the test server, which exists to test things, or the Chinese server, which exists because of Chinese laws, neither of which have any interaction with the main server?

Neither of those are in any way related to an attempt to split the EVE universe up across multiple shards.


Yes, Serenity. Also, You are correct. The single shard idea is good.

But my Idea would be still be an interesting experiment. To see what a Skill and Economy Reset would be like, but not a knowledge reset.
Lugh Crow-Slave
#8 - 2014-10-13 15:02:49 UTC
Yes let's undo some of the key ideas behind eve.

One universe? Nah let's get another into there.

Your actions have lasting effects through out that universe? Nah let's give a clean slate every few months.
Many Comets
Viziam
Amarr Empire
#9 - 2014-10-13 15:48:15 UTC
Let em expand the idea a little.

CCP launch a new expansion. EVE new beginnings.

Some lore explaining how a large group expedition has been formed to travel through a wormhole. Some reason why only new capsuleers can be on the expedition.

This takes place in Jove space. Fill in lore to flavour. There's minimal high sec space due to the 'wild east', new agents, missions, Jovian stuff etc, what ever.

Everyone in the expedition starts from scratch, and after 6 months or a year, they're forced out of Jove space back to New Eden through some big lore event. Keeping their characters, skillpoints, and either all or some of their assets and isk. (depends on the effect of the economy)

I think it'd be a great experience for new players and old. It'd still tie into the single shard idea, just that this would act like an incubation server, one where players would really need to work together initially to get the cool stuff in game. When resources are limited, people will work together to get the stuff they want. Especially with a more level playing field.

I also think the Devs would have great fun with the micro server, they could introduce new ships, modules, events, mission mechanics and trial them, because everything with Tranquality needs to be taken extremely seriously, not so much on this tangent server which is only temporary.
Jean Luc Lemmont
Carebears on Fire
#10 - 2014-10-13 15:57:33 UTC
This is a truly bad idea, and I'm not even sure where to start.

No. Just no. Sharding Eve will kill it faster than anything else.

Will I get banned for boxing!?!?!

This thread has degenerated to the point it's become like two bald men fighting over a comb. -- Doc Fury

It's bonuses, not boni, you cretins.

FT Diomedes
The Graduates
#11 - 2014-10-13 16:02:50 UTC
No. This is counter to one of Eve's core constructs.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Alvatore DiMarco
Capricious Endeavours Ltd
#12 - 2014-10-13 16:13:15 UTC
Many Comets wrote:
I also think the Devs would have great fun with the micro server, they could introduce new ships, modules, events, mission mechanics and trial them, because everything with Tranquality needs to be taken extremely seriously, not so much on this tangent server which is only temporary.


Hello! Do you have a moment to discuss our test server, Singularity?
Ralph King-Griffin
New Eden Tech Support
#13 - 2014-10-13 16:48:02 UTC
Sigras
Conglomo
#14 - 2014-10-13 17:01:42 UTC
Many Comets wrote:
Let em expand the idea a little.

CCP launch a new expansion. EVE new beginnings.

Some lore explaining how a large group expedition has been formed to travel through a wormhole. Some reason why only new capsuleers can be on the expedition.

This takes place in Jove space. Fill in lore to flavour. There's minimal high sec space due to the 'wild east', new agents, missions, Jovian stuff etc, what ever.

Everyone in the expedition starts from scratch, and after 6 months or a year, they're forced out of Jove space back to New Eden through some big lore event. Keeping their characters, skillpoints, and either all or some of their assets and isk. (depends on the effect of the economy)

I think it'd be a great experience for new players and old. It'd still tie into the single shard idea, just that this would act like an incubation server, one where players would really need to work together initially to get the cool stuff in game. When resources are limited, people will work together to get the stuff they want. Especially with a more level playing field.

I also think the Devs would have great fun with the micro server, they could introduce new ships, modules, events, mission mechanics and trial them, because everything with Tranquality needs to be taken extremely seriously, not so much on this tangent server which is only temporary.

You wouldnt get very far in 6 months... You might maybe get to where you had T2 items in game, but not in any large quantity simply because the ISK making opportunities would be very low until someone killed 2 million ISK worth of pirates in their ibis to get a frigate BPO

You have to remember, when the game first launched there were NPC buy orders for things to get ISK into the game. Some things would be hilariously ridiculously out of balance like the export tax on PI materials.

I dont really think that in 6 months you'd get to have anything in game that you dont just take for granted as common on TQ currently.
Wolf Incaelum
Sebiestor Tribe
Minmatar Republic
#15 - 2014-10-13 17:52:24 UTC  |  Edited by: Wolf Incaelum
I'll give you points for an idea that sounds like it actually took a little bit of thought. However, I see two major drawbacks that would cause this not to work.

First off, the only way this could work (if it even WOULD work), would be to have the lore events and what-not that you're talking about happen on Tranquility, NOT a different server. Most Eve players will agree with me in saying that we don't want our universe to be affected by something that came from another universe, even if it's Eve related. Being Eve and being Eve related are two completely separate realms that cannot possibly interact with each other without completely destroying Eve as it currently is. If it didn't start on Tranquility, it doesn't belong on Tranquility.

Secondly, the learning curve for Eve Online is a beautiful disaster. It is incredibly difficult to get started with Eve in comparison to other MMOs. Eve takes time, patience, and a good dose of intelligence to get started. You have to be astute, willing to read and listen, and able to adapt to a wide variety of situations. Arguably, the most important factor is that personal experience in Eve is your most valuable asset. Experience in Eve isn't a number that you acquire by repeating the same action over and over for days on end until you reach the number that you're looking for. Experience in Eve is ACTUAL experience. If anything, your idea would set new players back by 6 months to a year (however long they spend on their "New Beginnings"). They'll have the game time, and will likely be doing quite well for themselves in their tangential universe. Then, after their starting period ends, they'll be thrust into the REAL universe of Eve Online and will be completely unprepared for it because they lack the experience needed to get by. The learning curve is as steep as it is for a very good reason: The best lessons are the hardest lessons, because the hardest lessons are the ones you remember.

ANARCHYFOREVAAARRRRRRRRRR!!!!!!!

Samillian
Angry Mustellid
#16 - 2014-10-13 21:42:55 UTC
This would be a waste of time and resources.

Not supported.

NBSI shall be the whole of the Law

Jack Carrigan
Order of the Shadow
#17 - 2014-10-13 21:52:00 UTC
Absolutely not.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Daichi Yamato
Jabbersnarks and Wonderglass
#18 - 2014-10-14 01:18:57 UTC
hell no

makes the game pretty much meaningless.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Obsidian Hawk
RONA Midgard Academy
#19 - 2014-10-14 06:09:04 UTC
nope.

Why Can't I have a picture signature.

Also please support graphical immersion, bring back the art that brought people to EvE online originaly.

Dustpuppy
New Eden Ferengi
#20 - 2014-10-14 07:02:39 UTC
nope, against.

Part of the game is the environment (e.g. materials I can produce, buy, scrap, transform). This environment takes time to develop. Your idea would result in beginners being forced to start in an area where no one has isk, no player based industry exists, no one runs invention and after 6 months of building up something they are forced to move to an area? How should their inventory be moved? How do you want to insert a structure (e.g. a POS, a bunch of labs, ...) into the existing one without causing problems?

"Merging servers" is something which has been tried out in less complex games (e.g. WOW) but it always fails. Why should the same errors being made again?
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