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Tripwire - Sig Mapping Tool

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Author
Jeedmo Dorn
Corioli X
#301 - 2014-10-05 17:55:20 UTC
Quick comment on Tripwire: it's becoming a go to utility in our C4 corp, especially now that we have a couple of statics and higher frequency of random WHs.

Kudos for your efforts. I love the ability to see a visual and hierarchical representation of systems, easily get womrhol.es and Dotlan info, and see where my corp mates happened to be. That said we have to continue and maintain our in-game BM naming standards - for a simple reason: there's no way to activate a warp from Tripwire - directly. I can only imagine it's difficult or impossible due to API limits etc. It will be nice however to streamline the use of both somehow.

Nevertheless - it's a great tool. Please keep on polishing this wonderful tool. I hope that it'll be a shining diamond in your resume!

Steven Hackett
Overload This
#302 - 2014-10-06 04:15:20 UTC
Jeedmo Dorn wrote:
Quick comment on Tripwire: it's becoming a go to utility in our C4 corp, especially now that we have a couple of statics and higher frequency of random WHs.

Kudos for your efforts. I love the ability to see a visual and hierarchical representation of systems, easily get womrhol.es and Dotlan info, and see where my corp mates happened to be. That said we have to continue and maintain our in-game BM naming standards - for a simple reason: there's no way to activate a warp from Tripwire - directly. I can only imagine it's difficult or impossible due to API limits etc. It will be nice however to streamline the use of both somehow.

Nevertheless - it's a great tool. Please keep on polishing this wonderful tool. I hope that it'll be a shining diamond in your resume!


Depending on your BM naming standard this might be a usefull feature to make tripwire a bit more in line with the standard you use: https://tripwire.cloud-things.com/forums/viewtopic.php?f=2&t=12
Daimian Mercer
Deep Core Mining Inc.
Caldari State
#303 - 2014-10-07 00:41:41 UTC
Seems there are issues caused by a recent patch that is making a scrolling UI get cut off ...

I am in the process of fixing it now and will release a hotfix ASAP.

Creator of Tripwire mapping tool - EVE-O thread

Twitter | daimian.mercer@gmail.com

Daimian Mercer
Deep Core Mining Inc.
Caldari State
#304 - 2014-10-08 03:28:20 UTC
Daimian Mercer wrote:
Seems there are issues caused by a recent patch that is making a scrolling UI get cut off ...

I am in the process of fixing it now and will release a hotfix ASAP.




Finally released a patch to fix this issue!

I am still not happy with how the layout is working still so bare with me...

Creator of Tripwire mapping tool - EVE-O thread

Twitter | daimian.mercer@gmail.com

Bjurn Akely
The Scope
Gallente Federation
#305 - 2014-10-08 09:18:09 UTC
Loving Tripwire so far. Really handy tool!

But I'm having issues with how the holes are names. Say that a set the letter option " a" to get C4a C4b etc...

The reason one (or at least WE) name holes C4a, b etc is so that hole can be 'referred to by it's 'name'. This is so I can say to my mates that I see a drake running a site in C3c, for instance.

The way Tripwire seem to handle this is that it sets the letter for each and every hole. So if there are two C2 holes in one hole they will be called C2a and C2b. Fine. But if another hole also contains C2 holes they will be named C2a (and C2b etc) in that hole. This is confusing.

I would like the option of telling Tripwire to only use the same letter once, for the same Class of holes. So ther can be only one C2a, only one C4a etc. Does that seem like something that could be done?

Now, perhaps this is already possible and it's something I've failed to figure out. If so, please instruct me or point out how to do it.



Daimian Mercer
Deep Core Mining Inc.
Caldari State
#306 - 2014-10-08 13:27:39 UTC
Bjurn Akely wrote:
Loving Tripwire so far. Really handy tool!

But I'm having issues with how the holes are names. Say that a set the letter option " a" to get C4a C4b etc...

The reason one (or at least WE) name holes C4a, b etc is so that hole can be 'referred to by it's 'name'. This is so I can say to my mates that I see a drake running a site in C3c, for instance.

The way Tripwire seem to handle this is that it sets the letter for each and every hole. So if there are two C2 holes in one hole they will be called C2a and C2b. Fine. But if another hole also contains C2 holes they will be named C2a (and C2b etc) in that hole. This is confusing.

I would like the option of telling Tripwire to only use the same letter once, for the same Class of holes. So ther can be only one C2a, only one C4a etc. Does that seem like something that could be done?

Now, perhaps this is already possible and it's something I've failed to figure out. If so, please instruct me or point out how to do it.


Thank you!

The issue your having is a common one - the code behind the class bookmark naming isn't working correctly and is going to be completely re-coded w/ new features including the ability to manually name them and the systems.

Keep an eye out for me posting a thread discussing this feature and how it should work soon.

Creator of Tripwire mapping tool - EVE-O thread

Twitter | daimian.mercer@gmail.com

Bjurn Akely
The Scope
Gallente Federation
#307 - 2014-10-08 18:35:01 UTC
Daimian Mercer wrote:

Keep an eye out for me posting a thread discussing this feature and how it should work soon.


Will do.
Daimian Mercer
Deep Core Mining Inc.
Caldari State
#308 - 2014-10-08 18:39:45 UTC
Server Upgrades!!

Thanks to donations from various people using the PayPal Donate button at the bottom of Tripwire I am able to upgrade the server - doubling it's current power!

This upgrade will require a short outage of about 10-15 minutes that will happen @ 01:00 EVE time.

Creator of Tripwire mapping tool - EVE-O thread

Twitter | daimian.mercer@gmail.com

Aedh Phelan
Aliastra
Gallente Federation
#309 - 2014-10-08 23:59:52 UTC
Love Tripwire, thanks for the work.

This isn't your fault and I know little about the process that makes the things you do work but the statics listed for J212812 are a U210 Losec and a M267 C3. The M267 C3 seems to be an error and the correct static is a T405 C4.

Cheers
Daimian Mercer
Deep Core Mining Inc.
Caldari State
#310 - 2014-10-09 01:11:28 UTC
Tripwire upgrade is complete

Creator of Tripwire mapping tool - EVE-O thread

Twitter | daimian.mercer@gmail.com

Daimian Mercer
Deep Core Mining Inc.
Caldari State
#311 - 2014-10-09 03:16:03 UTC
Aedh Phelan wrote:
Love Tripwire, thanks for the work.

This isn't your fault and I know little about the process that makes the things you do work but the statics listed for J212812 are a U210 Losec and a M267 C3. The M267 C3 seems to be an error and the correct static is a T405 C4.

Cheers


I tried to confirm this but the only thing I could find was that it should perhaps only have a single static via U210. This static stuff can be tricky sometime... can anyone confirm this system's statics?

Creator of Tripwire mapping tool - EVE-O thread

Twitter | daimian.mercer@gmail.com

Daimian Mercer
Deep Core Mining Inc.
Caldari State
#312 - 2014-10-09 03:16:52 UTC
Another Tripwire hotfix - this one geared at UI fixes mostly for the IGB.

Creator of Tripwire mapping tool - EVE-O thread

Twitter | daimian.mercer@gmail.com

Daimian Mercer
Deep Core Mining Inc.
Caldari State
#313 - 2014-10-13 16:57:24 UTC
Tripwire news:

Some new features coming to Tripwire for EVE Phoebe on November 4th. For now all I'll say is one feature will be wormhole mass tracking, more will be announced soon.

Tripwire popularity hits new record: Last week ended in a record breaking Sunday with nearly 10k hits!
http://puu.sh/caHfS/d63e6c8b03.png

Special thanks to all those who have donated lately - Tripwire isn't as big of financial burden on me anymore!

Creator of Tripwire mapping tool - EVE-O thread

Twitter | daimian.mercer@gmail.com

Ab'del Abu
Atlantis Ascendant
#314 - 2014-10-24 19:56:33 UTC  |  Edited by: Ab'del Abu
I have been using tripwire extensively these past couple days, and I'm reasonably sure now that among all the other tools I like this one best v0v thanks so much for creating it :>

Yet, I have a couple issues / requests / questions (if some of them have already been posted / answered elsewhere, pray excuse my ignorance :))

1.) As an admin for my corporation, what can I actually do?

2.) When "Follow my in-game system" is activated, the Pop-up asking for the signature, which should be updated, is closed almost immediately after poping up because the hole page reloads shortly after. Is there a fix, or am I doing something wrong?

3.) Is there a guide to the auto-mapping functionality? Generally, it works well for me, but certain things I find confusing. I.e., it shouldn't auto-map a named signature when there are also one or more K162 signatures present. Example: Today I mapped a C3 that had a U210 static and multiple K162 (one of which lead to lowsec). When I jumped it, however, tripwire assumed that I jumped through the U210 and mapped it accordingly instead of asking for the signature to be updated.

4.) If I'm not mistaken, the default life time of a non-wh signature is 24 hours, right? Is there any way for a user to change the default setting?

5.) This is most important to me: I am missing a feature that enables me to easily mass-delete signatures from tripwire, that are no longer there. Meaning, when I copy&paste all signatures from the signatures onto tripwire, new sigs should not only be added, but non-existing signatures should also be deleted. A button to toggle such behavior would be awesome!

So, thanks again! Your work is appreciated o/
Daimian Mercer
Deep Core Mining Inc.
Caldari State
#315 - 2014-10-25 13:31:17 UTC
Hello,

Sorry for the delayed reply, you caught me in the final stages of moving and I wasn't able to get on a PC.

Thanks and I'm glad you enjoy Tripwire, it has been my baby :) And never hesitate to give feedback, it is what Tripwire is built on - repeating feedback just lets me know how important a change is so I can prioritize my work.

Quote:
1.) As an admin for my corporation, what can I actually do?

Only manage corp wide masks atm. It is a feature that will get expanded upon but a security sensitive feature requires time.

Quote:
2.) When "Follow my in-game system" is activated, the Pop-up asking for the signature, which should be updated, is closed almost immediately after poping up because the hole page reloads shortly after. Is there a fix, or am I doing something wrong?

This is an issue I will try to fix by next patch (scheduled the week of Phoebe)

Quote:
3.) Is there a guide to the auto-mapping functionality? Generally, it works well for me, but certain things I find confusing. I.e., it shouldn't auto-map a named signature when there are also one or more K162 signatures present. Example: Today I mapped a C3 that had a U210 static and multiple K162 (one of which lead to lowsec). When I jumped it, however, tripwire assumed that I jumped through the U210 and mapped it accordingly instead of asking for the signature to be updated.

No guide yet - the auto-mapper feature is the most "alpha" or experimental code in all of Tripwire and is planned for a complete re-write, too many bugs to fix.

Quote:
4.) If I'm not mistaken, the default life time of a non-wh signature is 24 hours, right? Is there any way for a user to change the default setting?

No, 24 hours is the default for wormholes and 72 hours is the default for all other signatures. Wormholes life length cannot be changed atm - all other signatures have a editable "Life" field that can be modified at any time. I'm not sure what the future holds for this setting right now.

Quote:
5.) This is most important to me: I am missing a feature that enables me to easily mass-delete signatures from tripwire, that are no longer there. Meaning, when I copy&paste all signatures from the signatures onto tripwire, new sigs should not only be added, but non-existing signatures should also be deleted. A button to toggle such behavior would be awesome!

The best way to delete many signatures right now is to just keep clicking that "X", then hit the "Delete" button to delete them all. I want to add more ways to mass delete signatures and I like your idea - lets see what else people suggest.

Thank you very much! I've enjoyed working with community to develop Tripwire. Donations (including ISK) are always welcome and used to further development.

Creator of Tripwire mapping tool - EVE-O thread

Twitter | daimian.mercer@gmail.com

Ab'del Abu
Atlantis Ascendant
#316 - 2014-10-25 13:45:46 UTC
Daimian Mercer wrote:


"Delayed reply" haha, I wasn't even expecting you to respond as fast ... Lol

Thank you very much for the answers, it's awesome to see someone caring for feedback!
Jack Tronic
borkedLabs
#317 - 2014-10-25 16:51:12 UTC
Daimian Mercer
Deep Core Mining Inc.
Caldari State
#318 - 2014-10-25 18:36:53 UTC  |  Edited by: Daimian Mercer
Jack Tronic wrote:
https://www.ssllabs.com/ssltest/analyze.html?d=tripwire.cloud-things.com


I'm guessing your trying to point out the POODLE attack issue causing the low rating?

1.) TLS_FALLBACK_SCSV is enabled to prevent POODLE but they recommend disabling SSLv3 all together.
2.) Disabling SSLv3 prevents XP users from using the IGB, I assume you don't have this issue because you don't have as large of user base. All the more reason to find an alternative to the IGB soon.

Thanks for letting me know

Creator of Tripwire mapping tool - EVE-O thread

Twitter | daimian.mercer@gmail.com

Daimian Mercer
Deep Core Mining Inc.
Caldari State
#319 - 2014-10-27 15:07:05 UTC
Galileo is back and available again.

Please note SSL changes on Galileo now, soon to be applied to normal Tripwire. If you have errors and cannot view the page at all, please follow the below guide (Thanks to Jack Tronic)
https://forums.eveonline.com/default.aspx?g=posts&t=381580&find=unread


Creator of Tripwire mapping tool - EVE-O thread

Twitter | daimian.mercer@gmail.com

Tol Vir
Lazerhawks
L A Z E R H A W K S
#320 - 2014-11-07 12:43:31 UTC
Thought I would put this in here instead of the terah thread.

How easy would it be to add another toggle near the show home chain etc stuff to show the terah chain in a small box next to the main chain.

so if you had it visable your main view of the chain would be smaller but you would have a box with terah in the middle and it shows the static HS entrances and then the 1o WH's.

then if the toggle was off you would just see your home chain,

Possible 3rd option would be the above then an option like we have now that shows how far a certain system is, and have there be a default option for that to be terah.

I can make some screen-grabs to illustrate later Damien if my idea seems confusing.