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ratting low sec

Author
Novix Akachi
Doomheim
#1 - 2014-10-04 14:47:41 UTC  |  Edited by: Novix Akachi
could you tell me the minimum skills to rat in low sec ? and maybe advice me??
I actually have drones 5and most drone skills at 3 got most shield skills at 4 an some turret skills. my actual ship is a vexor so pls a fit and explain why use that particular fit so I can learn how to? and if the vexor wont do , gimme a ship suggestion.
excuse my bad English too xd
Nad'x Hapax
Hapaxa
#2 - 2014-10-04 14:59:23 UTC

Beltratting?
Caleidascope
Republic Military School
Minmatar Republic
#3 - 2014-10-04 19:30:30 UTC
Use frigate. Learn ratting in low. Then bring vexor.

Life is short and dinner time is chancy

Eat dessert first!

DeMichael Crimson
Republic University
Minmatar Republic
#4 - 2014-10-04 22:47:58 UTC  |  Edited by: DeMichael Crimson
Novix Akachi, welcome to Eve.

This guide should be very helpful : Rookie Lowsec Survival Guide

Evelopedia and UniWiki have a lot of guides and info available. You can also Google search the Internet for more info.

For ideas on ship fits I usually go to Battleclinic first and view the fits posted there as a reference guide, then after selecting one I do a mock fit up in Eve Fitting Tool (EFT) with my Character skills imported. After making changes to the fit to get max statistics I usually save it to my computer and then upload it to an image server such as Imgur, Photobucket, etc. Later I can view it with the in-game browser when I actually do the ship fit. There's also an option in EFT to export the loadout and import it directly to Eve (I haven't done that yet).

Having the Core Fitting Skills (listed here) trained up to level 4 will help increase your ship attributes and make ship fitting a lot easier.

Another good 3rd party app to have is EveMon which can help you set up skill training plans for your character.

I suggest first doing some low level high security exploration sites, basically to gain experience and get use to the game mechanics.

Cosmic Signatures : Hideout, Lookout, DED Rated 1/10, DED Rated 2/10, etc.
Cosmic Anomalies : Hideaway, Burrow, Refuge, etc.

I use Evelopedia to view info on Exploration sites. After training up more skills and gaining some experience, you can then upgrade in both ship class and site difficultly. After that eventually move into low sec.

Hope this is helpful and good luck to you.


DMC
Amber Kurvora
#5 - 2014-10-05 14:50:40 UTC
Recommended Ships:

You'd be better off learning to fly an Astero or a Stratios, and training either of those. Both of those allow you to warp whilst cloaked, which in turn provides a large amount of safety for you traveling in low. It's very rare to bump into a gate camp with the lock times needed to catch either ship out. They also have scanning bonuses attached which will allow you to scan down sites with greater ease. You could try other ships, but you'd need to learn the ol' cloak + mwd trick to get around gatecamps.



Don't do Ratting, do Combat Sites!

It's still killing things and earning isk from bounties but it has two primary benefits over anomalies and belt rating:

1) Loot fairy drops - In a lot of the combat sites you get to kill a faction rat at the end. Sometimes they'll drop sweet sod all, but other times they'll drop modules ranging from a million isk, up to hundreds of million in isk. The other day I ran a site called Serpentis Watch, and picked up a very lucky drop in a 400 million isk implant. Other days I can go and do half a dozen sites and have nothing to show for it but a few really low end faction modules.

2) They're much, much safe to run. Most combat sites have gates which need to scanned down, and then people need to use the gates to get into the site. You should ideally be D-scanning every couple of seconds at 7.5 AUs, unless there's a lot of other ships about. You'll be able to pick up any probes put out that way. If you see combat probes out you get out and cloak up. If you see core scanner probes you drop your D-scan to something like 25,000,000 miles and d-scan like there's no tomorrow. Anyone appearing on D-scan you need to assume is hostile and out to get you. You then have a choice - fight or flee. Generally if you're doing exploration you won't be fitted for PvP. When you see someone on D-scan at that range don't panic. The chances are they're finishing warp and have to use the gate to get into the combat site. This will give you a precious 20-30 seconds. That is more than enough time to get out with anything you'll be running the site with.

The Problem With Anomalies and belt ratting

It's a very simple - people can warp into you, and all you'll have for warning is someone springing up on D-scan. This is where staying aligned is a must if you insist on running them. Staying aligned to a somewhere (preferably a safe) and at top speed means you enter warp almost instantly. The problem is this won't save you from cloaking ships which can act as tackle, or just generally screw your day up. This is exactly the same issue with belt ratting. The one time belt ratting is worth it over anything else is when you bump into a Mordus faction ship. They drop faction blue prints which can range in prices from tens of millions to over a billion for the battleship BPC. I will warn you though that they're not push overs and if you don't know what you're doing, they'll hand you your arse.
Caleidascope
Republic Military School
Minmatar Republic
#6 - 2014-10-05 19:35:22 UTC
Amber Kurvora wrote:
Recommended Ships:

You'd be better off learning to fly an Astero or a Stratios, and training either of those. Both of those allow you to warp whilst cloaked, which in turn provides a large amount of safety for you traveling in low. It's very rare to bump into a gate camp with the lock times needed to catch either ship out. They also have scanning bonuses attached which will allow you to scan down sites with greater ease. You could try other ships, but you'd need to learn the ol' cloak + mwd trick to get around gatecamps.



Don't do Ratting, do Combat Sites!

It's still killing things and earning isk from bounties but it has two primary benefits over anomalies and belt rating:

1) Loot fairy drops - In a lot of the combat sites you get to kill a faction rat at the end. Sometimes they'll drop sweet sod all, but other times they'll drop modules ranging from a million isk, up to hundreds of million in isk. The other day I ran a site called Serpentis Watch, and picked up a very lucky drop in a 400 million isk implant. Other days I can go and do half a dozen sites and have nothing to show for it but a few really low end faction modules.

2) They're much, much safe to run. Most combat sites have gates which need to scanned down, and then people need to use the gates to get into the site. You should ideally be D-scanning every couple of seconds at 7.5 AUs, unless there's a lot of other ships about. You'll be able to pick up any probes put out that way. If you see combat probes out you get out and cloak up. If you see core scanner probes you drop your D-scan to something like 25,000,000 miles and d-scan like there's no tomorrow. Anyone appearing on D-scan you need to assume is hostile and out to get you. You then have a choice - fight or flee. Generally if you're doing exploration you won't be fitted for PvP. When you see someone on D-scan at that range don't panic. The chances are they're finishing warp and have to use the gate to get into the combat site. This will give you a precious 20-30 seconds. That is more than enough time to get out with anything you'll be running the site with.

The Problem With Anomalies and belt ratting

It's a very simple - people can warp into you, and all you'll have for warning is someone springing up on D-scan. This is where staying aligned is a must if you insist on running them. Staying aligned to a somewhere (preferably a safe) and at top speed means you enter warp almost instantly. The problem is this won't save you from cloaking ships which can act as tackle, or just generally screw your day up. This is exactly the same issue with belt ratting. The one time belt ratting is worth it over anything else is when you bump into a Mordus faction ship. They drop faction blue prints which can range in prices from tens of millions to over a billion for the battleship BPC. I will warn you though that they're not push overs and if you don't know what you're doing, they'll hand you your arse.

lol
If I follow all that "advice", I would play eve for 2-4 years before going into low.

Life is short and dinner time is chancy

Eat dessert first!

Amber Kurvora
#7 - 2014-10-07 16:48:38 UTC
Caleidascope wrote:

If I follow all that "advice", I would play eve for 2-4 years before going into low.



Stop being a drama queen. It's one way to play Eve, and even if he doesn't use it, there's still some practical advise and good money earning tips there. Certainly more in depth than "Use frigate. Learn ratting in low. Then bring vexor.".
Chainsaw Plankton
FaDoyToy
#8 - 2014-10-08 00:17:11 UTC
DeMichael Crimson wrote:
Novix Akachi, welcome to Eve.

This guide should be very helpful : Rookie Lowsec Survival Guide

DMC



/thread (assuming it hasn't been changed too much)

I really wouldn't suggest an expensive faction ship to get your feet wet. chances are pretty high they will see you out in a belt and setup a warp in on you and get you anyways. either that or no one will be looking and you are free to use something far cheaper and more effective for killing a rat.

some lowsec a t1 frig will do, other parts you probably want a cruiser. using a frig to kill npc battleships is just boring. Although a cruiser is a bit easier to catch.

@ChainsawPlankto on twitter

Kaivar Lancer
Doomheim
#9 - 2014-10-13 11:08:42 UTC
Use a destroyer. I personally use an Algos when ratting in low sec. A Vexor is good but makes you a big PVP target. A destroyer can warp away pretty quickly.