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Proposal: Shuffle moon goo!

Author
Azami Nevinyrall
172.0.0.1
#1 - 2014-10-07 10:16:45 UTC  |  Edited by: Azami Nevinyrall
Proposal:

Shuffle Moon Goo when the Power Projection nerf comes out!

CCP, your nerfing Power Projection will do alot after it comes out. But, it's not enough! The empires are happy, their empires and moons will be safe, as the riches are widely known and mapped. The empires will still not go to war as they have a guaranteed source of income.

People claim that this nerf will do nothing, as it stands, their home systems and expensive moons will be safe as conflict will develop in "The Wastelands." So, to bring back so many new players, to cause so much conflict, to cause months upon months...maybe even years of content through this Power Projection nerf along with shuffling Moon Goo, will cause New Eden to witness the biggest conflict...ever!

Just think about it...

- New Alliances will be able to get into Nullsec as the empires are distracted, finding their AFK ISK faucets again.
- Renters will have more incentive if they find a golden nugget.
- Current Coalitions will break apart as the borders will shift. This and knowing that it will be harder for others to attack with Capital forces, will give them incentive to take all they can. Instead of having one person dictate who gets what.

This needs to be done in order to bring massive conflict back into New Eden. Conflict that'll spread amongst the entire Galaxy....

...and it will burn, oh how it will burn, everything within grasp.....will burn.

To quote

Judge Doom wrote:
My God, it'll be beautiful.

(Bonus points to who gets the reference!)

...

Sindjin Hawke
Distant Light Syndicate
#2 - 2014-10-07 11:01:19 UTC
Moon mining and reactions should be available in high sec; granted in lesser quantity , similar to how planetary resources are concentrated more in lower security space. Also... Hi sec POS owners should be able to utilize reactors... Why not let them buy moon goo from the market and make different reactions .

IMO, CCP needs to develop better more emersive ways to give newbies and high sec individuals better ways to make more ISK. Key word here is Individuals. Right now the only way to play the game and focus on PVP is by being an alliance lemming and grinding with multiple accounts. It's insane. I started back in 2010. I bought my first Hulk for well under a hundred million. Battle cruisers were 30mil at most.

When people need three four or seven accounts to grind enough isk to have any ounce of fun for such brief moments then something is drastically wrong.

Focus on the fun and success of the individual pilot. When individuals can make more isk they won't be so afraid of losing a ship and you will see more solo and small gang pvp come back, and more people taking risk in low and null.
Tragot Gomndor
Three Sword Inc
#3 - 2014-10-07 11:10:38 UTC
There are still incursions.

NONONONONONO TO CAPS IN HIGHSEC NO

Tabyll Altol
Viziam
Amarr Empire
#4 - 2014-10-07 11:19:01 UTC
The income in highsec is fine and should not be getting higher, i mean come on when i hit you once you will get protected by concord, if a want you to shoot i have to pay for a war and you still can dock and wait.

If th income in High would too low the people would start moving to low/0.0/wh but they don´t so the income is okay.

A short question the bigger allianzes don´t get the space for free, they had to claim it and defend it. If you/other people want to claim this go form an alliance and start to conquer the sytems but please don´t start to beg CCP so they give you something which your to weak to claim.

All renter contracts include that the valuable moon mining spots are not available this would not change.

@ Moonmining in Highsec : There are so much things you can do in highsec, you don´t need to do everything there, to many players stay in highsec, because the income/risk is most times better than in any other space.

I would be fine if you could produce supers/titans in non Sov Systems to give new 0.0 allianzes a chance to start an real attack against an older coalition.
Sindjin Hawke
Distant Light Syndicate
#5 - 2014-10-07 15:15:45 UTC  |  Edited by: Sindjin Hawke
There are lot of pilots in highsec. We want people to move and get into low and null for more pvp. The problem as I see it is that people don't want to take risk. In order to make enough isk to feel comfortable with losses, takes a lot of game time . Too much IMO. I have had several real life friends that I tried to get into the game and none made it passed a few months. I heard words like "boring" and "arduous " for reasons they quit.

They're right.

EVE has become a fascist universe and the developers have appeased those regimes to the point where we have what we have today. There needs to be more focus on individual success and prosperity so pilots will venture out and take risks. All we have now are carebears and nullbears. Is time to refocus .

The definition of insanity is doing the same thing over and over and expecting different results.
Forcing people out of high sec by lowering their income capabilities will only cause more pilots to quit.
Emersion and prosperity for the individual will fix a lot of that. There still needs to be a shake up of sovereignty space as well .
DaReaper
Net 7
Cannon.Fodder
#6 - 2014-10-07 16:07:28 UTC
I disagree, only because I personally believe moon mining needs to die. The moons should all dry up and you should have to find new moon ore in belts. Thus making moon mining an active activity and not a passive activity.

This would be a good area for the pos/rorq revamp. But shuffling? no. Because once the large blocks find the new moons and resettle we are right back to square one. They should be in belts with the ability to get all the t2 stuff you in in a constanalation. Thus making the need to own huge swath of space moot.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Sindjin Hawke
Distant Light Syndicate
#7 - 2014-10-07 16:13:38 UTC  |  Edited by: Sindjin Hawke
DaReaper wrote:
I disagree, only because I personally believe moon mining needs to die. The moons should all dry up and you should have to find new moon ore in belts. Thus making moon mining an active activity and not a passive activity.

This would be a good area for the pos/rorq revamp. But shuffling? no. Because once the large blocks find the new moons and resettle we are right back to square one. They should be in belts with the ability to get all the t2 stuff you in in a constanalation. Thus making the need to own huge swath of space moot.



That's sort of why I suggest the idea of allowing moon mining everywhere similar to the planetary resource model.

EDIT:

I still think moon mining can be passive... Again, it currently takes way too much active game time to earn enough isk to have any enjoyable game play.
Azami Nevinyrall
172.0.0.1
#8 - 2014-10-07 16:25:48 UTC  |  Edited by: Azami Nevinyrall
DaReaper wrote:
I disagree, only because I personally believe moon mining needs to die. The moons should all dry up and you should have to find new moon ore in belts. Thus making moon mining an active activity and not a passive activity.

This would be a good area for the pos/rorq revamp. But shuffling? no. Because once the large blocks find the new moons and resettle we are right back to square one. They should be in belts with the ability to get all the t2 stuff you in in a constanalation. Thus making the need to own huge swath of space moot.

Actually, as a short term conflict driver. It'll work along side Power Projection nerfs. It'll bring much needed conflict and content to a desolate area of the game.

Once the blocs find the new moons, they have to shuffle all their assets around. It'll be harder to straight up invade another region. (See Fountain War.) Whilest defending their own...

With a lot of empty systems, you'll see a lot of smaller guys go out and start scanning the desolate areas of the game where a golden nugget might be hiding. With the Power Blocs split up and everyone invading everything. It'll be a long time before the dust settles!

...

Serendipity Lost
Repo Industries
#9 - 2014-10-07 16:30:50 UTC
Sindjin Hawke wrote:
Moon mining and reactions should be available in high sec; granted in lesser quantity , similar to how planetary resources are concentrated more in lower security space. Also... Hi sec POS owners should be able to utilize reactors... Why not let them buy moon goo from the market and make different reactions .

IMO, CCP needs to develop better more emersive ways to give newbies and high sec individuals better ways to make more ISK. Key word here is Individuals. Right now the only way to play the game and focus on PVP is by being an alliance lemming and grinding with multiple accounts. It's insane. I started back in 2010. I bought my first Hulk for well under a hundred million. Battle cruisers were 30mil at most.

When people need three four or seven accounts to grind enough isk to have any ounce of fun for such brief moments then something is drastically wrong.

Focus on the fun and success of the individual pilot. When individuals can make more isk they won't be so afraid of losing a ship and you will see more solo and small gang pvp come back, and more people taking risk in low and null.


No. You want big boy toys you have to go to the big boy playground. Risk vs reward. You're asking for a free handout. NO!
Serendipity Lost
Repo Industries
#10 - 2014-10-07 16:40:10 UTC
Azami Nevinyrall wrote:
DaReaper wrote:
I disagree, only because I personally believe moon mining needs to die. The moons should all dry up and you should have to find new moon ore in belts. Thus making moon mining an active activity and not a passive activity.

This would be a good area for the pos/rorq revamp. But shuffling? no. Because once the large blocks find the new moons and resettle we are right back to square one. They should be in belts with the ability to get all the t2 stuff you in in a constanalation. Thus making the need to own huge swath of space moot.

Actually, as a short term conflict driver. It'll work along side Power Projection nerfs. It'll bring much needed conflict and content to a desolate area of the game.

Once the blocs find the new moons, they have to shuffle all their assets around. It'll be harder to straight up invade another region. (See Fountain War.) Whilest defending their own...

With a lot of empty systems, you'll see a lot of smaller guys go out and start scanning the desolate areas of the game where a golden nugget might be hiding. With the Power Blocs split up and everyone invading everything. It'll be a long time before the dust settles!



Once they find the new moons?? How would they do that? Constantly patrol and scan all moons everywhere??? That's the beauty of moon goo moving around. Eve is too big to keep track. The best they could do is put in the rental agreement that all moons must be scanned x times / week and results reported back to big daddy.

Anyone who found a valuable moon and reported it would be fool. Just lie and reap the profits. There's no way they could track them all.... roll the dice baby and roll in the isk.

It goes without saying that moving goo around would only be effective if it was immune to data dumps and api stuff. CCP would have to have the right folks guard dogging the info.

In itself it won't solve anything, but taking away a passive isk stream that has been monopolized by a few for quite some time is deffo a step in the correct direction.
Sindjin Hawke
Distant Light Syndicate
#11 - 2014-10-07 16:47:12 UTC
Serendipity Lost wrote:
Sindjin Hawke wrote:
Moon mining and reactions should be available in high sec; granted in lesser quantity , similar to how planetary resources are concentrated more in lower security space. Also... Hi sec POS owners should be able to utilize reactors... Why not let them buy moon goo from the market and make different reactions .

IMO, CCP needs to develop better more emersive ways to give newbies and high sec individuals better ways to make more ISK. Key word here is Individuals. Right now the only way to play the game and focus on PVP is by being an alliance lemming and grinding with multiple accounts. It's insane. I started back in 2010. I bought my first Hulk for well under a hundred million. Battle cruisers were 30mil at most.

When people need three four or seven accounts to grind enough isk to have any ounce of fun for such brief moments then something is drastically wrong.

Focus on the fun and success of the individual pilot. When individuals can make more isk they won't be so afraid of losing a ship and you will see more solo and small gang pvp come back, and more people taking risk in low and null.


No. You want big boy toys you have to go to the big boy playground. Risk vs reward. You're asking for a free handout. NO!


Yes. The monopoly needs to broken up and rebalanced throughout the universe. If mining moon goo is a "big boy toy" for the game then again, something is drastically wrong.
Azami Nevinyrall
172.0.0.1
#12 - 2014-10-07 17:04:33 UTC
Serendipity Lost wrote:
Azami Nevinyrall wrote:
DaReaper wrote:
I disagree, only because I personally believe moon mining needs to die. The moons should all dry up and you should have to find new moon ore in belts. Thus making moon mining an active activity and not a passive activity.

This would be a good area for the pos/rorq revamp. But shuffling? no. Because once the large blocks find the new moons and resettle we are right back to square one. They should be in belts with the ability to get all the t2 stuff you in in a constanalation. Thus making the need to own huge swath of space moot.

Actually, as a short term conflict driver. It'll work along side Power Projection nerfs. It'll bring much needed conflict and content to a desolate area of the game.

Once the blocs find the new moons, they have to shuffle all their assets around. It'll be harder to straight up invade another region. (See Fountain War.) Whilest defending their own...

With a lot of empty systems, you'll see a lot of smaller guys go out and start scanning the desolate areas of the game where a golden nugget might be hiding. With the Power Blocs split up and everyone invading everything. It'll be a long time before the dust settles!



Once they find the new moons?? How would they do that? Constantly patrol and scan all moons everywhere??? That's the beauty of moon goo moving around. Eve is too big to keep track. The best they could do is put in the rental agreement that all moons must be scanned x times / week and results reported back to big daddy.

Anyone who found a valuable moon and reported it would be fool. Just lie and reap the profits. There's no way they could track them all.... roll the dice baby and roll in the isk.

It goes without saying that moving goo around would only be effective if it was immune to data dumps and api stuff. CCP would have to have the right folks guard dogging the info.

In itself it won't solve anything, but taking away a passive isk stream that has been monopolized by a few for quite some time is deffo a step in the correct direction.


Once the moons get shuffled around...(again) they ALL have to be scanned. One by one, which takes time. Other entities will know this too, so now you'll have smaller entities invading bigger ones on multiple fronts. Renters will become greedy and tell their landlords to **** off!

At first it'll create a massive conflict driver and massive amounts of content for a large portion of the game. But something like this would be the most realistic solution, it'll keep everyone busy until CCP gets around to releasing the long term solution...

...

Busta Rock
The DawnSoarers
#13 - 2014-10-07 17:15:56 UTC  |  Edited by: Busta Rock
AFK isk faucets (moon goo) are the ROOT of the problem. NOT any perceived issue with power projection via long-range capital jumping. frankly, the moon mining situation should have been dealt with YEARS ago, via implementing PI mechanics to moons, and full-on redistribution of ALL materials that are not biological in nature across all cesestial body types in the cluster... planets, moons and asteroids should ALL have the full range of T1 and T2 raw materials (as well as the non-biological PI materials) present in them, but in varying quantities. asteroids might have substantially more of the T1 and T2 mats (with T2 in much rarer asteroid types or only in roid anoms), while PI mats would be found more easily on moons and planets, but there should ALWAYS be overlap.
TheMercenaryKing
Collapsed Out
Pandemic Legion
#14 - 2014-10-07 17:17:03 UTC  |  Edited by: TheMercenaryKing
So, People know about how often it is request to change the Technetium Moon goos so they are move diverse locations. I swear there was a player blog I saw that showed the distributions to be terrible.

Edit, blog found

If anything rarer moons should be moved near lowsec so that it is easier for more people to attack them. Especially with the jump changes
Teckos Pech
Hogyoku
Goonswarm Federation
#15 - 2014-10-07 17:17:23 UTC
Azami Nevinyrall wrote:

- New Alliances will be able to get into Nullsec as the empires are distracted, finding their AFK ISK faucets again.
- Renters will have more incentive if they find a golden nugget.
- Current Coalitions will break apart as the borders will shift. This and knowing that it will be harder for others to attack with Capital forces, will give them incentive to take all they can. Instead of having one person dictate who gets what.



First the current null sec alliances/coaltion wont be that distracted because most pilots/players wont be involved with it...and since these very same alliances will be having people out scanning moons...they'll likely see these encroachments.

The renters may find that golden nugget, but they are renters and likely wont fight to hold it. After about their 2nd-3rd POS loss to the PvP alliance renting to them they'll give that up. In fact, rental agreements will likely change to include language that moons that are money makers are not part of the rental agreement.

Given the above, I see no reason for your third point to hold. In fact, your third point is very muddled and appears to be contradictory. If attacks with capitals become less of a threat it is less likely coalition borders will shift...at least for the reasons you outline.

So, no to your idea because I don't see why it would work and why waste Dev time with things that wont accomplish much if anything.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Sindjin Hawke
Distant Light Syndicate
#16 - 2014-10-07 17:18:45 UTC
Busta Rock wrote:
AFK isk faucets (moon goo) are the ROOT of the problem. NOT any perceived issue with power projection via long-range capital jumping. frankly, the moon mining situation should have been dealt with YEARS ago, via implementing PI mechanics to moons, and full-on redistribution of ALL materials that are not biological in nature across all cesestial body types in the cluster... planets, moons and asteroids should ALL have the full range of T1 and T2 raw materials (as well as the non-biological PI materials) present in them, but in varying quantities. asteroids might have substantially more of the T1 and T2 mats (but T2 would be in much rarer asteroid types), while PI mats would be found more easily on moons and planets, but there should ALWAYS be overlap.




Agreed. Totally.
TheMercenaryKing
Collapsed Out
Pandemic Legion
#17 - 2014-10-07 17:24:33 UTC
OK, Crazy idea. Instead of removing Moon mining from POSs, How about the structure cannot enter reinforced mode while a moon miner is online?
Azami Nevinyrall
172.0.0.1
#18 - 2014-10-07 17:32:51 UTC
Teckos Pech wrote:
Azami Nevinyrall wrote:

- New Alliances will be able to get into Nullsec as the empires are distracted, finding their AFK ISK faucets again.
- Renters will have more incentive if they find a golden nugget.
- Current Coalitions will break apart as the borders will shift. This and knowing that it will be harder for others to attack with Capital forces, will give them incentive to take all they can. Instead of having one person dictate who gets what.



First the current null sec alliances/coaltion wont be that distracted because most pilots/players wont be involved with it...and since these very same alliances will be having people out scanning moons...they'll likely see these encroachments.

The renters may find that golden nugget, but they are renters and likely wont fight to hold it. After about their 2nd-3rd POS loss to the PvP alliance renting to them they'll give that up. In fact, rental agreements will likely change to include language that moons that are money makers are not part of the rental agreement.

Given the above, I see no reason for your third point to hold. In fact, your third point is very muddled and appears to be contradictory. If attacks with capitals become less of a threat it is less likely coalition borders will shift...at least for the reasons you outline.

So, no to your idea because I don't see why it would work and why waste Dev time with things that wont accomplish much if anything.


Last years Moon Goo shuffle, saw large Alliances pay members for scanning moons. Once the moons were scanned out and Fountain was the Golden Nugget, the entire CFC force went down to take it for themselves. Even Mittens said the reason for the invasion was because they depended on the income they provided. If that happens again, any Alliance would think twice about launching an invasion to another region with no way to Insta teleport back to defend their home Region.

If renters find a Golden nugget, they'll likely keep their mouth shut! If they get caught lying, see point above. (The one about launching an invasion to another Region and not having the ability to instantly teleport back.)

And yes, directly because of this, borders will shift...alliances will buckle...wars will be fought...but it'll be on Hard Mode!

Also...if it wasn't worth the Devs time, then why was it done last year?

...

Azami Nevinyrall
172.0.0.1
#19 - 2014-10-07 17:34:13 UTC
TheMercenaryKing wrote:
OK, Crazy idea. Instead of removing Moon mining from POSs, How about the structure cannot enter reinforced mode while a moon miner is online?

Server restart...Spam login...go AFK until downtime...repeat...win EVE!

...

Teckos Pech
Hogyoku
Goonswarm Federation
#20 - 2014-10-07 17:35:25 UTC  |  Edited by: Teckos Pech
Azami Nevinyrall wrote:
Teckos Pech wrote:
Azami Nevinyrall wrote:

- New Alliances will be able to get into Nullsec as the empires are distracted, finding their AFK ISK faucets again.
- Renters will have more incentive if they find a golden nugget.
- Current Coalitions will break apart as the borders will shift. This and knowing that it will be harder for others to attack with Capital forces, will give them incentive to take all they can. Instead of having one person dictate who gets what.



First the current null sec alliances/coaltion wont be that distracted because most pilots/players wont be involved with it...and since these very same alliances will be having people out scanning moons...they'll likely see these encroachments.

The renters may find that golden nugget, but they are renters and likely wont fight to hold it. After about their 2nd-3rd POS loss to the PvP alliance renting to them they'll give that up. In fact, rental agreements will likely change to include language that moons that are money makers are not part of the rental agreement.

Given the above, I see no reason for your third point to hold. In fact, your third point is very muddled and appears to be contradictory. If attacks with capitals become less of a threat it is less likely coalition borders will shift...at least for the reasons you outline.

So, no to your idea because I don't see why it would work and why waste Dev time with things that wont accomplish much if anything.


Last years Moon Goo shuffle, saw large Alliances pay members for scanning moons. Once the moons were scanned out and Fountain was the Golden Nugget, the entire CFC force went down to take it for themselves. Even Mittens said the reason for the invasion was because they depended on the income they provided. If that happens again, any Alliance would think twice about launching an invasion to another region with no way to Insta teleport back to defend their home Region.

If renters find a Golden nugget, they'll likely keep their mouth shut! If they get caught lying, see point above. (The one about launching an invasion to another Region and not having the ability to instantly teleport back.)

And yes, directly because of this, borders will shift...alliances will buckle...wars will be fought...but it'll be on Hard Mode!

Also...if it wasn't worth the Devs time, then why was it done last year?


Don't take CEO announcements at face value. There was alot more going on there than just moon goo and the riches it brings.

As for the rest you aren't thinking things clearly. Suppose I hold say, 10 systems and have 200 moons. Lets say the chances of getting a money moon is 1% with your new system. Now lets say I currently have 2 money moons and then they re-shuffle. A priori I'd expect to have 2 money moons. The chances of not getting any money moons is 0.13398. So yeah, kinda bad looking. Now, lets consider a coalition that has lets say 620 systems with say...9,300 moons. Now what is the chance of getting no money moons? 2.55452E-41. To understand how small that number is, write to a zero, then a decimal point, then 41 more zeroes....

With that many moons hte law of large numbers will kick in. That means my expectation of 930 money moons is probably going to be spot on.

Given this the large coalitions will be able to rest comfortably knowing they'll still have money moons in their vast swaths of space. Yes, having people run around scanning will become a new job, but so what when you have a big coalition you'll be able to find the people. And in terms of how things work, nothing is saying the current models that alliances and coaltions use have to stay that way.

Ask yourself, if this change went into effect how would I, if I were a coalition leader change things up to adapt to the change? Try to shoot down your own idea.

Note: The numbers above are not meant to be exact or something I'd recommend, they are for illustrative purposes.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

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