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Issues, Workarounds & Localization

 
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Landing in sites causes short lag

First post
Author
Luscius Uta
#1 - 2014-10-06 10:36:10 UTC
Since Oceanus release I have this problem, when I land in a combat site with lots of "scenery" and it lags the game for few seconds, along with a drop in FPS (in my case from 60 to around 30). It didn't happen before Oceanus release and it happen in Blood Vigil for example. Also I'm running DX9.

Workarounds are not bugfixes.

CCP Sledgehammer
C C P
C C P Alliance
#2 - 2014-10-06 11:50:56 UTC
Luscius Uta wrote:
Since Oceanus release I have this problem, when I land in a combat site with lots of "scenery" and it lags the game for few seconds, along with a drop in FPS (in my case from 60 to around 30). It didn't happen before Oceanus release and it happen in Blood Vigil for example. Also I'm running DX9.


Hi Luscius, thanks for taking the time to let us know. Could I ask you for your system specifications, including what driver version you are currently running? If you don't know how to get this information, let me know here and I'll guide you through the process.

Graphical QA Analyst | EVE Quality Assurance | Team TriLambda

Luscius Uta
#3 - 2014-10-06 13:04:36 UTC
Here's hopefully all the info you need (if not, I can also send you my computer's .nfo file or use ingame bug reporting feature, if either is more convenient to you):

OS:
Windows 7 Pro x64 SP1, 8 GB RAM
CPU:
INTEL Core i5 4670K
Motherboard:
GIGABYTE B85M-D3H, Bios F13
GPU:
GIGABYTE AMD RADEON HD 7850 OC
AMD Catalyst Version:
13.12
Direct3D Version:
9.14.10.01001

Workarounds are not bugfixes.

TheMercenaryKing
Collapsed Out
Pandemic Legion
#4 - 2014-10-06 13:30:02 UTC
a 7850 can run DX11, give that a shot.
Luscius Uta
#5 - 2014-10-07 18:56:52 UTC
TheMercenaryKing wrote:
a 7850 can run DX11, give that a shot.


I have tried using DX11, still the same problem.

Workarounds are not bugfixes.