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Player Features and Ideas Discussion

 
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moons material

Author
BauNty
Ferrata Victrix Exec
Ferrata Victrix
#1 - 2014-09-22 16:01:43 UTC
hi ccp. Make that the got material from the moon was limited. And after excavation of a material I appeared where that on other moon. That players flied and scanned looked for a valuable resource. Isk from air as now it is bad.
Luna Arindale
Caldari Independent Navy Reserve
Curatores Veritatis Alliance
#2 - 2014-09-22 16:09:57 UTC
Wut
Danika Princip
GoonWaffe
Goonswarm Federation
#3 - 2014-09-22 16:53:06 UTC
Do you want to pay one billion isk for a HAC?

Because forcing people to scan every single moon in EVE every month or so is going to lead to that kind of situation. You will be massivly cutting the supply of T2 goods, without cutting the demand. this will jack prices up, hilariously.
Ocih
Space Mermaids
#4 - 2014-09-22 17:08:18 UTC
Danika Princip wrote:
Do you want to pay one billion isk for a HAC?

Because forcing people to scan every single moon in EVE every month or so is going to lead to that kind of situation. You will be massivly cutting the supply of T2 goods, without cutting the demand. this will jack prices up, hilariously.



Or they could make Moon mining work like PI with an interface button at a POS module.

In time the hilariously large amount of moon mats that would flood the game would go counter to what you suggest.
Abrazzar
Vardaugas Family
#5 - 2014-09-22 17:10:30 UTC
Better idea: Make moons produce P0s and make POSes react those into moon materials. This way monopolies are shattered because anyone willing to export P0s from planets to (low-sec) POSes can produce moon materials as on demand.
Danika Princip
GoonWaffe
Goonswarm Federation
#6 - 2014-09-22 17:10:47 UTC
Ocih wrote:
Danika Princip wrote:
Do you want to pay one billion isk for a HAC?

Because forcing people to scan every single moon in EVE every month or so is going to lead to that kind of situation. You will be massivly cutting the supply of T2 goods, without cutting the demand. this will jack prices up, hilariously.



Or they could make Moon mining work like PI with an interface button at a POS module.

In time the hilariously large amount of moon mats that would flood the game would go counter to what you suggest.



Which is not what the OP suggested at all.

And I'm not sure that crashing the price of T2 gear is a good idea either.
Ocih
Space Mermaids
#7 - 2014-09-22 17:27:07 UTC
Danika Princip wrote:
Ocih wrote:
Danika Princip wrote:
Do you want to pay one billion isk for a HAC?

Because forcing people to scan every single moon in EVE every month or so is going to lead to that kind of situation. You will be massivly cutting the supply of T2 goods, without cutting the demand. this will jack prices up, hilariously.



Or they could make Moon mining work like PI with an interface button at a POS module.

In time the hilariously large amount of moon mats that would flood the game would go counter to what you suggest.



Which is not what the OP suggested at all.

And I'm not sure that crashing the price of T2 gear is a good idea either.


The suggested point the OP was after was that Moon Mats be fluid. The result would be all moons would have a POS so you don't need to drop moon probes in a cycle you could never hope to meet. A PI interface for moons would remove that need. An alternative would be to put a Moon drill in each POS and open interface on cycle change to see what goodies you might get from it. The PI interface system would simply add another layer of quantity by moon through hotspots.

The real damage to the price would be the inability to cartel moon mats. Supply and demand would determine the worth. I'm not really arguing with you so much as I am expanding on what the OP has tried to describe. T2 as a business in EVE will always be in the hands of a few. Most people wouldn't even know where to begin when it comes to reactions and moon alchemy.
Abrazzar
Vardaugas Family
#8 - 2014-09-22 17:41:15 UTC
Ocih wrote:
An alternative would be to put a Moon drill in each POS and open interface on cycle change to see what goodies you might get from it.

Reminds me of this: Moon Prospecting Post
Celthric Kanerian
Viziam
Amarr Empire
#9 - 2014-09-22 20:40:49 UTC
Can someone tell me what his idea is? I couldn't understand his english.
Eldwinn
Deep Core Mining Inc.
Caldari State
#10 - 2014-09-22 20:49:23 UTC
BauNty wrote:
hi ccp. Make that the got material from the moon was limited. And after excavation of a material I appeared where that on other moon. That players flied and scanned looked for a valuable resource. Isk from air as now it is bad.


What are you saying or asking for?
Lugh Crow-Slave
#11 - 2014-09-22 22:32:11 UTC
BauNty wrote:
Make it so that the moon goo on a moon is limited. after all the mats are mined they appeared on other moons.


[/quote]

did my best to translate
Angeal MacNova
Holefood Inc.
Warriors of the Blood God
#12 - 2014-09-23 02:31:24 UTC
As if the market would go up or down so drastically.

First off, for the OP's original idea.

This would create a spike but only in the short term. The null sec entities would get quite efficient at scouting out the next moon and relocating POSes (or simply setting up new ones). This would cause a few more short term spikes on the market. Nothing to be concerned about.

Long term is a different story. Long term this would have a minimal effect on the supply and a greater effect on the current oligopoly. So long as we are talking about all moons across all of null being a potential goo producing moon. There would then be a greater number of supplying entities. This increased competition has the potential to actually bring market prices down.

As for the ideas of increasing the supply, this won't tank the market. Initially there will be a drop and over all the prices would come down some but they wouldn't tank.

I'll skip short term and go right to long term.

The long term effect being that when the prices initially drop, T2 would see an increase in use including an increase in use in activities that are high risk to ship survivability. While the shift in supply may be greater than the shift in demand that is sure to result, the ultimate increase in moving quantity that is guaranteed would result in greater revenues. This is because, while the revenue is the product of price and quantity, the upward shift in quantity will be greater than the downward shift in price resulting in a net gain to revenue within the market.

http://www.projectvaulderie.com/goodnight-sweet-prince/

http://www.projectvaulderie.com/the-untold-story/

CCP's true, butthurt, colors.

Because those who can't do themselves keep others from doing too.

Sindjin Hawke
Distant Light Syndicate
#13 - 2014-10-05 12:18:07 UTC
Open high sec moons for harvesting... More limited in concentration similar to PI materials. And allow high sec POS's to make reactions.

Flame away.