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My Proposal for Local Chat (Not a nerf or rant, just an idea)

Author
Alundil
Rolled Out
#21 - 2014-09-29 22:17:37 UTC
Daenika wrote:
Quote:
People are killing ratters in null all day every day. What are they doing right that you don't?


They are finding people that are afk or stupid. I myself lost a Rattlesnake to a hotdrop back in my FA days of yore when I went AFK for a bio with a neut in system. Careless people will lose their stuff regardless.

The problem is, if people are paying attention, they are 100% immune to ganks most of the time. Ratting carriers a bit less so, but battleships and below can completely negate any gank attempt purely through vigilance. It doesn't matter how skillful or prepared the ganking party, if the ratter hits "warp to station" as soon as a local enters system, they cannot be ganked with current mechanics. That's why afk cloaking is a thing, because it's the only way to catch otherwise watchful people, by making the presence of the neut so persistent that the only options are to give up on ratting in that system entirely, or rat with the neut in system and give up your local intel source.

This method would give gankers an option in certain circumstances. I recall a few weeks back when we had a system with literally 30 multiboxed characters mining in barges in a system. If a neut entered system, they initiated warp nearly instantly. Whether it was a bot or simply a vigilant person, there wasn't a single thing that could have been done about those miners. They were functionally mining in high sec, in that they had essentially zero risk of being ganked. I'm not sure even a log-in warp at belt in an interceptors would have been fast enough to catch them.

This.

Used to rat in null with a blingy Hub-Vindi....never even got close to losing it. Not once. But then I was paying attention. Local intel too stronk.

I'm right behind you

WILLY TROPICAL
Republic Military School
Minmatar Republic
#22 - 2014-09-29 23:20:17 UTC
I rat in null a lot and of course i'm inmune to ganks becuase i'm always watching local and never afk, so what. Keep hunting and looking for unaware people or come to the forums to beg for easy kills. Oh yes, you already did the latter. Get lost.
Leonard Nimoy II
Doomheim
#23 - 2014-09-29 23:27:48 UTC
WILLY TROPICAL wrote:
I rat in null a lot and of course i'm inmune to ganks becuase i'm always watching local and never afk, so what. Keep hunting and looking for unaware people or come to the forums to beg for easy kills. Oh yes, you already did the latter. Get lost.


This.
Wolf Incaelum
Sebiestor Tribe
Minmatar Republic
#24 - 2014-09-30 01:11:44 UTC
+1

I really like this idea. There isn't much of a point to being stealthy if everyone knows that you're there. That's like having a story on the nightly world news about a top secret satellite. It isn't very "top secret" if they have David frikkin Muir doing a report on it.

ANARCHYFOREVAAARRRRRRRRRR!!!!!!!

Laura Agathon
Nothing on Dscan
#25 - 2014-10-02 09:03:27 UTC
So much win in this thread, as long as it gets implemented without Fozzie touching it, all will be well with the world.
Tabyll Altol
Viziam
Amarr Empire
#26 - 2014-10-02 11:41:13 UTC
So if i undock, relogg i will not apear in the local ??

Why do we need this ?

If you want no local go into the Wormholes, the local is a help for me when i´m playing active not to loose my ship.

-1
Bayta Charante
#27 - 2014-10-02 14:06:21 UTC
You could add some kind of penalization for the clone if it gets killed while not in the current local, as if the cloning facility couldn't contact the last records of the running clone and keep the new one up to date.

Just an idea...

0666: read and write for everyone!

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