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non violence gameplay.

Author
Aiyshimin
Mea Culpa.
Shadow Cartel
#21 - 2014-09-29 09:37:09 UTC
Alcherty Amalgamus wrote:
Hi, here is a strange idea.
I am playing this game non violent ,I know people playing this might find this bad.

i just would like to have a game where you can full-fill your science fiction cravings without always fighting.
even non-violent missions like mining and industry require at some point( 3rd level) to shot some one.

except for 2nd life and mine-craft there is not much games where you can play non violent.


I know my category of players is very very small so it might not even be worth it.
It would be to have at least one story line where you can play without violence and have a space station eventually.

of course its about money so i am sure you guys can find a way to make it very expensive and multiple skill levels 50+ day each to make it to that point...

my regards,
rene


Hi,

you can easily play non-violent in EVE, but you need to realize that this a real MMO, which means that you play with other human players, and not NPCs and storylines.

So, forget about missions and build your own industry & trade empire. Should someone threaten your property or actions, hire some mercenaries to deal with them so you don't have to dirty your hands.

Bagrat Skalski
Koinuun Kotei
#22 - 2014-09-29 10:10:12 UTC  |  Edited by: Bagrat Skalski
Options:

Non-violence towards rogue drones counts in? If no, than you have a big part of exploration waiting for you, also you can do certain missions that have rogue drones as enemies. Sisters of Eve agents have some of them. And you will play for a decent, helpful faction in game lore.

You can haul stuff and trade it.

Planetary interaction is probably the most unharmful way of doing stuff in game, your colony can produce electronics or coolants.

You can do mining in systems without pirate spawns in belts.

If you don't want to produce weapons of destruction, you can always produce non lethal machinery, player POSes, cargo ships and mining barges.

Trading with non lethal stuff.

And don't forget to put something in your Bio, so people will know why you are so peacefull and loving.
Zimmer Jones
Aliastra
Gallente Federation
#23 - 2014-09-30 01:57:51 UTC  |  Edited by: Zimmer Jones
I wish you good luck in avoiding confrontation, and i hope you are satisfied in being one of the helpful and helpless. I am serious, I hope you have a lot of fun in the game, because you have set yourself up for a challenge. I thought I'd do that with mining but the isk in null was too good, but there everyone shoots and everyone kills/dies or you're useless. and then shooting things was more profitable. much more. So there went that attempt from me.

But I hope you do find something to enjoy in eve that lets you play your style and fill a niche, cause that's what eve is all about.

Well a mostly war based economy with goal driven player conflicts consisting of the largest online battles in terms of player numbers is what eve is all about, but you don't have to be involved in any of that. Apart from being a victim.

I hope you posted with an alt

still, kudos and good luck

Use the force without consent and the court wont acquit you even if you are a card carryin', robe wearin' Jedi.

Harrison Tato
Yamato Holdings
#24 - 2014-09-30 02:29:31 UTC
Zan Shiro wrote:
Alcherty Amalgamus wrote:
Hi, here is a strange idea.

i just would like to have a game where you can full-fill your science fiction cravings without always fighting.
even non-violent missions like mining and industry require at some point( 3rd level) to shot some one.

except for 2nd life and mine-craft there is not much games where you can play non violent.





2/10

Tell me chief, how are you getting your stuff like meat (food) and feathers (bed stuff)? Please do tell us your secret on how are you playing minecraft not slaughtering animals often.

This would be base game, no mods.


Killing animals isn't violence. God made them out of meat so they would be good grilled on a toasted buttery bun with mayo and mustard.
Wolf Incaelum
Sebiestor Tribe
Minmatar Republic
#25 - 2014-09-30 22:08:06 UTC
DrysonBennington wrote:
NASA has a great game that is based on building lunar colonies or explore planets in the Solar System

Moonbase Alpha - http://www.nasa.gov/offices/education/programs/national/ltp/games/moonbasealpha/index.html

Solar System Explorer - http://spaceplace.nasa.gov/solar-system-explorer/en/

Real games for those who like to explore and are intelligent gamers....not just roleplayers....pwnd.


These games look like they'd be interesting for about 10 minutes. They look a little bit more like simulators for people at NASA who are actually working on real life space exploration than games. And I don't really like how your post kind of implies that people who would not be interested, or who would quickly lose interest, in these games are not intelligent. If that's what you are implying, then you couldn't be an farther from the truth.

ANARCHYFOREVAAARRRRRRRRRR!!!!!!!

Athryn Bellee
School of Applied Knowledge
Caldari State
#26 - 2014-10-01 02:07:38 UTC
Zan Shiro wrote:
Alcherty Amalgamus wrote:
Hi, here is a strange idea.

i just would like to have a game where you can full-fill your science fiction cravings without always fighting.
even non-violent missions like mining and industry require at some point( 3rd level) to shot some one.

except for 2nd life and mine-craft there is not much games where you can play non violent.





2/10

Tell me chief, how are you getting your stuff like meat (food) and feathers (bed stuff)? Please do tell us your secret on how are you playing minecraft not slaughtering animals often.

This would be base game, no mods.


You can play peaceful where you don't get hungry, and if you're playing peaceful there aren't any monsters so you don't need to kill any animals either since all they provide are food, leather armor (which you don't need if nothing is trying to kill you) and wool can be sheared instead of killing the sheep.

Three wool and three wooden planks are needed for a bed, not feathers. Feathers are used for arrows, which you don't need in peaceful.
Tengu Grib
Caldari Provisions
Caldari State
#27 - 2014-10-01 03:43:05 UTC
Sierra Payne wrote:
Tengu Grib wrote:
Alcherty Amalgamus wrote:
Hi, here is a strange idea.
I am playing this game non violent ,I know people playing this might find this bad.

i just would like to have a game where you can full-fill your science fiction cravings without always fighting.
even non-violent missions like mining and industry require at some point( 3rd level) to shot some one.

except for 2nd life and mine-craft there is not much games where you can play non violent.


I know my category of players is very very small so it might not even be worth it.
It would be to have at least one story line where you can play without violence and have a space station eventually.

of course its about money so i am sure you guys can find a way to make it very expensive and multiple skill levels 50+ day each to make it to that point...

my regards,
rene

Eve is not the game for you, sorry.


Eve is a sandbox in which he may decide very much so how he wishes to play.
That he likes a certain aspect that you do not seem to like, doesn't make him less eligible to play this game.
Get your head out of your arse.

I assure you my head is nowhere near my arse. He is asking for a way to play eve and do things out in space without having to engage in violence. The only activities you can do that in are station trading, manufacturing, and hauling. But in two of those three you can still be shot at by other players. Asking for missions devoid of shooting anything or wing shot at is counter to the model Eve is built on.

Rabble Rabble Rabble

Praise James, Supreme Protector of High Sec.

Tengu Grib
Caldari Provisions
Caldari State
#28 - 2014-10-01 03:45:35 UTC
Wolf Incaelum wrote:
DrysonBennington wrote:
NASA has a great game that is based on building lunar colonies or explore planets in the Solar System

Moonbase Alpha - http://www.nasa.gov/offices/education/programs/national/ltp/games/moonbasealpha/index.html

Solar System Explorer - http://spaceplace.nasa.gov/solar-system-explorer/en/

Real games for those who like to explore and are intelligent gamers....not just roleplayers....pwnd.


These games look like they'd be interesting for about 10 minutes. They look a little bit more like simulators for people at NASA who are actually working on real life space exploration than games. And I don't really like how your post kind of implies that people who would not be interested, or who would quickly lose interest, in these games are not intelligent. If that's what you are implying, then you couldn't be an farther from the truth.

Don't mind Dryson, he has very strange views of the world and even stranger views of Eve.

Rabble Rabble Rabble

Praise James, Supreme Protector of High Sec.

Tengu Grib
Caldari Provisions
Caldari State
#29 - 2014-10-01 03:48:33 UTC
DrysonBennington wrote:
NASA has a great game that is based on building lunar colonies or explore planets in the Solar System

Moonbase Alpha - http://www.nasa.gov/offices/education/programs/national/ltp/games/moonbasealpha/index.html

Solar System Explorer - http://spaceplace.nasa.gov/solar-system-explorer/en/

Real games for those who like to explore and are intelligent gamers....not just roleplayers....pwnd.

I played Solar System Explorer, for 5 minutes. It's REALLY boring. A much better suggestion is Kerbal Space Program. How many games get you wanting to read wiki articles on rocket science and orbital mechanics? Space Engineers is also a ton of fun.

Rabble Rabble Rabble

Praise James, Supreme Protector of High Sec.

Daenika
Chambers of Shaolin
#30 - 2014-10-01 06:24:09 UTC
You're playing one of the most sociopathically violent and chaotic MMOs in existence. A game in which literally every aspect of the game, in some manner, either involves direct player competition or a risk of it.

You admit that your type of player, those that want to play completely non-violently, is very small. I'd wager it's very small on the overall gaming populous, it's functionally non-existent in EVE.

And you want the developers of the game to design not just a storyline, but an entire mechanics system such that you can, completely non-violently, progress up to owning a space station?!

If you want non-violent gameplay, try a game focused on that. A great example off the top of my head is Space Engineers. Basically, Minecraft in space. You can get it on Steam for $20.

But seriously, if you're trying to play completely non-violently, EVE is very literally one of the worst possible game for you to play with that intent.
Evora Pirkibo
Tribal Liberation Force
Minmatar Republic
#31 - 2014-10-01 08:03:15 UTC
But it does make it rather unlikely he could take a station, especially with a limited grasp on how eve actually functions. Not intended as any kind of insult. This is eve, you make your storyline. Don't want to shoot people or red crosses? Cool, but that in no way makes you exempt from those crosses or people attacking you. And they will.

Good luck.

On a long enough timeline, the life expectancy of everyone drops to zero.

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