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Hobojamming Fix [Dictors]

Author
Burneddi
Avanto
Hole Control
#21 - 2014-09-29 02:44:02 UTC
Pamplie wrote:
They could change it to make the probe explode when the person docks.

Genius. Make it so.
Iain Cariaba
#22 - 2014-09-29 03:34:43 UTC  |  Edited by: Iain Cariaba
Nardkick wrote:
Iain Cariaba wrote:
Nardkick wrote:
I am for this, but note that not doing anything about this borderline exploit could be seen by some of CCP as inline with their stated goals of nerfing power projection.

So hopefully they understand that the persistence of this bull-****** only aids the large sov holding power blocks, get larger and hold more sov, deepening the stagnation. They understand that right? Guize?

Wait, what? Did you even read the original post? How does bubbling the undock of NPC stations let the blocs gain more sov? It's not like they can get sov in NPC space, so your argument is totally pointless. You understand that, right?


Its not M8, dont be a twit. It keeps non sov holders from moving freely and stirring up trouble while allowing major sov holders to move freely.

Thus one of the benefits of sov. It doesn't take much to burn out of an interdictor bubble, especially with some of the speeds you get from undocking. They also have these new devices for battleships and battlecruisers called Micro Jump Drives which aren't stopped by bubbles and can magically transport you 100km in the direction you're facing.

Basically, just because you cannot figure a way around the tactic does not make it broken. If one ship is capable of locking you into a station, you're no better than the carebears who whine to eliminate cloaky camping, and should seriously re-evaluate your abikity to live in NPC null.
Hopelesshobo
Hoboland
#23 - 2014-09-29 04:36:30 UTC
Manfred Sideous wrote:
Hobojamming is when a Interdictor repeatedly undocks bubbles the undock of a NPC station and then redocks.



I do not appreciate my name getting dragged through the mud...

Lowering the average to make you look better since 2012.

Xygatrix
Koukaku Kidoutai.
#24 - 2014-09-29 04:54:39 UTC
I love how in every single thread there are at least five people deeply concerned that any changes to broken game mechanics will turn EVE into a themepark and they will no longer be able to namedrop the game they barely play to their ****** online friends and receive gasps and whispers of "he's so hardcore, he plays that super hard game"
Vinyl Scrattch
Hogyoku
Goonswarm Federation
#25 - 2014-09-29 04:55:27 UTC
A bomber pilot or two can bomb the undock to clear bubbles, letting a cap fleet cyno out.
Arthur Aihaken
CODE.d
#26 - 2014-09-29 04:57:14 UTC
Angry Mustache wrote:
fozzieceptors

That's funny.

I am currently away, traveling through time and will be returning last week.

Alvatore DiMarco
Capricious Endeavours Ltd
#27 - 2014-09-29 05:17:59 UTC
Burneddi wrote:
Pamplie wrote:
They could change it to make the probe explode when the person docks.

Genius. Make it so.


That reminds me of mines. Getting kills when you aren't even in the same system is apparently not cool, so warp interdiction strikes me as something you shouldn't get without being undocked and nearby as well.

Yes, I do realize the implications that my statement would have for anchored bubbles.
Iain Cariaba
#28 - 2014-09-29 05:24:30 UTC
Xygatrix wrote:
I love how in every single thread there are at least five people deeply concerned that any changes to broken game mechanics will turn EVE into a themepark and they will no longer be able to namedrop the game they barely play to their ****** online friends and receive gasps and whispers of "he's so hardcore, he plays that super hard game"

I love how in every single thread there is always at least five people so unable to work with and around the mechanics that they have to shiptoast the same regurgitated garbage over how the game is broken and needs changed to accomodate their particular game style.

Learn to cope, find something else to do in the game, or go play a different game.
Paul Tsukaya
Doomheim
#29 - 2014-09-29 05:53:28 UTC
Pamplie wrote:
They could change it to make the probe explode when the person docks.

Best suggestion so far.
Angelique Duchemin
Team Evil
#30 - 2014-09-29 06:32:08 UTC  |  Edited by: Angelique Duchemin
It used to be that when a person tried to warp while in an interdiction sphere then the dictor received the aggression.

The supposed "problem" was that dictors couldn't bubble gates and then jump through them. For some reason, this of all plights caught CCPs ear and they went with a heavy handed "fix" in the form of dictor probes not causing aggression at all.

So now a dictor can undock from a station, bubble the undock and then go back in. With no chance of the fleet on the station being able to destroy it as the dictor is invulnerable during the undocking.


Yes you can use bombers to clear the bubbles but each bomber you have in space can drop about one bomb every 2 minutes.

Meanwhile a single dictor can drop one bubble every 5 seconds. And since it can reload inside the station then the only limit he has to work with is the time it takes to dock and undock again.

And that just assumes a single dictor.


As for the bubble vanishing when the dictor docks back up. I'm not even sure that CCP could implement that without needing more coding so I would suggest the relatively easy fix of just restoring aggression when someone tries to warp inside the bubble.

The very sun of heaven seemed distorted when viewed through the polarising miasma welling out from this sea-soaked perversion, and twisted menace and suspense lurked leeringly in those crazily elusive angles of carven rock where a second glance shewed concavity after the first shewed convexity.

Rivr Luzade
Coreli Corporation
Pandemic Legion
#31 - 2014-09-29 06:44:56 UTC
Manfred Sideous wrote:
Hobojamming is when a Interdictor repeatedly undocks bubbles the undock of a NPC station and then redocks.

Change
ArrowInterdictors gain Interdiction nullification
ArrowLaunching a Interdiction Sphere creates aggression

EzLyfe EzGame


Interdictor bubbles, warps to an insta undock, warps back, docks. Rinse and repeat. What is fixed here?

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Sierra Payne
Federal Navy Academy
Gallente Federation
#32 - 2014-09-29 07:23:32 UTC
To those who start bringing offensive remarks how people should switch games.

This is pretty much like you telling them it should be acceptable for you to drop Sentry Drones on one side of the gate, and sit on the other side waiting to have a target to shoot. It's a piece of gameplay that exploits a weakness in the game without risk to the interdictor pilot.

I agree with some others that upon docking, non-anchored bubbles should just vanish.
dexington
Caldari Provisions
Caldari State
#33 - 2014-09-29 07:56:37 UTC
and ccp while you are fixing the problem, please ban the PL pilots who started this trend...

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.

Logon Trap
Pator Tech School
Minmatar Republic
#34 - 2014-09-29 08:18:53 UTC
hobojamming is working as intended

i hear the new wow expansion has pandas, maybe you should gb2wow if you cant handle npc null
Sephira Galamore
Inner Beard Society
Kvitravn.
#35 - 2014-09-29 08:40:05 UTC
Manfred Sideous wrote:
ArrowLaunching a Interdiction Sphere creates aggression
This would make defensive gate bubbling impossible (the kind where you launch a bubble before you jump to try and split/delay pursuers), which I think is a valid and good use of the mechanic.
Bagrat Skalski
Koinuun Kotei
#36 - 2014-09-29 09:58:16 UTC
Pamplie wrote:
They could change it to make the probe explode when the person docks.


So simple, yet genius.
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#37 - 2014-09-29 11:19:24 UTC
Sierra Payne wrote:
This is pretty much like you telling them it should be acceptable for you to drop Sentry Drones on one side of the gate, and sit on the other side waiting to have a target to shoot. It's a piece of gameplay that exploits a weakness in the game without risk to the interdictor pilot.

The current 'dictor bubble aggression mechanics are not a weakness in the game, they were a deliberate decision by CCP to make it easier for 'dictors to drop bubbles and GTFO via stargate. I rather think that giving 'dictors Interdiction Nullification as the OP suggested would be completely broken and exploited in ways that make hobojamming look like Noobships Online.

Also, dropping a bubble and leaving system (via stargate or station) is not quite like leaving drones behind and having them shoot something. You have no control over a 'dictor bubble once you drop it, and it impacts all comers the same way, hostile or no. Drones are something you control, and have a finite control range measured in kilometers, not AU and not light-years.


Can large groups use Hobojamming to their advantage? Absolutely.

Does this make Hobojamming inherently broken? Nope.

Why not? Because small groups can use Hobojamming as well.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

RomeStar
Caldari Provisions
Caldari State
#38 - 2014-09-29 13:27:28 UTC
OP try to understand the tactic. When small pvp roaming gangs shotgun systems the first place out dictor goes is to the station. He then drops a bubble on the undock which catches any idiot ratter who warps back to the station because he saw hostiles in local thus being caught in our bubble. Just because its a pain in the ass and you proablly were caught and died in one doesn't mean the mechanic is broken. Please understand Null Sec is not safe.

Signatured removed, CCP Phantom

Veng3ance
Imperial Academy
Amarr Empire
#39 - 2014-09-29 13:48:42 UTC  |  Edited by: Veng3ance
ABSOLUTELY

NPC Null Sec has been worthless for months.
Veng3ance
Imperial Academy
Amarr Empire
#40 - 2014-09-29 13:49:33 UTC
RomeStar wrote:
OP try to understand the tactic. When small pvp roaming gangs shotgun systems the first place out dictor goes is to the station. He then drops a bubble on the undock which catches any idiot ratter who warps back to the station because he saw hostiles in local thus being caught in our bubble. Just because its a pain in the ass and you proablly were caught and died in one doesn't mean the mechanic is broken. Please understand Null Sec is not safe.


Are you serious? This is not the tactic being talked about..... at all.