These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Missions & Complexes

 
  • Topic is locked indefinitely.
123Next page
 

Finding a good L4 Ship

Author
Kale La Rune
Federal Navy Academy
Gallente Federation
#1 - 2014-09-18 21:20:25 UTC
O/,

I know there are probably a thousand posts similar to this one, but I need help choosing a good L4 mission running boat. I'm trying to keep the price under 400m and I am willing to accept high skill cap/skill intensive options. My character is on http://eveboard.com.
I currently use a pretty badly fit Sentry Dominix, and I am training for T2 sentries. Any and all help is appreciated.

O7
Paranoid Loyd
#2 - 2014-09-18 21:55:28 UTC  |  Edited by: Paranoid Loyd
PW?

If you are training for T2 sentries, might as well stick with Domi, not gonna find much else for your budget.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Kale La Rune
Federal Navy Academy
Gallente Federation
#3 - 2014-09-18 22:20:01 UTC
If I raised it to 600m, would you have a different answer?
Fred P
Carebears of New Eden
#4 - 2014-09-18 22:45:48 UTC
By all accounts, the Dominix is a great mission boat, but if you're bumping your budget up to 600m, word on the forum is that the Rattlesnake is an amazing mission running ship.

I only really have experience with running L4s in an Ishtar, at least in the current iteration of Eve online, so I can't speak from experience about the ships I mentioned above, but people say they're good.
Kale La Rune
Federal Navy Academy
Gallente Federation
#5 - 2014-09-19 01:24:20 UTC
I would potentially get a Rattlesnake, or maybe a gunboat. Considering I don't have experience with either, would it be a bad idea? A friend of mine suggested a Kronos, but I feel vulnerable to fast frigates without my drones. Is this a valid concern?
Gabriel Rova
Distant Light Syndicate
#6 - 2014-09-19 01:43:49 UTC  |  Edited by: Gabriel Rova
Rattlesnake. You won't regret it.
As an Amarrian I was a bit hesitant... So I flew a cruise missile armed Armageddon which was a great level 4 ship.
I too prefer to use drones and IMO a missile/ Drone boat is the way to go.

Be well.
chaosgrimm
Synth Tech
#7 - 2014-09-19 01:57:03 UTC  |  Edited by: chaosgrimm
Kale La Rune wrote:
I would potentially get a Rattlesnake, or maybe a gunboat. Considering I don't have experience with either, would it be a bad idea? A friend of mine suggested a Kronos, but I feel vulnerable to fast frigates without my drones. Is this a valid concern?

U still get drones in a kronos. Also u could jump. Its not really avalid concern

Kronos is really nice. I pref the vargur a bit more but just because of a few minor things.

IMO the vargurs resist profile is better for pve. I find myself needing to plug the explosive hole on the kronos for ae bonus room, while my vargur runs an omnitank all the time.

The vargurs mobility and projection is nice.

And in general, the vargur feels a bit more consistent. Ex, Kronos will shred serpentis but ull feel the resist profile of rogue drones; whereas, the vargurs dmg feels nice against everything but caldari / guristas

In the end though, its not to say that either are superior. If one is I can't imagine it being by very much.
Kale La Rune
Federal Navy Academy
Gallente Federation
#8 - 2014-09-19 01:58:25 UTC
Gabriel Rova wrote:
Rattlesnake. You won't regret it.
As an Amarrian I was a bit hesitant... So I flew a cruise missile armed Armageddon which was a great level 4 ship.
I too prefer to use drones and IMO a missile/ Drone boat is the way to go.

Be well.


Do you think that it would be better to train for T2 sentries before I go into cruise missiles/Rattlesnake training?
Kale La Rune
Federal Navy Academy
Gallente Federation
#9 - 2014-09-19 02:03:41 UTC
chaosgrimm wrote:
Kale La Rune wrote:
I would potentially get a Rattlesnake, or maybe a gunboat. Considering I don't have experience with either, would it be a bad idea? A friend of mine suggested a Kronos, but I feel vulnerable to fast frigates without my drones. Is this a valid concern?

U still get drones in a kronos. Also u could jump. Its not really avalid concern

Kronos is really nice. I pref the vargur a bit more but just because of a few minor things.

IMO the vargurs resist profile is better for pve. I find myself needing to plug the explosive hole on the kronos for ae bonus room, while my vargur runs an omnitank all the time.

The vargurs mobility and projection is nice.

And in general, the vargur feels a bit more consistent. Ex, Kronos will shred serpentis but ull feel the resist profile of rogue drones; whereas, the vargurs dmg feels nice against everything but caldari / guristas

In the end though, its not to say that either are superior. If one is I can't imagine it being by very much.


If I decided to train for either a Kronos/Vargur, would it be a better idea to get t2 guns before flying the ship? Or are T1 Meta4 guns okay? Also, do you have a specific fit you think I could/should use?
Thanks.
chaosgrimm
Synth Tech
#10 - 2014-09-19 02:19:33 UTC  |  Edited by: chaosgrimm
Kale La Rune wrote:

If I decided to train for either a Kronos/Vargur, would it be a better idea to get t2 guns before flying the ship? Or are T1 Meta4 guns okay? Also, do you have a specific fit you think I could/should use?
Thanks.


I would think meta 4 wouldn't be that bad but I've never tried it with the vargur. I had my t2 guns first. Kronos ull want t2 blasters cause null is pretty important

Kronos and vargur have pretty similar fits.

4 guns (pref AC / blasters, don't use arty, rails are okay but usually won't outperform blasters IMO)
Bastion
3 tractors

2 TCs both scripts on hand but ull mostly use opt range
TC / MJD
MWD

4 gyros/magstabs (at least 3 faction)
TE

Burst II
Optional ( suggest warp speed or ambit)

Then u use ur remaining 2 slots for tank. Vargur go invuln and x-large. Kronos go RAH or EANM and LAR (for AE bonus I usually drop the 4th stab for a explosive hardener)
Bling to taste.
Kale La Rune
Federal Navy Academy
Gallente Federation
#11 - 2014-09-19 02:25:46 UTC
chaosgrimm wrote:
Kale La Rune wrote:

If I decided to train for either a Kronos/Vargur, would it be a better idea to get t2 guns before flying the ship? Or are T1 Meta4 guns okay? Also, do you have a specific fit you think I could/should use?
Thanks.


I would think meta 4 wouldn't be that bad but I've never tried it with the vargur. I had my t2 guns first.

Kronos and vargur have pretty similar fits.

4 guns (pref AC / blasters, don't use arty, rails are okay but usually won't outperform blasters IMO)
Bastion
3 tractors

2 TCs both scripts on hand but ull mostly use opt range
TC / MJD
MWD

4 gyros/magstabs (at least 3 faction)
TE

Burst II
Optional ( suggest warp speed or ambit)

Then u use ur remaining 2 slots for tank. Vargur go invuln and x-large. Kronos go RAH or EANM and LAR (for AE bonus I usually drop the 4th stab for a explosive hardener)
Bling to taste.


I don't have the skill requirements for any Marauders yet, but I'm deciding on either to keep my Dominix, or go for a faction battleship such as the Rattlesnake or the Vargur/Kronos Marauder. Thanks a lot for the input!
Solette Cheli
Doomheim
#12 - 2014-09-19 09:41:38 UTC  |  Edited by: Solette Cheli
Kale La Rune wrote:
chaosgrimm wrote:
Kale La Rune wrote:

If I decided to train for either a Kronos/Vargur, would it be a better idea to get t2 guns before flying the ship? Or are T1 Meta4 guns okay? Also, do you have a specific fit you think I could/should use?
Thanks.


I would think meta 4 wouldn't be that bad but I've never tried it with the vargur. I had my t2 guns first.

Kronos and vargur have pretty similar fits.

4 guns (pref AC / blasters, don't use arty, rails are okay but usually won't outperform blasters IMO)
Bastion
3 tractors

2 TCs both scripts on hand but ull mostly use opt range
TC / MJD
MWD

4 gyros/magstabs (at least 3 faction)
TE

Burst II
Optional ( suggest warp speed or ambit)

Then u use ur remaining 2 slots for tank. Vargur go invuln and x-large. Kronos go RAH or EANM and LAR (for AE bonus I usually drop the 4th stab for a explosive hardener)
Bling to taste.


I don't have the skill requirements for any Marauders yet, but I'm deciding on either to keep my Dominix, or go for a faction battleship such as the Rattlesnake or the Vargur/Kronos Marauder. Thanks a lot for the input!

I recommend pirate BS(RS)>Marauders, I don't think they're that much better for the skill training.
My fits for Pally v Rattlesnake, the pally gets all of.. 40 dps extra and better buffer/tank, but ~3x the price and lots more training.
Pally fit - http://pastebin.com/vqAhLjru
RS fit - http://pastebin.com/2tWQacqS
Gabriel Rova
Distant Light Syndicate
#13 - 2014-09-19 09:59:44 UTC  |  Edited by: Gabriel Rova
Kale La Rune wrote:
Gabriel Rova wrote:
Rattlesnake. You won't regret it.
As an Amarrian I was a bit hesitant... So I flew a cruise missile armed Armageddon which was a great level 4 ship.
I too prefer to use drones and IMO a missile/ Drone boat is the way to go.

Be well.


Do you think that it would be better to train for T2 sentries before I go into cruise missiles/Rattlesnake training?



Tech II drones are over rated . Train them yes... In the meantime use tech I or even faction. I used faction sentries while training tech II . I would be more inclined to train the Caldari and Gallente battleship skills to utilize the rattlesnakes hull bonuses before training the tech II weapon/ drone skills. I used tech I drones and meta 4 launchers for the longest time and still whizzed thru the missions. Having said that.. Just get your drone and missle support skills up to level four at least. Then you can fine tune into level fives at your leisure .
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#14 - 2014-09-19 15:01:55 UTC
Only use T1 weapons on something that specializes in that system. I.E. Faction drones in a Domi, meta 4 guns in a Vargur/Machariel. Never use T1 tank.

Can't see your skills without the password.

internet spaceships

are serious business sir.

and don't forget it

Estella Osoka
Cranky Bitches Who PMS
#15 - 2014-09-19 15:28:46 UTC
Train for the T2 weapon systems. The specialization skills will significantly up your DPS.
JAF Anders
Adenosine Inhibition
#16 - 2014-09-19 17:58:41 UTC
The Kronos will take considerably longer to sit in than a Rattler. Both are good at what they do.

The pursuit of excellence and stabbed plexing alts.

Kale La Rune
Federal Navy Academy
Gallente Federation
#17 - 2014-09-21 03:31:56 UTC
I totally forgot to give the password.

It's "1234"
Mobbel Ernaga
School of Applied Knowledge
Caldari State
#18 - 2014-09-21 12:07:40 UTC  |  Edited by: Mobbel Ernaga
Kale La Rune wrote:
A friend of mine suggested a Kronos, but I feel vulnerable to fast frigates without my drones. Is this a valid concern?


MJD is faster and with the reduced reactivation delay a useful tool. I only carry cheap T1 drones on Kronos and Paladin, except a loss here and there never had any problems. Only thing you will really need them for when running L4s are Spider Drones and then it's sometimes not even necessary to kill them. Question is if you run your missions for a specific faction or here and there.

Solette Cheli wrote:

My fits for Pally v Rattlesnake, the pally gets all of.. 40 dps extra and better buffer/tank, but ~3x the price and lots more training.
Pally fit - http://pastebin.com/vqAhLjru
RS fit - http://pastebin.com/2tWQacqS

Beside the higher price an lots more training time (wait, training missiles and drones vs training missiles OR turrets AND awu5/bs5...thats not much difference at all) you get ewar immunity and a much better damage projection through falloff/optimal bonus or 25% missile speed through bastion which is damn cool plus a massively reduced delay on MJD, definetly worth it. If you only think about the minimum requirements to be able to fly the ship you're right, you will be in a RS a few month earlier.

RS fit is mhhh...how exactly do you plan to apply the torp damage? The Paladin fit is crap, sorry. Do you actually fly the ships or just EFTed the fits?


Gabriel Rova wrote:
Tech II drones are over rated . Train them yes... In the meantime use tech I or even faction. I used faction sentries while training tech II


I always try to explain this to others but they simply won't believe it. T2 gives you 7% total dps and faction gives you ~80% total hp...only exception may be Sentries, if you sit at their location you'd be better off with T2 since you can easily recall them in no time (just be sure you stopped the ship...yes, that happens).
Leoric Firesword
Imperial Shipment
Amarr Empire
#19 - 2014-09-22 17:50:14 UTC
600 mil? I'd recommend a rattlesnake. I fly one and to be honest it's fun as all hell.

T2 sentries are nice, and you'll murder incoming ships (you did MJD to 100km away right?).

And if for some reason you ever get bored of sniping (like I did) you can also turn it into a brawling battleship with T2 heavy drones/geckos/faction drones and giggle as stuff just melts around you. (not quite as efficient as the sniper ship but way more fun IMO)
Hoinus
Duty Free Exchange
#20 - 2014-09-23 00:40:54 UTC  |  Edited by: Hoinus
Navy Dominix fits your upgrade path and not too terribly expensive.

[Dominix Navy Issue, Relinquisher]
Republic Fleet Tracking Enhancer
Republic Fleet Tracking Enhancer
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II

Large Micro Jump Drive
Pith A-Type Large Shield Booster
Thermic Dissipation Field II
Kinetic Deflection Field II
Federation Navy Omnidirectional Tracking Link, Optimal Range Script
Federation Navy Omnidirectional Tracking Link, Optimal Range Script

425mm Railgun II, Antimatter Charge L
425mm Railgun II, Antimatter Charge L
425mm Railgun II, Antimatter Charge L
425mm Railgun II, Antimatter Charge L
425mm Railgun II, Antimatter Charge L
Black Eagle Drone Link Augmentor

Large Semiconductor Memory Cell I
Large Semiconductor Memory Cell I
Large Semiconductor Memory Cell I

Garde II x5
Ogre II x5
123Next page