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Dodging Wardecs

First post
Author
Black Panpher
CastleKickers
Rote Kapelle
#1301 - 2014-09-22 11:17:35 UTC
I have 2 soutions! Grow a pair and pvp out of high sec or grow a pair and dec some entity that is more than 1 person lol.

I can't believe this has generated so many pages, risk averse high sec children complaining about risk averse high sec bears, hilarious.
Adrie Atticus
Caldari Provisions
Caldari State
#1302 - 2014-09-22 11:25:09 UTC
Black Panpher wrote:
I have 2 soutions! Grow a pair and pvp out of high sec or grow a pair and dec some entity that is more than 1 person lol.

I can't believe this has generated so many pages, risk averse high sec children complaining about risk averse high sec bears, hilarious.


I thought all points were covered latest in the first 20 pages, but they still manage to fight over opinions and feelings when everything has been laid out by CCP in an official manner already.
Oxide Ammar
#1303 - 2014-09-22 11:49:41 UTC  |  Edited by: Oxide Ammar
CCP won't be touching wardec mechanics and npc corporation fiasco, wardec was suppose to be for game reasons but apparently griefing wasn't one of them and since like most of wardecs in hisec are orbiting around griefing only, CCP left a loop hole in the system. At the end of the day CCP wants to make money and they won't be doing this with people leaving the game.

Lady Areola Fappington:  Solo PVP isn't dead!  You just need to make sure you have your booster, remote rep, cyno, and emergency Falcon alts logged in and ready before you do any solo PVPing.

Kagura Nikon
Native Freshfood
Minmatar Republic
#1304 - 2014-09-22 11:49:51 UTC
Black Panpher wrote:
I have 2 soutions! Grow a pair and pvp out of high sec or grow a pair and dec some entity that is more than 1 person lol.

I can't believe this has generated so many pages, risk averse high sec children complaining about risk averse high sec bears, hilarious.



Almost no one war dec small groups. We are nto dumb we know they will disband. What we ntoice is that HIgh sec is losign a LOT of potential and even creation of corps that could eventually nurture peopel to leve high sec by this 1 man corp culture.

Why it exist? because people see it as a free of PVP device. Game need something to people gain by being in a larger group. Larger groups help people overcome the fear of low sec and null sec and to create community and content.

We are not arrogant selfish people as most mentally challenged seems to interpret here. We can see that would be better for the GAME if the community was not spread so much in NPC corps and if peope would gatter in more meaningful corps. You can achieve that by giving purpose for peopel stay in larger groups and making the 1 man disband corp tactic less easy.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Kagura Nikon
Native Freshfood
Minmatar Republic
#1305 - 2014-09-22 11:53:04 UTC
Josef Djugashvilis wrote:
Lordy, Kagura, perhaps you should have looked up the meaning of the word, 'xenophobia' before you used it.

Folk with social skills do not play Eve Online, I thought everyone knew that?

I am one of the 'many' ergo what is good for me is good for the game :)

If CCP did not want folk to be able to avoid wardecs by whatever means, they would make it so.

Not happy with folk corp hopping or whatever?

Petition CCP rather than posting well, stuff, in the forums.

Edit.

I will to ask the obvious question,

How is my being in a one man corp bad for the game?



Because one man corps do not bring cohesion, do not open up opportunities for new people. Do not help people overcome the fears of low sec etc. One man corps do not help new player retention. One man corps are huge loss of potential .

A player that start the game and go to a lone corp will almost Surely NEVER get out of high sec and NEVER do any PVP . And that player likely will NOT stay in the game for several years. There are exceptions, but community engagement is by FAR the strongest factor to bind someone into a game.

And you are completely wrong. A large number of eve players are SOCIAL people. Othrewise they would not be in communities with hundreds or thousands. There would be no fanfest. There would not be alliance barbecues etc.

So no.. we are not anti social ...

"If brute force does not solve your problem....  then you are  surely not using enough!"

Kagura Nikon
Native Freshfood
Minmatar Republic
#1306 - 2014-09-22 11:55:43 UTC
Oxide Ammar wrote:
CCP won't be touching wardec mechanics and npc corporation fiasco, wardec was suppose to be for game reasons but apparently griefing wasn't one of them and since like most of wardecs in hisec are orbiting around griefing only, CCP left a loop hole in the system. At the end of the day CCP wants to make money and they won't be doing this with people leaving the game.



And how woudl you create a reason? If no one can do serious harm to you in high sec before a war happens? And how about simple reasons like we HATE that group and want to anihilate it? All of eve conflict is about that very reason.

War decs work mostly fine. We would not need to have 50 of them IF the mechanics in high sec rewarded peopel for fighting back, defending stuff and not disbanding. We coudl likely live with 10-12 wars if that was the case. But since so many are coward and disband we need to waste hundreds of millions every week just to keep a MINIMUM number of wartargets around so our members have something to target on the timezones our contract targets are not online.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Kaarous Aldurald
Black Hydra Consortium.
#1307 - 2014-09-22 12:03:40 UTC
Kagura Nikon wrote:
But since so many are coward and disband we need to waste hundreds of millions every week just to keep a MINIMUM number of wartargets around so our members have something to target on the timezones our contract targets are not online.


Which is the truth of the matter, of course.

But the other sees the ability to do this as a problem in itself.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Solecist Project
#1308 - 2014-09-22 12:06:28 UTC  |  Edited by: Solecist Project
Post #1308 .....

... I miss my master .........................

.......... I wonder when he's Done Jogging ....................

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Lupe Meza
Hedion University
Amarr Empire
#1309 - 2014-09-22 12:40:11 UTC
Adrie Atticus wrote:
Black Panpher wrote:
I have 2 soutions! Grow a pair and pvp out of high sec or grow a pair and dec some entity that is more than 1 person lol.

I can't believe this has generated so many pages, risk averse high sec children complaining about risk averse high sec bears, hilarious.


I thought all points were covered latest in the first 20 pages, but they still manage to fight over opinions and feelings when everything has been laid out by CCP in an official manner already.


The repetition is pretty sad. 65+ pages of it moreso. But you are talking about folks that will happily sit at a gate outside a tradehub for hours and hours or stalking asteroid belts for that juicy indy/miner kill...er I mean, for that Elite High Sec Non-Consensual PVP from that cowardly 1 person corp whose existence is a clear and present danger to our glorious EVE culture and way of life. Which is most assuredly the same for everyone. Well everyone who matters and is not clearly playing the game incorrectly (i.e. avoiding be killed by you)

Their fortitude should not be underestimated. Their cause true. Their dominion over the undock...absolute.

But seriously at this point it would probably be better to just type a quick "no u"" and hit reply. About the same effect.

Now if you excuse me I have a one person corp to make. And all members will have cake. And since I'm the only member, I get to eat all the cake. Greatest. Game. Ever.
Ralph King-Griffin
New Eden Tech Support
#1310 - 2014-09-22 12:47:42 UTC
Lupe Meza wrote:
Adrie Atticus wrote:
Black Panpher wrote:
I have 2 soutions! Grow a pair and pvp out of high sec or grow a pair and dec some entity that is more than 1 person lol.

I can't believe this has generated so many pages, risk averse high sec children complaining about risk averse high sec bears, hilarious.


I thought all points were covered latest in the first 20 pages, but they still manage to fight over opinions and feelings when everything has been laid out by CCP in an official manner already.


The repetition is pretty sad. 65+ pages of it moreso. But you are talking about folks that will happily sit at a gate outside a tradehub for hours and hours or stalking asteroid belts for that juicy indy/miner kill...er I mean, for that Elite High Sec Non-Consensual PVP from that cowardly 1 person corp whose existence is a clear and present danger to our glorious EVE culture and way of life. Which is most assuredly the same for everyone. Well everyone who matters and is not clearly playing the game incorrectly (i.e. avoiding be killed by you)

Their fortitude should not be underestimated. Their cause true. Their dominion over the undock...absolute.

But seriously at this point it would probably be better to just type a quick "no u"" and hit reply. About the same effect.

Now if you excuse me I have a one person corp to make. And all members will have cake. And since I'm the only member, I get to eat all the cake. Greatest. Game. Ever.

Nu uaah! Nu uaah! You are!
Hengle Teron
Red Sky Morning
The Amarr Militia.
#1311 - 2014-09-22 12:59:02 UTC
Gevlon Goblin wrote:
The main issue is not addressed: people drop a corp because that particular corp is worthless. He might value the 0% tax, so creates a new one, but that particular corp has no value to him, so he isn't motivated to try to defend it.

The mantra is "risk vs reward", but being in a highsec corp has no PvE reward. The solution is to let corps have something worth fighting for. Otherwise people have no reason to fight for that corp, so they won't. If you try to make them fight by some mechanic proposed in this thread, they just won't join any more corps and eat the NPC tax.

I'd like to stress that "make NPC tax 50%" is a bad answer, since it still don't make corp X more valuable than corp Y. The solution would be something that corps could own, making them special, worth fighting for.

hm, trainable corp skills!
Dyscordia
Super Elite Friendship Club
#1312 - 2014-09-22 13:00:26 UTC
Remiel Pollard wrote:

As for quitting a corp that's been decced, one idea I saw posted once was that the quitting member, instead of escaping the war, gets flagged for the duration.


This works until you have a situation like RvB where the dec is indefinite.
Ralph King-Griffin
New Eden Tech Support
#1313 - 2014-09-22 13:07:28 UTC  |  Edited by: Ralph King-Griffin
Dyscordia wrote:
Remiel Pollard wrote:

As for quitting a corp that's been decced, one idea I saw posted once was that the quitting member, instead of escaping the war, gets flagged for the duration.


This works until you have a situation like RvB where the dec is indefinite.

Flagged for a time then but not renewed with the war as they are no longer
Part of the target Corp.
One week shouldn't be that bad for a scardey bear.
E-2C Hawkeye
HOW to PEG SAFETY
#1314 - 2014-09-22 13:43:28 UTC
Xuixien wrote:
E-2C Hawkeye wrote:
Jenn aSide wrote:
Aivo Dresden wrote:

[And this is where you're wrong. People get to play in the sandbox however they want. No party is more entitled to a play style than another.


No they don't. You don't get to play how you want. You get to play how you EARN. You get to do what you want when you are smart enoguh to overcome opposition. A sandbox game doesn't mean you get to do what you want, it means EVERYONE gets to do what they want, and some people want to shut you down.

As it is now, people can either hide from consequences in an npc corp OR make a small "npc corp deluxe" small corp (all the NPC dec dodging, none of the NPC corp taxes) that they can just fold and reform.

What should happen is that NPC corps are an option, but a poor one, and ANY player corp is subject to counters by other player corps that should necessitate actual creativity on the part of the smaller/weaker corp to avoid/mitigate (like getting or buying friends, somehow going 'guerrilla' on the bigger corp, getting bigger/stronger itself or something else).

People who can't see the problem with the current status quo have a problem with honesty.

There is no earn. My entitlement to play this game how I want comes when I pay my sub. When you pay my sub then you can tell me how to play my game.


wrong. everything you do in eve you have to earn. want to fly a hulk? gotta earn the isk for it, and the skills. want to hold sov? gotta earn it,ccp isnt gonna give it to yu cuz you paid a sub. want to avoid pvp? you gotta earn that too.

Earn as in the ability to play the way I want. What if I dont want to play those ways? Guess what, by paying I dont have to. What if I want to just skill que online? I dont have to earn this I just have to pay my sub.

When I dont get to play the game I want then guess what? I will unsub. Your inability to see this GAME for for what it is astonishes me...its a game I pay to receive a service notihng more. I pay my fee I play MY game I earn nothing.

You guys need to pull your heads out of your anal orfices.
Priscilla Project
Doomheim
#1315 - 2014-09-22 13:50:13 UTC
You can play the game the way you want it,
based on how the game works.

In this game it includes that others might not want to let you play however you like.
That's what people are paying for.


The game.


*kinks*
  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
Veers Belvar
Swordmasters of New Eden
#1316 - 2014-09-22 14:02:59 UTC
Kagura Nikon wrote:
Oxide Ammar wrote:
CCP won't be touching wardec mechanics and npc corporation fiasco, wardec was suppose to be for game reasons but apparently griefing wasn't one of them and since like most of wardecs in hisec are orbiting around griefing only, CCP left a loop hole in the system. At the end of the day CCP wants to make money and they won't be doing this with people leaving the game.



And how woudl you create a reason? If no one can do serious harm to you in high sec before a war happens? And how about simple reasons like we HATE that group and want to anihilate it? All of eve conflict is about that very reason.

War decs work mostly fine. We would not need to have 50 of them IF the mechanics in high sec rewarded peopel for fighting back, defending stuff and not disbanding. We coudl likely live with 10-12 wars if that was the case. But since so many are coward and disband we need to waste hundreds of millions every week just to keep a MINIMUM number of wartargets around so our members have something to target on the timezones our contract targets are not online.


Seriously? You can't find enough targets? Why not go wardecc Eve University? I promise you they won't disband. The real problem here is risk averse wardeccers looking for fish in a barrel rather than taking on real targets.
Priscilla Project
Doomheim
#1317 - 2014-09-22 14:10:06 UTC  |  Edited by: Priscilla Project
*points at Veers for being a coward and a liar*


meh... wrong char.
There goes my consistency. -.-
  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
Black Panpher
CastleKickers
Rote Kapelle
#1318 - 2014-09-22 14:11:43 UTC
Kagura Nikon wrote:

Almost no one war dec small groups. We are nto dumb we know they will disband. What we ntoice is that HIgh sec is losign a LOT of potential and even creation of corps that could eventually nurture peopel to leve high sec by this 1 man corp culture.

Why it exist? because people see it as a free of PVP device. Game need something to people gain by being in a larger group. Larger groups help people overcome the fear of low sec and null sec and to create community and content.

We are not arrogant selfish people as most mentally challenged seems to interpret here. We can see that would be better for the GAME if the community was not spread so much in NPC corps and if peope would gatter in more meaningful corps. You can achieve that by giving purpose for peopel stay in larger groups and making the 1 man disband corp tactic less easy.


No, actually you are being incredibly arrogant and selfish, and to call out people as mentally challenged because they disagree with you pretty much seals that fact.


Black Panpher
CastleKickers
Rote Kapelle
#1319 - 2014-09-22 14:12:57 UTC
Priscilla Project wrote:
You can play the game the way you want it,
based on how the game works.

In this game it includes that others might not want to let you play however you like.
That's what people are paying for.


The game.


*kinks*


Congratulations you win eve!
Absolutely Not Analt
Carebears on Fire
#1320 - 2014-09-22 14:14:26 UTC
Absolutely Not Analt wrote:
Kaarous Aldurald wrote:
E-2C Hawkeye wrote:

What I am not for is people crying because they use a valid game mechanic to avoid the wardec.



It's not a valid game mechanic. The dev blog makes that pretty obvious.

Right now it's being used to bypass the surrender mechanic since dec dodging is free and instant. Since it's being used to bypass an intended mechanic, that pretty clearly makes it an exploit.


Then petition it and see if CCP agrees with you. If they don't then, regardless of your personal opinion, it's not an exploit. If they do, they'll patch it. It really is that simple.


Tell you what, I'll do it.

I'll post the results. Stay tuned!

Eve is a multi player game. And you are the content. - Ralph King-Griffin Being meh at two things is not better than being great at one. - Lugh Crow-Slave