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Balancing ships and ammo !

First post
Author
Hiasa Kite
Brutor Tribe
Minmatar Republic
#61 - 2014-09-14 03:54:41 UTC
Veers Belvar wrote:
Remiel Pollard wrote:
Veers Belvar wrote:
I have nothing to say so I'm going to completely skip the part where it's incredibly easy for a good battleship tank to do way more than 127ehp and expatiate a strawman just for the sake of being argumentative.


You must have learned from WLC.


The goal is not to maximize tank. The goal is to balance gank and tank, and for a Machariel, also to utilize low sig radius. In my view 27 cheap T1 fit gank catas should not be able to knock a 127k ehp out pirate faction battleship before CONCORD shows up.

In the balance you're promoting, you're trying to allow a single pilot with enough money, without any support from allies to be able to single handedly defeat entire fleets of players. What happens should you get your way? What happens when 50 catalysts take down your BS? Would you be due another buff?

Simply spending lots of cash in an attempt to make the ultimate ship is never going to work in this game. In EvE, you must be prepared for the possibility that the enemy is better prepared and better coordinated than you.

"Playing an MMO by yourself is like masturbating in the middle of an orgy." -Jonah Gravenstein

Remiel Pollard
Aliastra
Gallente Federation
#62 - 2014-09-14 03:56:13 UTC  |  Edited by: Remiel Pollard
Rykuss wrote:
You left out some very important facts here, OP. Seems you were awoxed, not ganked, unless it's some huge coincidence that you joined the corp that "ganked" you that day. Bullshit story is bullshit.


EDIT: Correction, if he'd been in Love Squad at the time he was ganked, the killmail would have him in Love Squad. It does not. He was not awoxed.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Veers Belvar
Swordmasters of New Eden
#63 - 2014-09-14 03:57:49 UTC
Rykuss wrote:
You left out some very important facts here, OP. Seems you were awoxed, not ganked, unless it's some huge coincidence that you joined the corp that "ganked" you that day. Bullshit story is bullshit.


I believe he joined after the gank, and then quit upon realizing them allowing him to join was just a scheme to kill more of his ships. There is a TMC artcile about the episode, I think.
Crumplecorn
Eve Cluster Explorations
#64 - 2014-09-14 03:58:21 UTC
Veers Belvar wrote:
the multiboxer was just sitting outside the incursion site on the acc gate
No-one seems to have highlighted the oddity of warping to an acceleration gate with 27 catalysts on d-scan.

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Hiasa Kite
Brutor Tribe
Minmatar Republic
#65 - 2014-09-14 03:59:42 UTC
Remiel Pollard wrote:
Rykuss wrote:
You left out some very important facts here, OP. Seems you were awoxed, not ganked, unless it's some huge coincidence that you joined the corp that "ganked" you that day. Bullshit story is bullshit.


Oops. Busted.

Actually, he joined that corp two hours AFTER he was ganked.

There's a story there I wou'd quite like to hear.

"Playing an MMO by yourself is like masturbating in the middle of an orgy." -Jonah Gravenstein

Veers Belvar
Swordmasters of New Eden
#66 - 2014-09-14 04:00:22 UTC
Crumplecorn wrote:
Veers Belvar wrote:
the multiboxer was just sitting outside the incursion site on the acc gate
No-one seems to have highlighted the oddity of warping to an acceleration gate with 27 catalysts on d-scan.


They were probably bouncing from site to site hoping to catch someone landing.
Remiel Pollard
Aliastra
Gallente Federation
#67 - 2014-09-14 04:00:28 UTC
Hiasa Kite wrote:
Remiel Pollard wrote:
Rykuss wrote:
You left out some very important facts here, OP. Seems you were awoxed, not ganked, unless it's some huge coincidence that you joined the corp that "ganked" you that day. Bullshit story is bullshit.


Oops. Busted.

Actually, he joined that corp two hours AFTER he was ganked.

There's a story there I wou'd quite like to hear.


Yep, and I edited my post. I posted above before I actually checked and then realised that the killmail on zkill would have the corp he was in at the time of the loss.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Robart Baboli
Ferrous Infernum
#68 - 2014-09-14 04:01:54 UTC
a few notes for people not familiar with the guy talking about an incursion fit ship.
Incursion ships are put together with the least practical buffer for the application. they use shiny mods to free up space. that he has 2 A types and a DCU on there makes it overtanked as far as mods go by incursion standards. most people run less. that he only had 127K ehp still suggests he had damage rigs.
I agree with the people on the side of the catalysts here. 27 toons. either a hell of a computer, or a couple of them, if it really was a boxer. and he still didn't manage to kill you. you're complaining that a guy with enough time to run 27 accounts, for a godawful plex total didn't manage to kill your mach? FFS man, deal with it.

Welcome to new eden sir. anything expensive, people will want to take away from you. especially as an incursion runner. the only reasons the guy likely didn't do you in was overheating, and perhaps not accounting for boosts.

and to the other people: Incursions aren't missions. the meta is towards pirate battleships, with logi support. missiles are fairly strictly not allowed. about 2 groups allow them. just because you have a random fit which manages a better EHP number doesn't mean it's useful. and the guy with the rattle fit, you're talking about EHP numbers on one of the three battleship hulls in the game with a resist bonus per BS skill level, which is designed, like the rest of the scorpion hull based ships, around a stupid number of mid slots. also, passive tank in incursions is useless, as is local tank. the incoming DPS is intended to require a fleet to deal with, at least in HQs, which is about the only place you'll see a double A type mach. you use remote reps. he was warping to a beacon with an acceleration gate, rather than a normal gate or a mission gate you need to scan down. so A), he couldn't take gate as soon as he landed, he needed to get up to speed, and B), anyone else could easily warp to it.

for that matter, many communities will tell people with thick tanks to reduce it, as it isn't needed. although, if you can't replace it, don't fly it.

And yes, it is rather scatter brained. sorry.
Rykuss
KarmaFleet
Goonswarm Federation
#69 - 2014-09-14 04:02:15 UTC
Veers Belvar wrote:
Rykuss wrote:
You left out some very important facts here, OP. Seems you were awoxed, not ganked, unless it's some huge coincidence that you joined the corp that "ganked" you that day. Bullshit story is bullshit.


I believe he joined after the gank, and then quit upon realizing them allowing him to join was just a scheme to kill more of his ships. There is a TMC artcile about the episode, I think.


Well damn, now I have to find that article and some popcorn.

You, too, can be a Solid Gold dancer.

Crumplecorn
Eve Cluster Explorations
#70 - 2014-09-14 04:02:28 UTC
Veers Belvar wrote:
They were probably bouncing from site to site hoping to catch someone landing.
Bad luck I guess then that they happened to warp from outside d-scan range within a window that let them get there before you?

And that no-one saw them at any of the other gates.

And that none of the intel channels picked it up.

That sure is some mighty bad... luck.

Witty Image - Stream

Not Liking this post hurts my RL feelings and will be considered harassment

Veers Belvar
Swordmasters of New Eden
#71 - 2014-09-14 04:07:14 UTC
Robart Baboli wrote:
a few notes for people not familiar with the guy talking about an incursion fit ship.
Incursion ships are put together with the least practical buffer for the application. they use shiny mods to free up space. that he has 2 A types and a DCU on there makes it overtanked as far as mods go by incursion standards. most people run less. that he only had 127K ehp still suggests he had damage rigs.
I agree with the people on the side of the catalysts here. 27 toons. either a hell of a computer, or a couple of them, if it really was a boxer. and he still didn't manage to kill you. you're complaining that a guy with enough time to run 27 accounts, for a godawful plex total didn't manage to kill your mach? FFS man, deal with it.

Welcome to new eden sir. anything expensive, people will want to take away from you. especially as an incursion runner. the only reasons the guy likely didn't do you in was overheating, and perhaps not accounting for boosts.

and to the other people: Incursions aren't missions. the meta is towards pirate battleships, with logi support. missiles are fairly strictly not allowed. about 2 groups allow them. just because you have a random fit which manages a better EHP number doesn't mean it's useful. and the guy with the rattle fit, you're talking about EHP numbers on one of the three battleship hulls in the game with a resist bonus per BS skill level, which is designed, like the rest of the scorpion hull based ships, around a stupid number of mid slots. also, passive tank in incursions is useless, as is local tank. the incoming DPS is intended to require a fleet to deal with, at least in HQs, which is about the only place you'll see a double A type mach. you use remote reps. he was warping to a beacon with an acceleration gate, rather than a normal gate or a mission gate you need to scan down. so A), he couldn't take gate as soon as he landed, he needed to get up to speed, and B), anyone else could easily warp to it.

for that matter, many communities will tell people with thick tanks to reduce it, as it isn't needed. although, if you can't replace it, don't fly it.

And yes, it is rather scatter brained. sorry.


My complaint is specifically about the relative dps of cheap gank ships to the ehp of expensive battleships. Personally I don't think that cheap 2 mil catas, even 27 of them, should have enough dps to take down a 700 mil battleship before CONCORD arrives. The dps and ehp are completely arbitrarily determined by CCP, and in my view they chose to make suicide ganking too easy. If people want to use nados, I could handle that - I just don't think that ultra cheap catas should be effective gank ships.
Remiel Pollard
Aliastra
Gallente Federation
#72 - 2014-09-14 04:07:40 UTC
Robart Baboli wrote:
Well written incursion fitting explanation.


So Beers would be being honest if he said,

"I know how to fit for incursions."

I would accept that. I won't accept it as an argument for "ganking is not balanced" though.


“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Veers Belvar
Swordmasters of New Eden
#73 - 2014-09-14 04:08:04 UTC
Crumplecorn wrote:
Veers Belvar wrote:
They were probably bouncing from site to site hoping to catch someone landing.
Bad luck I guess then that they happened to warp from outside d-scan range within a window that let them get there before you?

And that no-one saw them at any of the other gates.

And that none of the intel channels picked it up.

That sure is some mighty bad... luck.


Yes, it was all part of a master plan to blow up my own ship and commit insurance fraud. Good catch.
Remiel Pollard
Aliastra
Gallente Federation
#74 - 2014-09-14 04:08:39 UTC
Veers Belvar wrote:


My complaint is specifically about the relative dps of cheap gank ships to the ehp of expensive battleships. Personally I don't think that cheap 2 mil catas, even 27 of them, should have enough dps to take down a 700 mil battleship before CONCORD arrives. The dps and ehp are completely arbitrarily determined by CCP, and in my view they chose to make suicide ganking too easy. If people want to use nados, I could handle that - I just don't think that ultra cheap catas should be effective gank ships.


Then you're complaint is irrelevant because, as has been patiently explained to you, the value is irrelevant.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Rhiannon Marius
Marius Family Enterprises Unlimited
#75 - 2014-09-14 04:08:49 UTC
Destroyers are a high damage low EHP ship. They are balanced for their role. 27 working together should absolutely have a chance to take down a BS. If you want to screw with a gank fleet like that fit smart bombs and bait them.
Veers Belvar
Swordmasters of New Eden
#76 - 2014-09-14 04:11:41 UTC  |  Edited by: Veers Belvar
Here is the TMC article for those interested. http://themittani.com/news/alod-big-game-hunters

Edit - and Yes, this gank did involved poor fitting choices by the Golem. No DCU, only 1 invul, no LSE, and a focus on active tank which is pretty useless against nados. Obviously I would never feel comfortable flying this expensive of a ship in highsec because it is a true gank magnet. Also, Pith C used, ack. Min fit for this ship officer fit would be 2 Pith A's and an LSE + DCU, can drop the EM mod. also would put in some shield rigs.
baltec1
Bat Country
Pandemic Horde
#77 - 2014-09-14 04:12:30 UTC
My baltec sense is tingling, people talking about battleships.


baltec1
Bat Country
Pandemic Horde
#78 - 2014-09-14 04:14:30 UTC
Veers Belvar wrote:
Here is the TMC article for those interested. http://themittani.com/news/alod-big-game-hunters

Edit - and Yes, this gank did involved poor fitting choices by the Golem. No DCU, only 1 invul, no LSE, and a focus on active tank which is pretty useless against nados. Obviously I would never feel comfortable flying this expensive of a ship in highsec because it is a true gank magnet.


Those are not destroyers.
Veers Belvar
Swordmasters of New Eden
#79 - 2014-09-14 04:18:27 UTC  |  Edited by: Veers Belvar
baltec1 wrote:
Veers Belvar wrote:
Here is the TMC article for those interested. http://themittani.com/news/alod-big-game-hunters

Edit - and Yes, this gank did involved poor fitting choices by the Golem. No DCU, only 1 invul, no LSE, and a focus on active tank which is pretty useless against nados. Obviously I would never feel comfortable flying this expensive of a ship in highsec because it is a true gank magnet.


Those are not destroyers.


Yes, that was already clarified to OP. The destroyers were involved in my gank, which has no km, since the ever resourceful Veers Belvar waved his magic wand and managed to escape at 41% structure by taking the acceleration gate, which thankfully is not prevented by warp scrambling.

Edit - also just talked to Pasta and they told me that had 18 Tornados ready to gank OP - so he was probably doomed regardless. Lesson - don't fly officer fit ships with terrifying pasta folks around.
Dairy Product
Freerange Fedo Milks and Yogurts
#80 - 2014-09-14 04:24:52 UTC
This is some severely delayed reaction.

In those months you could've learned a balance between isk and effectiveness like the rest of the sensible community. all it takes is EFT and some noodling.