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NPC - not threatening nor attacking

Author
JamnOne
Viziam
Amarr Empire
#1 - 2014-08-17 01:22:17 UTC
Did something change with high sec faction systems? I remember when if you flew into a 0.9 sec space with a negative standing you would get threatened and even shot at. I don't see that happening now.
Sibyyl
Garoun Investment Bank
Gallente Federation
#2 - 2014-08-17 01:29:04 UTC

https://wiki.eveonline.com/en/wiki/Security_status#Security_Status_and_Traveling_Restrictions

Quote:

Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems

Once your security status reaches -5 you are considered an outlaw and can be attacked by players anywhere without CONCORD intervention.

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

JamnOne
Viziam
Amarr Empire
#3 - 2014-08-17 01:38:50 UTC
So it is only Sec Status and not status with NPC. Cool. Then the diplomacy skill could be removed from the game.
Sibyyl
Garoun Investment Bank
Gallente Federation
#4 - 2014-08-17 01:46:15 UTC
JamnOne wrote:
So it is only Sec Status and not status with NPC. Cool. Then the diplomacy skill could be removed from the game.

Not true.

https://wiki.eveonline.com/en/wiki/Standings_mechanics#Quick_Standings_Reference_Table

Quote:

Faction standing: -5 = NPC factions will begin shooting you on sight in their space. (-5.0 Modified Personal Standing)

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

JamnOne
Viziam
Amarr Empire
#5 - 2014-08-17 01:50:31 UTC
Okay...I need to work a little bit harder to upset some factions.
Athryn Bellee
School of Applied Knowledge
Caldari State
#6 - 2014-08-17 02:05:11 UTC
You have to have -5 standings with the faction before they try to shoot you.
Nevil Oscillator
#7 - 2014-09-10 23:41:39 UTC
Athryn Bellee wrote:
You have to have -5 standings with the faction before they try to shoot you.


So at -5 faction standing:

In a system of that faction sovereignty:

Concord decides you are a legitimate target for anyone or just that faction navy ?
Paranoid Loyd
#8 - 2014-09-10 23:44:38 UTC  |  Edited by: Paranoid Loyd
There are actually four types of "Police"

- CONCORD attacks anyone with a GCC in high-sec, and only them.
- FACPO Navies attack FW targets and anyone with -5 or worse faction standing.
- Corp Police attack people with poor overall security status. (depends on sec status of system)
- Customs attacks people who refuse to hand over contraband.

Facpo are quite weak, but the corp police are quite strong and scram.

Sol made a post a while back about how they increased the time it takes for them to engage, my observations seem to confirm this although I have not done any testing.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Hasikan Miallok
Republic University
Minmatar Republic
#9 - 2014-09-10 23:49:47 UTC
Paranoid Loyd wrote:
There are actually four types of "Police"

- CONCORD attacks anyone with a GCC in high-sec, and only them.
- FACPO Navies attack FW targets and anyone with -5 or worse faction standing.
- Corp Police attack people with poor overall security status. (depends on sec status of system)
- Customs attacks people who refuse to hand over contraband.

Facpo are quite weak, but the corp police are quite strong and scram.



It is worth noting that Concorde are pretty much un-killable and once they turn up you die... note that even if you do manage somehow to find a trick to defeat or evade Concorde it has been clearly stated by CCP on a number of occasions that evading Concorde (regardless of how you do it) is deemed a bannable exploit.

The other ones, feel free to shoot away or just run :D
Yang Aurilen
State War Academy
Caldari State
#10 - 2014-09-11 00:01:51 UTC
Hasikan Miallok wrote:
Paranoid Loyd wrote:
There are actually four types of "Police"

- CONCORD attacks anyone with a GCC in high-sec, and only them.
- FACPO Navies attack FW targets and anyone with -5 or worse faction standing.
- Corp Police attack people with poor overall security status. (depends on sec status of system)
- Customs attacks people who refuse to hand over contraband.

Facpo are quite weak, but the corp police are quite strong and scram.



It is worth noting that Concorde are pretty much un-killable and once they turn up you die... note that even if you do manage somehow to find a trick to defeat or evade Concorde it has been clearly stated by CCP on a number of occasions that evading Concorde (regardless of how you do it) is deemed a bannable exploit.

The other ones, feel free to shoot away or just run :D


Will CONCORD shoot me if I shoot at the last 3 facpo listed?

Post with your NPC alt main and not your main main alt!

Paranoid Loyd
#11 - 2014-09-11 00:16:10 UTC
Yang Aurilen wrote:
Will CONCORD shoot me if I shoot at the last 3 facpo listed?


I see FW players shoot the fac po all the time, the other two are quite strong, I have never seen anyone try.

AFAIK, they dont drop anything so there is not much point, unless you are really bored. It can easily be tested by switching safety to green.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Vyl Vit
#12 - 2014-09-11 01:03:56 UTC
Hasikan Miallok wrote:
It is worth noting that Concorde are pretty much un-killable and once they turn up you die... note that even if you do manage somehow to find a trick to defeat or evade Concorde it has been clearly stated by CCP on a number of occasions that evading Concorde (regardless of how you do it) is deemed a bannable exploit.

The other ones, feel free to shoot away or just run :D
Do you mean to say if I panic and start pounding keys (from a heightened sense of mortal terror) and happen to survive (having not a clue how I did it) my account can be BANNED?

That is so stupid! P

Paradise is like where you are right now, only much, much better.

Paranoid Loyd
#13 - 2014-09-11 01:07:41 UTC  |  Edited by: Paranoid Loyd
Vyl Vit wrote:
Hasikan Miallok wrote:
It is worth noting that Concorde are pretty much un-killable and once they turn up you die... note that even if you do manage somehow to find a trick to defeat or evade Concorde it has been clearly stated by CCP on a number of occasions that evading Concorde (regardless of how you do it) is deemed a bannable exploit.

The other ones, feel free to shoot away or just run :D
Do you mean to say if I panic and start pounding keys (from a heightened sense of mortal terror) and happen to survive (having not a clue how I did it) my account can be BANNED?

That is so stupid! P


Yeah, I'm not sure why people keep posting this, I guess it's a legacy thing as you used to be able to evade/tank them. When you go flashy red, the game automatically warp disrupts you and your weapons timer won't allow you to dock or change systems so it is simply not possible to "exploit" the mechanics.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Ocih
Space Mermaids
#14 - 2014-09-11 05:25:21 UTC
JamnOne wrote:
Okay...I need to work a little bit harder to upset some factions.


Shooting those trade caravans always worked.
Herzog Wolfhammer
Sigma Special Tactics Group
#15 - 2014-09-11 05:29:33 UTC  |  Edited by: Herzog Wolfhammer
Nevil Oscillator wrote:
Athryn Bellee wrote:
You have to have -5 standings with the faction before they try to shoot you.


So at -5 faction standing:

In a system of that faction sovereignty:

Concord decides you are a legitimate target for anyone or just that faction navy ?



Just the navy. Faction and security status are different.

After 8 years I still have to double check.

Bring back DEEEEP Space!

Fr3akwave
Mercury Arms Inc.
Ghostbirds
#16 - 2014-09-11 08:00:58 UTC
Paranoid Loyd wrote:
There are actually four types of "Police"

- CONCORD attacks anyone with a GCC in high-sec, and only them.
- Faction Navy Navies attack FW targets and anyone with -5 or worse faction standing.
- Faction Police attack people with poor overall security status. (depends on sec status of system)
- Customs attacks people who refuse to hand over contraband.



Fixed that for you, otherwise this post explains it all very well.
Yang Aurilen
State War Academy
Caldari State
#17 - 2014-09-11 11:58:59 UTC
Paranoid Loyd wrote:
Yang Aurilen wrote:
Will CONCORD shoot me if I shoot at the last 3 facpo listed?


I see FW players shoot the fac po all the time, the other two are quite strong, I have never seen anyone try.

AFAIK, they dont drop anything so there is not much point, unless you are really bored. It can easily be tested by switching safety to green.


Well assuming a neutral. Like say a newly born newbie. Can;t really test it out as I'm literally swamped with so much papers.

Post with your NPC alt main and not your main main alt!

Nevil Oscillator
#18 - 2014-09-11 14:43:22 UTC
Herzog Wolfhammer wrote:
Nevil Oscillator wrote:
Athryn Bellee wrote:
You have to have -5 standings with the faction before they try to shoot you.


So at -5 faction standing:

In a system of that faction sovereignty:

Concord decides you are a legitimate target for anyone or just that faction navy ?



Just the navy. Faction and security status are different.

After 8 years I still have to double check.


I'm a bit new to the game but this is how I understand it.

-2 Security Status you can be shot at by system cops if the system security is high enough.
-5 or Lower security status is a bit like having a permanent criminal flag except Concord won't do the dirty work and as far as I know gates and stations are not locked.

Faction Standing -5 or lower is a bit like the faction navy has declared war on you.
Perhaps it would be interesting if CCP made it more like that, for instance you become a legitimate target for factional war players and vice versa.
That sounds quite an exciting idea although like I say, I'm a bit new to this, there could be many reasons in the game mechanics for not making it like that. Anyway that's my first newbie 'know it all' suggestion.
Hengle Teron
Red Sky Morning
The Amarr Militia.
#19 - 2014-09-11 14:53:26 UTC
Nevil Oscillator wrote:
Herzog Wolfhammer wrote:
Nevil Oscillator wrote:
Athryn Bellee wrote:
You have to have -5 standings with the faction before they try to shoot you.


So at -5 faction standing:

In a system of that faction sovereignty:

Concord decides you are a legitimate target for anyone or just that faction navy ?



Just the navy. Faction and security status are different.

After 8 years I still have to double check.


I'm a bit new to the game but this is how I understand it.

-2 Security Status you can be shot at by system cops if the system security is high enough.
-5 or Lower security status is a bit like having a permanent criminal flag except Concord won't do the dirty work and as far as I know gates and stations are not locked.

Faction Standing -5 or lower is a bit like the faction navy has declared war on you.
Perhaps it would be interesting if CCP made it more like that, for instance you become a legitimate target for factional war players and vice versa.
That sounds quite an exciting idea although like I say, I'm a bit new to this, there could be many reasons in the game mechanics for not making it like that. Anyway that's my first newbie 'know it all' suggestion.

uhm FW players are already in war with each other...
WASPY69
Xerum.
#20 - 2014-09-11 16:43:51 UTC
Working as intended

This signature intentionally left blank

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