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incursion design

Author
Awentia
Aliastra
Gallente Federation
#1 - 2014-09-02 21:54:43 UTC
Hi i am a long time player and i am not a rocket scientist, but i am wondering why the incursion system seams broken. I mean why are they so easily destroyed why would you spawn the mother ships so that a new incursion site goes down in 1 hour or less it seams like. and then we have to wait for the next re-spawn. i would think to kill the escalation it should have to be up for a static amount of time before the mother ships spawns and makes the incursion collapsible. You have people trying to enjoy this game doing incursions yet you allow them to just be insta popped by a bunch of "griefers" yes i say griefers because they really are getting nothing out of popping the sites except stopping others from being able to enjoy the game in the manner they wish. I think this was a very bad game mechanic design. this is just a personal observation.
nahjustwarpin
SUPER DUPER SPACE TRUCKS
#2 - 2014-09-03 02:22:27 UTC
agree. For something that happens in hisec, incursions pay too well

so i have no idea why CCP StopBeingBad even buffed them.
Charadrass
Angry Germans
#3 - 2014-09-03 11:13:07 UTC
Dont fly with ISN will stop the mothership killing.
Besides: just stop the 'incursions pay too well for highsec' mimimi.
Incursions pay much more in low and null. So grow a pair of balls and stop whining like a girl.
Nolak Ataru
Hedion University
Amarr Empire
#4 - 2014-09-03 12:28:50 UTC
Charadrass wrote:
Dont fly with ISN will stop the mothership killing.
Besides: just stop the 'incursions pay too well for highsec' mimimi.
Incursions pay much more in low and null. So grow a pair of balls and stop whining like a girl.


I seem to recall a certain incident not too long ago when DIN tried the same stunt of ragepopping moms when ISN formed a fleet, and they tried to use the same logic. Didn't work too well then either.
S'No Flake
Native Freshfood
Minmatar Republic
#5 - 2014-09-03 12:48:39 UTC
nahjustwarpin wrote:
agree. For something that happens in hisec, incursions pay too well


Specially in the last 2 weeks or so =))
Estella Osoka
Cranky Bitches Who PMS
#6 - 2014-09-03 13:49:14 UTC
Nolak Ataru wrote:
Charadrass wrote:
Dont fly with ISN will stop the mothership killing.
Besides: just stop the 'incursions pay too well for highsec' mimimi.
Incursions pay much more in low and null. So grow a pair of balls and stop whining like a girl.


I seem to recall a certain incident not too long ago when DIN tried the same stunt of ragepopping moms when ISN formed a fleet, and they tried to use the same logic. Didn't work too well then either.


Quoted for truth.
Lipbite
Express Hauler
#7 - 2014-09-03 16:00:51 UTC  |  Edited by: Lipbite
Estella Osoka wrote:
Nolak Ataru wrote:
Charadrass wrote:
Dont fly with ISN will stop the mothership killing.
Besides: just stop the 'incursions pay too well for highsec' mimimi.
Incursions pay much more in low and null. So grow a pair of balls and stop whining like a girl.


I seem to recall a certain incident not too long ago when DIN tried the same stunt of ragepopping moms when ISN formed a fleet, and they tried to use the same logic. Didn't work too well then either.


Quoted for truth.


I see ISN HQ fleet less and less often (2 times during last 4 days) and it seems most players have understood concept "no ISN HQ fleet = no mom popping". For me it does look like TVP "sanctions" work exactly as intended.

However I'd be more than happy if CCP could snatch couple Trion/Rift coders to create dynamic scaling content which could stretch according to number of players in fleet. These technologies are nearly 10 years old (public quests appeared in Warhammer Online, Trion made them scale perfectly in Rift).
Dsparil Mal
SUNDERING
Goonswarm Federation
#8 - 2014-09-03 19:33:19 UTC  |  Edited by: Dsparil Mal
I'm thoroughly enjoying watching all the butthurt come from ISN. TVP Chat blew up today and I raffed! Twisted

As long as ISN stays docked up, everyone makes money. Next time maybe they wont be so quick to steal loot.

Erotica 1 for CSM 9!

Ludus Lucrius
WildCards 22nd
#9 - 2014-09-04 08:48:27 UTC  |  Edited by: Ludus Lucrius
Incursion system seems broken because it is working "as intended" couple of years ago.
But while it took 4+ hours to get mothership to spawn in the old days, it takes merely an hour or so to do it now.
As much as it would be great if mothership would spawn only when incursion goes to mobilizing or even
withdrawal that is just too unrealistic change to expect.

Prolonging the time it takes to grind the blue bar could give us few hours more of "farming", although on not
so ideal conditions, but it would not solve the "problem" which is closing down all of the hisec incursions,
and putting incursion fleets out of work for 6-36 hours. What made incursion farmville possible were
the agreements, however fragile, made between communities in old days (incursion stays until
mobilizing/withdrawal), and later, to lesser extent, "griefing awareness" (f.e. killing all incursions but the last one).

One thing that hasn't changed all that time is the method which incursion communities choose to
"force"/grief other communities to "follow suite" or just "play to their hand" : closing all incursions;
which is happening now and no doubt will happen again :) The only difference is that while in a past
it was a solution (mostly because we had just two major communities with more or less similar goals)
nowdays it is mostly griefing tool waving.

If we want to stop this madness we should look for solution among ourselfs,
not expecting "hand of god" to solve it for us.
Jill Antaris
Imperial Academy
Amarr Empire
#10 - 2014-09-04 11:05:05 UTC
Just for your own interest, that bunch of griefers are some of the biggest HQ incursion channels. I did write quite a bit about the motivation and goals of this last year in the "Incursion starts here" thread. People always looking at the symptoms, instead of the real motive and the problems behind it. Bottom line, give it some time till the HQ channels are done and do something else in the meantime. It is not like some people called the changes of the respawn timer bad in the official thread, because they did know that it doesn't change player behaviour, it just cases a bit more work and will provoke even more Incursions being closed for individual goals of certain channels.

nahjustwarpin wrote:
so i have no idea why CCP StopBeingBad even buffed them.


It isn't really a buff, the AS changes are poorly done(since they make AS even less attractive to specialize in for channels that want to get out of IS boxing on-line VGs and can't find enough people for HQ fleets) and there was no intent to actually using dev time to rework the site that creates most of the issues in AS since the very introduction of Incursions(yes the issues are there since the very beginning of Incs, 3.5 years ago), Scouts are still pointless(as pointed out by every single person that did them on sissi in any test server thread about them) and if you go to the Journal you can clearly see that the faster re-spawn timers helped a lot, at least if the intention was to start a new arms race between HQ channels.

While I get the "new super improved quick expansion cycle", it didn't do particular well in the process of improving things. The Inc changes are pointless, the Nestor change was pointless and people didn't really see a lot of effort or communication put into the HAC balance pass.
Chris Winter
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#11 - 2014-09-04 20:15:36 UTC
IMO the mom shouldn't show up until the incursion is "mobilized."
Myth Oceanas
Sebiestor Tribe
Minmatar Republic
#12 - 2014-09-04 20:47:52 UTC
What is wrong with Incursions is what always happens in Eve. We figure out how things work. That is it once we know what makes the clock tick we kick its a**.
fudface
ACME-INC
#13 - 2014-09-05 05:29:02 UTC
Jill Antaris wrote:
Just for your own interest, that bunch of griefers are some of the biggest HQ incursion channels. I did write quite a bit about the motivation and goals of this last year in the "Incursion starts here" thread. People always looking at the symptoms, instead of the real motive and the problems behind it. Bottom line, give it some time till the HQ channels are done and do something else in the meantime. It is not like some people called the changes of the respawn timer bad in the official thread, because they did know that it doesn't change player behaviour, it just cases a bit more work and will provoke even more Incursions being closed for individual goals of certain channels.

nahjustwarpin wrote:
so i have no idea why CCP StopBeingBad even buffed them.


It isn't really a buff, the AS changes are poorly done(since they make AS even less attractive to specialize in for channels that want to get out of IS boxing on-line VGs and can't find enough people for HQ fleets) and there was no intent to actually using dev time to rework the site that creates most of the issues in AS since the very introduction of Incursions(yes the issues are there since the very beginning of Incs, 3.5 years ago), Scouts are still pointless(as pointed out by every single person that did them on sissi in any test server thread about them) and if you go to the Journal you can clearly see that the faster re-spawn timers helped a lot, at least if the intention was to start a new arms race between HQ channels.

While I get the "new super improved quick expansion cycle", it didn't do particular well in the process of improving things. The Inc changes are pointless, the Nestor change was pointless and people didn't really see a lot of effort or communication put into the HAC balance pass.



is it me or is there now 3 augas in the ncos when before there was only 2?


my 2 isk worth

my 2 isk worth

Luwc
State War Academy
Caldari State
#14 - 2014-09-05 06:52:51 UTC
In all honesty. It has been at least 1 year since I have last run incursions but posts like yours apply to a lot of other topics as well...

By griefing you mean they basically deny you the sites ?

Well... you gotta see it from that point. sure maybe they dont gain anything in particular (like isk/ ransoms or w/e)
but some players just play the game to troll others or more known as "harvesting tears" which tbh is totally fine.

Incursions are a very easy and high profitable way of making a crap ton of isk in a short amount of time.

You should be able to deal with those drawbacks caused by "griefers".

As you said. They play their game how it is fun to them and you play it how it is fun to you.

Instead of crying on the forums you could sit down with your mates and figure how maybe counter it ?

I am just very allergic to farmers that want to gain isk all day long. as much as possible without any risks and drawbacks... and no.. NPCs are not risky.

http://hugelolcdn.com/i/267520.gif

Jill Antaris
Imperial Academy
Amarr Empire
#15 - 2014-09-05 06:58:00 UTC  |  Edited by: Jill Antaris
fudface wrote:
is it me or is there now 3 augas in the ncos when before there was only 2?


The NCO Auga spawn is randomized and can be 2 or 3 at once, same as many other spawns in Incs fud. Smile

Luwc wrote:
In all honesty. It has been at least 1 year since I have last run incursions but posts like yours apply to a lot of other topics as well...

By griefing you mean they basically deny you the sites ?

Well... you gotta see it from that point. sure maybe they dont gain anything in particular (like isk/ ransoms or w/e)
but some players just play the game to troll others or more known as "harvesting tears" which tbh is totally fine.


It is done by HQ channels, not by griefers and and the reason is not "harvesting tears"(cute) but this one:

https://forums.eveonline.com/default.aspx?g=posts&t=206859&p=35 and http://thevalhallaproject.info/news.html
Estella Osoka
Cranky Bitches Who PMS
#16 - 2014-09-05 22:05:21 UTC
Dsparil Mal wrote:
I'm thoroughly enjoying watching all the butthurt come from ISN. TVP Chat blew up today and I raffed! Twisted

As long as ISN stays docked up, everyone makes money. Next time maybe they wont be so quick to steal loot.


How much was all the loot they took? I'm pretty sure they got enough that they can comfortably not run incursions for awhile. Whereas the people who lost all their loot are prolly still working on replacing it.

And what if ISN decides they are not going to stay docked up? No one makes money? People will eventually realize they can make more isk from running L4s instead of failed incursions?
Vlad Vladimir Vladinovsky
Imperial Academy
Amarr Empire
#17 - 2014-09-08 14:04:30 UTC  |  Edited by: Vlad Vladimir Vladinovsky
Estella Osoka wrote:
Dsparil Mal wrote:
I'm thoroughly enjoying watching all the butthurt come from ISN. TVP Chat blew up today and I raffed! Twisted

As long as ISN stays docked up, everyone makes money. Next time maybe they wont be so quick to steal loot.


How much was all the loot they took? I'm pretty sure they got enough that they can comfortably not run incursions for awhile. Whereas the people who lost all their loot are prolly still working on replacing it.

And what if ISN decides they are not going to stay docked up? No one makes money? People will eventually realize they can make more isk from running L4s instead of failed incursions?

It was about 6-7billion worth of wrecks of which they are not obligated to return at all ever because that is a mechanic of EVE. Its not stealing because its not yours, what you leave not-nailed-down will surely be taken. Someone who drops a penny isn't entitled to it back and the person who picks it up isn't required to give it back.

TVP has a replacement program, the SRP should have paid for the lost ships the same way any SRP program does, no one is working to replace it when you have people who have an insurance program. What is an insurance program that doesn't work when you need it? A Scam.

But for all intensive purposes if TVP feels it is necessarily to simply end the incursion purely because they don't like somebody which not only "punishes" the Incursion community but themselves as well then its a double edged sword. I doubt ISN will ever fail to come out for HQs like they always have. IIRC the iskboxers certainly aren't happy abut TVP popping every single mom within mere hours of them coming out and I wouldn't be surprised if a crossfire of intercommunity fighting begins over it and I won't be surprised on who makes the first strike and who is the victim.
Sentenced 1989
#18 - 2014-09-08 14:27:30 UTC
Charadrass wrote:
Dont fly with ISN will stop the mothership killing.


Or "don't fly with TVP will stop the mothership killing"
Gridloader
Limitless Capabilities
#19 - 2014-09-08 15:43:22 UTC  |  Edited by: Gridloader
of course it should be "dont fly with TVP" [i]*Snip* Please refrain from using profanity. ISD Ezwal.[/]
Next time remove all post insteed only part of it and faq up all sense...
Solette Cheli
Doomheim
#20 - 2014-09-10 23:56:11 UTC
ISN stole from TVP, TVP got mad, now TVP is rage popping mom sites once ISN forms a HQ fleet.
Didyouknow: 6 HQ sites = 7.5b total? Asssuming they've got all 40 people of course. And that doesn't include the concord lp.
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