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Increasing Insurance Prices for Every death.

Author
Rivr Luzade
Coreli Corporation
Pandemic Legion
#21 - 2014-09-03 09:48:29 UTC
People insure ships? Shocked

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

elitatwo
Zansha Expansion
#22 - 2014-09-03 09:59:59 UTC
Okay I admit, I do insure my tech one hull > cruiser so I get some isk back and can afford a new one but CONCORD doesn't pay any insurance, Pend Insurance Inc does, so I have been told.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Fer'isam K'ahn
SAS Veterinarians
#23 - 2014-09-03 11:43:39 UTC
LazyDeer wrote:
You know its funny you guys are only talking about those who get ganked, which only die once or twice a month in reality so this isn't affecting them as much. But those who gank and are killed by concord never mind them nope they only die tens to hundreds of time a month. Also i found it funny how insurance should work, because a flat rate every time seems like insurance isn't working how it should. Also those who are learning how to pvp if they have no other way to make money then they shouldn't be pvping, let alone find a corp who will reimburse them for there lose because you know that's not a thing.

Heck those who don't die all the time could get lower rates. Reward the good players for using there brain to stay alive and punish the stupid, thought that's how eve works.

You should play abit more and lose a bit more to udnerstand how insurance works, or doesn't work.

You destroyer insurance payout might look fine, but have you ever insured a Vindicator, an EOS, a Bhargest, a Nestor ? No - and me neither. And I know why ... do you ?

And those corps exist btw. check RvB ... Eveuni, and we are just an industrial training corp and I offer free PvP ships to players (just fit another 20 yesterday and placed them in the open hangar for everyone to grabs).

Just because you can't see it or think of it or are unlicky ... doesn't mean it is what you think it is or that the rest of us can't deal with it, what ever "IT" actually is °°

No

-1

But I said that already in post #3 or #4 or something.
Absolutely Not Analt
Carebears on Fire
#24 - 2014-09-03 12:09:28 UTC
Lugalzagezi666 wrote:
Insurance is stupid, it shouldnt be in game at all if it doesnt take ship losses, use of the ship and area where it is used into account.

Think of it more as a subsidy to encourage people to go out and risk their ships than actual insurance. Then it starts to make more sense.

Lugalzagezi666 wrote:

And insurance company paying you after involving in criminal activity and losing the ship to concord MULTIPLE times over and over is biggest idiocy in eve.

And, as has already been pointed out, if CONCORD kills you, you don't get the insurance payout. They changed that a while back.

Eve is a multi player game. And you are the content. - Ralph King-Griffin Being meh at two things is not better than being great at one. - Lugh Crow-Slave

Lugalzagezi666
#25 - 2014-09-03 13:42:21 UTC
Absolutely Not Analt wrote:
...


That makes zero sense. Why there even should be any subsidy to people losing ships? That is just lowering the value of the kill for the winner. If ccp feels, people need to be encouraged to risk their ships (in internet spaceships game), maybe they should increase the reward for people risking the ships instead of using stupid and outdated mechanics that has no place in current game (actually it never had and only exploiters ever benefited from it).

And dont start with all these "oh, but noone thinks of new players" bullshit. New players need ways to make decent isk and slowly learn various aspects of the game as they train sp, not mechanics that are forcing them to pvp and then stupid bandaid when they inevitably lose the ship, because they are unprepared and lack skills.

Also it is irrelevant if its concord or navy or whatever, NO insurance company would insure your car, if you intended to go crash it, none would insure you if you crashed 50 cars before, none would insure you if you told them you are going to take your new shiny car to baghdad or kabul and none would insure a criminal... but ccp insurance still happily creates isk out of nowhere when you lose a ship over and over again creating some "very deep and interesting content with consequences" - hurdur, xplosions, pwnzorz, me didnt wantz that ships anyway Roll
Frostys Virpio
State War Academy
Caldari State
#26 - 2014-09-03 13:54:08 UTC  |  Edited by: Frostys Virpio
Lugalzagezi666 wrote:
Absolutely Not Analt wrote:
...


That makes zero sense. Why there even should be any subsidy to people losing ships? That is just lowering the value of the kill for the winner. If ccp feels, people need to be encouraged to risk their ships (in internet spaceships game), maybe they should increase the reward for people risking the ships instead of using stupid and outdated mechanics that has no place in current game (actually it never had and only exploiters ever benefited from it).



Every single resource you can gain from potentially more dangerous space is market driven. Anything with a high value gets farmed into oblivion where it's value crash unless it purposely made to be really rare and then you can't base your income on it because it's not steady.

The insurance subsidy is basically a free pass on some farming so you spend a greater part of your time in player combat than in PvE content.

Lugalzagezi666 wrote:
Absolutely Not Analt wrote:
...


And dont start with all these "oh, but noone thinks of new players" bullshit. New players need ways to make decent isk and slowly learn various aspects of the game as they train sp, not mechanics that are forcing them to pvp and then stupid bandaid when they inevitably lose the ship, because they are unprepared and lack skills.



Since when does the insurance system force people to PvP?
Frostys Virpio
State War Academy
Caldari State
#27 - 2014-09-03 13:55:38 UTC
Lugalzagezi666 wrote:
Insurance is stupid, it shouldnt be in game at all if it doesnt take ship losses, use of the ship and area where it is used into account.
And insurance company paying you after involving in criminal activity and losing the ship to concord MULTIPLE times over and over is biggest idiocy in eve.


Do insurance company really check your track record if you never collect tho? I never bothered to ask but since CONCORD ship loss are not covered by the policy, would even an actual insurance company care as long as there is no way to fraud them over a non covered loss?
Lugalzagezi666
#28 - 2014-09-03 14:11:20 UTC
Frostys Virpio wrote:
Since when does the insurance system force people to PvP?

Where did I say it is insurance system that forces people to pvp?Roll

Also, of course insurance companies check your track record before signing a contract ,it has influence on actual amount you have to pay for insurance too. And considering things like sex, age or even color of the car matters for them, I bet that someones enthusiasm to crash cars and use them for criminal activity (even not insured by company) would also play a role for them.Lol
Frostys Virpio
State War Academy
Caldari State
#29 - 2014-09-03 14:29:18 UTC
Lugalzagezi666 wrote:
Frostys Virpio wrote:
Since when does the insurance system force people to PvP?

Where did I say it is insurance system that forces people to pvp?Roll

Also, of course insurance companies check your track record before signing a contract ,it has influence on actual amount you have to pay for insurance too. And considering things like sex, age or even color of the car matters for them, I bet that someones enthusiasm to crash cars and use them for criminal activity (even not insured by company) would also play a role for them.Lol


Do they check for stuff not covered? If I burn down my own house down then rebuild it by taking the loss on myself and never claiming anything since it's obviously not covered by the contract, do they really give a damn or do they just take your money when you resiliate the previous contract for the now gone house and more money when you want insurance for the new one? Because suicide ganking is pretty much just that.

I took for granted that you were talking about insurance since this whole thread is about it. I guess throwing irrelevant point in the discussion is all well and good as long as it serve your point... Newbies are not forced to PvP by any mechanic anymore than anyone else in EVE and there are way to reduce that risk. Removing insurance does not change anything about that beside that said newbie will be down more ISK when he lose a ship which is bound to happen to him as he is a newbie still learning.

Giving more way to earn ISK does not solve what the insurance serve at all. Insurance make you spend more of your time in PvP while more ISK possibility is still putting you in farm mode.
Donnachadh
United Allegiance of Undesirables
#30 - 2014-09-03 14:42:08 UTC  |  Edited by: Donnachadh
Poena Loveless wrote:
I think you are missing the point of the game completely. It isn't to not loose your ship, it is to have fun interacting with other people, which when done right, means lots of ships blow up. Why would we want to reward NOT taking risks?

I agree with you that the idea is to have fun interacting with others from around the world through internet spaceships.
However your assessment that all players like to go out and blow stuff up is incorrect. There are many in the EVE Universe that have never blown anything up, not even in missions.
On the other hand even indy tunes love the fact that ships are getting blown up cause someone somewhere gets to make them.

Just say no to OP idea on insurance. As mentioned this would not affect the gankers in any way all it would do in punish those who are the victims of the ganks. What a way to reward players they lost a ship, maybe even their pod and now we are going to charge them more for insurance on the next ship they were forced to buy.

We can add to the list of those affected by this idea the new player mission runners that routinely step up to the next level of missions long before they have the skills trained and a proper fit often resulting in ship losses. So yes lets encourage their eagerness and desire to explore and push personal boundaries by making them pay more for insurance.
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