These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
123Next pageLast page
 

Ships that suck, what ship would you change?

Author
ghost st
Sua Sponte
#1 - 2011-12-10 09:09:10 UTC
Now that CCP has (mostly) fixed hybrids, I think that the weapons systems themselves are where (or are close to) they need to be. I think the next thing CCP should do is focus on some of the ships themselves.

There are many ships in EVE that suck at what they are supposed to do, or are just doing the wrong thing entirely.


This thread is about listing the ships you think deserve some loving, why you think they deserve it, and what you would do do fix it.Big smile
Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#2 - 2011-12-10 09:18:31 UTC
I would improve all races/ethnics T1 logi cruisers...
Thgil Goldcore
Ministry of War
Amarr Empire
#3 - 2011-12-10 09:18:47 UTC
Shuttles.... No weapons! WTF!

ok, likely E-war frigs. some are more useful than others, but they still are never used.
Thgil Goldcore
Ministry of War
Amarr Empire
#4 - 2011-12-10 09:19:31 UTC
Jaroslav Unwanted wrote:
I would improve all races/ethnics T1 logi cruisers...


This too
Nova Fox
Novafox Shipyards
#5 - 2011-12-10 09:25:32 UTC
Imicus, the hull that is.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Headerman
Native Freshfood
Minmatar Republic
#6 - 2011-12-10 09:26:04 UTC
Def tier 1 cruisers, but i think the Maller could use some love too

Australian Fanfest Event https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=90062

Ivan Joukov
Soviet System
#7 - 2011-12-10 09:57:36 UTC
Jaroslav Unwanted wrote:
I would improve all races/ethnics T1 logi cruisers...


Fights aren't already too statics and boring cause of Logistics everywhere ?

 Davai!

Kent Reeves
#8 - 2011-12-10 10:09:13 UTC
Prophecy/Maller

Probably best to remove the tier system sub battleship, honestly.
Ava n'Daara
Center for Advanced Studies
Gallente Federation
#9 - 2011-12-10 10:12:53 UTC
Ishkur needs a drone damage mod similar to the essentially unobtainable Utu - 10% / level.

Drone Control Units need a sub-carrier fit (or an obtainable Gallente sub-carrier ship specifically capable of fitting them) that perhaps occupies (multiple?) turret slots to compensate. And/or the introduction of Guardian-Vexor BPs to the market..? ;)
ghost st
Sua Sponte
#10 - 2011-12-10 10:20:18 UTC
Mine would be khanid ships.

Combines a close in weapons system that you need to get in close with, and a defense system that is counter productive to getting in close to your target.Roll


Max Von Sydow
24th Imperial Crusade
Amarr Empire
#11 - 2011-12-10 10:27:46 UTC
Xenial Jesse Taalo
The Scope
Gallente Federation
#12 - 2011-12-10 11:09:37 UTC  |  Edited by: Xenial Jesse Taalo
The Malediction. It's like a set of self-contradictions. Range bonuses to scramblers but they give it rockets. Armour bonuses on an interceptor. The speciality of a 30km long point that its targeting can't even reach. The only thing it did well was look good, but thanks to Crucible that's gone too.
Keep the rockets, ditch the armour bonuses. Give it something that makes sense and is interesting. Random suggestion: 10% reduction in webifier speed penalty per level. 5% increase in rocket range. Big buffs I admit, but it's not like it's going to arrive anywhere near overpowered, and those ideas would make it less of a contradiction of bonuses. And fix that targeting range.
Ralnik
Mutineers
#13 - 2011-12-10 11:14:18 UTC  |  Edited by: Ralnik
I'd remove the tier system and make ships abilities based on their roles rather than a tier system that make 90% of the ships in game sub par.. By making all ships equal in the tier system, you then make most ships in the game useful for something..

The problem with doing something like this, is it would require a ton of work as it involves changing the ship fitting layout for pretty much every lower-tier ship in the game.
ghost st
Sua Sponte
#14 - 2011-12-10 11:16:51 UTC



I don't believe that tiers should be removed, I like the idea of lower costs being part of a ship choice. (but not a justification for them performing poorly)

I also believe that each ship should fill a useful role in the game, and at least in the case of t1 ships, be somewhat flexible in that role.


For example, there are 3 Amarr battlecruisers, The Prophecy, Harbinger, and Oracle.

The Prophecy is for situations where survivability is a little more important than dps.
The Harbinger is for when damage and survivability are both necessary.
The Oracle is for when you need the most dps, and survivability is not paramount.


The oracle is in line for what it needs to do, as is the harbinger. However the prophecy is not in line, while damage output is in line for both ships (with the harbinger achieving much higher damage output), the difference in tanking ability is barely noticeable.

The harbinger has a better capacitor, and more armor. Making the resistance bonus of the prophecy negligable in comparison.

So the prophecy would need something to make it fill its role better in comparison.

My suggestions;
-Give it some more cap (making its active tanking comparable to the harbinger)
And
-Boost the hp (further pigeonholing the prophecy as a brick).
Or
-Add another low slot (giving the the ability to tank better than the harbinger, and giving it some flexibility).



Anyhow, my point is this thread is about pointing out lackluster ships and giving them some love. Not about overarching changes to the way things work.Blink
Singoth
Federal Navy Academy
Gallente Federation
#15 - 2011-12-10 11:17:40 UTC
I'd give the Tristan OR Incursus a buff to bring gallente frigs in line with frigs from other factions.

Tristan: give it one extra turret slot.
Incursus: give it one extra high slot, but not one extra turret/missile slot.

Less yappin', more zappin'!

ghost st
Sua Sponte
#16 - 2011-12-10 11:18:51 UTC
Xenial Jesse Taalo wrote:
The Malediction. It's like a set of self-contradictions. Range bonuses to scramblers but they give it rockets. Armour bonuses on an interceptor. The only thing it did well was look good, but thanks to Crucible that's gone too.
Keep the rockets, ditch the armour bonuses. Give it something that makes sense and is interesting. Random suggestion: 10% reduction in webifier speed penalty per level. 5% increase in rocket range. Big buffs I admit, but it's not like it's going to arrive anywhere near overpowered, and those ideas would make it less of a contradiction of bonuses.



Its not just the malediction, all khanid ships have the same issue.


ghost st wrote:
Mine would be khanid ships.

Combines a close in weapons system that you need to get in close with, and a defense system that is counter productive to getting in close to your target.Roll




Sound familiarP
Vyl Vit
#17 - 2011-12-10 11:20:43 UTC
What I've always thought would be cool is changing the BC's command and control bonus to a tanking bonus, depending on race whether shield or armor, and introduce a specialized command and control ship (similarly to the salvaging specific ship) with an enviable tanking potential, Wizard of Oz capacitor/power, and able to fit a wide array of command mods. Generous in command support and strong in structural defense...maybe a handful of drones for active defense.

As for improving existing ships? Make all the ones I use uber tankable with dps potential that scares on sight. Naturally. Oh, yes. The cap? Stable with whatever mods I want. Nyah!

Paradise is like where you are right now, only much, much better.

Jenshae Chiroptera
#18 - 2011-12-10 13:21:12 UTC
Make T1 cruisers more specialised in their roles.
Put Tier 1 Battle cruisers on par with Tier 2 ones so that we have more viable options.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Karn Dulake
Doomheim
#19 - 2011-12-10 13:32:57 UTC
Amarrian Assault Frigates. one needs an extra mid slot and the other needs something else
I dont normally troll, but when i do i do it on General Discussion.
DarkAegix
Center for Advanced Studies
Gallente Federation
#20 - 2011-12-10 13:39:52 UTC
All Caldari sub-battleships with a bonus to optimal range.
123Next pageLast page