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What were people wanting from Burner missions?

Author
Otuk Andven
Brutor Tribe
Minmatar Republic
#1 - 2014-08-28 18:28:53 UTC
So it seems that Burner missions have failed to live up to people hopes of getting people into PvP.

The requirements in terms of DPS, and even fitting seems to heavy as to be only really worth it for people who fly pirate ships.

So what did people expect/want from Burner missions that the present form doesn't deliver?
Ralph King-Griffin
New Eden Tech Support
#2 - 2014-08-28 18:33:10 UTC
the sun, moon and stars
Doc Fury
Furious Enterprises
#3 - 2014-08-28 18:33:58 UTC
Otuk Andven wrote:

So what did people expect/want from Burner missions that the present form doesn't deliver?


Same as always: All the things, with little :effort:

There's a million angry citizens looking down their tubes..at me.

Harrison Tato
Yamato Holdings
#4 - 2014-08-28 18:34:37 UTC
I thought they were a feature pushed by CCP not something pulled by the player base.
Kagura Nikon
Native Freshfood
Minmatar Republic
#5 - 2014-08-28 18:35:12 UTC
CCP should make a mechanic where any player may candidate himself to be one of the burners. And present himself in a dramiel, daredevil etc.. then when a burner mission is given to a player nearby the mission will send both to fight each other without concord intervention.

THAT would make it.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Destination SkillQueue
Doomheim
#6 - 2014-08-28 18:39:25 UTC
Harrison Tato wrote:
I thought they were a feature pushed by CCP not something pulled by the player base.

I'm guessing he is referring to the fact, that people have pushed for more PvP like encounters in PvE to both teach players how to fit for PvP and to allow PvE ships to be usable in PvP, so the rational choice when interrupted by another player isn't just running away.
Remiel Pollard
Aliastra
Gallente Federation
#7 - 2014-08-28 18:39:33 UTC
Otuk Andven wrote:
So it seems that Burner missions have failed to live up to people hopes of getting people into PvP.

The requirements in terms of DPS, and even fitting seems to heavy as to be only really worth it for people who fly pirate ships.

So what did people expect/want from Burner missions that the present form doesn't deliver?


One of the guys I fly with, a somewhat newer toon than mine, just beat one with a Merlin about a half hour ago. I wasn't paying a heck of a lot of attention cuz I was busy theorycrafting some fits but I'm not buying that they're as hard as some of EVE's players are claiming they are, and I'm starting to think the complaints about burners are more related to "I WANT EASYMODE AND ALL THE THINGS!!!"

I will know more for sure when I try one myself. I'm not in any hurry though, I prefer PVP. That I need to get back into soon.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Crumplecorn
Eve Cluster Explorations
#8 - 2014-08-28 19:41:18 UTC
What's a burner mission?

...

What's a mission again?

Witty Image - Stream

Not Liking this post hurts my RL feelings and will be considered harassment

LUMINOUS SPIRIT
Caldari Provisions
Caldari State
#9 - 2014-08-28 19:53:25 UTC
Otuk Andven wrote:
So it seems that Burner missions have failed to live up to people hopes of getting people into PvP.

The requirements in terms of DPS, and even fitting seems to heavy as to be only really worth it for people who fly pirate ships.

So what did people expect/want from Burner missions that the present form doesn't deliver?



Who says they failed? You do, 2 days in? A few forum trolls? Lol.

Fact is, they are an interesting addition to high sec, and for that I applaud CCP. They are difficult to fight solo, but easy with a friend. And THAT is their primary function - not to get people to do PvP - but to get them to team up and cooperate.

And CCP should do more of these 'co-operative' missions/quests. Many more.

Sentamon
Imperial Academy
Amarr Empire
#10 - 2014-08-28 19:56:52 UTC
Otuk Andven wrote:
So it seems that Burner missions have failed to live up to people hopes of getting people into PvP.


Why would anyone be foolish enough to hope for this?

If PvPers want to get more PvErers into PvP they might want to stop doing things like, just as a few examples, gateganking noobs in industrials, station games, hotdropping 2 guys with 20 ships and so on.

~ Professional Forum Alt  ~

Paynus Maiassus
Imperial Academy
Amarr Empire
#11 - 2014-08-28 20:12:04 UTC
Who says they failed? Who said they were for getting people into PVP? I really didn't follow them closely before they came out so I don't recall anyone stating their purpose. I think I remember something from CCP saying they'd use a smarter AI and would use EWAR and could require some PVP type fitting to counter. But that's about it.

I do know that there is a perception that all challenging gameplay is player generated and PvE is just ISK grinding. I thought the burner missions were an attempt to add some challenging and engaging gameplay to the developer provided content. Seem to me that players have been asking for that kind of thing. Maybe some players are in hindsight not so happy now that they are being forced to confront the fact that they suck. But I am sure there are thousands of players out there getting a kick out of trying to beat these things and not griefing the forums.

So where are you getting your opinion that they are PVP training and that they failed?
Sentamon
Imperial Academy
Amarr Empire
#12 - 2014-08-28 20:25:58 UTC
Paynus Maiassus wrote:
Who says they failed? Who said they were for getting people into PVP?


Some random guy in the forums did so it must be true. Big smile

~ Professional Forum Alt  ~

Herzog Wolfhammer
Sigma Special Tactics Group
#13 - 2014-08-28 20:32:19 UTC
Otuk Andven wrote:
So it seems that Burner missions have failed to live up to people hopes of getting people into PvP.

The requirements in terms of DPS, and even fitting seems to heavy as to be only really worth it for people who fly pirate ships.

So what did people expect/want from Burner missions that the present form doesn't deliver?




Can't say I wanted anything from burner missions.

I didn't even want them - not in the sense of not wanting them when the idea came out, but when the idea came out, I found I was never wanting anything like that in the first place.

Was there an F&I thread I missed or is that forum not being used?

When the idea came out it felt like an indication that 1v1 PVP has truly died if CCP feels compelled to emulate it through missions. if they wanted to emulate 1v1 PVP then the burner mission should have a RR NPC domi drop in when the rat is at 50 percent structure and have the NPC instalock and pod you if you lose your ship. Instalock via OGB of course.



Bring back DEEEEP Space!

Jenn aSide
Worthless Carebears
The Initiative.
#14 - 2014-08-28 20:57:28 UTC  |  Edited by: Jenn aSide
From the test server thread:

https://forums.eveonline.com/default.aspx?g=posts&m=4937886#post4937886

CCP Fozzie wrote:
To be clear, these missions are definitely not intended to teach players how to PVP (although I can completely understand why people might hope that they would be).

Even attempting that would require a completely new AI. Optional missions that teach PVP skills are a good long-term goal, but these are designed to be challenging changes of pace from the traditional level 4 mission experience.
They do expose players to thinking about fittings and tactics in ways that other missions don't encourage, and hopefully by either solving these puzzles themselves or by reading about how others have solved them they will improve their understandings of EVE mechanics and how module fittings can be used creatively to reach specific goals.


From the DEV Blog:

https://community.eveonline.com/news/dev-blogs/size-matters-introducing-burner-missions/?_ga=1.234804125.269045219.1402981208

Quote:

We expect that these missions will provide a fun and engaging bit of variety to the lives of mission runners in EVE, and that they will allow players to make use of some ships and tactics that otherwise wouldn’t be part of their everyday EVE experience.


That's what they promised, that's what we got. The people who are 'disappointed' are people who had unrealistic expectations to begin with, kind like those people who came into EVE with preconcieved notions (based on their Sci-fi fandom or previous MMO experience) and ended up thinking EVE failed when in fact the problem was them.
Rowells
Pator Tech School
Minmatar Republic
#15 - 2014-08-28 22:18:57 UTC
Maybe a challenge. And hopefully the groundwork for more challenging challenges.
Cameron Freerunner
Republic Military School
Minmatar Republic
#16 - 2014-08-28 22:20:50 UTC
Ralph King-Griffin wrote:
the sun, moon and stars

all bear my seal
Carmen Electra
AlcoDOTTE
Test Alliance Please Ignore
#17 - 2014-08-28 22:21:03 UTC
ITT: people who are mad about people who are mad about burner missions.

such mad
Mallak Azaria
Caldari Provisions
Caldari State
#18 - 2014-08-28 22:21:43 UTC
Mission runners ask for more variety with missions & smarter AI. They get exactly that & immediately complain about it.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#19 - 2014-08-28 22:24:21 UTC
Harrison Tato wrote:
I thought they were a feature pushed by CCP not something pulled by the player base.

There has been a commonly expressed thought here that PvE should be harder and closer to the PvP experience.

But I'm not sure that the forum had any effect on CCPs decision. Probably a way for them to attempt to bridge the gap and give PvE players a more PvP-like experience.

But, there will always be people happy with a feature and people unhappy with a feature. Complaining is going to happen no matter what CCP do.
Tau Cabalander
Retirement Retreat
Working Stiffs
#20 - 2014-08-28 22:25:57 UTC  |  Edited by: Tau Cabalander
Otuk Andven wrote:
So it seems that Burner missions have failed to live up to people hopes of getting people into PvP.

The requirements in terms of DPS, and even fitting seems to heavy as to be only really worth it for people who fly pirate ships.

So what did people expect/want from Burner missions that the present form doesn't deliver?

They were never about PvP. They were about more challenging missions.

They are more challenging, but I think a bit too much. I still like the concept though, so I wouldn't change them.
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