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Science & Industry

 
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Tech 2 BPO's yielding alot more after latest expansion?

Author
Mycool Jahksn
Viziam
Amarr Empire
#1 - 2014-08-25 10:46:38 UTC  |  Edited by: Mycool Jahksn
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There are more stars in the universe than all of the grains of sand on earth.

Valixithor
Vengeful Legion
EMERGENCY BROADCAST
#2 - 2014-08-25 11:21:01 UTC
http://community.eveonline.com/releases/crius/

http://community.eveonline.com/news/dev-blogs/researching-the-future/

Quote:
Advanced Industry skills changed to a 3% reduction in job time per skill level for all industry activities.


Quote:
Blueprint research has been changed to a 10 level system. Each Material Efficiency level (ME) reduces blueprint required materials by 1%, and each Time Efficiency level (TE) reduces blueprint manufacturing time by 2%


Quote:
For TE, PE0 becomes TE0%
PE1 becomes TE10%
PE2 becomes TE14%
PE3 and PE4 become TE16%
PE5 through PE9 become TE18%
PE10 and above become TE20%


Ginger Barbarella
#3 - 2014-08-25 13:03:46 UTC
inb4 "T2 BPO removal thread!"

"Blow it all on Quafe and strippers." --- Sorlac

Owen Levanth
Sagittarius Unlimited Exploration
#4 - 2014-08-25 13:34:04 UTC
Ginger Barbarella wrote:
inb4 "T2 BPO removal thread!"


Would be ironic, considering the OP is a T2 BPO-owner himself. Maybe this is why he deleted his post about how much more money he makes now with his T2-ammo production? Lol
Elena Thiesant
The Scope
Gallente Federation
#5 - 2014-08-25 20:51:04 UTC
Quote:
I'm all for more profit but did this happen to all ammo BPO's?


Manufacturing time for T2 ammo is way down, for BPOs and BPCs. So's the ammo price. About that 'more profit'...