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Getting Free Gank Kills Courtesy The CODE. Alliance

Author
Solecist Project
#261 - 2014-08-21 13:20:03 UTC  |  Edited by: Solecist Project
DJentropy Ovaert wrote:
Rabe Raptor wrote:


Dryson is my favorite Eve player. He makes me really happy.


My day always gets a little brighter the second I see a new post or reply from him anywhere. I always leave with a smile on my face and that wonderful feeling that only comes from enjoying a good bout of laughter! :)

*edit: Really feeling the lack of new ship types created by him posted in Features and Ideas as of late. I hope Dryson knows that simple to the ISD's shutting down his most recent one all of 3 mins after posting that many of us are still here, wanting more!
The first time you asked me to mock him for his scissors technique ...
... I seriously thought you meant something completely different ...
... perfectly fitting to MY context ...........

..... btw I'm not stalking you right now!

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Rabe Raptor
The Conference Elite
The Conference
#262 - 2014-08-21 19:48:53 UTC
Solecist Project wrote:
DJentropy Ovaert wrote:
Rabe Raptor wrote:


Dryson is my favorite Eve player. He makes me really happy.


My day always gets a little brighter the second I see a new post or reply from him anywhere. I always leave with a smile on my face and that wonderful feeling that only comes from enjoying a good bout of laughter! :)

*edit: Really feeling the lack of new ship types created by him posted in Features and Ideas as of late. I hope Dryson knows that simple to the ISD's shutting down his most recent one all of 3 mins after posting that many of us are still here, wanting more!
The first time you asked me to mock him for his scissors technique ...
... I seriously thought you meant something completely different ...
... perfectly fitting to MY context ...........

..... btw I'm not stalking you right now!


DJ really? Get a real agent, solecist.

Together we can make Highsec a better place! www.lawofhighsec.com

Read it, share it, learn it, quote it, memorize it,  live it, breathe it!

DrysonBennington
Eagle's Talon's
#263 - 2014-08-21 22:26:37 UTC
So easy to bait to build a list from.

So...easy.
DrysonBennington
Eagle's Talon's
#264 - 2014-08-21 22:28:19 UTC  |  Edited by: DrysonBennington
Let me guess CODE.'s latest assessment of it's failure in the Tournament can best be summed up by their saying "At least we got into the Tournament's and the rest of you didn't."

A lot of alliances are preparing for Round 2 of the Tournaments.....NOT CODE.

CODE. is back out blob ganking those who can't fight back as well as not being able to field any other types of ships other than Catalysts and Talos or Brutix.

Why is that?

You would think that CODE. would marginalize its losses by using battleships in order to hit more than one Orca or Freighter at a time which would create more ISK than using Destroyers and Battle cruiser's.

I wonder how much ISK was lost by CODE before they realized using a few battleships would have saved them more ISK.


.....Epic failure on all levels....Epic.
Voyager Arran
Brutor Tribe
Minmatar Republic
#265 - 2014-08-22 00:17:46 UTC
I can't tell if you're trying to puppetmaster CODE into ganking with Battleships or if you're actually dumb enough to think that's a good idea.

Congratulations on being successful in that regard I guess?
Tengu Grib
Caldari Provisions
Caldari State
#266 - 2014-08-22 17:31:12 UTC
Dryson you clearly don't understand ganking at all if you think battleships are good for it. Do some EFT, battleships would be awful for ganking. And it's not even just about isk.

Rabble Rabble Rabble

Praise James, Supreme Protector of High Sec.

Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#267 - 2014-08-22 17:43:44 UTC
DrysonBennington wrote:
You would think that CODE. would marginalize its losses by using battleships in order to hit more than one Orca or Freighter at a time which would create more ISK than using Destroyers and Battle cruiser's.

I wonder how much ISK was lost by CODE before they realized using a few battleships would have saved them more ISK.

So you're suggesting that battleships (presumably blaster Megathrons) would be more effective suicide gankers than Catalysts or Brutixes? You are incorrect on many levels sir:

1. Lower scan resolution = longer lock time = less time spent doing DPS.
2. Longer align time = more difficulty in positioning the gank fleet without getting caught by Faction Police NPCs.
3. The extra durability afforded by a battleship hull is wasted when you've got a mountain of CONCORD EWar piled on you. Sure, you live longer, but you aren't applying damage for much of it.
4. Cost. 2-3 gank Catalysts can put out the same DPS as a gank Megathron for a fraction of the cost.
5. Training. A rookie can hop into a gank Catalyst and fit it well in a month or two. Doing the same for a battleship would take considerably longer.
6. Efficiency. I doubt that CODE. gives a rat's behind about killboard efficiency, but they'd probably prefer to not leave more valuable loot/salvage on the field than absolutely necessary.

How exactly are battleships a better choice for CODE.? And how would using them have saved them more ISK? I'm really at a loss here.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

Estella Osoka
Cranky Bitches Who PMS
#268 - 2014-08-22 18:31:46 UTC
Bronson Hughes wrote:
DrysonBennington wrote:
You would think that CODE. would marginalize its losses by using battleships in order to hit more than one Orca or Freighter at a time which would create more ISK than using Destroyers and Battle cruiser's.

I wonder how much ISK was lost by CODE before they realized using a few battleships would have saved them more ISK.

So you're suggesting that battleships (presumably blaster Megathrons) would be more effective suicide gankers than Catalysts or Brutixes? You are incorrect on many levels sir:

1. Lower scan resolution = longer lock time = less time spent doing DPS.
2. Longer align time = more difficulty in positioning the gank fleet without getting caught by Faction Police NPCs.
3. The extra durability afforded by a battleship hull is wasted when you've got a mountain of CONCORD EWar piled on you. Sure, you live longer, but you aren't applying damage for much of it.
4. Cost. 2-3 gank Catalysts can put out the same DPS as a gank Megathron for a fraction of the cost.
5. Training. A rookie can hop into a gank Catalyst and fit it well in a month or two. Doing the same for a battleship would take considerably longer.
6. Efficiency. I doubt that CODE. gives a rat's behind about killboard efficiency, but they'd probably prefer to not leave more valuable loot/salvage on the field than absolutely necessary.

How exactly are battleships a better choice for CODE.? And how would using them have saved them more ISK? I'm really at a loss here.


Well, if you still got paid your insurance from Concord kills; then his statement would be a good one.
DrysonBennington
Eagle's Talon's
#269 - 2014-08-24 15:59:24 UTC
Estella Osoka wrote:
Bronson Hughes wrote:
DrysonBennington wrote:
You would think that CODE. would marginalize its losses by using battleships in order to hit more than one Orca or Freighter at a time which would create more ISK than using Destroyers and Battle cruiser's.

I wonder how much ISK was lost by CODE before they realized using a few battleships would have saved them more ISK.

So you're suggesting that battleships (presumably blaster Megathrons) would be more effective suicide gankers than Catalysts or Brutixes? You are incorrect on many levels sir:

1. Lower scan resolution = longer lock time = less time spent doing DPS.
2. Longer align time = more difficulty in positioning the gank fleet without getting caught by Faction Police NPCs.
3. The extra durability afforded by a battleship hull is wasted when you've got a mountain of CONCORD EWar piled on you. Sure, you live longer, but you aren't applying damage for much of it.
4. Cost. 2-3 gank Catalysts can put out the same DPS as a gank Megathron for a fraction of the cost.
5. Training. A rookie can hop into a gank Catalyst and fit it well in a month or two. Doing the same for a battleship would take considerably longer.
6. Efficiency. I doubt that CODE. gives a rat's behind about killboard efficiency, but they'd probably prefer to not leave more valuable loot/salvage on the field than absolutely necessary.

How exactly are battleships a better choice for CODE.? And how would using them have saved them more ISK? I'm really at a loss here.


Well, if you still got paid your insurance from Concord kills; then his statement would be a good one.



Oh I'm certain if you sit down and go through the ship modules you can find a fit that will work.
DrysonBennington
Eagle's Talon's
#270 - 2014-08-24 16:09:42 UTC
Mining Tactic

If your looking to increase your mining output and reduce your station transfer time try using a Mobile Tractor Beam Depot. Deploy the MTBD and then jettison your ore when your ore hold is full. The MTBD will tractor and store the ore for pick up later on.

The MTU will not tractor other miners jet cans but will tractor in all abandoned wrecks.

Using an MTU might also keep CODE. from attacking your barge or orca directly.
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#271 - 2014-08-25 14:17:35 UTC
DrysonBennington wrote:
Oh I'm certain if you sit down and go through the ship modules you can find a fit that will work.

I have. Unless you're target is appropriate for smartbombing (large, compact group of small ships), I have yet to find a battleship fit that would be worthwhile for suicide ganks. In terms of non AoE ganking, smaller hulls are just more cost-effective.

Although I doubt that this is what you intended, finding some way to land a smartbombing BS at a CODE. freighter-ganking "perch" would make for an awesome set of killmails. 2 cycles from a disco Megathron should kill any Catalysts in range, and given the cycle times involved, I'd wager only about 50% of pilots would react fact enough after the first burst to warp off (assuming they didn't stay and try to fight). You'd need a spy in-fleet, or a really good CovOps alt, but I imagine it could be done. Of course, odds are that one of the CODE. pilots isn't -5.0 or less, so you'd likely get CONCORDed in the process, but I think it'd be worth it.

Just sayin'....

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

Tengu Grib
Caldari Provisions
Caldari State
#272 - 2014-08-25 17:27:40 UTC
Bronson Hughes wrote:
DrysonBennington wrote:
Oh I'm certain if you sit down and go through the ship modules you can find a fit that will work.

I have. Unless you're target is appropriate for smartbombing (large, compact group of small ships), I have yet to find a battleship fit that would be worthwhile for suicide ganks. In terms of non AoE ganking, smaller hulls are just more cost-effective.

Although I doubt that this is what you intended, finding some way to land a smartbombing BS at a CODE. freighter-ganking "perch" would make for an awesome set of killmails. 2 cycles from a disco Megathron should kill any Catalysts in range, and given the cycle times involved, I'd wager only about 50% of pilots would react fact enough after the first burst to warp off (assuming they didn't stay and try to fight). You'd need a spy in-fleet, or a really good CovOps alt, but I imagine it could be done. Of course, odds are that one of the CODE. pilots isn't -5.0 or less, so you'd likely get CONCORDed in the process, but I think it'd be worth it.

Just sayin'....


Oh man I would laugh so hard if someone actually pulled that off. You're right, it would be hard, but it would be awesome.

Rabble Rabble Rabble

Praise James, Supreme Protector of High Sec.

Estella Osoka
Cranky Bitches Who PMS
#273 - 2014-08-25 17:38:28 UTC
Bronson Hughes wrote:
DrysonBennington wrote:
Oh I'm certain if you sit down and go through the ship modules you can find a fit that will work.

I have. Unless you're target is appropriate for smartbombing (large, compact group of small ships), I have yet to find a battleship fit that would be worthwhile for suicide ganks. In terms of non AoE ganking, smaller hulls are just more cost-effective.

Although I doubt that this is what you intended, finding some way to land a smartbombing BS at a CODE. freighter-ganking "perch" would make for an awesome set of killmails. 2 cycles from a disco Megathron should kill any Catalysts in range, and given the cycle times involved, I'd wager only about 50% of pilots would react fact enough after the first burst to warp off (assuming they didn't stay and try to fight). You'd need a spy in-fleet, or a really good CovOps alt, but I imagine it could be done. Of course, odds are that one of the CODE. pilots isn't -5.0 or less, so you'd likely get CONCORDed in the process, but I think it'd be worth it.

Just sayin'....


Nah. Cuz if the Cat pilots are smart they will lock him and fire. Therefore ensuring they are on the KM for the Megathron.
Anal Canal
The Conference Elite
The Conference
#274 - 2014-08-25 17:48:37 UTC
Bronson Hughes wrote:
DrysonBennington wrote:
Oh I'm certain if you sit down and go through the ship modules you can find a fit that will work.

I have. Unless you're target is appropriate for smartbombing (large, compact group of small ships), I have yet to find a battleship fit that would be worthwhile for suicide ganks. In terms of non AoE ganking, smaller hulls are just more cost-effective.

Although I doubt that this is what you intended, finding some way to land a smartbombing BS at a CODE. freighter-ganking "perch" would make for an awesome set of killmails. 2 cycles from a disco Megathron should kill any Catalysts in range, and given the cycle times involved, I'd wager only about 50% of pilots would react fact enough after the first burst to warp off (assuming they didn't stay and try to fight). You'd need a spy in-fleet, or a really good CovOps alt, but I imagine it could be done. Of course, odds are that one of the CODE. pilots isn't -5.0 or less, so you'd likely get CONCORDed in the process, but I think it'd be worth it.

Just sayin'....



You also left out the part of hitting the target you were trying to protect...

The Artist Formerly Known As AC. 

The terminal end of the digestive system. 

The Best CSM Candidate

Tengu Grib
Caldari Provisions
Caldari State
#275 - 2014-08-25 17:53:28 UTC
Anal Canal wrote:
Bronson Hughes wrote:
DrysonBennington wrote:
Oh I'm certain if you sit down and go through the ship modules you can find a fit that will work.

I have. Unless you're target is appropriate for smartbombing (large, compact group of small ships), I have yet to find a battleship fit that would be worthwhile for suicide ganks. In terms of non AoE ganking, smaller hulls are just more cost-effective.

Although I doubt that this is what you intended, finding some way to land a smartbombing BS at a CODE. freighter-ganking "perch" would make for an awesome set of killmails. 2 cycles from a disco Megathron should kill any Catalysts in range, and given the cycle times involved, I'd wager only about 50% of pilots would react fact enough after the first burst to warp off (assuming they didn't stay and try to fight). You'd need a spy in-fleet, or a really good CovOps alt, but I imagine it could be done. Of course, odds are that one of the CODE. pilots isn't -5.0 or less, so you'd likely get CONCORDed in the process, but I think it'd be worth it.

Just sayin'....



You also left out the part of hitting the target you were trying to protect...

Who said anything about trying to protect? Blink

Rabble Rabble Rabble

Praise James, Supreme Protector of High Sec.

Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#276 - 2014-08-25 18:00:16 UTC
Anal Canal wrote:
You also left out the part of hitting the target you were trying to protect...

In case you haven't figured it out yet, my primary goal is interesting gameplay, not protecting haulers and miners in hisec.

Also, notice I made mention of "the perch". When running organized fleet ganks, CODE. will have all of their ships warp to some point that is on-grid to the target, but 200+km away, before warping to the target. This is called "the perch". If you can hit them there, you are only a danger to them (and yourself).

Tengu Grib wrote:
Who said anything about trying to protect? Blink

See? This one gets me. ;^)

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

DrysonBennington
Eagle's Talon's
#277 - 2014-08-25 22:10:01 UTC
I guess it is always up to the Anti-Ganker to make certain that the Ganker has new methods to attack by...how much more epic fail do you have to be to look up to the Anti-Ganker for your tactics?

EPIC.

1.Basically you fit a Micro Jump Drive and three Warp Accelerators to your Battleship.
2.Have a super faster interceptor burn out to 130 km away from the target.
3.Warp your BS fleet to the interceptor and then align to the closest ship that is near the target.
4.12 seconds later you are on target and ready to attack.

EPIC....so EPIC.

But don't tell anyone that an Anti-Ganker had to tell you this idea.
Nanny State
Doomheim
#278 - 2014-08-25 22:23:02 UTC
DrysonBennington wrote:
I guess it is always up to the Anti-Ganker to make certain that the Ganker has new methods to attack by...how much more epic fail do you have to be to look up to the Anti-Ganker for your tactics?

EPIC.

1.Basically you fit a Micro Jump Drive and three Warp Accelerators to your Battleship.
2.Have a super faster interceptor burn out to 130 km away from the target.
3.Warp your BS fleet to the interceptor and then align to the closest ship that is near the target.
4.12 seconds later you are on target and ready to attack.

EPIC....so EPIC.

But don't tell anyone that an Anti-Ganker had to tell you this idea.


how about we keep ganking with catalysts and ignore your terrible ideas?
Tengu Grib
Caldari Provisions
Caldari State
#279 - 2014-08-25 22:37:54 UTC
DrysonBennington wrote:
I guess it is always up to the Anti-Ganker to make certain that the Ganker has new methods to attack by...how much more epic fail do you have to be to look up to the Anti-Ganker for your tactics?

EPIC.

1.Basically you fit a Micro Jump Drive and three Warp Accelerators to your Battleship.
2.Have a super faster interceptor burn out to 130 km away from the target.
3.Warp your BS fleet to the interceptor and then align to the closest ship that is near the target.
4.12 seconds later you are on target and ready to attack.

EPIC....so EPIC.

But don't tell anyone that an Anti-Ganker had to tell you this idea.


That's a terrible idea. I think we'll pass. Keep trying though, maybe one day you'll accidentally come up with something worthwhile.

Rabble Rabble Rabble

Praise James, Supreme Protector of High Sec.

Estella Osoka
Cranky Bitches Who PMS
#280 - 2014-08-26 21:37:20 UTC
12 seconds = dead ship