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Time for some changes CCP?

First post
Author
Mr Epeen
It's All About Me
#41 - 2014-08-20 22:09:27 UTC
Ranger 1 wrote:
I'm still trying to figure out why this is even an issue?



I'll tell why I think it is.

It was an event that was done on the test server because it would be impossible to do it in game.

Here's the thing. It was impossible for all the reasons that everyone touts as the reason they play EVE. Ship destruction, hot drops or high sec general harassment, letting people participate with stuff they can't afford to lose, etc. It was bad because it was using the test server to bypass the basic reason to play this game. Consequences for your actions.

Conversely, looking in my crystal ball, I can see only good coming from this. As more and more events start taking place off Tranquility (and they will), CCP will have to see that there is something fundamentally flawed with the game right now.

That coupled with other things like the sov situation among others, may just kick start them into getting serious with the basics and stop with the little fluff patches we've been getting of late. They know full well that the player base is steadily declining but they don't seem to feel the need to go back to what made this game so addicting.

Maybe this event and the others that are sure to follow will jar their eyes open.

Mr Epeen Cool
Jenn aSide
Soul Machines
The Initiative.
#42 - 2014-08-20 22:22:40 UTC
Mr Epeen wrote:
Ranger 1 wrote:
I'm still trying to figure out why this is even an issue?



I'll tell why I think it is.

It was an event that was done on the test server because it would be impossible to do it in game.

Here's the thing. It was impossible for all the reasons that everyone touts as the reason they play EVE. Ship destruction, hot drops or high sec general harassment, letting people participate with stuff they can't afford to lose, etc. It was bad because it was using the test server to bypass the basic reason to play this game. Consequences for your actions.

Conversely, looking in my crystal ball, I can see only good coming from this. As more and more events start taking place off Tranquility (and they will), CCP will have to see that there is something fundamentally flawed with the game right now.

That coupled with other things like the sov situation among others, may just kick start them into getting serious with the basics and stop with the little fluff patches we've been getting of late. They know full well that the player base is steadily declining but they don't seem to feel the need to go back to what made this game so addicting.

Maybe this event and the others that are sure to follow will jar their eyes open.

Mr Epeen Cool


This is called "overthinking a situation", and by a large margin it seems. This was a group holding an event, that's all.

it's not the 1st time, hell there have been tournaments on Sisi before (I participated in one), that didn't make Tournaments on EVE go away, it didn't change ccp's policy in any way.

It's like you (and a couple others) are reaching for an excuse to worry about and/or dislke something when no reason for that reaction exists.
Mr Epeen
It's All About Me
#43 - 2014-08-20 22:34:18 UTC
You'd have said the same thing about ghost training, nano HACs and a half dozen other things that are not in the game any more.

It's fine when only one or two people are doing it, but then everyone decides it's the thing to do.

So, sure I might be completely wrong in my prediction, but I'm not basing it on 'over thinking'. I'm basing it on the history of this game. This is an interesting and safe way to have an event. I can't imagine it not becoming popular. And when it does, CCP will sit up and take notice.

Mr Epeen Cool
Mallak Azaria
Caldari Provisions
Caldari State
#44 - 2014-08-20 22:36:45 UTC
ITT guy is upset that event organisers made it impossible for him to **** up the event.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Il Feytid
State War Academy
Caldari State
#45 - 2014-08-20 22:41:32 UTC
Mallak Azaria wrote:
ITT guy is upset that event organisers made it impossible for him to **** up the event.

*ding* *ding* *ding*

What do we have for him Johnny?"
Herzog Wolfhammer
Sigma Special Tactics Group
#46 - 2014-08-20 22:52:40 UTC
The Great Karnak predicts a push for arenas and some emulation of "instancing" through jump gate mechanics.


Bring back DEEEEP Space!

Regnag Leppod
Doomheim
#47 - 2014-08-20 23:11:34 UTC
Players have created something that is akin to a consentual PvP server. Is that what all these folks want?
Ranger 1
Ranger Corp
Vae. Victis.
#48 - 2014-08-21 01:40:55 UTC
I've never had a big issue with the concept of implementing a dueling type of mechanic on a larger scale specifically designed to allow relatively risk free tournaments on the main server, providing it was done with care and not allowed to become a means of affecting the "core reality" of the game... just as we have sporting events such as javelin throwing or boxing where combat skills are tested with (usually) no fatalities in real life.

Such a mechanic would have to be carefully thought out, and simply might not be worth the development time... especially since it could be construed to go against the "stark and brutal" rep that is EVE's claim to fame.

However if demand for it became widespread the developers would probably devote some cycles to it.

But just as tournament play hasn't disrupted mainstream EVE game play for the last 12 years I hardly think this is a trend at all, let alone one that will unravel the fabric of the EVE universe. Events like this on the test server have happened before, and will happen again.

Strangely enough, I respect your opinion Mr. Epeen Smile, but I'm going to have to call this one a tempest in a tea cup.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Alavaria Fera
GoonWaffe
#49 - 2014-08-21 01:46:34 UTC
Regnag Leppod wrote:
Players have created something that is akin to a consentual PvP server. Is that what all these folks want?

Also one with a minimal losses

Arena time

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Solops Crendraven
University of Caille
Gallente Federation
#50 - 2014-08-21 02:25:48 UTC
Mario Putzo wrote:
http://themittani.com/news/community-event-theomachy

Its kind of sad that EVE is so stagnant that one of the larger factions of the game feels it necessary to run an event on the test server, instead of undocking and playing on tranquility.

Tranquility? Im selling all my stuff and moving to this test server.

Moving To Las Vegas Watch Me Play Poker! enter link description here

James Amril-Kesh
Viziam
Amarr Empire
#51 - 2014-08-21 02:40:44 UTC
Gallowmere Rorschach wrote:
Scipio Artelius wrote:

Who's going to be the commentator with the big hair?

Shadoo?
Oh...right. You said hair, not head.

Eyebrows are a type of hair.

Enjoying the rain today? ;)

Vyl Vit
#52 - 2014-08-21 06:27:33 UTC  |  Edited by: Vyl Vit
Mario Putzo wrote:
http://themittani.com/news/community-event-theomachy Its kind of sad that EVE is so stagnant that one of the larger factions of the game feels it necessary to run an event on the test server, instead of undocking and playing on tranquility.
What's stagnant is this arduously narcissistic Mittani cult. It continually demonstrates the major flaw with the internet. Even a chimp can do it while claiming to be The Divine.

Looking back on it - from whence did this SOV arise? As I recall, and correct me if I err, it came about when null sec players were grousing about having no content specific to them. It seems all the shine had departed the simplistic attack-your-neighbor and blow up his station aspect of so-called End Game. Something "else" was desired.

When the "new" SOV system was introduced, it looked to me like an elaborate form of the old game Capture the Flag. Rather than bring the enemy flag back to base, you sit on it until a timer ticks off. I thought it was a clever game within a game, but personally I never thought such a pass time would entertain the EVE null sec crowd for very long. And, apparently I was correct.

Now it seems null sec has achieved yet another form of stasis. BoB nullifying a huge chunk of null sec was one such form of stasis. People were confined to a small area and the goings on there soon became rote, then blind repetition. This seems to be the case now with the vaunted Blue Donut we hear so much about. This is why I'm not convinced the SOV system in and of itself is what's causing the dissatisfaction in the null sec players.

To tell you the truth, I'm not sure they know what the trouble actually is. I say that by way of extrapolating; should some sort of change be implemented, is there something being overlooked that will drive even that change into a point of stasis? (Each of these points having different causal factors, but resulting in the same stagnation of activity.) And, I've given this a lot of thought. In this "player generated content" environment, are we seeing the limitations of the players' imaginations?

Like with this Mittani stuff. This is all "we" could come up with? This is the content generation? If it is, then, EVE's fundamental failure can't be repaired by CCP without changing the basic structure of the activities involved - moving away from relying on the players for content generation. It may well be PvE is the only changeable aspect of this sort of gaming. The PvP reduces itself to the same repetitive and fatally boring set of activities regardless.

I know nobody wants to hear such a thing, but it has to be taken into consideration. "Just fix SOV" doesn't seem to have the weight (if you catch my drift.)

Paradise is like where you are right now, only much, much better.

Pok Nibin
Doomheim
#53 - 2014-08-21 06:40:48 UTC  |  Edited by: Pok Nibin
There's several directions you can further elaborate on this point Vyl Vit makes. You have the ever increasing, digital nailbiting activity of ganking ships that don't fight back. Take a look at that. People try to claim a form of cowardice drives it, but doesn't the shortage of attention span, or even the lack of desire to be involved in more elaborate activities loom large with this?

Couple with that this "Mittani phenom", or this James 3-whatever thing. Both cults advocate what amounts to a collective sociopathy as a passtime. Both insist game dynamics bend to their vision. However, it's well known within certain knowledgeable circles, sociopaths have short attention spans and bridle at things requiring elaborate investments of time and effort. In short, the output of their imaginations closely resembles what EVE is devolving into.

This is all very interesting when viewed from this angle. Even the threads on this forum (supposed to discuss something very dear and important to those involved) cannot sustain an in-depth examination of the subject in which those same people are so deeply involved. The threads invariably descend into nonsensical one-liners and pot-shots at other posters. EVE forums are legendary for this. Some just say "it's EVE." However, claiming it's just pixels doesn't disconnect the psychology from the activity.

The right to free speech doesn't automatically carry with it the right to be taken seriously.

Marc Durant
#54 - 2014-08-21 06:52:23 UTC  |  Edited by: Marc Durant
So afraid of losing carebear time they blue everyone around them "forcing" them to shoot targets that don't shoot back, and now they're afraid of losing carebear isk so they choose to pvp on the test server. That's hilarious.

Yes, yes I am. Thanks for noticing.

James Amril-Kesh
Viziam
Amarr Empire
#55 - 2014-08-21 07:11:12 UTC
Vyl Vit wrote:
things

You know that nullsec virgin article Mittens wrote? That was about people like you.

Enjoying the rain today? ;)

Mr Epeen
It's All About Me
#56 - 2014-08-21 08:15:27 UTC
Ranger 1 wrote:

Strangely enough, I respect your opinion Mr. Epeen Smile, but I'm going to have to call this one a tempest in a tea cup.


Not so strangely I also respect yours. I don't always agree but I know that you put thought into what you write instead of spouting platitudes or following the crowd.

I'd say it'll be a minimum of six months before we find out if this is a tempest in a teapot or not. It'll either gain momentum in that time and we'll see it trending or it'll just die out as a rare thing that happens once in a while. I've seen so many things start just like this that end up becoming a catalyst for change. From my perspective, all the historical signs are there.

But no sense arguing it now. Wait six months and hit me with an "I told you so" if it turns out I was completely out in left field with my prediction. I'll do the same for you if the opposite happens.

Mr Epeen Cool
Alavaria Fera
GoonWaffe
#57 - 2014-08-21 08:32:00 UTC
Vyl Vit wrote:
Looking back on it - from whence did this SOV arise? As I recall, and correct me if I err, it came about when null sec players were grousing about having no content specific to them. It seems all the shine had departed the simplistic attack-your-neighbor and blow up his station aspect of so-called End Game.

Blow up his station... I see

It is about structures.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Captain Soju
Failed Diplomacy
#58 - 2014-08-21 09:30:11 UTC  |  Edited by: Captain Soju
It could be done on the live server with 1 basic solution:

- Script security to KOS and pod anyone and everyone not in the list of competitors within the bounds of the competition space, when the event begins.

The logic for such coding could be done by a college CS freshman.

/thread
Vyl Vit
#59 - 2014-08-21 12:25:01 UTC
James Amril-Kesh wrote:
Vyl Vit wrote:
things

You know that nullsec virgin article Mittens wrote? That was about people like you.
Thanks for proving my point! I thought I might have to wait, but then, were that true, I'd have been wrong! Once again, many thanks. Thank Mitt, too, for me. There's a good lad.

Paradise is like where you are right now, only much, much better.

Syn Shi
School of Applied Knowledge
Caldari State
#60 - 2014-08-23 13:50:48 UTC
Riela Tanal wrote:
Jake Warbird wrote:
They run it on the Singularity server because space poor capsuleers(like me) wouldn't feel the pinch. But go ahead and spin this into another "Eve is dying' thread.


Not quite why we do it on sisi instead of Tranq, it would simply be impossible to finance the ships needed to supply for the players to shoot each other in the face and the prizes on top of that.



Well then, you need to figure out how to get the isk in game on the live server, play the game as intended. Have some of the large corps sponsor the tourney and donate isk so players who cannot afford it can participate. Those players can interact with others and get sponsors...figure out something. No player created content should be allowed to happen away from the main server.

If CCP allows this then they may as well make the test server the new player server so the new players can have the cheap ship perks and avoid the risk/reward thing as well. But that would be a drastic change in the way the game is played.

I don't know, if CCP allows this they should just make the test server the pve content server, why not, shouldn't everyone who wants to bypass live server mechanics be allowed to?