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T2 Claymore 30 bil/year profit BPO SOLD

Author
a warm
Republic Military School
Minmatar Republic
#21 - 2014-08-15 20:53:00 UTC
Friday bump
a warm
Republic Military School
Minmatar Republic
#22 - 2014-08-16 22:04:55 UTC
Don't waste your opportunity to get constant cashflow BPO
a warm
Republic Military School
Minmatar Republic
#23 - 2014-08-17 20:34:20 UTC
bump
a warm
Republic Military School
Minmatar Republic
#24 - 2014-08-18 19:58:48 UTC
it's monday, time to think about ingame money source
Elysium Mons
Doomheim
#25 - 2014-08-18 20:32:41 UTC
46
Terminator Cindy
Yesterday's Tomorrow
#26 - 2014-08-18 21:35:17 UTC
a warm wrote:
66.6 mil/ship * 25 ships/month = 1.67 bil/month = 20 bil/year net profit


Maybe you should add a second line :
175 bil / 20 bil per year = 8.75 years to get your money back. That is 11.43% payback investment rate. Pretty low when there are so many better alternatives that do not require investing such a large sum into one single item.

If you are ever to get that price, it will be for its collection value not for the profit rate mate.
a warm
Republic Military School
Minmatar Republic
#27 - 2014-08-19 23:36:24 UTC
Elysium Mons, thanks for the bid!
Terminator Cindy thanks for your message a lot!
i've started my calculations and now i can definitely say that the profit i mentioned in this topic (direct production at POS) is not optimal and has to be much HIGHER if i use BPO copies to make ships. approximately 1.4 times higher, so we get at least 28 bil per year (exact numbers will be later).
as for the 'better alternatives' you probably mean PLEX which gives average 3% per month for a long horizon (794.5m now and 551m a year ago). but PLEX is very volatile. for example if you bought a bunch of PLEX a month ago for 800m/unit, now to cover your current expenditures you'd sell it for 794.5m. add taxation and your loss will be more obvious in this case.
PLEX is nice for a buy and hold strategy, not to finance your daily needs. and of course being a volatile instrument it has to offer higher payment for the risk.
meanwhile T2 BPO generates stable cash flow everytime and every year costs more than before, it never depreciates.
anyway we don't know its real price before this auction ends so i change 175 b/o for 'mail me'. thanks!
Ahora Velishi
Brutor Tribe
Minmatar Republic
#28 - 2014-08-20 03:30:09 UTC
The only thing you forgot to mention....

CCP has pretty much "without comitting to it" said that they will one day remove T2 bpos

Is this 100% - nope maybe it wont happen

but if you cant make the money back b4 that time.... then you are screwed!
Zahara Cody
Imperial Corrections Service.
#29 - 2014-08-20 05:46:42 UTC
Can you confirm/deny whether or not they will compensate t2 bpo owners if they so choose to remove them?

Hating is free, that's why poor people do it the best.

Shigeru Shibuya
Deadspace Exploration Conglomerates
#30 - 2014-08-20 05:51:38 UTC
Lets look at the actual profit for the BPO

Jita Sell order Price - 295,000,000
Production Cost* - 244,035,842.61
Units per Month - 16.54

Monthly Profit - 794,351,869
Yearly Profit - 9,532,222,423


Production cost assumptions
1) Build in Empire factory with .09% tax rate (Yes that is the minimum possible - somewhere non-busy in low-sec)
2) Purchase components in jita with Buy orders.
3) No teams

Clearly the seller is pulling profit numbers out of his a!$ . . . oops I mean hat . . .

It's still a nice BPO (at least until CCP fixes invention) but it's not a 175 Billion BPO, its a 40-50 billion BPO.

You can pick up a set of crappy T2 ammo BPOs with the same profit for under 35 Billion . . .
Shigeru Shibuya
Deadspace Exploration Conglomerates
#31 - 2014-08-20 06:08:55 UTC
Zahara Cody wrote:
Can you confirm/deny whether or not they will compensate t2 bpo owners if they so choose to remove them?


CCP has never said they will remove T2 BPOs.
They have said they have no plans to remove them in the near future.
They have also hinted that they will adjust T2 invention and manufacturing so that T2 BPO owners are at less of an advantage.
So far they have nerfed T2 Ship/Module/Large gun BPOs and buffed T2 ammo/small gun/medium gun so that's a mixed bag.
Who knows what they will do in the future, but if invention is "fixed" some day I imagine that will remove a lot of the margin the "good" T2 BPOs

a warm
Republic Military School
Minmatar Republic
#32 - 2014-08-20 19:34:58 UTC
Ahora Velishi, Zahara Cody:
CCP has no plans to liquidate T2 BPOs in the foreseeable future.

Shigeru Shibuya:
thank you for your thoughts about estimated profit for this BPO but theoretical approach makes you grossly underestimate actual results. exact numbers will be presented here in 3 days, when i'll be able to make all screenshots we need, but for now just a few facts as for my production cost:
1. nobody builds ships at NPC stations after last expantion as i know. POS based advanced ship assembly array activity bonuses are 25% reduction in time and 2% in materials. this way i make 25 ships a month.
2. components are made at the same POS where ships are built. when you have a manufacture alt she has 10 slots as a rule so there is no problem to make components by yourself. bonuses are the same 25% and 2% in time and materials. advanced moonmats purchased in Jita with Sell orders.
3. theoretically if you make copies (at the same POS) before you build ships you can significantly accelerate your production. in 3 days i'll post screenshots illustrating actual job duration.
Shigeru Shibuya
Deadspace Exploration Conglomerates
#33 - 2014-08-21 00:50:53 UTC  |  Edited by: Shigeru Shibuya
- edit
Why do we need screenshots to do math? This is spreadsheets in space . . .

-edit updated status manufacturing at POS
Assumptions
Manufacture at POS
Minimum possible fees (so an unused high sec system out in the middle of nowhere)
Max Skills + 4% Speed Implant
No Teams

Jita Sell order Price - 299,089,000
Production Cost* - 237,915,959.60
Units per Month - 22.06

Monthly Profit - 1,283,429,787
Yearly Profit - 15,401,157,440
Still a lot less than your claimed 28 Billion per month

This does not account for . . .
1) The cost of transporting materials to/from the POS
2) The cost of running the POS
3) The cost of defending the POS
4) The cost of lost time/materials when you have to abort runs if you get war deced.
5) The possibility of losing your BPO if you get war deced and don't cancel the job in time
6) The time it takes to manage buy/sell orders
a warm
Republic Military School
Minmatar Republic
#34 - 2014-08-21 23:38:18 UTC  |  Edited by: a warm
Shigeru Shibuya wrote:
- edit
Why do we need screenshots to do math? This is spreadsheets in space . . .
...

did I say anything about theoretic approach?
btw could you do your math lets say for an Amarr Advanced Outpost Plant Platform please?
according to the description it increases the manufacturing time reduction on all Tech II ships to 60%.
just curious what should we expect in this case...
a warm
Republic Military School
Minmatar Republic
#35 - 2014-08-22 22:44:59 UTC
up
I Want ISK
I Want ISK Corp
#36 - 2014-08-22 23:31:12 UTC
80b

EVE's only gambling engine IwantISK.com

I Want ISK
I Want ISK Corp
#37 - 2014-08-22 23:33:14 UTC
Btw I still purchase T2 BPOs as some people do still want them either as collectors items or bragging rights.
They are not going to be discontinued, CCP has already made statements on this.

EVE's only gambling engine IwantISK.com

Elysium Mons
Doomheim
#38 - 2014-08-22 23:37:52 UTC
lol who's this guy
I Want ISK
I Want ISK Corp
#39 - 2014-08-22 23:41:08 UTC
Elysium Mons wrote:
lol who's this guy

Me?
I run Iwantisk.com ;)
I usually purchase these so I can put them up as raffles and such.

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I Want ISK
I Want ISK Corp
#40 - 2014-08-22 23:44:15 UTC
btw I will only purchase if it is located in Jita 4-4, if not, it could be risky getting it there ;)

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