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ECM Griffin perma-jams Raven

Author
Christopher Mabata
Northern Accounts and Systems
#21 - 2014-08-16 21:13:17 UTC
I love ECM personally, Ive been perma jammed a few times myself, but i've also used it to great effect to save assets or turn a fight. Drop 4 falcons in and it really gives you some wiggle room with what you can do against a much larger gang, even kitsunes can do it and their cheaper, they just don't warp cloaked or take a Black Ops Bridge.

What most people don't realize is ECM is balanced quite well, here's why:

1. Sensor compensation skills - these reduce the effectiveness of enemy ECM aside from long range targeting or nav skills to counter damps or webs ( and these werent even desinged as direct counters but secondary counters ) this is the ONLY skill that reduces the effectivness of enemy ewar. THere are no "Protection from Nuets" or "protection from webs" skills

2. ECCM - Much like cap batterys or sensor boosters these help you overcome ECM like battery's help against nuets and Sebo's help against damps. Providing yet another layer of protection from ECM

3. ECM is the ONLY Chance based EWAR in the game, every other form of ewar works if your range 100% of the time ( but may lose some effect ) while ECM has a chance to jam, ive lsot probably a dozen falcons because i missed jams and was tackled or missed jams on a tornado and got alpha'd. It happens more often than you think.

4. ECM was nerfed a few months back reducing total strength of jams when not overheated, the result is now ALL Jam boats have to overheat to get the same strength as before, thus risking a burnout and loss of jams.

5. ECM only works on Bonused ships to any effect - Ever used a multispec on a Golem or on a Exequoror? Its not that great, same with ECM bursts on a typhoon and so on, sure your bound to get some lucky jams but without bonuses to their optimal, strength, or cap use its a horribly ineffective technique. Unlike all the other forms of ewar which still work just fine on their own. Hence why the meta is nuets on PVP ships and everyone runs with a web.


Now sure people will still complain when they get jammed, but at the end of the day its all fine where it is. Imagine if every form of Ewar had a chance to work, a chance your nuet burns cap and does nothing to the target, a chance your web suddenly wont slow a ship down and an expensive ship escapes or you lose an expensive ship because of it. There would be a general outcry to fix that if it were implemented.

You dont see very many falcon pilots asking for guarenteed jams every cycle if your in range, so why can't people settle for the current state of them when they really are fine as is.

♣ Small Gang PVP, Large Fleet PVP, Black Ops, Incursions, Trade, and Industry ♣ 70% Lethal / 30% Super-Snuggly / 110% No idea what im doing ♣

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Nick Starkey
Native Freshfood
Minmatar Republic
#22 - 2014-08-16 21:41:01 UTC  |  Edited by: Nick Starkey
Trying to start a legitimate debate in this game's forum ... is like selling shoes to a snake. You should've known better.

To answer your question, ECM is designed to be strong in small engagments but scale poorly as more things arrive to the battlefield. This is because in a small fleet it only takes 1 or 2 jams to remove someone from the picture until they die, so this heavily reduces the chances of a) failing and b) diminishing returns for repeated jamming (the more you use jams on a target, the less likely they are to suceed again). Add more ships to a fleet and you now have other things to deal with such as logis prolonging a fight exponentially (so 20 seconds is less of an issue) as well as being fit with ECCM or projected ECCM to fleet members, plus racial implants. Add info links to this and the whole system becomes rather useless when compared to other forms of ewar (which never fail and always scale linearly). They are balanced around being useless outside bonused ships, and their bonused ships are also paper and require lots of mid slots.

A Griffin has about 38% chance (10/26) to jam a raven individually with a blue module with all V skills. After 4 dice rolls with a blue jammer he has an 85% chance to suceed at least 1 of them 1-((1-0.38)^4). After that the chances drop significantly so you probably got unlucky.

The main problem here is that FoF missiles simply suck when they were supposed to be a way around this. Fit an eccm no matter how terrible it may seem if you're expecting those. And keep drones on agressive.

It may be strong and but has plenty of counters.

I've made a signature. I hope you're enjoying it. www.evetrademaster.com - web based asset manager & profit tracker

Zero Sum Gain
FREEEEEEEEEEEEEEEEDOOOOOOOOM
#23 - 2014-08-17 17:12:12 UTC
Did the little frigate break your tank too? All by himself? Faster than your friends could back you up? Smart bomb?
Tusker Crazinski
Native Freshfood
Minmatar Republic
#24 - 2014-08-17 21:16:45 UTC
yeah drones are the way to go ATM and in a gang setting they really don't give a **** about ECM..... or any other E-war for that matter.

ECM could use some work though, It's a complete lottery stick and really sees no depth in function outside of small gang fighting.
Degnar Oskold
Moira.
#25 - 2014-08-18 20:02:12 UTC
How many ECCMs did you fit on your Raven before undocking?
Rabe Raptor
The Conference Elite
The Conference
#26 - 2014-08-19 18:17:04 UTC
You were PVPing in a Raven, that was your first and biggest mistake.

Together we can make Highsec a better place! www.lawofhighsec.com

Read it, share it, learn it, quote it, memorize it,  live it, breathe it!

Liam Inkuras
Furnace
Meta Reloaded
#27 - 2014-08-20 02:20:08 UTC
Rabe Raptor wrote:
You were PVPing in a Raven, that was your first and biggest mistake.

The cruise nano raven wants a word with you

I wear my goggles at night.

Any spelling/grammatical errors come complimentary with my typing on a phone

Phaade
LowKey Ops
Shadow Cartel
#28 - 2014-08-20 05:58:29 UTC
Thanatos Marathon wrote:
So lets see, you were jammed for the entire fight, but somehow got my Vexor into structure (I was half armor from a previous fight that had just ended when you landed)? Strange.

Then you warped in two Blackbirds to save the Raven, then complain about ECM.


Is it really hard to believe that we used ECM to counter ECM? It was, quite literally, the only thing that could save me.

The jams are what caused the problem to begin with. If not perma jammed, I would have easily saved myself. Your argument is, however, irrelevant.

Why do you find it reasonable for a 3m frigate to eliminate a 250m battleship from a fight? The entire fight.

Riddle me that.
Phaade
LowKey Ops
Shadow Cartel
#29 - 2014-08-20 06:01:41 UTC
James Baboli wrote:
Gotta love ECM whining. Its a fact of life, accept it, bring projected ECCM or train those comp skills and fit some local ECCM and pray to RNGeezus.



Comp skills trained to 4. Nor is it a "fact of life." This is a game in which the rules can be changed overnight.

Balance should not be determined by RNG. This is not World of Warcraft.
Phaade
LowKey Ops
Shadow Cartel
#30 - 2014-08-20 06:04:27 UTC
Adrie Atticus wrote:
Would it make you feel better if someone damped your lock range to 19km and stayed 50km away just to taunt you?



Yes, it would. I could then neut or kill any tackle. I could also warp off at will short of an arazu or keres or garmur.

You fail.
Phaade
LowKey Ops
Shadow Cartel
#31 - 2014-08-20 06:06:50 UTC
Colten Tokila wrote:
You seem to complain so much bud, every forum topic is a fueled by such barely contained rage. Try to relax and take an ambien . As for ECM, I dont believe you, at all. There is no feasible way a griffin permajammed you for 5 minutes unless he knew what you were flying and brought only caldari racials. And you you know what? If he did then you have no reason to whine.

He could have damped you with no rng and laughed, or if you used a turret ship brought out a crucifier and ruined your day. Next time don't become suspect, or maybe deploy your drones with a frigate lands on field (they will auto aggress). That is all, you are excused


You have no concept of pvp. Please see previous response.

Jammed before my 15 second lock time allowed me to send drones. You are excused.
Phaade
LowKey Ops
Shadow Cartel
#32 - 2014-08-20 06:09:15 UTC
Christopher Mabata wrote:
I love ECM personally, Ive been perma jammed a few times myself, but i've also used it to great effect to save assets or turn a fight. Drop 4 falcons in and it really gives you some wiggle room with what you can do against a much larger gang, even kitsunes can do it and their cheaper, they just don't warp cloaked or take a Black Ops Bridge.

What most people don't realize is ECM is balanced quite well, here's why:

1. Sensor compensation skills - these reduce the effectiveness of enemy ECM aside from long range targeting or nav skills to counter damps or webs ( and these werent even desinged as direct counters but secondary counters ) this is the ONLY skill that reduces the effectivness of enemy ewar. THere are no "Protection from Nuets" or "protection from webs" skills

2. ECCM - Much like cap batterys or sensor boosters these help you overcome ECM like battery's help against nuets and Sebo's help against damps. Providing yet another layer of protection from ECM

3. ECM is the ONLY Chance based EWAR in the game, every other form of ewar works if your range 100% of the time ( but may lose some effect ) while ECM has a chance to jam, ive lsot probably a dozen falcons because i missed jams and was tackled or missed jams on a tornado and got alpha'd. It happens more often than you think.

4. ECM was nerfed a few months back reducing total strength of jams when not overheated, the result is now ALL Jam boats have to overheat to get the same strength as before, thus risking a burnout and loss of jams.

5. ECM only works on Bonused ships to any effect - Ever used a multispec on a Golem or on a Exequoror? Its not that great, same with ECM bursts on a typhoon and so on, sure your bound to get some lucky jams but without bonuses to their optimal, strength, or cap use its a horribly ineffective technique. Unlike all the other forms of ewar which still work just fine on their own. Hence why the meta is nuets on PVP ships and everyone runs with a web.


Now sure people will still complain when they get jammed, but at the end of the day its all fine where it is. Imagine if every form of Ewar had a chance to work, a chance your nuet burns cap and does nothing to the target, a chance your web suddenly wont slow a ship down and an expensive ship escapes or you lose an expensive ship because of it. There would be a general outcry to fix that if it were implemented.

You dont see very many falcon pilots asking for guarenteed jams every cycle if your in range, so why can't people settle for the current state of them when they really are fine as is.




I
My condor was jammed by an atron for 3 straight cycles just last night. Needless to say, I was a corpse.
Phaade
LowKey Ops
Shadow Cartel
#33 - 2014-08-20 06:21:05 UTC
Nick Starkey wrote:
Trying to start a legitimate debate in this game's forum ... is like selling shoes to a snake. You should've known better.

To answer your question, ECM is designed to be strong in small engagments but scale poorly as more things arrive to the battlefield. This is because in a small fleet it only takes 1 or 2 jams to remove someone from the picture until they die, so this heavily reduces the chances of a) failing and b) diminishing returns for repeated jamming (the more you use jams on a target, the less likely they are to suceed again). Add more ships to a fleet and you now have other things to deal with such as logis prolonging a fight exponentially (so 20 seconds is less of an issue) as well as being fit with ECCM or projected ECCM to fleet members, plus racial implants. Add info links to this and the whole system becomes rather useless when compared to other forms of ewar (which never fail and always scale linearly). They are balanced around being useless outside bonused ships, and their bonused ships are also paper and require lots of mid slots.

A Griffin has about 38% chance (10/26) to jam a raven individually with a blue module with all V skills. After 4 dice rolls with a blue jammer he has an 85% chance to suceed at least 1 of them 1-((1-0.38)^4). After that the chances drop significantly so you probably got unlucky.

The main problem here is that FoF missiles simply suck when they were supposed to be a way around this. Fit an eccm no matter how terrible it may seem if you're expecting those. And keep drones on agressive.

It may be strong and but has plenty of counters.


A man with sense! Had to sift through the drivel.

You make good points, particularly with scaling fleet sizes reducing effectiveness. I believe it should funtion differently, or even be the ewar counter to drones without much effect on ships. It makes sense Caldari would design such a thing when dealing with Gallente drones hordes. Yes smartbombs can work, but are difficult to pull off at times, usually worthless against sentries.

In my experience though, jams are difficult to keep up in fleets due to blackbirds and such always being called primary. They can wreak havoc on your logi if left alive, and can easily turn fights with a little luck.

Sensor strength needs to work a little differently so a frig cant just get lucky and wreck whatever it is you were flying, but that is one mans opinion.

I appreciate the rational response.
IIshira
School of Applied Knowledge
Caldari State
#34 - 2014-08-20 07:28:42 UTC
Phaade wrote:
Nick Starkey wrote:
Trying to start a legitimate debate in this game's forum ... is like selling shoes to a snake. You should've known better.

To answer your question, ECM is designed to be strong in small engagments but scale poorly as more things arrive to the battlefield. This is because in a small fleet it only takes 1 or 2 jams to remove someone from the picture until they die, so this heavily reduces the chances of a) failing and b) diminishing returns for repeated jamming (the more you use jams on a target, the less likely they are to suceed again). Add more ships to a fleet and you now have other things to deal with such as logis prolonging a fight exponentially (so 20 seconds is less of an issue) as well as being fit with ECCM or projected ECCM to fleet members, plus racial implants. Add info links to this and the whole system becomes rather useless when compared to other forms of ewar (which never fail and always scale linearly). They are balanced around being useless outside bonused ships, and their bonused ships are also paper and require lots of mid slots.

A Griffin has about 38% chance (10/26) to jam a raven individually with a blue module with all V skills. After 4 dice rolls with a blue jammer he has an 85% chance to suceed at least 1 of them 1-((1-0.38)^4). After that the chances drop significantly so you probably got unlucky.

The main problem here is that FoF missiles simply suck when they were supposed to be a way around this. Fit an eccm no matter how terrible it may seem if you're expecting those. And keep drones on agressive.

It may be strong and but has plenty of counters.


A man with sense! Had to sift through the drivel.

You make good points, particularly with scaling fleet sizes reducing effectiveness. I believe it should funtion differently, or even be the ewar counter to drones without much effect on ships. It makes sense Caldari would design such a thing when dealing with Gallente drones hordes. Yes smartbombs can work, but are difficult to pull off at times, usually worthless against sentries.

In my experience though, jams are difficult to keep up in fleets due to blackbirds and such always being called primary. They can wreak havoc on your logi if left alive, and can easily turn fights with a little luck.

Sensor strength needs to work a little differently so a frig cant just get lucky and wreck whatever it is you were flying, but that is one mans opinion.

I appreciate the rational response.


By rational you mean he didn't say you were silly for trying to fight a frigate with a battleship?

Small ships have always been powerful against larger ships in 1 vs 1. This isn't just exclusive to EWAR. A regular T1 non EWAR frigate can kill a battleship. It's just get in close and slowly whittle away at their tank.

Eve isn't "My ship is bigger so it should win" . . It's rock, paper, scissors. You brought out a rock when the enemy had paper.
afkalt
Republic Military School
Minmatar Republic
#35 - 2014-08-20 07:41:51 UTC
If that griffin was a maulus, would the result have changed?
Phaade
LowKey Ops
Shadow Cartel
#36 - 2014-08-20 15:28:43 UTC
IIshira, I am fully aware of this. In fact, this conversation is years beyond your rookie pvp advice of "bigger isn't better, herp derp."

I have spent hours and hours soloing in every t1 frigate in this game, I am quite aware of their capabilities.

Nor was the fight 1vs1, obviously. Nor were frigates the only thing on the field. Without the Griffin, I would have killed them all, or they would have bailed as they could not break my tank.

Afkalt: please read the thread; the end result would have been vastly different with just a maulus.

Rezan Tepet
Deep Core Mining Inc.
Caldari State
#37 - 2014-08-20 15:47:29 UTC
Phaade wrote:
I believe [ECM] should funtion differently, or even be the ewar counter to drones without much effect on ships. It makes sense Caldari would design such a thing when dealing with Gallente drones hordes. Yes smartbombs can work, but are difficult to pull off at times, usually worthless against sentries.

This is an interesting concept. It's easy to write "ECM IS B0RKN, CCP PLZ FIX," but in its current implementation, I personally don't see an easy answer to that while keeping ECM's function similar to what it is now. It bugs me a little that, as I fly Caldari, I'm still using other racial eWar options.

But with drone boats now as powerful as they are, having an EWar tactic that would "hard counter" drone effectiveness would make sense, and as you said, fit with the tech lore, given Caldari's "Grrrr Gallente" stance. I think you might be on to something here.

I'll also throw in a +1 that EVE should not succumb to the allure of RNG mechanics in its fights, for whoever mentioned that, above.

oaramos: |oh-WAR-uh-mohs| _n. — _Term given to early Caldarian wormhole explorers. From Rataani language; literally, "Wave-jumper."  _adj. — _[see: "moss" "mossy"] slang— crazy, insane

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