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[Command Ships] The extra turret

Author
NFain
Sebiestor Tribe
Minmatar Republic
#1 - 2014-08-15 19:52:09 UTC
After dabbling around in the command ships even more. I feel like they are very underwhelming ever since the re balance. I'd suggest bringing back that extra turret slot for every command ship out there and adjust pg/cpu accordingly.

You're either sacrificing way to much tank for more dps, or way to much dps for tank. Even with links I don't think these ships keep up to other options.

Easy fix to put them back to where they belong at the top of the subcap pedestal.
Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#2 - 2014-08-15 20:01:29 UTC
I'm pretty sure they all do more damage now with 5 guns then they did back when they had 6+ guns. You just need to train Command Ships V.

Since they are basically HACs on steroids I really don't see anything wrong with this.
NFain
Sebiestor Tribe
Minmatar Republic
#3 - 2014-08-15 20:08:56 UTC  |  Edited by: NFain
Antillie Sa'Kan wrote:
I'm pretty sure they all do more damage now with 5 guns then they did back when they had 6+ guns. You just need to train Command Ships V.

Since they are basically HACs on steroids I really don't see anything wrong with this.


http://eve.battleclinic.com/loadout/63891-Astarte-PVP.html pre-patch with x1 mag stab

http://eve.battleclinic.com/loadout/69989-Astarte-1K-DPS-52k-EHP.html post patch with x3 mag stab..

1033 with x1 stab vs 1033 with x3 stab

Extra gun :(

http://eve.battleclinic.com/loadout/18027-Absolution-PVP-freak.html pre

https://null-sec.com/hangar/?dna=22448:2364;3:3520;5:23089;5:2456;5: post

816 vs 624 with x3 heats
:/

Same for every other combat CS, although I am glad the fleets are at the same levels now.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#4 - 2014-08-15 20:11:31 UTC
I don't know how you fit your CS, but Snuff's Absolutions do tank comparable damage levels as Legions and deal better DPS.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

NFain
Sebiestor Tribe
Minmatar Republic
#5 - 2014-08-15 20:19:59 UTC  |  Edited by: NFain
Rivr Luzade wrote:
I don't know how you fit your CS, but Snuff's Absolutions do tank comparable damage levels as Legions and deal better DPS.


see above post. Didn't even bother to fit the tank on the abso. Point proven. if you're getting ~624 gun dps with a 4 slot tank. There's a lot of other ships that can pull that off (give or take 100 dps) and are faster/versatile/etc. Like their HAC counterparts. They're missing that Ummphh to make it a viable upgrade.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#6 - 2014-08-15 20:25:03 UTC
Well, if they would be able to deal the same damage with just 1 damage module and could fit the same tank as back then, their would have been nerfed into the ground to compensate. Or of the stats would have stayed the same, we now would have CS Online.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

NFain
Sebiestor Tribe
Minmatar Republic
#7 - 2014-08-15 20:30:18 UTC  |  Edited by: NFain
Rivr Luzade wrote:
Well, if they would be able to deal the same damage with just 1 damage module and could fit the same tank as back then, their would have been nerfed into the ground to compensate. Or of the stats would have stayed the same, we now would have CS Online.


Well right now its Ishtar/zealot online. The amount of CS flown even when they were at their previous levels was a very small percentage to begin with. And they are becoming even smaller due to skills changes + Re balance. Solo CS pilots were very hard to come by and these ships really took skill to master, or you would easily be dead.

Best example of the good ol days.

https://www.youtube.com/watch?v=1OczW5xGy_g

CS are underwhleming for their risk vs Reward, needs a slight buff to get back to the top. Where they belong
Rivr Luzade
Coreli Corporation
Pandemic Legion
#8 - 2014-08-15 20:55:21 UTC
NFain wrote:
Rivr Luzade wrote:
Well, if they would be able to deal the same damage with just 1 damage module and could fit the same tank as back then, their would have been nerfed into the ground to compensate. Or of the stats would have stayed the same, we now would have CS Online.


Well right now its Ishtar/zealot online. The amount of CS flown even when they were at their previous levels was a very small percentage to begin with. And they are becoming even smaller due to skills changes + Re balance. Solo CS pilots were very hard to come by and these ships really took skill to master, or you would easily be dead.

Best example of the good ol days.

https://www.youtube.com/watch?v=1OczW5xGy_g

CS are underwhleming for their risk vs Reward, needs a slight buff to get back to the top. Where they belong


It is only Ishtar/T3 online, because they are good and every big player in the game and urged their players to train for them. If CS were good, every big player in the game would have urged their players to train for CS. And to be fair, the Absolution is better than the Legion or at least equal; the Astarte is very well capable of doing PVE and PVP alike comparable to Tengu/Proteus and Ishtar. Nighthawks allow for very interesting small fleet setups. The only thing that's "bad" about the CS is their lack of agility, which makes it tiresome to fly them.

Awww, the old Nighthawk. I miss the Ferox Nighthawk. Straight

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

NFain
Sebiestor Tribe
Minmatar Republic
#9 - 2014-08-15 21:02:36 UTC  |  Edited by: NFain
Rivr Luzade wrote:
NFain wrote:
Rivr Luzade wrote:
Well, if they would be able to deal the same damage with just 1 damage module and could fit the same tank as back then, their would have been nerfed into the ground to compensate. Or of the stats would have stayed the same, we now would have CS Online.


Well right now its Ishtar/zealot online. The amount of CS flown even when they were at their previous levels was a very small percentage to begin with. And they are becoming even smaller due to skills changes + Re balance. Solo CS pilots were very hard to come by and these ships really took skill to master, or you would easily be dead.

Best example of the good ol days.

https://www.youtube.com/watch?v=1OczW5xGy_g

CS are underwhleming for their risk vs Reward, needs a slight buff to get back to the top. Where they belong


It is only Ishtar/T3 online, because they are good and every big player in the game and urged their players to train for them. If CS were good, every big player in the game would have urged their players to train for CS. And to be fair, the Absolution is better than the Legion or at least equal; the Astarte is very well capable of doing PVE and PVP alike comparable to Tengu/Proteus and Ishtar. Nighthawks allow for very interesting small fleet setups. The only thing that's "bad" about the CS is their lack of agility, which makes it tiresome to fly them.

Awww, the old Nighthawk. I miss the Ferox Nighthawk. Straight


This is also a stealth bring back old models thread. Sad

Nahhh I don't agree. That's a very expensive expendable fleet. CS were GOOD but they weren't that good unless everybody would've been flying them in fleet in the first place. They're in a very fragile spot. And their lack of agility currently isn't worth the slight DPS/tank upgrade like it was before. I really think they need that extra slot. It would put that abso in the ~750-800 range where it should be. It gives them the tank/dps they require to be flown properly, while still not being as powerful as pre-patch CS.

Their tank is about the same as a HAC when you figure in the speed/sigs etc, or maybe slightly better
James Baboli
Warp to Pharmacy
#10 - 2014-08-15 21:07:58 UTC
Command ships, like t3s, get silly when you bother to get the bling out. 100k HP and 1500 DPS out of an astarte, which matches cruiser speeds. 6k DPS tank on sliepnirs. Nighthawk turn into bricks of insane shields.
I'd still love to get the extra turret, just pointing out that these, like t2 battleships, should be being used for fights they will win and thus shinied accordingly.

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp

Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#11 - 2014-08-15 21:21:05 UTC  |  Edited by: Antillie Sa'Kan
NFain wrote:


http://eve.battleclinic.com/loadout/63891-Astarte-PVP.html pre-patch with x1 mag stab

http://eve.battleclinic.com/loadout/69989-Astarte-1K-DPS-52k-EHP.html post patch with x3 mag stab..

1033 with x1 stab vs 1033 with x3 stab

Extra gun :(

http://eve.battleclinic.com/loadout/18027-Absolution-PVP-freak.html pre

https://null-sec.com/hangar/?dna=22448:2364;3:3520;5:23089;5:2456;5: post

816 vs 624 with x3 heats
:/

Same for every other combat CS, although I am glad the fleets are at the same levels now.

Since that second fit also mounts to medium neuts in addition to all that gank I don't see a problem here.
NFain
Sebiestor Tribe
Minmatar Republic
#12 - 2014-08-15 21:22:19 UTC
James Baboli wrote:
Command ships, like t3s, get silly when you bother to get the bling out. 100k HP and 1500 DPS out of an astarte, which matches cruiser speeds. 6k DPS tank on sliepnirs. Nighthawk turn into bricks of insane shields.
I'd still love to get the extra turret, just pointing out that these, like t2 battleships, should be being used for fights they will win and thus shinied accordingly.


Agreed, however even in that situation I think 9.5/10 times people would field a shiny t3 over a shiny CS(sleipnir over loki in certain situations). It makes sense to give CS that edge again. I'm usually not comfortable flying a 2b isk CS. Too squishy still with too low DPS for the price point(looking at Astarte/Abso/damnation/vulture/nighthawk/Claymore). Sleipnir stands out because the agility/speed it has over the others and an Eos because drones OP. Claymore receives no love because of missile range/tank.
NFain
Sebiestor Tribe
Minmatar Republic
#13 - 2014-08-15 21:24:48 UTC  |  Edited by: NFain
Antillie Sa'Kan wrote:
NFain wrote:


http://eve.battleclinic.com/loadout/63891-Astarte-PVP.html pre-patch with x1 mag stab

http://eve.battleclinic.com/loadout/69989-Astarte-1K-DPS-52k-EHP.html post patch with x3 mag stab..

1033 with x1 stab vs 1033 with x3 stab

Extra gun :(

http://eve.battleclinic.com/loadout/18027-Absolution-PVP-freak.html pre

https://null-sec.com/hangar/?dna=22448:2364;3:3520;5:23089;5:2456;5: post

816 vs 624 with x3 heats
:/

Same for every other combat CS, although I am glad the fleets are at the same levels now.

Since that second fit also mounts to medium neuts in addition to all that gank I don't see a problem here.


Still not enough Tank to accompany all that gank.

for our friendly astarte..

http://eve.battleclinic.com/loadout/66545-SG-Armor-Brutix-Navy-Issue.html


https://null-sec.com/hangar/?dna=22466:31059;2:10190;2:20353;1:2048;1:11269;2:3146;5:12789;5:2185;7: I was able to come up with an astarte fit with some nice numbers(Not including mwd/etc/nuets/etc. Aside from the large large Explosive Gap that would render that EHP # completely useless. In fact you cant even fit x2 nuets/with an mwd and a 1600 plate.

There's some things that really need to be ironed out here.
Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#14 - 2014-08-15 21:29:17 UTC  |  Edited by: Antillie Sa'Kan
NFain wrote:
Still not enough Tank to accompany all that gank.

So how about more tank and more gank?

[Astarte, New Setup 1]

Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Medium Ancillary Armor Repairer, Nanite Repair Paste
Medium Armor Repairer II
Energized Adaptive Nano Membrane II
Armor Explosive Hardener II

Warp Scrambler II
Stasis Webifier II
Medium Capacitor Booster II, Cap Booster 800
10MN Microwarpdrive II

Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Assault Missile Launcher II, Nova Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Nova Rage Heavy Assault Missile

Medium Auxiliary Nano Pump II
Medium Auxiliary Nano Pump II

1119 DPS with heat and a larger active tank than the old one. Oh and its faster too.
Lothras Andastar
Garoun Investment Bank
Gallente Federation
#15 - 2014-08-15 21:38:37 UTC
>Command Ship
>Tank
>Implying they are not off grid cloaked

Because the Legacy Code has too much Psssssssssssssssh, nothing will ever get fixed until CCP stop wasting money on failed sparkle MMOs and instead rewrite the entire backend of EvE from scratch.

NFain
Sebiestor Tribe
Minmatar Republic
#16 - 2014-08-15 21:39:52 UTC  |  Edited by: NFain
Antillie Sa'Kan wrote:
NFain wrote:
Still not enough Tank to accompany all that gank.

So how about more tank and more gank?

[Astarte, New Setup 1]

Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Medium Ancillary Armor Repairer, Nanite Repair Paste
Medium Armor Repairer II
Energized Adaptive Nano Membrane II
Armor Explosive Hardener II

Warp Scrambler II
Stasis Webifier II
Medium Capacitor Booster II, Cap Booster 800
10MN Microwarpdrive II

Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Assault Missile Launcher II, Nova Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Nova Rage Heavy Assault Missile

Medium Auxiliary Nano Pump II
Medium Auxiliary Nano Pump II

1119 DPS with heat and a larger active tank than the old one. Oh and its faster too.


Nice fit. Fits the gap I've mentioned. Would fly it solo with the reps granted I'm hitting a battleship or stationary cruiser and not being shot at by a fleet. That's one of those .5/10 times fit I'm talking about.

However again, One ship that stands out of many more that still cannot compete to the level that they both need/used too.

On paper these ships seem just fine. But when it comes to reality and when you can actually use that fit there is always seemingly a better/cheaper options than flying the CS these days. It still needs more Umph to make these ships fill the unique niche they used too. Pirate
Bohneik Itohn
10.K
#17 - 2014-08-15 22:11:19 UTC
Boil it down and this request is basically for CBC's to be given more direct PvP utility when they aren't using links that fits in line with T2 ship progression.

Care to throw your chip in the hat for a set of T2 Heavy Assault BC's?

Wait, CCP kills kittens now too?!  - Freyya

Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help.

NFain
Sebiestor Tribe
Minmatar Republic
#18 - 2014-08-15 22:13:46 UTC  |  Edited by: NFain
Bohneik Itohn wrote:
Boil it down and this request is basically for CBC's to be given more direct PvP utility when they aren't using links that fits in line with T2 ship progression.

Care to throw your chip in the hat for a set of T2 Heavy Assault BC's?


Although unnecessary as we have them right in front of us I'm game. Can I get my missile Ferox back..?
Bohneik Itohn
10.K
#19 - 2014-08-15 22:18:07 UTC
NFain wrote:
Bohneik Itohn wrote:
Boil it down and this request is basically for CBC's to be given more direct PvP utility when they aren't using links that fits in line with T2 ship progression.

Care to throw your chip in the hat for a set of T2 Heavy Assault BC's?


Although unnecessary as we have them right in front of us I'm game. Can I get my missile Ferox back..?



I look at it like this. CBC's seem to be getting pushed into the awkward position of filling two contradictory roles, but if a new set of ships were introduced to fill one of those roles CBC's could then focus on the other role more efficiently, and everyone wins.

Wait, CCP kills kittens now too?!  - Freyya

Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help.

Grunnax Aurelius
Banana-Republic.
Shadow Cartel
#20 - 2014-08-15 22:27:21 UTC
NFain wrote:
After dabbling around in the command ships even more. I feel like they are very underwhelming ever since the re balance. I'd suggest bringing back that extra turret slot for every command ship out there and adjust pg/cpu accordingly.

You're either sacrificing way to much tank for more dps, or way to much dps for tank. Even with links I don't think these ships keep up to other options.

Easy fix to put them back to where they belong at the top of the subcap pedestal.


Combat fitted Command Ships are onyl useful in low sec gangs where they have a little bit more damage than its normal battlecruiser buddies, much more tank and provides links to his buddies. Null sec, does not get fitted combat, full links and mega tank fit for the fc's and backup fc's to fly.

Working as intended.

https://forums.eveonline.com/default.aspx?g=posts&t=342042&find=unread

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