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To Gank or Not to Gank.

Author
Unsuccessful At Everything
The Troll Bridge
#21 - 2014-08-11 22:53:13 UTC
Came expecting a Shakesperian thread about ganking.


Much disappoint.




Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Paranoid Loyd
#22 - 2014-08-11 22:56:16 UTC
Samantha Floyd wrote:
Paranoid Loyd wrote:
I'll kill anything with more than 200 mil in the cargohold.

Confirming this is trueTwisted


FTFY Blink

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Shederov Blood
Deadly Viper Kitten Mitten Sewing Company
#23 - 2014-08-11 22:58:32 UTC
Unsuccessful At Everything wrote:
Came expecting a Shakesperian thread about ganking.


Much disappoint.




For you.
Better?

Who put the goat in there?

Billy McCandless
Zacharia Explorations Group
#24 - 2014-08-11 23:27:53 UTC
a gankyn is liek anny othre mashine; its ee there a benny fit ore a hassard

if it are a benny fit its nowt mi problemm

doo yoo liek are OWL

"Thread locked for being deemed a total loss." - ISD Ezwal

James Nikolas Tesla
Tesla Holdings
#25 - 2014-08-11 23:50:46 UTC
Ganking Requirements (From My Experience)

HiSec: Low EHP/AFK
200mil+ in cargo
Expensive fitting
Looking for tears

LoSec: If it moves, shoot it.

Null: If it's red, shoot it.

WH: If it does not belong here, shoot it.

CODE is just a bunch of pirates; smart, organized pirates. It doesn't help to rage at them because that is exactly what they want. Dust yourself off and get back on your feet, you don't even have to talk to them.

Solecist Project
#26 - 2014-08-12 00:25:22 UTC
It doesn't matter.

We just kill it.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Shederov Blood
Deadly Viper Kitten Mitten Sewing Company
#27 - 2014-08-12 00:34:44 UTC
Solecist Project wrote:
It doesn't matter.

We just kill it.
As long as it's no bigger than a shuttle or frigate, right?

Who put the goat in there?

Solecist Project
#28 - 2014-08-12 02:14:28 UTC  |  Edited by: Solecist Project
Hahaha Shederov ... what would you say
is the max damage a single thrasher can do under sentry fire? (:

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Anslo
Scope Works
#29 - 2014-08-12 02:25:09 UTC
Not enough.

[center]-_For the Proveldtariat_/-[/center]

Renegade Heart
Doomheim
#30 - 2014-08-12 02:25:37 UTC  |  Edited by: Renegade Heart
Always shoot a noobship, because then you get to shoot the pod!
Sorlac
Cosmos Industrial
Cosmos Origins
#31 - 2014-08-12 02:33:40 UTC
Good Target to gank is anything that you can kill for profit and/or tears.

Bad Target to gank is anything that kills you instead.
Solecist Project
#32 - 2014-08-12 06:29:19 UTC
Anslo wrote:
Not enough.
True ... so I made a better one. *shrugs*

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Anslo
Scope Works
#33 - 2014-08-12 12:26:38 UTC
Solecist Project wrote:
Anslo wrote:
Not enough.
True ... so I made a better one. *shrugs*


Still not enough.
Never enough dps.
Never not overkill.
NEVER NOT OVERHEAT.
DEEPS ALL THE THINGS.
ALL.
OF.
THEM.

[center]-_For the Proveldtariat_/-[/center]

Shadow boos
THRCT Corp
#34 - 2014-08-12 15:07:16 UTC
Plex SellingTool wrote:
What Does one consider good targets to Gank or Bad targets to gank, meaning a Hauler, Miner, Mission runner, Ratter?

Does it matter if it is high sec, low sec, null sec, or WH space? If so why and to what extent?

What do you look for before you commit to the kill?

Please don't assume this is a how do I prevent from being ganked post, I just want to know what you think and feel before you rake in tears.


Does the suffering of your fellow man make you feel all nice and warm inside? If so, gank and welcome to the club.

It really depends on the purpose. For profit, you should go for ~4x the value of your gank fleet (in cargo of course). This would mean a 300m isk fleet should gank a freighter carrying 1.2b+ in cargo. ~600m would drop leaving the difference for things like profit, failed gank, or other stuff that comes up. Of course this is just a minimum. If you really want to rake in the isk, you should wait for 5b+ isk freighters.
Mithandra
B.O.P Supplication For Glorious
Dracarys.
#35 - 2014-08-12 17:46:40 UTC
A good Gank is where you kill the opposing ship(s)

A bad Gank is where you attempt to kill the opposing ship(s) and get rage rolled / Ganked / hot dropped yourself


Eve is the dark haired, totally hot emo gothchild of the gaming community

Annie Anomie
Federal Navy Academy
Gallente Federation
#36 - 2014-08-12 19:33:38 UTC
To gank or not to gank, that is the question.

Whether tis nobler in the mind to suffer
The gateguns and concordokken of outrageous fortune
or overheat against a sea of bears
and by opposing loot their wecks?
DJentropy Ovaert
The Conference Elite
The Conference
#37 - 2014-08-12 20:04:57 UTC
I can answer the OP's question with a simple visual aid.

http://puu.sh/aPJrF/71222a9087.jpg

That should answer any questions you might have.
DJentropy Ovaert
The Conference Elite
The Conference
#38 - 2014-08-12 20:05:44 UTC
Annie Anomie wrote:
To gank or not to gank, that is the question.

Whether tis nobler in the mind to suffer
The gateguns and concordokken of outrageous fortune
or overheat against a sea of bears
and by opposing loot their wecks?


I see what you did there and I am pressing the like button as hard as I can while throwing money at my screen
Matius Udan
Padecains Exploration and Recon Inc
#39 - 2014-08-12 20:44:29 UTC
Sorlac wrote:

Bad Target to gank is anything that kills you instead.


From what I understand this is pretty much the point, barring other considerations like standing.
Jonah Gravenstein
Machiavellian Space Bastards
#40 - 2014-08-12 20:58:14 UTC
Anslo wrote:
Solecist Project wrote:
Anslo wrote:
Not enough.
True ... so I made a better one. *shrugs*


Still not enough.
Never enough dps.
Never not overkill.
NEVER NOT OVERHEAT.
DEEPS ALL THE THINGS.
ALL.
OF.
THEM.

You can never have too much DPS, overkill is a myth.

The USAF are the inspiration for Minmatar ships, the AC130 Spectres/Spookys and the A10 Warthogs are all about the dakka.

In the beginning there was nothing, which exploded.

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