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Nestor Complete Re-Work

First post
Author
Grunnax Aurelius
Banana-Republic.
Shadow Cartel
#21 - 2014-08-07 12:09:21 UTC
Claud Tiberius wrote:
Ore are mostly shield tanked or rely on shields more than armour as the buffer. So armour tanking the Nestor doesn't make sense. You should use a Caldari shield bonus.


its not ORE its Sisters of EvE.......

https://forums.eveonline.com/default.aspx?g=posts&t=342042&find=unread

Alvatore DiMarco
Capricious Endeavours Ltd
#22 - 2014-08-07 12:11:58 UTC
Claud Tiberius wrote:
Ore are mostly shield tanked or rely on shields more than armour as the buffer. So armour tanking the Nestor doesn't make sense. You should use a Caldari shield bonus.


The other Sisters ships are armor-tanked, though. It would be pants-on-head ridiculous to shield-bonus a ship that's part of an armor-bonused line.
Grunnax Aurelius
Banana-Republic.
Shadow Cartel
#23 - 2014-08-07 12:24:11 UTC
I would like to point out that no faction ship should ever be Black Ops, I dont think people will wana train gallente and amarr battleship both to 5 just to fly a cloaky logi.....

seriously, to balance having a faction ship as a black ops you would be looking at a skill line like this:

Black Ops I
^
Spaceship Command V
^
Jump Drive Calibration IV
^
Jump Drive Operation V
^
Warp Drive Operation V
^
Navigation V
^
Cloaking IV
^
Amarr Battleship V
^
Amarr Battlecruiser III
^
Amarr Cruiser III
^
Amarr Destroyer III
^
Amarr Frigate III
^
Gallente Battleship V
^
Gallente Battlecruiser III
^
Gallete Cruiser III
^
Gallente Destroyer III
^
Gallente Frigate III

That is just to sit in the damn thing which would take around 163 days, where as training a normal Black Ops would only take around 110 days just to sit in it, and this is with un-altered attributes and no learning implants.

Id rather spend that 163 days on capital training than on two different ships skills just to fly 1 T2/Faction Hybrid ship.

Also because it is T2/Faction Hybrid you would be looking at something like this for bonuses:

Amarr Battleship Bonuses:
4% Armor resistances per level

Gallente Battleship Bonuses:
10% drone damage and hitpoints per level

Black Ops Bonuses:
125% bonus to ship max velocity when using Cloaking Devices
10% bonus to remote armor repairer and remote capacitor transmitter amount

Role bonuses:
400% bonus to remote armor repairer range
400% bonus to remote capacitor transmitter range

It is simply a bad idea because it is way too skill intensive.

https://forums.eveonline.com/default.aspx?g=posts&t=342042&find=unread

Mario Putzo
#24 - 2014-08-07 19:31:57 UTC  |  Edited by: ISD Atomic Dove
Why would you need to train all that to have a pirate faction black ops? You don't need to train a pile of to get a pirate faction cov ops or combat recon ship. (Astero/Stratios.)

Yes you would need to skill to get the Jump Portal Generator...but prior to that you could just snag a bridge from someone else.


Snip, Please refrain from profanities - ISD Atomic Dove
Grunnax Aurelius
Banana-Republic.
Shadow Cartel
#25 - 2014-08-07 21:42:55 UTC  |  Edited by: ISD Atomic Dove
Mario Putzo wrote:
Why would you need to train all that to have a pirate faction black ops? You don't need to train a pile of to get a pirate faction cov ops or combat recon ship. (Astero/Stratios.)

Yes you would need to skill to get the Jump Portal Generator...but prior to that you could just snag a bridge from someone else.


Because having a short cut of to get into a Black Ops would be broken....

Black Ops is a Highly specialized niche that can completely you up.

The fact that you suggest being able to use a Black Ops with both races ships skill at level 1, well you should never fly Black Ops, go get your self some damn skill dedication and go train a black ops istead of at CCP for an Easy access Black Ops that you always die in because you only have the ship skills at level 1.


Snip, Please refrain from profanities and do not attempt to circumvent forum filters - ISD Atomic Dove

https://forums.eveonline.com/default.aspx?g=posts&t=342042&find=unread

SFM Hobb3s
Perkone
Caldari State
#26 - 2014-08-07 21:50:31 UTC  |  Edited by: ISD Atomic Dove
I'm all for giving the Nestor a jump drive (not fitting a portal gen tho). But I also agree with Grunnax. You'd have to make it at least require the pilot to have Black ops skilled.

Also, if CCP did this, people would actually start using this ship for what it was designed for, and running Ghost Sites .


Snip, Please refrain from profanities - ISD Atomic Dove
Dally Lama
Doomheim
#27 - 2014-08-07 21:53:44 UTC
Nestor is in a nice place, but Black Ops ability would be even nicer.

*Perhaps* there is a way to make it so the ship cannot use it's jump drive without the Black Ops skill trained, but can still function otherwise.
Mario Putzo
#28 - 2014-08-07 22:08:36 UTC  |  Edited by: ISD Atomic Dove
Grunnax Aurelius wrote:
Mario Putzo wrote:
Why would you need to train all that to have a pirate faction black ops? You don't need to train a pile of to get a pirate faction cov ops or combat recon ship. (Astero/Stratios.)

Yes you would need to skill to get the Jump Portal Generator...but prior to that you could just snag a bridge from someone else.


Because having a short cut of to get into a Black Ops would be broken....

Black Ops is a Highly specialized niche that can completely you up.

The fact that you suggest being able to use a Black Ops with both races ships skill at level 1, well you should never fly Black Ops, go get your self some damn skill dedication and go train a black ops istead of at CCP for an Easy access Black Ops that you always die in because you only have the ship skills at level 1.


Why would it be broken? Or maybe it needs to be. After all market dictates this is a 1.2~1.4B Isk ship. So why shouldn't it be a quick step into playing a fun type of content, that requires you pay 1.3B+Fit to play with.

Personally I think the cost of the Nestor allows for the benefit of having a quick step into Black Ops...and no I do not think that is broken.

Its either that or do one of the two things to maybe, just maybe give the nestor life (despite its inferiority in every intended role to cheaper ships).

1) Nerf SoE LP:ISK Ratio massively, thus bringing the cost down to a 600-800isk range.
2) Massively Increase the drop rate of the chip for the nestor to bring it down in price.

Black Ops logi is a no brainer. It is an unfilled role that would help change blops from just ganking into "surprise "
I mean sure you could try an pigeon hole it into a spot that is already filled by something better for the price, or you can make it worth its value.



Snip, Please refrain from profanities and quoting posts with them inside. - ISD Atomic Dove
Grunnax Aurelius
Banana-Republic.
Shadow Cartel
#29 - 2014-08-07 22:34:30 UTC  |  Edited by: ISD Atomic Dove
Mario Putzo wrote:
Grunnax Aurelius wrote:
Mario Putzo wrote:
Why would you need to train all that to have a pirate faction black ops? You don't need to train a pile of to get a pirate faction cov ops or combat recon ship. (Astero/Stratios.)

Yes you would need to skill to get the Jump Portal Generator...but prior to that you could just snag a bridge from someone else.


Because having a short cut of to get into a Black Ops would be broken....

Black Ops is a Highly specialized niche that can completely you up.

The fact that you suggest being able to use a Black Ops with both races ships skill at level 1, well you should never fly Black Ops, go get your self some damn skill dedication and go train a black ops istead of at CCP for an Easy access Black Ops that you always die in because you only have the ship skills at level 1.


Why would it be broken? Or maybe it needs to be. After all market dictates this is a 1.2~1.4B Isk ship. So why shouldn't it be a quick step into playing a fun type of content, that requires you pay 1.3B+Fit to play with.

Personally I think the cost of the Nestor allows for the benefit of having a quick step into Black Ops...and no I do not think that is broken.

Its either that or do one of the two things to maybe, just maybe give the nestor life (despite its inferiority in every intended role to cheaper ships).

1) Nerf SoE LP:ISK Ratio massively, thus bringing the cost down to a 600-800isk range.
2) Massively Increase the drop rate of the chip for the nestor to bring it down in price.

Black Ops logi is a no brainer. It is an unfilled role that would help change blops from just ganking into "surprise "
I mean sure you could try an pigeon hole it into a spot that is already filled by something better for the price, or you can make it worth its value.



The fact you say Logi is a no brainer task, already says your a fail logi and you should never fly black ops like I have said before, but never fly logi....

CCP has said on numerous occasions cost is not a balancing factor.

Edited quotes containing rule breaking posts. - ISD Atomic Dove

https://forums.eveonline.com/default.aspx?g=posts&t=342042&find=unread

Mario Putzo
#30 - 2014-08-07 22:46:23 UTC
Dally Lama wrote:
Nestor is in a nice place, but Black Ops ability would be even nicer.

*Perhaps* there is a way to make it so the ship cannot use it's jump drive without the Black Ops skill trained, but can still function otherwise.


I was thinking it would be interesting if it could bridge, but not actually jump itself (no jump drive) It would have to be bridged itself by another black ops battleship. This may require a reduction in mass to facilitate though (with a respective reduction in baseline HP).

I kinda picture a ship that was respectively battlecruiser size, but required Battleship skills with no combat capability (gives up drone bay for its fuel bay). I was thinking maybe 5-10K more baseline HP than the Guards/Oni's. But retaining the resists.

Something like

Amarr BS bonus 4% to Resists
Gallente bonus 15% to Remote Rep Activation

Role Bonus
300% to Range of Cap Trans and Armor Reps
125% to Speed when using cloaking devices
No targeting delay
60% reduction in Cap Trans activation.

Can fit Black Ops Jump Portal Generators.

Battle Cruiser size, speed, tank. mass (BC size + the reduction SOE get)
Black Ops Cargo/Fuel Bay
* No drone bay, Has no Jump Drive.

100% pure black ops logistics, its BC sized mass will consume a lot of fuel but not too much more than a recon ship or T3.




Mario Putzo
#31 - 2014-08-07 22:57:19 UTC  |  Edited by: ISD Atomic Dove
Grunnax Aurelius wrote:
Mario Putzo wrote:
Grunnax Aurelius wrote:
Mario Putzo wrote:
Why would you need to train all that to have a pirate faction black ops? You don't need to train a pile of to get a pirate faction cov ops or combat recon ship. (Astero/Stratios.)

Yes you would need to skill to get the Jump Portal Generator...but prior to that you could just snag a bridge from someone else.


Because having a short cut of to get into a Black Ops would be broken....

Black Ops is a Highly specialized niche that can completely you up.

The fact that you suggest being able to use a Black Ops with both races ships skill at level 1, well you should never fly Black Ops, go get your self some damn skill dedication and go train a black ops istead of at CCP for an Easy access Black Ops that you always die in because you only have the ship skills at level 1.


Why would it be broken? Or maybe it needs to be. After all market dictates this is a 1.2~1.4B Isk ship. So why shouldn't it be a quick step into playing a fun type of content, that requires you pay 1.3B+Fit to play with.

Personally I think the cost of the Nestor allows for the benefit of having a quick step into Black Ops...and no I do not think that is broken.

Its either that or do one of the two things to maybe, just maybe give the nestor life (despite its inferiority in every intended role to cheaper ships).

1) Nerf SoE LP:ISK Ratio massively, thus bringing the cost down to a 600-800isk range.
2) Massively Increase the drop rate of the chip for the nestor to bring it down in price.

Black Ops logi is a no brainer. It is an unfilled role that would help change blops from just ganking into "surprise "
I mean sure you could try an pigeon hole it into a spot that is already filled by something better for the price, or you can make it worth its value.



The fact you say Logi is a no brainer task, already says your a fail logi and you should never fly black ops like I have said before, but never fly logi....

CCP has said on numerous occasions cost is not a balancing factor.


I fly logi all the time, which is why I recognize a clear and very distinct hole in Black Ops. To put it another way I fly more in logi than I black ops. I can tell you right now having logi on grid with a black ops gang will change those fleets from gank fleets into surprise assault fleets, and that is something that is very very lacking from the black ops ships. They should be more than just "oh caught you ratting in a belt" They should be field presence fleets that set up before or stick around after to initiate fights, escalate, and prolong them. The fact the only other options are gimicky T3 fits or dropping carriers is severely restrictive to what Black Ops can be.

As a logi pilot I would shell out the money to fly one of these ships, in both training time required, and isk needs.

It fills a hole in ships.
It fits the narrative of the ships line,
and it justifies the cost.

And don't kid yourself with things like CCP doesn't adjust ships based on the market. The very reason the Drake was nerfed was because of market related reasons, the very reason ships (look at the pirate factions lately) get buffed is to justify their market value. Every single ship change has been predicated because of either market value dominance, or market value shortfall. Every single one. The market tells them what the OP/UP stuff is, If people are shelling out 300M on one Pirate Cruiser and not another its because the other is not as good...period.

Edited out some quotes containing rules breaking posts. - ISD Atomic Dove
Galphii
Caldari Provisions
Caldari State
#32 - 2014-08-08 01:05:33 UTC
Capping the range bonus to remote armour and capacitor transfer to 300% would be wise. You don't want to tread too heavily on logistic's shoes.

Although the 5000m3 ship bay would be cute (shuttle only), the ship fitting option would be a little crazy. It's nice from an ideological perspective, but allowing nestors and their escorts to swap out fittings on the fly like carriers is definitely a no-no.

I'm not sure its worth keeping the scanning and hacking bonuses, as the strat and astero do this job much better with covert cloak.

And it definitely doesn't need the 2.5au warp speed. That's an angel cartel bonus, get rid of it from the nestor. It's like Rise had no idea what to do with this thing and just threw darts at a board with ship abilities on it.

"Wow, that internet argument completely changed my fundamental belief system," said no one, ever.

J A Aloysiusz
Risk Breakers
SONS of BANE
#33 - 2014-08-08 06:27:53 UTC  |  Edited by: J A Aloysiusz
All the nestor needs is a triage version of bastion.

But we all know CCP is going to come out with that soon anyway. Come on.

EDIT: OH that, and/or blops capability, which should be obvious; CCP was just hesitant to create a blopsenstein monster.

P.S. Reduce isotope consumption of blops bridging <3
Grunnax Aurelius
Banana-Republic.
Shadow Cartel
#34 - 2014-08-08 07:32:41 UTC
J A Aloysiusz wrote:
All the nestor needs is a triage version of bastion.

But we all know CCP is going to come out with that soon anyway. Come on.

EDIT: OH that, and/or blops capability, which should be obvious; CCP was just hesitant to create a blopsenstein monster.

P.S. Reduce isotope consumption of blops bridging <3


A sub cap version of Triage would actually be an interesting concept, I actually really like this idea.

https://forums.eveonline.com/default.aspx?g=posts&t=342042&find=unread

Lugia3
Federal Navy Academy
Gallente Federation
#35 - 2014-08-08 08:44:03 UTC
It should definitly be either a blops logi (with it's own jump drive) or be a drone marauder with the bastion module.

"CCP Dolan is full of shit." - CCP Bettik

SanSoucis
Lucidus Ordo
Pandemic Legion
#36 - 2014-08-08 09:31:31 UTC
Claud Tiberius wrote:
Ore are mostly shield tanked or rely on shields more than armour as the buffer. So armour tanking the Nestor doesn't make sense. You should use a Caldari shield bonus.

what? this is a SOE ship, not ORE - all SOE ships get +4% ARMOR res per amarr skill level
Hakaari Inkuran
State War Academy
Caldari State
#37 - 2014-08-08 15:19:13 UTC
Grunnax Aurelius wrote:
J A Aloysiusz wrote:
All the nestor needs is a triage version of bastion.

But we all know CCP is going to come out with that soon anyway. Come on.

EDIT: OH that, and/or blops capability, which should be obvious; CCP was just hesitant to create a blopsenstein monster.

P.S. Reduce isotope consumption of blops bridging <3


A sub cap version of Triage would actually be an interesting concept, I actually really like this idea.

I don't. By the logic presented in your earlier rant about black ops, why should people have access to triage at BS skill level I?
J A Aloysiusz
Risk Breakers
SONS of BANE
#38 - 2014-08-08 19:36:24 UTC
Hakaari Inkuran wrote:
Grunnax Aurelius wrote:
J A Aloysiusz wrote:
All the nestor needs is a triage version of bastion.

But we all know CCP is going to come out with that soon anyway. Come on.

EDIT: OH that, and/or blops capability, which should be obvious; CCP was just hesitant to create a blopsenstein monster.

P.S. Reduce isotope consumption of blops bridging <3


A sub cap version of Triage would actually be an interesting concept, I actually really like this idea.

I don't. By the logic presented in your earlier rant about black ops, why should people have access to triage at BS skill level I?


That's a fair point. If the subcap triage module were introduced, it should require an equal amount of skill training compared to marauders, which would mean opening a 3rd class of t2 BS. It's only logical at some point though. I would really love to see a t2 mael, baddon, rokh, and hype.

Back to the nestor, I think it should really have blops capability. It's currently has a weird grab bag of roles that, in combination with the hefty price, make it very rarely used.

P.S. reduce blops bridging fuel amount, or at least give blops BS a larger bay.
ISD Atomic Dove
ISD Community Communications Liaisons
ISD Alliance
#39 - 2014-08-09 03:04:30 UTC
Good Afternoon,

I have gone through and cleaned this thread up, please remain on topic and civil.

Quote:

7. Use of profanity is prohibited.

The use of profanity is prohibited on the EVE Online forums. This includes the partial masking of letters using numbers or alternate symbols, and any attempts at bypassing the profanity filter.



ISD Atomic Dove

Lieutenant

Community Communication Liaisons (CCLs)

Interstellar Services Department

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