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How can EVE retain new players

First post
Author
Kaarous Aldurald
Black Hydra Consortium.
#41 - 2014-08-06 08:51:58 UTC
Schmata Bastanold wrote:
Ralph King-Griffin wrote:
Schmata Bastanold wrote:
Only button is ugly and hard to click and cookie is stale and bitter.

make better ******* cookies then


But flour is old and water is dirty and sugar has ants and milk is sour and there's no spoon to mix it all up! Sad


Old flour can be fixed by adding small amounts of olive oil. As for the ants, just throw some chocolate in there, recently melted to make sure they die from the heat and it coats them nicely, and you have intriguing and unique "chocolate chips".

Can't fix sour milk though.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Ralph King-Griffin
New Eden Tech Support
#42 - 2014-08-06 08:55:42 UTC
Kaarous Aldurald wrote:
Schmata Bastanold wrote:
Ralph King-Griffin wrote:
Schmata Bastanold wrote:
Only button is ugly and hard to click and cookie is stale and bitter.

make better ******* cookies then


But flour is old and water is dirty and sugar has ants and milk is sour and there's no spoon to mix it all up! Sad


Old flour can be fixed by adding small amounts of olive oil. As for the ants, just throw some chocolate in there, recently melted to make sure they die from the heat and it coats them nicely, and you have intriguing and unique "chocolate chips".

Can't fix sour milk though.

Use vet tears, bitter if possible.
Kaarous Aldurald
Black Hydra Consortium.
#43 - 2014-08-06 08:58:28 UTC
Oh, and this might sound icky, but you can make a kickass steak marinade by using, among other things, orange popsicles.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

baltec1
Bat Country
Pandemic Horde
#44 - 2014-08-06 09:01:25 UTC
Schmata Bastanold wrote:
Ralph King-Griffin wrote:
Schmata Bastanold wrote:
Only button is ugly and hard to click and cookie is stale and bitter.

make better ******* cookies then


But flour is old and water is dirty and sugar has ants and milk is sour and there's no spoon to mix it all up! Sad


So... a Mcdonalds cookie.
Schmata Bastanold
In Boobiez We Trust
#45 - 2014-08-06 09:03:04 UTC
Unless orange popsicles have some other meaning I don't know about why would it sound icky?

Invalid signature format

Eugene Kerner
TunDraGon
Goonswarm Federation
#46 - 2014-08-06 09:22:51 UTC
So to ein it up: cookies need to get better and bigger...which means we and EVE would benefit of higher PLEX prices!

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Kaarous Aldurald
Black Hydra Consortium.
#47 - 2014-08-06 09:26:22 UTC
Schmata Bastanold wrote:
Unless orange popsicles have some other meaning I don't know about why would it sound icky?


No, it was just legitimate orange popsicles.

And idk, but my mother in law was pissed when she found out.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Kotch 247
Doomheim
#48 - 2014-08-06 09:39:11 UTC
James Amril-Kesh wrote:
For every newbie I see in nullsec I see two vets grumble about stagnation and boredom and how they're going to play some other game for a few weeks unless something exciting happens.


That's the problem right there. People get stuck in a rut and forget they're playing in a sandbox. CCP isn't going to make something exciting happen for you. You have to do it yourself.
Mythrandier
Solace Corp
#49 - 2014-08-06 09:49:15 UTC
James Amril-Kesh wrote:
I'm not so sure retaining new players is as much of an issue as is retaining old ones.



+1

NGE, never forget.

"In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." -  D. Adams.

James Amril-Kesh
Viziam
Amarr Empire
#50 - 2014-08-06 09:54:54 UTC  |  Edited by: James Amril-Kesh
Kotch 247 wrote:
James Amril-Kesh wrote:
For every newbie I see in nullsec I see two vets grumble about stagnation and boredom and how they're going to play some other game for a few weeks unless something exciting happens.


That's the problem right there. People get stuck in a rut and forget they're playing in a sandbox. CCP isn't going to make something exciting happen for you. You have to do it yourself.

That's a nice mantra but it has no resemblance to the current reality of nullsec. The fact is that the styles of gameplay that nullsec favors are dwindling, and creating my own content would probably mean leaving and getting set up with some lowsec corp. I'd much rather bide my time and deal with being bored while CCP hashes out their sovereignty changes than burn that bridge.
Believe me, I've thought about it, but nullsec still offers its moments of fun now and then, and I have ties here that I'd prefer to keep.

Enjoying the rain today? ;)

Velicitia
XS Tech
#51 - 2014-08-06 10:03:51 UTC
While the NPE has its problems, I don't think it's the main cause of newbies not being "educated" about eve as a whole, but rather it's the guys who've been in the starter corps forever on their mains. They're the ones who're constantly telling the rookies to stay outta lowsec, and propagating the same old lies that have been around forever.

Recent (paraphrased) conversation I got involved in on a newer alt ...

Newbie -- so, I bought this thing ... and when I tried jumping into the system, I got this warning ...
Carebear vet -- means it was in lowsec, you shouldn't go there because the gate is camped, and you will die immediately upon entering.
(me) -- not necessarily. Just because it's lowsec doesn't mean it's camped, or that you'll die just for jumping in.
Carebear -- What do you know? You're only 6 months old, and I've been playing for 5 years!!!
Newbie -- uh, well ... I'm gonna listen to him, because he's older, and knows what he's talking about ...
(me) -- ...

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Tippia
Sunshine and Lollipops
#52 - 2014-08-06 10:04:22 UTC
Sentamon wrote:
I'm guessing the much wanted "industry in nullsec" changes haven't brought the waves of people that were going to live there

By the looks of things, it very definitely has.

Quote:
The MMO crowd always likes something new, you see it all the time as they chase new MMO after MMO and throw money like crazy at hype and promises (Star Citizen anyone?)
The MMO crowd isn't really throwing money at SC for the simple reason that it doesn't appeal to the MMO crowd. It's not an MMO, after all. Oh, and the idea that the MMO crowd likes something new kind of falls flat in the face of the lifespan of the more popular MMOs. This willingness to stick with the one thing for many many years is what separates them from the yearly-franchise crowd (the one served by the likes of EA and DICE).

I suppose you're right in a way, but it's not the way you're suggesting. MMO players like new things. There are no new MMOs, though, which is why they always fail: they just try to copy what already exists, but the problem with that strategy is that… well, those things already exists so they're not going to attract anyone. Copying an existing game in this space is the best way to fail miserably and not even a mass-market IP will help you against that error, as the last couple of attempts have shown.

Quote:
CCP needs to find a way to separate new players for whom ISK is a issue from old players who have insane amounts of disposable ISK and power at their beck and call.

No, they most definitely do not because everything has shown that connecting with older players is by far the best way to make new players stick around. Doing so would also make for an absolutely appalling learning experience for the new players: right from the get-go, they'd be incorrectly taught that they live in something other than a sandbox where they need to navigate between (or eat) all those big fish. Do think the retention will be improved by having the game suddenly say “Yeah, you know all those things you've just learned…? They don't really apply, so here are the actual rules of the real game”?

So no, if anything, CCP needs to find a way to intermingle new players with those who can provide them with ISK and power far better than they do today.
Mallak Azaria
Caldari Provisions
Caldari State
#53 - 2014-08-06 10:07:14 UTC
Tweek Etimua wrote:
portraid


A kickback of the wow player invasion.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

James Amril-Kesh
Viziam
Amarr Empire
#54 - 2014-08-06 10:10:52 UTC
Tippia wrote:
Sentamon wrote:
I'm guessing the much wanted "industry in nullsec" changes haven't brought the waves of people that were going to live there

By the looks of things, it very definitely has.

Would you mind elaborating on this? I'd like to see the stats, but I have no idea what to even look for.

Enjoying the rain today? ;)

Mallak Azaria
Caldari Provisions
Caldari State
#55 - 2014-08-06 10:16:36 UTC
James Amril-Kesh wrote:
Tippia wrote:
Sentamon wrote:
I'm guessing the much wanted "industry in nullsec" changes haven't brought the waves of people that were going to live there

By the looks of things, it very definitely has.

Would you mind elaborating on this? I'd like to see the stats, but I have no idea what to even look for.


I still think we should have taken over Providence & free-ported the region. Pubs will flock to Providence as time goes on & we deserve a slice of the tax pie that CVA is too nice to exploit.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Kaarous Aldurald
Black Hydra Consortium.
#56 - 2014-08-06 10:21:03 UTC
Mallak Azaria wrote:
James Amril-Kesh wrote:
Tippia wrote:
Sentamon wrote:
I'm guessing the much wanted "industry in nullsec" changes haven't brought the waves of people that were going to live there

By the looks of things, it very definitely has.

Would you mind elaborating on this? I'd like to see the stats, but I have no idea what to even look for.


I still think we should have taken over Providence & free-ported the region. Pubs will flock to Providence as time goes on & we deserve a slice of the tax pie that CVA is too nice to exploit.


Heh, that'd be fun to see.

Nevermind the forums would flood with Provi tears. They think they're immune for a reason I have never fully understood.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Cancel Align NOW
Royal Amarr Institute
Amarr Empire
#57 - 2014-08-06 10:24:05 UTC
Licio Caleb wrote:
will ensure the player is no bombarded with a wall of text


Thank you for presenting a wall of text.
Lothras Andastar
Garoun Investment Bank
Gallente Federation
#58 - 2014-08-06 10:24:56 UTC
It doesn't need to. The kinds of players who ragequit because their hand isn't held aren't the kind of players we want.

Because the Legacy Code has too much Psssssssssssssssh, nothing will ever get fixed until CCP stop wasting money on failed sparkle MMOs and instead rewrite the entire backend of EvE from scratch.

Tippia
Sunshine and Lollipops
#59 - 2014-08-06 10:26:21 UTC
James Amril-Kesh wrote:
Would you mind elaborating on this? I'd like to see the stats, but I have no idea what to even look for.

It's less stats-based and more based on the silly large amounts of “ooh, I can now do industry at home” and even “ooh, I'm now going to try industry… hey guys, how does it work?” posts from nullseccers. With slots gone, the only stat you'd be able to reliably pull are the system indices and see which way they're trending over time.

Also, I'm suspecting that Sentamon is grossly misrepresenting or misinterpreting the point of the industry changes. They were never really about making waves of new people do industry in null, but about making waves of nullseccers do industry in null. So my rebuttal doesn't entirely match up with Sentamon's thinly veiled whine — I'm looking for the effects in relation to the actual intent, whereas he's suggesting that they've failed to reach a goal they never set up to begin with.
Ria Nieyli
Nieyli Enterprises
SL33PERS
#60 - 2014-08-06 10:31:19 UTC
Kaarous Aldurald wrote:
Sentamon wrote:
Kaarous Aldurald wrote:
Sentamon wrote:

CCP needs to find a way to separate new players for whom ISK is a issue from old players who have insane amounts of disposable ISK and power at their beck and call.


This is how Trammel starts, folks.


No this is not trammel, not in the least bit. I guess fools could make a Trammel but I have more hope for CCPs creativity.


I sure don't.

From the company that brought you Barbies in Space, the uneditable POS code, and "you can impersonate yourself", I do not expect them to find a way to segregate the playerbase without severely compromising the game's design philosophy.

Don't get me wrong, CCP does a lot of things right, they are excellent at iterative improvements for example. But broad sweeping changes is not one of their strengths, historically.


Why would you want to segregate the playerbase, I have it so much better now because I interacted with older players back when I was just a couple of months old...