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CCP - next patch lore ;)

First post
Author
Nandhi
Glory Hole Stopf Service
#1 - 2014-08-02 03:50:17 UTC
This is just my idea on what i would like to see in eve o, their fourth coming patches from ccp. this is just my thought. i know people will criticize heavily .. Its ok 😊

Everyone knows aleepers exists in WH and they have resistances to all damage types and deal all types of damage. Everyone knows this.

Story goes something like this....

"An explorer vehicle when scanning for normal anomolies suddenly picked up a signal which is very week. Explorer with all skills maxed was not able to scan down or locate the excat location of the signal.

A week later when the explorer was venturing into a wormehole again picked up a similar signal . But the signal was week and it seems the signal comes from a very great distance that all the exsisting faction had ever known.

With great difficulty after a couple of months and with much more concentrated skills and sophiaticated equipment, the signal was scanned down. Explorer was able to pick a 100% signal. Explorer started to steer towards the signal and initiated warp sequence.....

When landed ... It was guarded... Guarded heavily.... It was sleaper's colony. Series of battleships ... Thousands of cruisers ... Hoardes of frigates ...

Explorer was able to uploaded enough data to HQ just before it exploded. "

All the 4 factions should form an elite corporation which can guard the gates and protect sleepers from entering into high sec zone. All 4 factions came to know that , constructing a static gate and guarding it is impossible. Sleeper colony can only be reached through a wormwhole which gets generated randomly on a highsec or lowsec area. All guarding authorities should be relocated when the wormwhole relocates.

Highlights:
Sleeper colony.
Sleeper colony can only be reached by scanming down the signal.
Corporations can opt to guard the wormwhole.
For Pve players , it will be like incrusions and ratring , where the zone will be populated with sleeper ships trying to conquer our base.
sleepers can capture 0.5 and below systems. Once captures, our corp hangers cannot be accessed. Sleepers will start constructing their sov structures.
Sleepers can deploy sentries and may guard gate as pvp players do. So it takes decent amount of skilled players to take down and take over the sob structures.
Dependimg on how long a sleeper holds the zone, it becomes tougher.

PVP:

Corporations can form fleet and venture into the sleeper colony that is far away from their existing base.
The entrance will ne guarded heavily by hundreds if shops and will keep on spawning. Inorder to defend an area, players must destroy their communicatio and control tower.
Must defend the all the gates 24x7.
Sleepers have the ability to conquer a POS constructed by a corporation. POS can be destroyed by another corporation or by sleepers.

Every structure placed in the sleeper colony increases the signature and detection rate if the zone. Ince the signal reached certain amount, it will automatically draw more sleepers.

Key advantages:
Longer you hold a POS in sleeper colony the stronger buffs are applied to the corporation and alliance pilots.
Higher is the chance to scan down thier next colony and conquer.
Sleeper blurprints and technology.
Rare minerals and ice belts
Improved scanninh and hacking skills.
More frequent usage if Titans and carriera for,fighing and defending
Industrial advantage when holding POS for,long time.
pve players can hold the wormwhole gate at the high sec.
Pvp players can hold a zone at the sleeper colony.

All I wanted to have is a massive warfare with advanced AI for sleepera. They act like us when fighting, they attack and gank like us which makes it much more challenging instead of kist guarding a place. To capute a single zone in sleeper colony it needs takes huge amount of playera coordination and the war may prolong for more than a week or may be mi,yhs depending on the difficulty.

To capture a sleper entry colo,y it will take atleast a week if every one is fighting continously. And to caputre nezt auccessive colony it may take atleast a month long war.

I just started playinh this eve and I would like to see this game going on for atleast next 10 years for me to enjoy the completeness of this game .

This is just a small initiative and my thoughts on what all features that I may enjoy in this game. I am well aware that ccp has its own plans for next patch and I m sure it will be a nice idea. Kudos for ccp for designing this nice mmorpg when every other mmo was following the same concept.

My native is not English. If any one could write my post in a neat and desceiptive manner it will be great.

Thanks. Dont be too hard while criticizing this post :P
Lugia3
Lazerhawks
L A Z E R H A W K S
#2 - 2014-08-02 03:51:39 UTC
I think I can speak for the entirety of the forum population in saying: Wat?

"CCP Dolan is full of shit." - CCP Bettik

Yang Aurilen
The Mjolnir Bloc
Templis CALSF
#3 - 2014-08-02 04:18:56 UTC
I think it's an erotic fanfiction between the sleepers and the 4 empires.

Post with your NPC alt main and not your main main alt!

Scipio Artelius
The Vendunari
End of Life
#4 - 2014-08-02 04:19:49 UTC
Can you explain again how that PvP part is not PvE?
Belt Scout
Thread Lockaholics Anonymous
#5 - 2014-08-02 04:39:04 UTC
We would just farm the sleepers.

/thread.

.

They say most of your brain shuts down on the EvE forums. All but the impatient side, and the sarcastic side. No wonder I'm still awake.

**This IS my main so STFU.

Airdorn
Tempest Vector
#6 - 2014-08-02 05:21:58 UTC
Thanks but.... NO.

Let's properly advance the Sleeper prime fiction, please.

Sooner the better.
Nandhi
Glory Hole Stopf Service
#7 - 2014-08-02 05:28:13 UTC
Scipio Artelius wrote:
Can you explain again how that PvP part is not PvE?

now pve people do not getbthe chance to,involve in large scale warfare. Pve players,cannot bring their Titans to kill somethng even though they have isk. So by defending a the wormhole they can quench their thirst
😊

pvp is now confined zone called sleeper colony. Which will happen more often. they have to fight against themselves as well as fight sleepers.

this needs lots of voordination than currently existing one 😊
Najenna
Caldari Deep Space Ventures
Reckless Contingency.
#8 - 2014-08-02 06:30:56 UTC  |  Edited by: Najenna
Honestly I have been saying this since Incursions came out. That all 4 factions need to have their own incursions. Amarr is the only one that has the incursion. Even though incursions happen throughout Eve. The Sansha nation is located by Amarr space. Each Race should have their own Bad guy. That would open the market up, give people more things to do and spread the player base around. I don't know why C.C.P. stopped with just Sansha. There is a whole universe that could spawn new enemies to invade empire.

C.C.P. started out with a great idea but in my opinion failed to deliver for Minmatar, Gallente, and Caldari.
James Amril-Kesh
Viziam
Amarr Empire
#9 - 2014-08-02 06:32:48 UTC
Najenna wrote:
Honestly I have been saying this since Incursions came out. That all 4 factions need to have their own incursions. Amarr is the only one that has the incursion. Even though incursions happen throughout Eve. The Sansha nation is located by Amarr space. Each Race should have their own Bad guy. That would open the market, up give people more things to do. I don't know why C.C.P. stopped with just Sansha. There is a whole universe that could spawn new enemies to invade empire.

C.C.P. started out with a great idea but in my opinion failed to deliver for Minmatar, Gallente, and Caldari.

It would be the same damn thing but with a different name. Whoopdeedoo, nobody ******* cares.

Enjoying the rain today? ;)

Jandice Ymladris
Aurora Arcology
#10 - 2014-08-02 07:14:21 UTC
Najenna wrote:
Honestly I have been saying this since Incursions came out. That all 4 factions need to have their own incursions. Amarr is the only one that has the incursion. Even though incursions happen throughout Eve. The Sansha nation is located by Amarr space. Each Race should have their own Bad guy. That would open the market up, give people more things to do and spread the player base around. I don't know why C.C.P. stopped with just Sansha. There is a whole universe that could spawn new enemies to invade empire.

C.C.P. started out with a great idea but in my opinion failed to deliver for Minmatar, Gallente, and Caldari.



I advise you to have a check on why Sansha was picked as Incursion enemy. Reason is that Sansha's Nation is one of the few factions hated & hunted by all. On top of that Nation (lorewise) has the power to take on Empire space directly, unlike most pirate groups.
In that regard, the Rogue Drones would fit as well for an incursion enemy.

The Goon is right btw, reason is, if they made 4 incursion enemies, it would end up identical, just with different names. I would prefer that if they made a new incursion enemy, they invested time to change the mechanics/approaches of this new enemy, hence rogue drones could be a good catalyst for such thing.

Added bonus: the article I made on the Sansha Live Events, for those interested: When nightmares turn reality, the Sansha invasion

The bad guys for Amarr are the Blood Raiders btw, not Sansha (and to finish it: Caldari-Guristas / Gallente-Serpentis / Minmatar-Angels)


A reply to OP:
While english isn't your primary language, I see what you try to do, raising awareness to enhance Wormhole content/sleeper content.
However what you describe is not easy to attain. It's been proved in the past, if you want PvE content to act like PvP content, it's a ton of effort and rarely works out good. Usually players figure out how the 'AI' thinks, changing it to predictable encounters (see sansha incursions)

If you really want more/better PvP content in wormholes, finding ways to enhance player interaction is a better road (and don't fall in the trap of Sov, let nullsec & WH have their own systems.
However, enriching the sleeper content with a few extra-tough sites or events could be an interesting addition, perhaps even sites that need capital ships to do properly. This in turn would lead to more PvP'ers roaming WH seeking out those ratting sleeper capitals

Providing a new home for refugees in the Aurora Arcology

Zimmy Zeta
Perkone
Caldari State
#11 - 2014-08-02 07:25:47 UTC
Lugia3 wrote:
I think I can speak for the entirety of the forum population in saying: Wat?


Confirming this was exactly what I was thinking.

I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.

Najenna
Caldari Deep Space Ventures
Reckless Contingency.
#12 - 2014-08-02 07:42:43 UTC  |  Edited by: Najenna
Jandice Ymladris wrote:
Najenna wrote:
Honestly I have been saying this since Incursions came out. That all 4 factions need to have their own incursions. Amarr is the only one that has the incursion. Even though incursions happen throughout Eve. The Sansha nation is located by Amarr space. Each Race should have their own Bad guy. That would open the market up, give people more things to do and spread the player base around. I don't know why C.C.P. stopped with just Sansha. There is a whole universe that could spawn new enemies to invade empire.

C.C.P. started out with a great idea but in my opinion failed to deliver for Minmatar, Gallente, and Caldari.



I advise you to have a check on why Sansha was picked as Incursion enemy. Reason is that Sansha's Nation is one of the few factions hated & hunted by all. On top of that Nation (lorewise) has the power to take on Empire space directly, unlike most pirate groups.
In that regard, the Rogue Drones would fit as well for an incursion enemy.

The Goon is right btw, reason is, if they made 4 incursion enemies, it would end up identical, just with different names. I would prefer that if they made a new incursion enemy, they invested time to change the mechanics/approaches of this new enemy, hence rogue drones could be a good catalyst for such thing.

Added bonus: the article I made on the Sansha Live Events, for those interested: When nightmares turn reality, the Sansha invasion

The bad guys for Amarr are the Blood Raiders btw, not Sansha (and to finish it: Caldari-Guristas / Gallente-Serpentis / Minmatar-Angels)


A reply to OP:
While english isn't your primary language, I see what you try to do, raising awareness to enhance Wormhole content/sleeper content.
However what you describe is not easy to attain. It's been proved in the past, if you want PvE content to act like PvP content, it's a ton of effort and rarely works out good. Usually players figure out how the 'AI' thinks, changing it to predictable encounters (see sansha incursions)

If you really want more/better PvP content in wormholes, finding ways to enhance player interaction is a better road (and don't fall in the trap of Sov, let nullsec & WH have their own systems.
However, enriching the sleeper content with a few extra-tough sites or events could be an interesting addition, perhaps even sites that need capital ships to do properly. This in turn would lead to more PvP'ers roaming WH seeking out those ratting sleeper capitals


The point to what I was trying to make is each race should have their own incursion bad guy. Also I never said Sansha was the Default enemy of Amarr. I simply stated they are located by Amarr space and that Amarr space usually gets the bulk of the incursions. I suggest new incursions for other factions due to the fact there are some people in Eve that can't go to certain space due to standings with the faction. (Example - Me I can't go into Amarr space cause I was a naughty Minmatar Pilot and killed many Amarr.) Also trying to get into a incursion fleet are next to impossible cause FC's being picky about ships and setups.
Now I am not complaining about that. I was merely looking for a solution to where every race would have their own piece of the sandbox. Not just Amarr. And everyone in Eve can enjoy a incursion without having to travel from 1 side of Eve to the other to do a incursion. I wasn't trying to steal the OPS subject I was merely trying to add to his idea which i feel is a good one.

To the OP I am sorry for somewhat stealing the spotlight. Was not my intention. Smile
Jandice Ymladris
Aurora Arcology
#13 - 2014-08-02 08:06:12 UTC  |  Edited by: Jandice Ymladris
Najenna wrote:

The point to what I was trying to make is each race should have their own incursion bad guy. Also I never said Sansha was the Default enemy of Amarr. I simply stated they are located by Amarr space and that Amarr space usually gets the bulk of the incursions. I suggest new incursions for other factions due to the fact there are some people in Eve that can't go to certain space due to standings with the faction. (Example - Me I can't go into Amarr space cause I was a naughty Minmatar Pilot and killed many Amarr.) Also trying to get into a incursion fleet are next to impossible cause FC's being picky about ships and setups.
Now I am not complaining about that. I was merely looking for a solution to where every race would have their own piece of the sandbox. Not just Amarr. And everyone in Eve can enjoy a incursion without having to travel from 1 side of Eve to the other to do a incursion. I wasn't trying to steal the OPS subject I was merely trying to add to his idea which i feel is a good one.

To the OP I am sorry for somewhat stealing the spotlight. Was not my intention. Smile


I know you mean well Blink But creating 4 new different incursions would make alot of hard work. If it could be done, all the better. But if it ends up in just 5 incursions(1 for each bad + the already existing sansha one) that just differ in name, I prefer to have Sansha alone as the Big Bad.

On why most incursions happen in amarr space: has nothing to do with Sansha being close to Amarr, But rather to the Empire size. Any event that will randomly occur in a region will hit amarr more then anyone else, simply because they are the biggest entity in Eve (I believe the Amarr Empire only recently got surpassed in owned systems by the CFC if I'm correct)

In short: if you like to be part of a randomly occuring event, better train up your amarr standings, because they're the biggest (Amarr owns 40% of high & lowsec!).
To give an insight on the size: Thukker tribe (Wildlands) Angel Cartel (Curse), Syndicate (syndicate) are all closer to amarr sov then Sansha (Stain). The Amarr faction enemy along with the Gallente faction enemy is closest however, Bloodraiders (Delve) & Serpentis (Fountain) are directly linked with amarr sov.
The only nullsec enemies further out then sansha are the Guristas (Venal) and the drones (all the drone regions).

This is not because CCP placed them next to amarr space, it's just amarr space is so big it's hard NOT to get placed close to it.

Providing a new home for refugees in the Aurora Arcology

Najenna
Caldari Deep Space Ventures
Reckless Contingency.
#14 - 2014-08-02 08:21:01 UTC
Jandice Ymladris wrote:
Najenna wrote:

The point to what I was trying to make is each race should have their own incursion bad guy. Also I never said Sansha was the Default enemy of Amarr. I simply stated they are located by Amarr space and that Amarr space usually gets the bulk of the incursions. I suggest new incursions for other factions due to the fact there are some people in Eve that can't go to certain space due to standings with the faction. (Example - Me I can't go into Amarr space cause I was a naughty Minmatar Pilot and killed many Amarr.) Also trying to get into a incursion fleet are next to impossible cause FC's being picky about ships and setups.
Now I am not complaining about that. I was merely looking for a solution to where every race would have their own piece of the sandbox. Not just Amarr. And everyone in Eve can enjoy a incursion without having to travel from 1 side of Eve to the other to do a incursion. I wasn't trying to steal the OPS subject I was merely trying to add to his idea which i feel is a good one.

To the OP I am sorry for somewhat stealing the spotlight. Was not my intention. Smile


I know you mean well Blink But creating 4 new different incursions would make alot of hard work. If it could be done, all the better. But if it ends up in just 5 incursions(1 for each bad + the already existing sansha one) that just differ in name, I prefer to have Sansha alone as the Big Bad.

On why most incursions happen in amarr space: has nothing to do with Sansha being close to Amarr, But rather to the Empire size. Any event that will randomly occur in a region will hit amarr more then anyone else, simply because they are the biggest entity in Eve (I believe the Amarr Empire only recently got surpassed in owned systems by the CFC if I'm correct)

In short: if you like to be part of a randomly occuring event, better train up your amarr standings, because they're the biggest (Amarr owns 40% of high & lowsec!).
To give an insight on the size: Thukker tribe (Wildlands) Angel Cartel (Curse), Syndicate (syndicate) are all closer to amarr sov then Sansha (Stain). The Amarr faction enemy along with the Gallente faction enemy is closest however, Bloodraiders (Delve) & Serpentis (Fountain) are directly linked with amarr sov.
The only nullsec enemies further out then sansha are the Guristas (Venal) and the drones (all the drone regions).

This is not because CCP placed them next to amarr space, it's just amarr space is so big it's hard NOT to get placed close to it.


I just want to say thank you. Instead of you coming at me talking down at me you actually talked to me and not belittled me. Thank you very much for your mature tone and attitude. Much appreciated. Big smile
James Nikolas Tesla
The Scope
Gallente Federation
#15 - 2014-08-02 09:24:47 UTC
I vote no. From what I know about the Sleeper Drones, they are drones programmed to defend their wormhole structures. They are not conquerors, they are defenders.

CODE is just a bunch of pirates; smart, organized pirates. It doesn't help to rage at them because that is exactly what they want. Dust yourself off and get back on your feet, you don't even have to talk to them.

ISD Tyrozan
ISD Community Communications Liaisons
#16 - 2014-08-02 21:52:12 UTC
Personal attack post removed.

Forum rule 4. Personal attacks are prohibited.



ISD Tyrozan

Captain

Community Communication Liaisons (CCLs)

Interstellar Services Department

@ISDTyrozan | @ISD_CCL