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Crime & Punishment

 
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Since when can corp members attack other corp members?

Author
Leto Thule
Caldari Provisions
Caldari State
#81 - 2014-07-28 05:28:22 UTC
I think Lucas just enjoys arguing for arguing sake.

Here's hoping for a hole close to SMA space soon 😈

Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment

Subject 4927
DPS INC
Probably Up to No Good
#82 - 2014-07-28 05:29:49 UTC
This is the thread of my dreams, I belong here I know it.

http://subjectandfriends.wordpress.com

admiral root
Red Galaxy
#83 - 2014-07-28 08:12:32 UTC
Lucas Kell wrote:
I'm a null player, so awoxing isn't really a thing since anyone can shoot anyone anyway.


Hahahahahahahahaha. No.

I was in your alliance and saw a fair few awox reports just from within SMA, on top of the ones I saw in the CFC intel channel. Yes, awoxing is a thing.

No, your rights end in optimal+2*falloff

Lucas Kell
Solitude Trading
S.N.O.T.
#84 - 2014-07-28 09:27:02 UTC
Kaarous Aldurald wrote:
Lucas Kell wrote:
Thieving, collapsing corps an alliance, etc, all that should stay, but the ganking of corpmates isn't clever, it's just a way to annoy newbies in a way they can't really counter without just leaving corps.
This has nothing to do with new players, and everything with whether you think ship losses should happen in highsec or not.
I have no issues with losses in highsec, but when the on reasonable counter to an MMO mechanic is "don't bother playing with others", it seems like a dumb mechanic. I'd even push for more ways to create highsec space violence in it's place, like individual wardecs (which would work against NPC players). Again though, it can stay or go, I don't really care. There's currently a way to avoid it, and that's by becoming risk averse and hiding in an NPC corp, which I'm fine for the whole of highsec to do.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#85 - 2014-07-28 09:28:32 UTC
admiral root wrote:
Lucas Kell wrote:
I'm a null player, so awoxing isn't really a thing since anyone can shoot anyone anyway.
Hahahahahahahahaha. No.

I was in your alliance and saw a fair few awox reports just from within SMA, on top of the ones I saw in the CFC intel channel. Yes, awoxing is a thing.
Certainly not in the same way that it is in highsec. You get corp thieves and the like, but you generally don't get randoms signing up to come shoot you like you get in high sec, since you can just fly into null and shoot people anyway.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Kagura Nikon
Native Freshfood
Minmatar Republic
#86 - 2014-07-28 10:22:25 UTC
Leto Thule wrote:
Lucas Kell wrote:
Yep, that's normal. It's a dumb mechanic, because it pushes people away from each other rather than creating group play and has a very low "value add" impact. It's impossible to prevent awoxers getting in entirely (especially if you are a line member, not a director), and when they dot hey can freely blap corp members. Realistically if they removed the ability to kill corp members it would go a long way to getting people to move out of the safety of NPC corps and "me an my alts" corps which get way too much focus nowadays.

Your best bet is to stick to an NPC corp though. The more people refusing to leave NPC corps, the more likely someone is going to take a look and say "hold on a minute, we should really be looking to encourage group play here".


Lucas, when a mother bird wants her children to fly, she pushes their asses outta the nest. She doesnt ask for the tree to lower itself to the ground.

Removing AWOXing would be just one more brick on the road to warcraft. I regret to inform you that for your heresy in requesting added sissification to the game -- by removing the requirement to perform background checks and vet your new members -- has forced me to add your name to the kill-it-forward program. An innocent carebear will be destroyed, in your name, and will be advised to contact you for compensation of lost assets.

May BOB have mercy on your soul.



Sorry but you are wrong. Removal of AWOXIGN would just remove an exception to the ALREADY standard rule of agression in high sec. An exception that pays no purpose and reduces the recruitment of neew players. The reduction on the recruitement damages player retentaion, and the oens taht stay, are bouind to pass too long in NPC corps, having a high chance of contracting the carebear virus.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Serendipity Lost
Repo Industries
#87 - 2014-07-28 10:38:23 UTC
This game would be a lot easier if players were never allowed to shoot each other. I think a better system would be to just petition to CCP and have them give corps sovereignty on a rotating basis. It would get rid of the whole rental business in null. Likewise moons could be mined on a rotating basis so that everyone who signs up could get their fair share of the pie.

This would allow us all to become space rich and live out our days in peace and harmony. Game balance would matter little as we are all working together. Heck most ships would become obsolete. We could all fly faction BS around empire and out in null we could all fly supers. We could have multiple supers just floating in our POS. Once we are all mega super rich.... theft would just naturally go away.

Imagine spending you days casually collecting isk while sharing cheap cigars w/ a good woman sporting a thick robust mustache. Ending PVP would be the beginning of the best game ever!
Lucas Kell
Solitude Trading
S.N.O.T.
#88 - 2014-07-28 10:51:54 UTC
Serendipity Lost wrote:
This game would be a lot easier if players were never allowed to shoot each other. I think a better system would be to just petition to CCP and have them give corps sovereignty on a rotating basis. It would get rid of the whole rental business in null. Likewise moons could be mined on a rotating basis so that everyone who signs up could get their fair share of the pie.

This would allow us all to become space rich and live out our days in peace and harmony. Game balance would matter little as we are all working together. Heck most ships would become obsolete. We could all fly faction BS around empire and out in null we could all fly supers. We could have multiple supers just floating in our POS. Once we are all mega super rich.... theft would just naturally go away.

Imagine spending you days casually collecting isk while sharing cheap cigars w/ a good woman sporting a thick robust mustache. Ending PVP would be the beginning of the best game ever!
Sarcasm alert.

This is the problem with having this discussion, every time it come up. Certain members of the community hear "remove corp aggression" and automatically leap to defending against it as if it was "remove all combat". Nobody (well some people do, but **** them) wants a combat-free EVE, I'd just like to see the game be a little more encouraging to people who are finding their place. Ideally I'd like everyone to be in player corps, working together and fighting other corps.

Again I'll say it, the problem with corp aggression is that there's no reasonable counter. If you aren't in charge of recruitment, you can't vet the members, and short of multiboxing a fleet, or docking up any time a corp member shows up in local, there's not much you can do to avoid it. So the easiest way to avoid it, and the smartest move for most newbies is either your own corp or an NPC corp.

It's incredibly stupid that in an MMO the best choice for a given situation is to avoid playing with others. That is a clear sign that the mechanic is flawed.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Leto Thule
Caldari Provisions
Caldari State
#89 - 2014-07-28 13:02:45 UTC
Kagura Nikon wrote:

Sorry but you are wrong. Removal of AWOXIGN would just remove an exception to the ALREADY standard rule of agression in high sec. An exception that pays no purpose and reduces the recruitment of neew players. The reduction on the recruitement damages player retentaion, and the oens taht stay, are bouind to pass too long in NPC corps, having a high chance of contracting the carebear virus.


Looks like more people are on my side than yours on this point.

Cheers.

Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment

Leto Thule
Caldari Provisions
Caldari State
#90 - 2014-07-28 13:03:40 UTC
Lucas Kell wrote:
Sarcasm alert.


No ****?

Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment

Lucas Kell
Solitude Trading
S.N.O.T.
#91 - 2014-07-28 13:18:00 UTC
Leto Thule wrote:
Kagura Nikon wrote:

Sorry but you are wrong. Removal of AWOXIGN would just remove an exception to the ALREADY standard rule of agression in high sec. An exception that pays no purpose and reduces the recruitment of neew players. The reduction on the recruitement damages player retentaion, and the oens taht stay, are bouind to pass too long in NPC corps, having a high chance of contracting the carebear virus.
Looks like more people are on my side than yours on this point.

Cheers.
Shocking. The most vocal people on C&P are the people that support awoxing. Truly, I'm shocked.

Honestly, the chances are though it will remain as it is forever, because that's generally how this game goes. We'll continue to see a decrease in ACU count, and an increase in the membership of NPC corporations, and people like you will keep bitching about risk averse carebears. There's no way given the current state of player run corps that CCP could do anything to push people out of NPC corps since the majority would simply unsub, and if you are entirely unwilling to compromise, then you can't expect the carebears to expose themselves to the risks just to feed you easy kills.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Leto Thule
Caldari Provisions
Caldari State
#92 - 2014-07-28 14:02:10 UTC  |  Edited by: Leto Thule
Lucas Kell wrote:
Shocking. The most vocal people on C&P are the people that support awoxing. Truly, I'm shocked.


Well, duh. Lol

Lucas Kell wrote:

Honestly, the chances are though it will remain as it is forever, because that's generally how this game goes. We'll continue to see a decrease in ACU count, and an increase in the membership of NPC corporations, and people like you will keep bitching about risk averse carebears. There's no way given the current state of player run corps that CCP could do anything to push people out of NPC corps since the majority would simply unsub, and if you are entirely unwilling to compromise, then you can't expect the carebears to expose themselves to the risks just to feed you easy kills.


Lucas, in all honesty, I dont think the reason that people are in NPC corps is because of AWOXing. There are two types of player that come to mind for NPC shelter-bunnies. ( I am not referring to neutral alts, haulers, scouts, ect -- just FYI here.)

First, people who are hesitant to get out and try to become social. I know quite a few people (myself included, to a degree, at first..) who are hesitant to actually interact with other players -- for whatever reason. ( Teamspeak shy, ect.)

Second, the players who are there simply to avoid risk in the first place. War refugees, ect. AWOXing, I would say, has little to do with the decision, as one who wished to avoid it could simply make a one man corp anyhow.

I am not defending my point on this topic because I want "easy noob kills". Please reference my killboard and point out the noobs if you see anything that does not support that statement. I dont even think the majority of AWOX targets are noobs, as a real AWOXer wants ASSETS and ISK, something newer players are unlikely to have in abundance. A successful AWOX also leaves no trace on killboards... meaning that if ransom was paid, its in the AWOXer's interest to honor it. Its one less blue on blue kill on their board, and that means the next mark is just that much easier.

Yes, you will have those guys who just want a killmail. But if you remove the AWOX mechanic, youll simply turn those guys into gankers. At least using corp recruitment safegaurds you can mitigate the risk.

Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment

Serendipity Lost
Repo Industries
#93 - 2014-07-28 14:11:52 UTC
Lucas Kell wrote:
Leto Thule wrote:
Kagura Nikon wrote:

Sorry but you are wrong. Removal of AWOXIGN would just remove an exception to the ALREADY standard rule of agression in high sec. An exception that pays no purpose and reduces the recruitment of neew players. The reduction on the recruitement damages player retentaion, and the oens taht stay, are bouind to pass too long in NPC corps, having a high chance of contracting the carebear virus.
Looks like more people are on my side than yours on this point.

Cheers.
Shocking. The most vocal people on C&P are the people that support awoxing. Truly, I'm shocked.

Honestly, the chances are though it will remain as it is forever, because that's generally how this game goes. We'll continue to see a decrease in ACU count, and an increase in the membership of NPC corporations, and people like you will keep bitching about risk averse carebears. There's no way given the current state of player run corps that CCP could do anything to push people out of NPC corps since the majority would simply unsub, and if you are entirely unwilling to compromise, then you can't expect the carebears to expose themselves to the risks just to feed you easy kills.



I've never awoxed and probably never will (well keep yappin and maybe, just maybe). You need to step back and look at the bigger eve universe. Corpies test fits all the time. Corps have frigate and cruiser tourneys amongst themselves - not all the time, but for some corps it's pretty regular. There are a lot of decent technical reasons to allow corps to inter-pew w/out concord shinanigans.

You're trying to get rid of a lot of positive things to prevent awoxing. I'm not for awoxing - I'm for intercorp frig tourny days, webbing your freighter of valuables and the simple act of testing one's pvp fit against an actual player in the controlled environment of high sec. High sec just isn't for you - it's for anyone that wants to use it. You're assuming my motives based on your view of eve, not the reality of eve.
Serendipity Lost
Repo Industries
#94 - 2014-07-28 14:17:25 UTC
Also, you're asking for compromise. Really? Just because your personal view (which is wrong) is voiced does not mean the world needs to compromise. There is no requirement to meet half way with something that is unreasonable.

I want unreasonable folks (like you in this case) to un sub and quit trying to ruin a perfectly awesome game. How about you meet me half way and just stop brining up bad ideas.
Kagura Nikon
Native Freshfood
Minmatar Republic
#95 - 2014-07-28 14:29:35 UTC
Leto Thule wrote:
Kagura Nikon wrote:

Sorry but you are wrong. Removal of AWOXIGN would just remove an exception to the ALREADY standard rule of agression in high sec. An exception that pays no purpose and reduces the recruitment of neew players. The reduction on the recruitement damages player retentaion, and the oens taht stay, are bouind to pass too long in NPC corps, having a high chance of contracting the carebear virus.


Looks like more people are on my side than yours on this point.

Cheers.



Irrelevant.. if more people being on one side meant that side was smarter.. USA and other democracies would have never elected some " challenged" presidents.


Being right is not related at all with being supported. The absolute majority of ANY population on any segment of society is clueless .. of ANYTHING that requires minimal thinking. Almost always that means that the majority is the best way to ensure a bad solution

I , on other hand, am far superior intellectually to you, therefore I can see the truth clearly.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Kagura Nikon
Native Freshfood
Minmatar Republic
#96 - 2014-07-28 14:31:38 UTC
Leto Thule wrote:
Lucas Kell wrote:
Shocking. The most vocal people on C&P are the people that support awoxing. Truly, I'm shocked.


Well, duh. Lol

Lucas Kell wrote:

Honestly, the chances are though it will remain as it is forever, because that's generally how this game goes. We'll continue to see a decrease in ACU count, and an increase in the membership of NPC corporations, and people like you will keep bitching about risk averse carebears. There's no way given the current state of player run corps that CCP could do anything to push people out of NPC corps since the majority would simply unsub, and if you are entirely unwilling to compromise, then you can't expect the carebears to expose themselves to the risks just to feed you easy kills.


Lucas, in all honesty, I dont think the reason that people are in NPC corps is because of AWOXing. There are two types of player that come to mind for NPC shelter-bunnies. ( I am not referring to neutral alts, haulers, scouts, ect -- just FYI here.)

First, people who are hesitant to get out and try to become social. I know quite a few people (myself included, to a degree, at first..) who are hesitant to actually interact with other players -- for whatever reason. ( Teamspeak shy, ect.)

Second, the players who are there simply to avoid risk in the first place. War refugees, ect. AWOXing, I would say, has little to do with the decision, as one who wished to avoid it could simply make a one man corp anyhow.

I am not defending my point on this topic because I want "easy noob kills". Please reference my killboard and point out the noobs if you see anything that does not support that statement. I dont even think the majority of AWOX targets are noobs, as a real AWOXer wants ASSETS and ISK, something newer players are unlikely to have in abundance. A successful AWOX also leaves no trace on killboards... meaning that if ransom was paid, its in the AWOXer's interest to honor it. Its one less blue on blue kill on their board, and that means the next mark is just that much easier.

Yes, you will have those guys who just want a killmail. But if you remove the AWOX mechanic, youll simply turn those guys into gankers. At least using corp recruitment safegaurds you can mitigate the risk.



You do not get it? It s not about AWOXING new players! It that established corp do not recruit new players, because the new players are likely to be alts made solely to awox their older members. That makes corps automatically reject any player under 6 months old, and that makes those players stuck in NPC corps... and contaminated by the carebear virus.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Lucas Kell
Solitude Trading
S.N.O.T.
#97 - 2014-07-28 14:35:48 UTC
Leto Thule wrote:
the players who are there simply to avoid risk in the first place. War refugees, ect. AWOXing, I would say, has little to do with the decision, as one who wished to avoid it could simply make a one man corp anyhow.
I think many of this group would play more in groups if the risks weren't so absolute and unavoidable. War targets you can dodge, but you can't realistically expect players to run away whenever there's a green in system.

Leto Thule wrote:
I dont even think the majority of AWOX targets are noobs, as a real AWOXer wants ASSETS and ISK,
Awoxers who aim to full infiltrate and steal, yes, that's what they look for. But then they don't join to gank people, so would be unaffected by the removal of corp aggression.

Leto Thule wrote:
Yes, you will have those guys who just want a killmail. But if you remove the AWOX mechanic, youll simply turn those guys into gankers.
That's fine, gankers have methods individuals can use to counter, by playing smart. The smartest move when it comes to corp aggression is not to join a corp.

Leto Thule wrote:
At least using corp recruitment safegaurds you can mitigate the risk.
So a CEO can mitigate the risk, but corp members still can't. So why would you join a corp? You have to hope that your CEO is good enough to fully vet everyone and hope that nobody with a clean record joins to awox.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Serendipity Lost
Repo Industries
#98 - 2014-07-28 14:36:26 UTC
You do not get it. If you can't defend yourself from a newly rolled awoxing alt - then you've got bigger issues.
Lucas Kell
Solitude Trading
S.N.O.T.
#99 - 2014-07-28 14:43:42 UTC
Serendipity Lost wrote:
You need to step back and look at the bigger eve universe. Corpies test fits all the time. Corps have frigate and cruiser tourneys amongst themselves - not all the time, but for some corps it's pretty regular. There are a lot of decent technical reasons to allow corps to inter-pew w/out concord shinanigans.

You're trying to get rid of a lot of positive things to prevent awoxing. I'm not for awoxing - I'm for intercorp frig tourny days, webbing your freighter of valuables and the simple act of testing one's pvp fit against an actual player in the controlled environment of high sec. High sec just isn't for you - it's for anyone that wants to use it. You're assuming my motives based on your view of eve, not the reality of eve.
And back in the day, this argument was sound. Now however, with the introductions of duels and limited engagements, it's not. My NPC alt webs my NPC freighter all the time. The only thing corp aggression adds is the ability to awox.

Serendipity Lost wrote:
Also, you're asking for compromise. Really? Just because your personal view (which is wrong) is voiced does not mean the world needs to compromise. There is no requirement to meet half way with something that is unreasonable.

I want unreasonable folks (like you in this case) to un sub and quit trying to ruin a perfectly awesome game. How about you meet me half way and just stop brining up bad ideas.
I mean that pirates need to compromise with carebears if they ever want to stop seeing every carebear flock to NPC corps. You see people whining all the time about risk averse carebears, yet the second that carebear tries to step outside their comfort zone they get ganked, robbed and insulted. Perhaps if they were given the ability to move out of the NPC corps but maintain at least a minimal level of security when surrounded by corpmates they might consider it viable. As it is, if you join a player corp in highsec you pretty much have to treat corpmates as potential war targets.

Personally I don't care if it stays this way forever, with the carebears hiding out in NPC corps for eternity, but I'll point all the "pirates" this way whenever they start bitching on GD about risk averse carebears. And I'll pass on your "unsub and quit" in all the posts about adding more tax to NPC corps and forcing players out of NPC corps, etc.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#100 - 2014-07-28 14:45:54 UTC
Serendipity Lost wrote:
You do not get it. If you can't defend yourself from a newly rolled awoxing alt - then you've got bigger issues.
I've seen a PvP battleship taken down by a rookie ship. Alts can be pretty powerful, and I doubt most NPC mission runners and miners have the experience to deal with them, since they've never been given the opportunity to learn. They just get nuked to death whenever they try.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.